Reconstruction
updated
Diffuman4D: 4D Consistent Human View Synthesis from Sparse-View Videos
with Spatio-Temporal Diffusion Models
Paper
• 2507.13344
• Published
• 59
π^3: Scalable Permutation-Equivariant Visual Geometry Learning
Paper
• 2507.13347
• Published
• 66
MoVieS: Motion-Aware 4D Dynamic View Synthesis in One Second
Paper
• 2507.10065
• Published
• 25
CLiFT: Compressive Light-Field Tokens for Compute-Efficient and Adaptive
Neural Rendering
Paper
• 2507.08776
• Published
• 55
4DSloMo: 4D Reconstruction for High Speed Scene with Asynchronous
Capture
Paper
• 2507.05163
• Published
• 42
LangScene-X: Reconstruct Generalizable 3D Language-Embedded Scenes with
TriMap Video Diffusion
Paper
• 2507.02813
• Published
• 60
UnMix-NeRF: Spectral Unmixing Meets Neural Radiance Fields
Paper
• 2506.21884
• Published
• 13
Streaming 4D Visual Geometry Transformer
Paper
• 2507.11539
• Published
• 15
Gaussian Splatting with Discretized SDF for Relightable Assets
Paper
• 2507.15629
• Published
• 23
Depth Anything at Any Condition
Paper
• 2507.01634
• Published
• 49
ObjectGS: Object-aware Scene Reconstruction and Scene Understanding via
Gaussian Splatting
Paper
• 2507.15454
• Published
• 7
iLRM: An Iterative Large 3D Reconstruction Model
Paper
• 2507.23277
• Published
• 32
NeRF Is a Valuable Assistant for 3D Gaussian Splatting
Paper
• 2507.23374
• Published
• 12
Dens3R: A Foundation Model for 3D Geometry Prediction
Paper
• 2507.16290
• Published
• 9
Gaussian Variation Field Diffusion for High-fidelity Video-to-4D
Synthesis
Paper
• 2507.23785
• Published
• 18
GSFixer: Improving 3D Gaussian Splatting with Reference-Guided Video
Diffusion Priors
Paper
• 2508.09667
• Published
• 6
STream3R: Scalable Sequential 3D Reconstruction with Causal Transformer
Paper
• 2508.10893
• Published
• 31
LongSplat: Robust Unposed 3D Gaussian Splatting for Casual Long Videos
Paper
• 2508.14041
• Published
• 59