MultiGen: Level-Design for Editable Multiplayer Worlds in Diffusion Game Engines Paper • 2603.06679 • Published Mar 30 • 7
view article Article Arcee Becomes the First Major American AI Lab to Replace AWS S3 with Hugging Face Private Storage, in a Multi-Million Dollar Commercial Partnership clem • 8 days ago • 32
view article Article How an Agent Built a 3D Paris Gallery by Chaining Two Hugging Face Spaces mishig • 8 days ago • 23
i1 Collection i1: A Simple and Fully Open Recipe for Strong Text-to-Image Models • 4 items • Updated 7 days ago • 3
view article Article Profiling in PyTorch (Part 1): A Beginner's Guide to torch.profiler +3 ariG23498, sayakpaul, sergiopaniego, ror, pcuenq • 20 days ago • 116
iFSQ: Improving FSQ for Image Generation with 1 Line of Code Paper • 2601.17124 • Published Jan 23 • 34
Nano-World-Model Collection 🌍 A minimalist repository for training video world models based on diffusion-forcing. • 20 items • Updated May 17 • 7
OpenCS2 Collection A rendered dataset of professional Counter Strike 2 matches: every round captured from all ten player POVs, frame-aligned, with spatialized audio, mou • 4 items • Updated May 13 • 3
Tiny AutoEncoders Collection Tiny distilled autoencoders offering faster encode / decode at slightly-reduced quality. • 6 items • Updated Jan 23 • 2
Zero-To-CAD Collection Datasets (1M & 100K) and model for synthesizing executable CAD programs from an LLM in a CadQuery environment. No real data used. • 3 items • Updated Apr 25 • 19
Ling 2.6 Collection Ling-2.6 series is designed for real-world agents that require fast responses, strong execution, and high token efficiency, with several sized SKUs. • 4 items • Updated 2 days ago • 13
VideoFlexTok: Flexible-Length Coarse-to-Fine Video Tokenization Paper • 2604.12887 • Published Apr 14 • 5