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  More Info<|endoftext|>What Is The Importance Of Automation Testing

Software are not entirely deployed right after the programs are done. There still are few tests and integrations being done before this is implemented and accessed by users. Well, everyone in the development team knows how important this stage is to ensure that everything is ready and there are no more bugs to ruin the program anymore. Atlanta GA automation testing could pretty much help in this particular stage to better check the effectiveness of any program.

Now, there are specific professionals who would try and narrow everything down before the release of specific programs. They are the test engineers. Several testing are being manipulated, striving quite hard to somehow catch those bugs before the users of the interface does.

They do know how such problems can affect the integrity and reputation of the program or software if they will not do anything about. Users are often in need of tools which they could use to perfection. No one would like to make do of buggy ones, if anything it makes these users annoyed about the service.

Tendency is that, they either find another software that could provide them better service or for clients, they try and look for other developers and programmers who is capable of providing them a better finished product. It is important to understand that everything nowadays are revolving inside the technology which is pretty much digital.

Being unable to provide a better program could mean everything including business failure and so on. That basically is what every test engineers are trying to avoid which is why all forms of testing is done. Initially a manual testing would be somehow needed as well to assess an application.

So, for manual testing, it is normally through having a person use the computer and test application over and over again with different syntax, combinations then taking note of results. By the end of tests, the results are compared and from there it is determined whether the responses are of the expected syntax or not.

Then there is automated testing which from the name itself is done through testing tools to automate the process. This tool is capable of making playback pre recorded as well as predefined actions. Then it will automatically have the results compared to the expected responses and provide feedback.

Feedback are always either of success or a massive failure. Though, if it fails, the good thing is that it can still be edited. Few changes on the source code may still be applied and possibly fix the syntax that went wrong so that all the expected results will be possible on the next tests done. With that, it certainly is agreeable that making the tests automated is a huge help.

This method of testing does go beyond those areas which manual test is not capable of harnessing. This is even way more savvy and efficient. Although, you cannot take out the rule of manual means because it usually has something to do with interface testing. There still is a huge role on the interface especially in the friendliness of the application towards the users it is meant for.<|endoftext|>Group misbehavior in 9.5

doc hawk dochawk at gmail.com
Fri Jun 28 20:19:16 EDT 2019

I can’t come up with a recipe for this one, either . . .

When using the group editor and cutting a subgroup, it seems not to lose all of its information.  I then paste back in, and it frequently becomes part of its prior owner, and sometimes part of another group.

So if I edit group A, and from group B of A I cut group C, the expected behavior on paste is to become part of group A, but it seems to have an affinity for B.

Other times, it may become part of D of A.

I’ve even seen it become part of another subgroup that itself incorrectly attached.

Additionally, fresh pasting from elsewhere can attache to a subgroup of the group being edited.

There are also inconsistencies at times between what the message box thinks, and what the application browser and engine things (the latter two seem to agree).

So fir I cut C of B of A, and then paste, the message box may report that it is indeed C of A, while the application browser and other things done by the engine (e.g., moving) show that it is C of B of A again.

I managed to come up with a workaround of creating a new stack, and pasting there to form my new top level group, and then pasting that back to the original card (outside of the group editor).

More information about the Use-livecode mailing list<|endoftext|>=head1 NAME dgit-user - making and sharing changes to Debian packages, with git =head1 INTRODUCTION dgit lets you fetch the source code to every package on your system as if your distro used git to maintain all of it. You can then edit it, build updated binary packages (.debs) and install and run them. You can also share your work with others. This tutorial gives some recipes and hints for this. It assumes you have basic familiarity with git. It does not assume any initial familiarity with Debian's packaging processes. If you are a package maintainer within Debian; a DM or DD; and/or a sponsee: this tutorial is not for you. Try L, L, or L and L. =head1 SUMMARY (These runes will be discussed later.) =over 4 % dgit clone glibc jessie,-security % cd glibc % wget 'https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=28250;mbox=yes;msg=89' | patch -p1 -u % git commit -a -m 'Fix libc lost output bug' % gbp dch -S --since=dgit/dgit/sid --ignore-branch --commit % sudo apt-get build-dep glibc % dpkg-buildpackage -uc -b % sudo dpkg -i ../libc6_*.deb =back Occasionally: =over 4 % git clean -xdf % git reset --hard =back Later: =over 4 % cd glibc % dgit pull jessie,-security % gbp dch -S --since=dgit/dgit/sid --ignore-branch --commit % dpkg-buildpackage -uc -b % sudo dpkg -i ../libc6_*.deb =back =head1 FINDING THE RIGHT SOURCE CODE - DGIT CLONE =over 4 % dgit clone glibc jessie,-security % cd glibc =back dgit clone needs to be told the source package name (which might be different to the binary package name, which was the name you passed to "apt-get install") and the codename or alias of the Debian release (this is called the "suite"). =head2 Finding the source package name For many packages, the source package name is obvious. Otherwise, if you know a file that's in the package, you can look it up with dpkg: =over 4 % dpkg -S /lib/i386-linux-gnu/libc.so.6 libc6:i386: /lib/i386-linux-gnu/libc.so.6 % dpkg -s libc6:i386 Package: libc6 Status: install ok installed ... Source: glibc =back (In this example, libc6 is a "multi-arch: allowed" package, which means that it exists in several different builds for different architectures. That's where C<:i386> comes from.) =head2 Finding the Debian release (the "suite") Internally, Debian (and derived) distros normally refer to their releases by codenames. Debian also has aliases which refer to the current stable release etc. So for example, at the time of writing Debian C (Debian 8) is Debian C; and the current version of Ubuntu is C (Yakkety Yak, 16.10). You can specify either the codename C or the alias C. If you don't say, you get C, which is Debian C - the main work-in progress branch. If you don't know what you're running, try this: =over 4 % grep '^deb' /etc/apt/sources.list deb http://the.earth.li/debian/ jessie main non-free contrib ... % =back For Debian, you should add C<,-security> to the end of the suite name. Hence, in our example C becomes C. (Yes, with a comma.) =head1 WHAT DGIT CLONE PRODUCES =head2 What branches are there dgit clone will give you a new working tree, and arrange for you to be on a branch named like C (yes, with a comma in the branch name). For each release (like C) there is a tracking branch for the contents of the archive, called C (and similarly for other suites). This can be updated with C. This, the I, is synthesized by your local copy of dgit. It is fast forwarding. Debian separates out the security updates, into C. Telling dgit C means that it should include any updates available in C. (You can also dgit fetch in a tree that wasn't made by dgit clone. If there's no C you'll have to supply a C<-p>I option to dgit fetch.) =head2 What kind


Schrijf de eerste review over dit product<|endoftext|>How to Migrate a WordPress Site to a New Host or Domain

How to move WordPress to a new Host

This could be considered to be shooting one’s self in the foot, as we’ve gained hundreds of clients over the years because there wasn’t clear instructions in a step by step format to move WordPress from one server,  to another properly without the usage of backup plugins.    Although backup plugins may suit some people to me they are a complete nightmare,  businesses rely on these plugins without checking the backups on a regular basis, only to find out that the backups are corrupt or never actually worked in the first place.   Following the instructions in this “how to” will teach you how to save your site and database to your computer ( for safe keeping  ) and reupload the files and database to your new host.

Pre-Migration Checklist

Before initiating the migration process, it is crucial to prepare adequately. The following checklist serves as a preparatory guide:

  • Backup Current Website: Ensure you have a complete backup of your website, including all files and databases.
  • Check Compatibility: Verify that the new hosting environment meets your website’s technical requirements.
  • Inventory of Assets: Enumerate all plugins, themes, and custom code changes.
  • Downtime Planning: Plan the migration during hours that will have the least impact on your audience.

Common Pitfalls and How to Avoid Them

Even with meticulous planning, certain issues can arise during the migration process. Awareness of these pitfalls can facilitate a more seamless transition.

  • Database Import Errors: Should the database fail to import correctly, consult your hosting provider for assistance.
  • File Permission Issues: Incorrect file permissions can lead to various issues. Consult the WordPress file permissions guidelines for proper settings.
  • Broken Links: Utilise tools like Broken Link Checker to identify and fix any broken links.
  • SEO Concerns: Use SEO tools like Ahrefs to monitor your website’s performance and make any necessary adjustments.

Post-Migration Steps

After successfully migrating your website, several steps should be taken to ensure optimal functionality.

  • Check Website Functionality: Navigate through your website to confirm that all features are operational.
  • Update DNS Settings: Update your Domain Name System (DNS) settings to point to the new server. Consult your hosting provider for specific instructions.
  • Monitor Website Performance: Employ monitoring tools such as Pingdom to keep track of website speed and uptime.
  • Test Interactive Elements: Verify that all forms, buttons, and e-commerce functionalities are in working order.

1. Backup and Download your site files.

I always recommend using an FTP client over a host provided web based file editor.  There are some great FTP programs out there that allow you to upload and download files to your server/host.  One of my favourites is Filezilla which can be downloaded here : https://filezilla-project.org/download.php

Once you have opened your FTP client,  entered your server/host details and have found your WordPress install, it should look similar to this :

Everything in the above folder ( the main WordPress root folder that contains folders such as wp-admin, wp-content ) you need to download to your computer,  often easy to create an empty folder on your computer and put all the files into that folder,    you should also have your new server/host setup and the new FTP open ready to use.   You may now upload all of the files you just downloaded to your new host.

Now all the files are download and uploaded,  its time to get your database from the old host/server. We like to do this manually again rather than using any plugin.

2. Export your database from phpmyadmin

(We use cpanel with the images captured below,  but if your host uses something different you may need to locate things slightly differently to the images outlined )

Login to your hosts cpanel account,  normally accessed via browsing to your domain such as ( yourdomain.com/cpanel )

You next click phpMyAdmin, you will then be presented with a column on the much like below,  you need to click on the database which your wordpress install is using,  for us this is rivmedia_2017.

Once clicked you should see the expanded database tables,  this contains all of your wordpress data,  from core to plugins.

Now in the right hand window you will see some navigational items,  one of those is “export”

Once one the export page,  press “Custom – display all possible options”

Then make sure all tables are ticked for export :

Now scroll down the page slightly and find the “compression” tab,  if you have a large database its a good idea to use the compression because your new host may have a limit on SQL uploading.

Now your ready to export your database,  press the “go” button at the bottom,  depending on your server / host it may take a moment to process,  you will then be prompted to “save” the file to your computer.

3. Create new database on your new server.

You now have all the data you need from your old host/server.   You can save all the files you downloaded from FTP and the database you just downloaded for long term storage as a backup if you need to ( its always good to keep historical backups ).   Now lets move on to uploading to your new server.

Login to your new server/host’s control panel. The first step is to create a new database that will be used for your new WordPress Blog.

Click on “MySQL Databases”.

Under “Create New Database”, enter a name for your new WordPress database, then click the “Create Database” button.

Once the database has been created ( should take seconds ),  we need to add a user to that database with the correct permissions.  This is normally on the same screen, but further down.

Enter a name and password for the WordPress database user and click the “Create User” button.

Now you have to give the user you have just created permission to use your WordPress database. So on the same screen again, you will have the options given in the screenshot below. Select your user that you’ve just created,  and the database and click add.  Take a note of the database name,  user ( including the prefix ) and password as you will need these later.

On the next screen, you have the option to grant which permissions this user has to your blog’s database. Be sure to grant this user total access to the WordPress database by checking “All Privileges”, then click the “Make Changes” button.

4. Import your previously saved database

Now its time to go and locate the compressed database you downloaded from the old server,  because we are going to import it to the new database and user that we’ve just created.

So back to the main cPanel screen click on “phpMyAdmin”.

In the drop-down box in the left column, select your new WordPress database that you’ve just created. It should say that there are no tables in the database yet, since it’s a blank database that you’ve just created.

Click the “Import” tab in the navigation. Below you will see a  “Browse” button and select the .sql or .sql.gz file that you downloaded from your old WordPress database, then click the “Go” button.

This part can take some time depending on the size of your database, after waiting for the WordPress database to import, you should get a green notice saying that your database import has competed.

Using a different domain than the original ?

If you have moved domains as well as hosts,  then there are some additional changes you need to make otherwise you will continuously get redirect loops when trying to access the site. We need to modify a couple of values. Still in phpmyadmin,  and still looking at your database tables.  You now need to find the “options table” ( wp_options )

After you click the wp_options table you will find yourself landed on the “browse” tab,  scrolling down you will see an option for “siteurl” under the “options_name” column.  You will see your old WordPress URL in that field. If your new WordPress blog is on a new domain name, you need to edit that value to your new domain name,  If the domain name is the same then you can skip these sections until the final point.

You can do so by clicking the “Edit” button, which looks like a pencil.

Once you click the “Edit” button, just enter your new WordPress domain and then click the “Go” button to save the changes.

You now need to repeat that same process for a different field,  so head back to the “browse” tab,   now look for the field “home” instead of “siteurl”,  this is sometimes located on page two of the options,  You can change the page numbers at the bottom of the options table list.  Repeat the same process above,  changing your URL to the new domain. Click Go.

5. Database work complete – Final Point

Now the last thing todo is to edit your wp-config.php file which you previously uploaded to the new host. This is in the root folder of your WordPress blog (usually /home/ or /public_html/). You can do this with your FTP client you’ve used previously.

Find the file “wp-config.php” , open the file in a plain text editor or something like Dreamweaver,  notepad++ or similar.

Once the the wp-config.php is open you will see something a little like the image below.  Half way through I asked you to take a note of the database credentials that you created for the new database/user,  you now need to use those details to make the connection from the files, to the database.

Make sure you keep your details inbetween the ‘ ‘  brackets.

This IS NOT your WordPress admin username and password! This is your database’s name and password which you just created for your new host/server.

Save your changes,


 Pd externals with it, so I put together a "hello world" external, which showcases things like printing to console, working with symbols, and sending floats through an outlet.

    Getting it to work required using a local copy of m_pd.h and making a small change to the t_text struct, since Zig's C-translator apparently doesn't like bit fields.:

    -    unsigned int te_type:2;     /* from defs below */
+    unsigned char te_type;       /* from defs below */

    Currently, the build file is catered to a Linux installation, but probably all that would need to be changed for a different platform is the system include path and the library extension.

    To do a build, just run:

    zig build -Doptimize=ReleaseFast

    EDIT: Changed the struct to an extern struct to guarantee the ordering of its fields.

    EDIT2: Functions are now inside the struct. This seems to be more idiomatic to Zig, plus it looks nicer.

    EDIT3: Link with libc during the build process.
    This keeps the external's size small, even when adding math functions like log or exp to it. Otherwise, there's an increase of about 115KB because those functions get baked right into the external.

    EDIT4: Replace m_pd.h with custom definitions that allow many functions to be called as methods. Some examples:

    adding a method to a class:

    pd.class_addbang(myclass, @ptrCast(&bang)); // old way
myclass.addBang(@ptrCast(&bang)); // new way

    creating a new instance of an object

    // old way
const self: *Self = @ptrCast(pd.pd_new(myclass));
_ = pd.outlet_new(&self.obj, &pd.s_float);
self.sym = pd.gensym("world");

// new way
const self: *Self = @ptrCast(myclass.new());
_ = self.obj.outlet(pd.s.float);
self.sym = pd.symbol("world");

    sending a float through the main outlet:

    pd.outlet_float(self.obj.te_outlet, f * 2); // old way
self.obj.out.float(f * 2); // new way

    hello-zig.zip

    repo: https://github.com/myQwil/pd-zig-external

    More examples can be found on my library's Zig rewrite branch:
    https://github.com/myQwil/pd-quilt/tree/zig-rewrite

    posted in extra~ read more

    @pajzd said:

    so, what does this mean for os X

    Same thing. It should work for both OS X and macOS.

    If gme(s) are not working as expected, let me know. There's a gme post where we can continue that discussion: https://forum.pdpatchrepo.info/topic/11828/gme-gmes-game-music-emu

    Also, bear in mind that the latest version of the quilt library switched from using ffmpeg@4 to just ffmpeg. That's if you download the library through deken, which I would recommend from now on.

    posted in extra~ read more

    @tatsuya_yamada That would probably prove to be quite difficult. The packets would have to be retrieved in reverse order, but FFmpeg doesn't index the packets. So for the time being, reverse playback is not a feature.

    posted in extra~ read more

    @whale-av You should be able to find those missing objects in the original zip of the first post

    posted in extra~ read more

    Performing a static build is also an option. That would make it so that the libraries are built into the external. I've always been on the fence about distributing a static build though because I've read that some of the decoders used in the ffmpeg library are proprietary. Their site talks about that near the bottom of this page: https://www.ffmpeg.org/legal.html

    It sounds like it's only a problem if someone, as they put it, "starts trying to make money from patented technologies" but since this is being distributed freely, it's probably not an issue.

    posted in extra~ read more

    Okay, I think I've found out the problem. Here's the list of dependencies of ffplay~.m_amd64:
    avcodec-58.dll
    avformat-58.dll
    avutil-56.dll
    swresample-3.dll

    But all the libraries have been updated since I built it, so the version numbers in their names have been incremented to 59, 57, and 4.

    So, you could probably just rename the dll's and my guess is it'll still work.

    posted in extra~ read more

    My guess is it either needs a fresh build or it's missing some other dependency from MSYS2/MinGW.
    I recommend trying Dependency Walker. It might be able to shed some light on which dependencies aren't being met. Their site: https://www.dependencywalker.com/

    If that doesn't work, I'll see about doing a fresh build tomorrow

    posted in extra~ read more

    ffplay~.m_amd64 can be found inside of ffplay.zip
    It's basically a dll with a special naming convention so that 64 and 32-bit builds of the same external can reside in the same folder

    posted in extra~ read more

    Also, thank you for sharing your OSX build

    posted in extra~ read more

    This should be what you need for the Windows version: https://www.gyan.dev/ffmpeg/builds/ffmpeg-release-full-shared.7z

    Inside the zip, there's a 'bin' folder and you just need to extract the .dll files and place them in the same folder as ffplay~.m_amd64. I'm assuming it'll still work. Even though the ffmpeg libraries are newer than when I built it, no big changes have been made to how any of the functions are called.

    posted in extra~ read more

Internal error.

Oops! Looks like something went wrong!<|endoftext|>Skip to main contentSkip to navigationSkip to search

Identity Security

Zero Trust Methodology

What is Zero Trust? Zero trust is a mindset and long-term approach to security and governance that addresses the vulnerabilities in today’s work environment.

This highly complex strategy is being adopted by government agencies and businesses worldwide. But for many starting the journey, it's difficult to wrap your head around. For the next step on your journey, we're here to get you there.

Get Started

Zero trust starts with identity.

Our increasingly interconnected world of remote work, multiple devices and cloud-based applications and resources has rendered traditional perimeter-based network defenses unfit for attacks. This means that the foundation for your zero trust methodology must start with identity.

Here at MajorKey, our goal is to help you identify where you are on the zero trust security journey... while sharing the good news, you may be further along than you think!

Is a Zero Trust Methodology Right for Your Business?

The uniqueness of a businesses culture, policies, and customers means there's no one size fits all solution.

  • The solutions that align with a zero trust methodology can be incredibly complex.
  • Initiatives must support the formation of your zero trust strategy over several years.
  • There's no one size fits all solution for zero trust and integrations are needed across adopted technologies.
  • Many businesses are new to the cloud journey. And on-premise and cloud environments work very differently – making a robust game plan that caters to both very difficult.
  • Securing and governing your business is an ongoing initiative. You must have a long-term roadmap and sophisticated planning to properly support your security posture.
  • Businesses aren’t leveraging automation to manage identities with more scrutiny.

This means that the foundation for your zero trust methodology must start with identity.

But how do you trust people, systems, software, and cloud apps?

Zero Trust Methodology

Single Sign-on Implemented with a Zero Trust Mindset

Our client, a world leader in dental instrument manufacturing, created an online community for their customers. MajorKey was able to assist them in implementing a scalable SSO solution that would support future needs as well as their current ones

Read more

Dental Instrument Manufacturer - World Leader

Our client created an online community for their customers to connect with peers, share information and gain education credit, but required assistance with their SSO solution.

Implementing Zero Trust for Your Business

Successfully implementing a zero trust methodology means going beyond rolling out a series of integrated tools and technologies, which are supported by a set of operational policies and authentication requirements.

Zero trust should be looked at much more strategically.

Complexities arise when outlining authorization to specific resources both on-premises and in the cloud, as well as how technologies will interact with data, threat intelligence, public key infrastructure, identity management, and vulnerability management systems.

Once this foundation has been established, companies can determine more sophisticated automation parameters like software-defined perimeters, micro-segmentation, by identity, or a combination therein.

MajorKey delivers successful technology solutions that align with zero trust, including:

  • Single-Sign On
  • Multifactor Authentication
  • Cloud Governance
  • CI/CD Management
  • Privileged Access Management
  • Zero Trust Strategy and Roadmap
  • Identity Access Management

Zero Trust Article Contributions

From MajorKey Experts

"Why Identity is the Foundation"

Featured in:  Security Magazine

With zero trust methodology that starts with identity in mind, users get the minimal access they need and no more. Read more..

"Mission Zero Trust is Not Impossible"

Featured in:  Enterprise Security Tech

It’s an iconic movie scene: Tom Cruise dangles on a rope lowered from a


0004132: [Server] Server crash after someone quits. (Arc)
0004284: [Client] Login Request window doesnt work (Arc)
0004283: [Server] Trailer Server crash (Arc)
0004278: [Client] Waterlevel not reset on disconnect
0004260: [Client] Entering an ambulance as driver gives the player 20hp (carried over from SP) (lucasc190)
0004217: [Client] setSkyGradient Glitch
0004043: [Client] Client side peds copy other players on the server (Arc)
0004172: [Client] Handle dynamic objects properly (ccw)
0004286: [Client] Map download progress bar too obtrusive (ccw)
0004303: [Client] Some breakable objects have the incorrect animation (ccw)
0004342: [Client] createWater has huge problems with minus values and the 0 0 axes (Arc)
0004343: [Server] isTimer() or equivalent
0004372: [GUI / Menus / Console] Stopping a resource can cause key binds to stop working in other resources (ccw)
0004100: [Client] Sniper not causing damage after certain distance (ryden)
0004330: [General] Tab (action key) should not make radar disappear (ryden)
0004373: [Client] When a car has more than 1 occupant, sirens bug out (ryden)
0003090: [Vehicles] Make engineLoadDFF more safe or split into vehicle and non-vehicle loading functions (Arc)
0003429: [Scripting] getElementsByType("player") in onClientResourceStart may not return all players for joining players (Arc)
0004031: [Installer] Add an option in installer to prevent creation of start menu item (Arc)
0004317: [Client] Passworded server problem (mabako)
0004351: [Client] Changing nickname in-game problem ("=" as first letter) (Cazomino05)
0004360: [General] AC kicks on exessive setElementHealth (Cazomino05)
0004177: [Server] isPedDead always returns false when used on peds
0004307: [Server] ase functions loaded after onResourceStart in startup-scripts happened (mabako)
0004346: [Scripting] onClientPedWasted does not trigger reliably (Cazomino05)
0004280: [Synchronization] Invisibility and desync on respawn (ryden)
0004289: [Server] Implement "fun-bugs" server setting that can be enabled (Talidan)
0004329: [Server] Minor bugs with setGlitchEnabled
0004301: [Client] onClientPlayerExitVehicle & onClientVehicleExit do not fire if you fell off a bike (Cazomino05)
0003963: [Scripting] after using removeAccount on an account that is in use, and then the client trying to login or logout crashes the server (Fenix1053)
0004016: [Server] Contact client-side element and getElementPosition()
0004279: [Client] resetMapInfo resets the state of nametags without the server being aware (Cazomino05)
0004257: [Server] setWaterLevel isn't synched on join (Cazomino05)
0004203: [Server] Serverside setPedHeadless not synced for new Clients (Cazomino05)
0004259: [General] "Host game" and "Map editor" buttons result in connection timeout message box (ryden)
0003944: [GUI / Menus / Console] Poor GUI Performance (ccw)
0004254: [Multi Theft Auto : San Andreas] Client-side Tick Count Accuracy Patch (ryden)
0004214: [Scripting] Setting the dimension of an icon'd blip will cause it to dissappear for ever on f11 map (Fenix1053)
0004253: [Multi Theft Auto : San Andreas] Underwater Colour Alpha Patch
0004256: [Server] setElementAlpha isn't synched on join for peds (ryden)
0004157: [Client] Getting into Skimmer stops Jump from working if you fall into water instead of getting in. (Cazomino05)
0004176: [Client] Custom Textures for Buildings no longer load atall. (Arc)
0004221: [Client] Server crash when shooting a clientside vehicle with HS rocket (ryden)
0004206: [General] Stopping a resource stops all its included resources, even if those includes were started beforehand (ryden)
0004213: [Client] Custom vehicles and models have pixelated textures (Arc)
0004088: [Client] playSound3D panning left to right is too extreme (Arc)
0004078: [Client] Texts are at the wrong place after changing screen resolution (Talidan)
0004113: [Client] distance is not calculated on z axis when using playSound3D (Arc)
0004127: [Resources] Some global variables missing - a bit of a feature request (Arc)
0004187: [Client] MTA does not save the GTA path on Win Vista (ccw)
0004204: [Client] setPedCameraRotation (lil_Toady)
0004180: [Client] keyBind crashes gta instead of transfering (a) table(s) (Arc)
0004002: [Client] onClientPedDamage - cancelling is messed up (ryden)
0004208: [Client] Setting an object's alpha crashes the game (ryden)
0004200: [Client] Weapon projectiles should be created in the same interior as the creator interior (lil_Toady)
0004192: [Client] Feature request: Close splash screen if errors are outputted (Arc)
0004041: [Server] warpPedIntoVehicle glitch (ccw)
0004119: [Server] Light states of a vehicle's back lights cannot be set separately (Arc)
0004161: [Maps] upgrades="" are delimited by spaces rather than commas. (lil_Toady)
0004070: [Server] CLuaFunctionDefinitions::ExecuteSQLQuery pushes column index instead of colName (Arc)
0004135: [Client] Add setPlayerBlurLevel Clientside (Arc)
0004069: [Server] aclGet and aclGetGroup output error when specifying non-existing ACL or ACL group name (lil_Toady)
0004097: [Client] Make setElementParent work properly with GUI elements (lil_Toady)
0004136: [Server] Network trouble after 'onVehicleStartExit' used removePlayerFromVehicle (Arc)
0004190: [Client] Clothes do not reset after game session (lil_Toady)
0004142: [Server] isObjectInGroup (ACL function req.) (Arc)
0003064: [Scripting] textures dont load for custom objects unless the object already exists and is streamed in for the player (Arc)
0003768: [Scripting] Server crash with onVehicleStartEnter and CancelEvent (lil_Toady)
0003959: [General] Download Error 9 and 10 when starting resources
0003040: [General] Mouse freezing issues (lil_Toady)
0001719: [GUI / Menus / Console] Show taskbar and alt-tab window when minimizing (lil_Toady)
0001158: [General] Spraying gang tags possible (ryden)
0004006: [Server] Command line startup options to bind a server to a specific port and slot amount (Arc)
0003043: [GUI / Menus / Console] Add "connection type" option to Settings window (lil_Toady)
0004116: [GUI / Menus / Console] F11 map always draws blips with a border outline of 255 (lil_Toady)
0004089: [Scripting] Consider the removal or fix for setCameraInterior (lil_Toady)
0003515: [General


’ll be more to come sometime next week.  I think I’ll do Feedback nexFeatured. Bookmark the permalink. Follow any comments here with the RSS feed for this post.<|endoftext|>Android, Design, Mobile

MDM Introduction

This is the first blog in the series on building a custom MDM solution.

First of all, what are we trying to build?

We are building an instructional platform for K-12 education based on Android tablets. These tablets will be used by teachers and students, primarily in a classroom. The tablet helps the teacher in facilitating a class and provides various tools and applications to interact with the students and help them learn better.

So, what is a MDM and why do we need it?

MDM stands for Mobile Device Management. Given that these tablets will be deployed in various schools, the MDM solution lets us manage them remotely. This includes downloading various learning content, installing educational apps, setting password policy on the tablet, et al, remotely. Because the tablet is used in a school environment, the MDM solution is also responsible for providing a safe and secure container for running the applications. This includes enabling/disabling certain settings on the tablet. The MDM solution also provides a single sign on solution for the tablet user. This allows us to capture the user credentials once and use it for the course of the user’s lifetime. This also gives us the ability to customize the content on the tablet to that specific user.

So, how did we implement it?

mdm-server-architecture

The MDM solution has two primary components, first, the MDM agent, that lives on the tablet and second, the MDM server. At a high level, an Admin user interacts with the MDM server to perform an “operation” on a tablet (or a group of tablets) via a web portal. An example of an operation would be “install an application” on a tablet. In order to execute this operation, the MDM server notifies the tablet via GCM, the MDM agent on the tablet receives the notification, requests the MDM server for its operations via HTTP, the MDM server sends the operations and then the MDM agent executes those operations on the tablet and sends the status back to the server. The status is then displayed to the Admin user on the web portal.

Other examples of operations include:

  • Blocking the settings on the tablet
  • Enabling VPN
  • Reset the password on the tablet
  • Sending a message
  • Unregistering the user on the tablet
  • Factory resetting the tablet

and many more.

In order to build some resilience in to the system, we have introduced retry mechanism on the server. If the server does not get a response from the tablet in a configured amount of time, we retry sending the notification to the tablet. We have also built some “pull” in to the tablet, which means, every time the tablet is rebooted, it will request for its operations from the server. The operations are idempotent which means if they are executed multiple times, the end system state is the same.

In the next part, I will talk about the tablet architecture, which requires some cool “hacking” on the Android operating system. Here’s how!

Android, architecture, Design, Mobile

Mobile Device Management

For the last year or so, I have been incredibly lucky to be working on building a custom MDM (Mobile Device Management) solution for Android tablets. This is a blog series, where I talk about the general architecture of the MDM solution and the specifics of the Android tablet component and the server component of the MDM solution.

Its broken down in to 5 parts. Here they are:

Tablet Architecture
Operation Serialization
Tablet Compliance
Operation Processing Workflow

Hope you enjoy the series. Comments welcome.

architecture, Craftsmanship, Design, Java, Refactoring

Soul coding

Yesterday I had a 12 hour non-stop[1] code fest to refactor a thin slice of 2-tiered web application into a 3-tiered one. It was very productive and I must say this is the kind of stuff that soothes my developer soul and hence the name. 🙂

The primary driver for the refactoring was that the core logic of the application was tightly coupled on both ends to the frameworks being used. On one side, it was tied to the web application framework, Play and on the other end the ORM, Ebean. We managed to move the business logic in to a separate tier, which is good on it own, but also let us unit test the business logic without bothering with the frameworks, which can be frankly quite nasty. As a follow on effect, we also managed to split the models into 2 variants, one to support the database via Ebean and the other to generate JSON views using Jackson. This let us separate the two concerns and test them nicely in isolation. Similarly, we could test the controllers in isolation. We got rid of bulk of our functional tests that were testing unhappy paths for which we had unit tests at the appropriate place viz., the controller, view model, service and database models.

I was quite amazed at how much we could get done in a day. Here are some of the important take aways from this experiment:

  • We had a discussion the previous day about how we wanted to restructure the code, primarily focusing on separation of responsbilities and improving unit testability of the code. We agreed upon certain set of principles, which served as a nice guideline going into the refactoring. On the day of refactoring, we realized that not all the things we discussed were feasible, but we made sensible adjustments along the way.
  • Keep your eye on the end goal. Keep reminding yourself of the big picture. Do not let minor refactorings distract you, write it down on a piece of paper so you dont forget.
  • Pairing really helps. If you are used to pairing, when you are doing refactoring at this scale, it doubly helps. Helps you keep focused on the end goal, solves problems quickly due to collective knowledge and also decision making cycle time is considerably reduced when making adjustments to the initial design. Also I would say pick a pair who is aligned with you on the ground rules of how you are going to approach development. You don’t want to get into a discussion of how or why you should be writing tests and what is a good commit size.
  • Having tools handy that get you going quickly. Between me and my pair, we pretty much knew what tool to use for all the problems at hand. At one point, we got stuck with testing static methods and constructors. My pair knew about PowerMock, we gave it a spin and it worked. And there it was, included in the project. Dont spend too much time debating, pick something that works and move on. If it does not work for certain scenarios, put it on your refactoring list.
  • Thankfully for us, we had a whole bunch of functional tests already at our disposal to validate the expected behavior, which was tremendously useful to make sure we weren’t breaking stuff. If you dont have this luxury, then pick a thin slice of functionality to refactor which you can manually test quickly.
  • Small, frequent commits. Again the virtuosity of this is amplified in this kind of scenario.
  • Say no to meetings. Yes, you can do without them for a day, even if you are the president of the company. 🙂

Have you done any soul coding lately? 🙂

[1] Ok, not quite 12 hours, but it was on my mind all the time. 😉

Pragmatism hurts too…

I spent quite a bit of my early career learning pragmatism. Frankly I did not know the word until I entered the industry. ;). I got this as a feedback, quite a few times, from my colleagues and more so from clients. They would say “You need to be more pragmatic”. What that really meant is, stop being so obsessed with you software engineering “craft” (my clients didn’t even think it was craft :)). Its ok to not have some part of the code tested before it hits production. Its ok to not have automated tests for some part of the code. Its ok to not pair program on critical code. Its ok to have 2000 lines of classes, with no tests, if it “already works”. Now I get it, right. All this does make sense, in a given context.

But, pragmatism hurts too. In this context, pragmatism means implicitly consenting to bad behavior. And again this might be ok, when you are in a bit of crunch, but when it starts becoming the norm, it begins to hurt, hurt a lot. When you see it becoming a norm, you need to start becoming a zealot for code quality. Best would be to have a good mix of zealots or for positive connotation, “craftsmen or craftswomen” on the team.

So, dont forget to promote craftsmanship just as you would promote pragmatism, especially if you are the leader of your software team.

Cloud computing, Infrastructure

Cloud vendor migration

Recently we migrated our cloud infrastructure from Amazon to a different cloud vendor. I won’t get into the details of why we had to do it, but the experience of the migration itself was interesting and I want to provide some guidelines around the things you should consider, particularly around infrastructure automation, if you find yourself in a similar situation.

Going into this migration discussion, we clearly knew that Amazon was a better cloud vendor than the new one. We looked at a comparison site[1] to compare the features of the two cloud vendors. Amazon was a clear winner. This comparison gave us some pointers of where the new cloud vendor would be lacking. But rather than focusing on individual features, we decided to come up with own “requirements spec” for our infrastructure, and then see how the other cloud vendor fares. We knew we would have to make some compromises,


 browser programmers, casual programming, portability.

Summary: Great for Dynamic HTML! The recursion limit can be a pain, however.

What: An interpreted language executed by Web servers such as Apache or nginx.
How:  Like other languages compatible with the Common Gateway Interface, which
      are many and varied, it's executed by the server.

Where: PHP can be written in conjunction with HTML, within the same document.
       Dynamic Web forms and dynamically generated pages "feel" more natural.
When:  PHP is useful for the server-side ("back end") of Web applications,
       especially where the user must never know how passwords are validated and
       where the server can take some bandwidth load off of the transaction by
       computing something on its side rather than transmitting a massive JS lib
       to the client side and asking the client to compute for it.

Why: Because it's server-side, the end user never sees what it's doing, and so
     it's fantastic for bookkeeping on your side of the transaction.
     HOWEVER! Always remember that you need to keep a careful eye on security,
     especially where the user supplies any input at all. You'll need to escape
     and/or sanitize this input in other ways, to avoid clever little hacks like
     Johnny "; DROP TABLE *; ".
Who: Writers of CAPTCHAs, Web shopping carts, members-only galleries, etc.

Summary: Like other CGI tongues, PHP is a Webmaster's vade mecum.

What: A formatting language used for writing HTML pages on the Worldwide Web.
How:  HTML marks up a hypertext document for rendering by a Web browser.

Where: On the WorldWideWeb, or a mirror on your local file system, etc.
When:  HTML documents are the markup format of choice for Web browser rendering.

Why: Web pages, GUIs for DHTML apps, front ends for business.
Who: Web developers, casual rich text writers, authors of technical documents.

Summary: Good for quick GUIs, reference manuals, and writing (w/o MS Office).

What: CSS (not to be confused with the DVD content encryption scheme of the same
      name) is a formatting (markup) language with programming-like abilities.
How:  It is an interpreted language. Its facilities exclude iteration/recursion.

Where: Web pages, résumés, and other such documents.
When:  Whenever HTML formatting is insufficient to the task.
       CSS, AFAIK, lacks loops, and can't use HTTP. Supplement it w/Javascript.

Why: CSS is a faster, prettier way to mark up Web pages.
Who: Web developers, publishers, résumé formatting, etc.

Summary: Useful to format your curriculum vitae, if LaTeX is too much trouble.

What: C is a procedural programming language that's near to machine language.
      C is "sorta" object-oriented. C++ is more conducive to OO design. I use C.
How:  The programmer works with bytes & system interfaces to effect his design.
      C is compiled to assembly language and then assembled to machine code.

Where: Unix and Unix-like systems, such as MacOS 10+ and Linux.
       C can also be compiled on other systems, like Windows: Dev-C++, mingw.
       The Linux Programmer's Manual, included with Ubuntu's "build-essential"
       package, contains the complete Posix specification described by the ISO
       538 Committee Draft, August 3, 1998 WG14/N843, titled C '98, as well as
       by the Single Unix Specification. C is, substantially, Unix.
When:  The C programming language is close to machine language in many respects:
       therefore, and because compilers have been written and optimized much, it
       is blazing fast. C is most fruitfully employed in operating system design
       because the computer's hardware must be spoken to in machine code.

Why: If I need a fast program or a portable one, C is the lingua franca.
Who: Operating system designers, simulation/game programmers, hackers.

Summary: C and C++ are the Speedy Gonzales of the programming world.

What: Python is a procedural programming language with functional capabilities.
      It contains all of C++'s object-orientation, with additional benefits.
      Python is an interpreted language, and can be compiled.
How:  Using its substantial standard library, and extra OO benefits, Python is
      quite able to solve the vast majority of information technology woes.
      Python's an interpreted language. Its interpreter runs on Windows & Linux.

Where: Python's extensive manual (& library reference) describe convenient fixes
       for most IT-related problems. My only problem with it: unlike, e.g., the
       Haskell language, programs can't be described in pseudo-EBNF.
When:  Just about anytime for fun & profit. However, if you use it commercially,
       Python's author would like you to contact him. If you'd like to write a
       program more like a flowchart than an algorithmic procedure -- e.g., if
       recursion & parsing are your cup of tea -- you might try Haskell?

Why: Like C, but don't like malloc? Python's for you! :) See also: python.org
Who: Information technologists, discrete mathematicians, C programmers, etc.

Summary: Easier than C, with all the phenomenal cosmic power, in a box.
         Python also executes nearly as quickly as C, even when interpreted.

Actually I know next to nothing about this language. Ask Glasgow University?
Also you might try the book "Learn You A Haskell For Great Good!"

Java is not Javascript. That's about all I know. Read more @ Sun Microsystems.

What: Functional programming languages, suitable for lambda calculus etc.
      I believe these are interpreted, but can probably also be compiled.
How:  Unlike object-oriented languages, in which the programmer arranges data in
      groups (structures, objects) that are sensible to the human mind's spatial
      orientation perceptions and its imagination, functional programming uses a
      calculus-like notation to make all programs function()s of other programs.

Where: Because all programs are functions of other programs, the transformative
       idea of the computer program (parser) as a finite state automaton that
       manipulates other such automatons finds an easy home here.
When:  The program itself is also data and object-orientation is (to some minds)
       easier to understand from a functional perspective. So, lisp is a good
       language for programs that have to change their code a lot.

Why: Calculus, I think, and iteration.
Who: The Knights of the Lambda Calculus.

Summary: I haven't much used functional languages. This entry is guesswork.

What: Several varieties of mnemonic languages used to write machine code.
How:  Mnemonics are "assembled" to machine language, or some form of executable
      code, based on the assembler's translation table.

Where: Assemblers are like compilers; but, instead of parsers, they're scanners.
When:  Therefore, they're easier to write. Also, see "MACHINE CODE" below.

Why: Because you don't want to write machine code yourself.
     After all, only a simplistic scanner is required to do this for you.
Who: Manly men, womanly women, and all sorts in between.

Summary: Just write this part after you write your compiler. (It's easier.)

What: All computermachines speak electronically via binary ones and zeroes.
How:  "Machine language" is the coded sequences of binary numbers that are used
      to instruct a computer's computational circuitry (its ALU, or CPU).

Where: Primitive machinery, new interfaces, low-level hacking & intrusion.
When:  Whenever flowcharts and buzzwords just aren't enough to get you hired.

Why: Compilers do most of this work for us these days. Sometimes needed, though.
Who: "Real Programmers," electrical engineers, chipset architects.

Summary: Don't bother unless you're an electrician. (It's tedious / dangerous.)

What: A stack-heavy programming language similar to assembly language.
      FlAS is an interpreted language, and it's pretty slow.
How:  A FlAS is embedded in a Shockwave (Adobe) Flash file to animate parts and
      provide for user interaction.

Where: Because Javascript is no good for complicated rendering tasks, Flash AS
       is often employed to write Web games to be played in browsers using the
       Macromedia Shockwave -- ahem -- Adobe Flash plugin.
When:  If you need a Web game in a browser, or if you must format your gallery
       in such manner as to make it less scrutable to text-mode scraping 'bots.
       Scrapers can still take your gallery to pieces even if you use encrypted
       Javascript or amusing cryptographic puzzles in Flash, but I'll bet SWF is
       just about the end of the line for the casually-scraping archivist.

Why: Probably just because Javascript is no good for Web games.
     Flash's "tween motions" are very amusing, too, and I keep wondering whether
     Adobe will implement a Disney-like strech-and-squish. Technically, so could
     any programmer, and perhaps you too might like to take a crack at Mickey?
Who: Game programmers, paranoid gallerias, art students.

Summary: I've used this language less than Lisp, but it's popular.

What: A formatting language used for writing technical manuals and textbooks.
How:  DocBook is converted via DB -> TeX -> DVI pipeline, then rendered as PDF.

Where: Dissertations (M.S., Ph.D., ...), portfolios, scientific documents.
When:  Particularly opportune for automatic compilation of reports, such as in
       my report.sh, where formatting several thousand documents as individual


збранные Стихи
Price: $0.99 USD. Words: 3,880. Language: Russian. Published: August 31, 2012. Categories: Poetry » Russian & Former Soviet Union
Книга включает избранные стихи на Русском языке. Сергей Скудаев родился в Забайкалье. Школьные годы и большую часть жизни он провел в городе Иркутске. Его стихи печатались в местных газетах, в Иркутском альманахе Сибирь, в Красноярском журнале День и Ночь, в Новосибирском журнале Новосибирск. С 1991 года Сергей Скудаев живет в США. Он член клуба Русских писателей Нью Йорка.

Sergey Skudaev's tag cloud<|endoftext|>Software architecture optimization: Acting the way human architects do it

Designing a software system in such a way that it meets its main quality-attribute requirements (e.g., performance, modifiability, etc.) is a complex, and error-prone activity, even for experienced architects. This complexity stems from the existence of multiple alternative solutions for the same requirements, which make tradeoffs inevitable. Design can be seen as a search through a large space, in which the solution space is n-dimensional and each dimension represents a different quality attribute to be optimized. In this context, tool support for exploring alternatives becomes an essential asset for assisting architects to make design decisions. Since the design space has many degrees of freedom, it is usually not possible for a tool to enumerate all possible alternatives. Thus, tools need to resort to heuristic search strategies. Furthermore, since many tradeoffs can be generated by such tools, human architects “in the loop” play a key role in the optimization process.

Over the last years, several heuristic optimizations for software architectures have been developed [1]. Existing approaches have focused on specific qualities (e.g., performance, availability, or modifiability) and have assumed an underlying architectural model (e.g., Palladio or AADL). However, a common limitation of most works is that the knowledge for analyzing and optimizing a predefined (and small) set of quality attributes tends to be hard-wired in the tools, with a high coupling between quality-attribute models. Therefore, evolving a tool to consider new quality attributes and corresponding models is difficult. We argue for a more modular strategy, in which loosely coupled quality-attribute models can be integrated into an architecture optimization platform. The ArchE approach [2] was an early effort in this direction. Furthermore, another limitation of existing works is that (automated) search engines do not often allow for architect´s interventions to drive the search based on the architect's preferences and goals, which hinders human acceptance of the resulting solutions.

In our collaborative research project SQuAT (Search Techniques for Managing Quality-Attribute Tradeoffs in Software Design Optimizations) — conducted by the University of Stuttgart and the UNICEN University — we jointly investigate semi-automated techniques for software design optimizations, particularly focusing on i) distributed search strategies, ii) modularization of design knowledge, and iii) application of negotiation techniques for managing quality-attribute tradeoffs.

The approach builds on the DesignBots approach [3], which divides the design knowledge into a set of cooperative agents, each of which encapsulates a body of knowledge for analyzing and optimizing architectural scenarios for a particular quality attribute. Like in ArchE, each agent is equipped with architectural transformations (tactics) for changing a given architectural model and acts as a recommendation system (for improvements) to the human architect. The underlying agent architecture of DesignBots ensures a flexible integration of quality-attribute models. Moreover, we have extended the approach with support for concession-based negotiation techniques, so that the agents can interchange their (local) optimal solutions in order to derive (global) architectural solutions with quality-attribute tradeoffs that better reflect architect's expectations.

While our approach is not tied to specific quality attributes, we are currently focusing on tradeoffs between performance and modifiability in Palladio models [6]. To this end, we are leveraging on existing work on KAMP [5] and PerOpteryx [4]. As for the tactic-based transformations of Palladio models, we are exploring the Henshin engine [7]. The results of the project will be publicly available as open-source software: github.com/SQuAT-Team

1. A. Aleti et al.: Software Architecture Optimization Methods: A Systematic Literature Review. IEEE Trans. Software Eng. 39(5): 658-683 (2013)
2 .J. Diaz-Pace et al.: Integrating Quality-Attribute Reasoning Frameworks in the ArchE Design Assistant. In Proceedings of QoSA '08. Springer-Verlag, 171-188.
3. J. Díaz-Pace et al.: Exploring Alternative Software Architecture Designs: A Planning Perspective, IEEE Intelligent Systems, vol.23, no. 5, pp. 66-77, 2008.
4. A. Koziolek: Automated Improvement of Software Architecture Models for Performance and Other Quality Attributes. KIT Scientific Publishing. PhD thesis, Karlsruhe Institute of Technology (2014)
5. K. Rostami et al.: Architecture-based Assessment and Planning of Change Requests. Proc. QoSA 2015: 21-30
6. S. Becker et al.: The Palladio component model for model-driven performance prediction. J. Syst. Softw. 82, 1 (January 2009), 3-22.
7. T. Arendt et al.: Henshin: Advanced Concepts and Tools for In-place EMF Model Transformations. Proceedings of MoDELS'10, LNCS 6394, 121-135, Springer-Verlag, 2010.<|endoftext|>Tips to Deal Successfully with Tough Project Deadlines

Published by: 0

Tips to Deal Successfully with Tough Project Deadlines

Deadlines can be stressful enough to give you those horrifying nightmares. Dreams that can scare you like anything. You won’t be wishing for the same and thus the idea is to ensure you meet project deliverables dates. It is not a cakewalk to meet the deadline on the time. Sometimes, you have got a little time to finish the project within a week. A project that is actually meant to be concluded in a month.

Every one of us, especially those dealing with IT sector are sure to have experienced such a situation once or several times in their jobs. Clients, on the other hand, are never going to accept the delay in any of their projects and thus the only solution left is to submit the project before the deadline. A little bit of planning and juggling can help one create a never ending impression on clients, of course, by delivering projects on time.

Depending upon the industry, the nature and the size of the project, the delivery time is always going to differ. But the question is how to remain successful in doing all the attempts in the right direction.

Here are the ideas to consider for Project Deadlines projects successfully:-

Get Involved in the Project

Expectations, often for IT projects tend to get set by higher management even without considering the fact that how much time is required to finish the project. This creates additional pressure on the developers who are actually working on the project. Therefore, it is critical to show your involvement in the project as soon as it arrives. This gives ample time to think of the strategy and work accordingly.

READ  Smart Steps to Outsource Mobile App Development ?

Break the Project Development Phase

Breaking project development into smaller manageable phases is always going to work for you. Thus, try to set deadlines for these projects and work towards accomplishing the same. It helps you achieve the goal much before estimated time frame. This also provides much room for introducing the changes if required later in the project. This will also keep your stress level in check.

Learn What to Prioritize

Knowing what to conclude first gives an idea of the works that are the most important. Commitments that must be concluded on the urgent basis. Investing a few minutes to prioritize your work will help to figure out the important section of the project to finish at the very first place. This strategy works exceptionally well when you have got a huge project to manage.

Brief Your Colleagues

There is nothing better than planning a strategy with your colleagues about your next project. Brief your colleagues on the most important concern and together plan out a strategy to work on the same. Having a single vision helps to take the project forward in the right direction.

In the Conclusion

Handling a project is, of course, managing a massive task. Well, the above-defined points can help in dealing successfully with the tough project deadlines. And, by applying all these points successfully, you can easily manage the projects. Talking to the clients about their specific needs to be fulfilled will further help to manage the work perfectly.<|endoftext|>Beefy Boxes and Bandwidth Generously Provided by pair Networks
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"If I would like to print the output with localtime instead of epoch time (in the output) can I use this function : ..."

Instead of asking if you can use it, just use it. If it does what you want, you've learnt something; if it doesn't do what you want, you've still learnt something; and, if you make a mistake and get


 80'ies was the main topic of the ftrst TAPSOFT conference in 1985.  ...  Finally let us mention two other activities at TU Berlin: the design and efficient implementation of the language OPAL (by the group of Peter Pepper) which can be considered as a significant progress towards  ...
doi:10.1007/3-540-59293-8_184 fatcat:vydozuun3fajhpxgakow7btv64

Compiling language definitions: the ASF+SDF compiler

M. G. J. Van Den Brand, J. Heering, P. Klint, P. A. Olivier
2002 ACM Transactions on Programming Languages and Systems
The ASF+SDF Meta-Environment is an interactive language development environment whose main application areas are definition and implementation of domain-specific languages, generation of program analysis  ...  It can handle large (10,000+ rule) language definitions and uses an efficient run-time storage scheme capable of handling large (1,000,000+ node) terms.  ...  ACKNOWLEDGMENTS We would like to thank Hayco de Jong for his contribution to the implementation of the ATerm library, Jurgen Vinju for looking into the efficiency of list matching and maintaining the current  ...
doi:10.1145/567097.567099 fatcat:esq4htdlejejhfljvpbgrbdrk4

A Review of Object Oriented Database Concepts and their Implementation

Narciso Cerpa, Roy Dean
1993 Australasian Journal of Information Systems
Object Oriented design and databases has attracted a great deal of attention in recent years.  ...  To illustrate and lend substance to this discussion a list is presented of OODBMS implementations. Their weaknesses and strengths are analysed.  ...  The implementation of Opal as the data definition language for Gemstone, had as an objective to implement a computationally complete data manipulation language.  ...
doi:10.3127/ajis.v1i1.428 fatcat:5g63cm2k4zewbpoakrvgswxsb4

Types and persistence in database programming languages

Malcolm P. Atkinson, O. Peter Buneman
1987 ACM Computing Surveys
The design of these languages is still in its infancy, and the purpose of writing this review is to identify the areas in which further research is required.  ...  Traditionally, the interface between a programming language and a database has either been through a set of relatively low-level subroutine calls, or it has required some form of embedding of one language  ...  FQL [Buneman et al. 1982a ] is a functional algebra designed for the implementation and optimization of functional languages.  ...
doi:10.1145/62070.45066 fatcat:53smnvabyvdydhfwvdtfofiuha

Computer codes for beam dynamics analysis of cyclotronlike accelerators

V. Smirnov
2017 Physical Review Accelerators and Beams
The basic features of the programs available to users and limitations of their applicability are described.  ...  The description of the programs prepared in the worldwide known accelerator centers is provided.  ...  Francois Méot for continuous and fruitful discussions about ZGOUBI and a detailed explanation of the methods and algorithms that are used in the code. I also wish to acknowledge Dr.  ...
doi:10.1103/physrevaccelbeams.20.124801 fatcat:3bcilx2l5zgvharscxitmmttqi

Making standard ML a practical database programming language

Atsushi Ohori, Katsuhiro Ueno
2011 Proceeding of the 16th ACM SIGPLAN international conference on Functional programming - ICFP '11
This paper describes the necessary extensions to the type system and compilation, and reports on the details of its implementation.  ...  Integrating a database query language into a programming language is becoming increasingly important in recently emerging high-level cloud computing and other applications, where efficient and sophisticated  ...  We note that SQL is an algebraic language based on the relational algebra.  ...
doi:10.1145/2034773.2034815 dblp:conf/icfp/OhoriU11 fatcat:7qaly4tinjhkplmrmwiang263y

Making standard ML a practical database programming language

Atsushi Ohori, Katsuhiro Ueno
2011 SIGPLAN notices
This paper describes the necessary extensions to the type system and compilation, and reports on the details of its implementation.  ...  Integrating a database query language into a programming language is becoming increasingly important in recently emerging high-level cloud computing and other applications, where efficient and sophisticated  ...  We note that SQL is an algebraic language based on the relational algebra.  ...
doi:10.1145/2034574.2034815 fatcat:e2izvav3c5bqde4a2yzegmwpgm
« Previous Showing results 1 — 15 out of 294 results<|endoftext|>'. PHP_EOL; } elseif ( strpos( $page_path, "deutsch") !== false) { echo ''. PHP_EOL; } elseif ( strpos( $page_path, "francais") !== false) { echo ''. PHP_EOL; } elseif ( strpos( $page_path, "italiano") !== false) { echo ''. PHP_EOL; } ?>

DeltaV InSight Control Performance Software Screencast

by | Mar 7, 2007 | Services, Consulting & Training

Jim Cahill

Chief Blogger, Social Marketing Leader

This week’s DeltaV News RSS Feed announced the DeltaV InSight integrated control performance software package. The news release described the method for improved control performance:

DeltaV InSight automatically learns users’ processes with embedded learning algorithms running at the controller level and develops process models based on day-to-day operations. These models allow users to identify operational benchmarks, diagnose problems and calculate optimum loop tuning across the entire control system.

Upon process changes like an operator setpoint change or a sequential logic-induced change which causes the process to move to a new operating state, the software learns the dynamics of the process from this change and provides recommendations on new tuning calculations. I discussed his capability in detail in an earlier post with DeltaV Advanced Control product manager, John Caldwell.

Over the years, I’ve become a fan of blogger and new Microsoft employee, Jon Udell and his use of screencasts. These short screen-captured videos really save thousands of words and help quickly demonstrate something he is discussing.

I spoke with John Caldwell and he agreed to give it a go and do a quick screencast of DeltaV InSight.

The screencast begins with a one-slide overview of DeltaV InSight followed by a demonstration of the software. I hope it conveys in its 3:22 second run-time a sample of this process of recognizing, learning, recommending, and implementing the change. There is also a product data sheet and whitepaper now available presenting additional capabilities.

John adds that the development team worked closely with several process manufacturers in developing and testing this functionality. We developed a video from one of the manufacturers, Lubrizol, last fall to document some of the initial results they sa<|endoftext|>What Is the Difference Between Next Week and Following Week When Specifying Condition for the Date or Date and Time Field?

When specifying condition for the Date field or the Date and Time field, displayed options might differ ("Next week" and "Next month", or, "Following week" and " Following month") depending on the setting screens. Example screen of Next week and Following week

When the result of specifying condition is immediately reflected (for example, when filtering views), condition is specified based on the day of such action (i.e., "Today").

In this case, the option to select is "Next week".

When specifying condition before performing an action against a record (for example when managing a process), condition is specified based on the date when such action is actually performed against that record (i.e., "on That date").

In this case, the option to select is "Following week".

As described above, displayed option differs when the result of specifying a condition is immediately reflected and when the condition is specified beforehand (there are some exceptions).<|endoftext|>Under what circumstances are SQL statements not logged when enabling tidb_general_log?

This topic has been translated from a Chinese forum by GPT and might contain errors.

Original topic: 开启tidb_general_log时，什么情况下不记录SQL语句

| username: TiDBer_6WpezJsp

[TiDB Usage Environment] Production Environment
[TiDB Version] 5.4.1
[Encountered Issue] Seeking advice: When enabling a specific tidb-server, under what circumstances or what kind of SQL statements are not recorded in the general_log?

[Reproduction Path]
The DBA accesses the Zabbix service using a script, and Zabbix connects to a specific tidb-server instance to store and manipulate its metadata. Specifically, the script accesses the Zabbix service API to indirectly delete certain records from a table. However, even though tidb_general_log is enabled on that tidb-server,


azard secured the football on the Buccaneers’ ensuing onside kick, sending the Packers to 2-1 on the season.

Rodgers finished the game 27-for-35 passing for 255 yards, two touchdowns, and an interception. Doubs was his most frequent target, catching all eight of his passes for 73 yards and a touchdown. Campbell’s pass breakup added another notch to a stat sheet that he filled up with a team-high 14 total tackles, while Kenny Clark picked up a pair of sacks.

Green Bay will return home to face Brady’s old team, the New England Patriots, next week before their first trip to London in week five. The Bucs will get another elite quarterback at home next week, as Patrick Mahomes and the Kansas City Chiefs come to town.<|endoftext|>Connect with us

Mitchell’s NJPW G1 Climax 34 Results & Report! (8/3/24)

A Block, Round 6!

Time to roku ‘n’ roll!

Of all people to lead the G1 Climax’s A Block, it’s EVIL! Will the King of Darkness continue to cheat his opponents until he wins it all?

  • 8 Man Tag: Konosuke Takeshita & The United Empire VS Hirooki Goto, Tomoaki Honma, Shota Kato & Katsuya Murashima; Konosuke & The United Empire win.
  • Boltin Oleg & Toru Yano VS David Finlay & Gedo; Oleg & Yano win.
  • El Phantasmo & Jado VS Yuya Uemura & Taka Michinoku; Yuya & Taka win.
  • Yota Tsuji & BUSHI VS Ren Narita & Yoshinobu Kanemaru; Yota & Bushi win.
  • G1 Climax 34 A Block: Callum Newman VS Jake Lee; Jake wins.
  • G1 Climax 34 A Block: Great-O-Khan VS EVIL; Khan wins.
  • G1 Climax 34 A Block: Tetsuya Naito VS Gabe Kidd; Naito wins.
  • G1 Climax 34 A Block: Shota Umino VS SANADA; Sanada wins.
  • G1 Climax 34 A Block: Shingo Takagi VS Zack Sabre Jr; Takagi wins.

Here are the current A Block standings!

Evil: 5-0, 10 points
Zack Sabre Jr: 4-1, 8 points
Gabe Kidd: 3-2, 6 points
Shota Umino: 3-2, 6 points
Callum Newman: 2-3, 4 points
Shingo Takagi: 2-3, 4 points
Tetsuya Naito: 2-3, 4 points
Sanada: 2-3, 4 points
Great-O-Khan: 1-4, 2 points
Jake Lee: 1-4, 2 points

Here are the current B Block standings!

David Finlay: 3-2, 6 points
Konosuke Takeshita: 3-2, 6 points
Henare: 3-2, 6 points
Jeff Cobb: 3-2, 6 points
Yuya Uemura: 3-2, 6 points
Ren Narita: 3-2, 6 points
Hirooki Goto: 2-3, 4 points
Yota Tsuji: 2-3, 4 points
Boltin Oleg: 2-3, 4 points
El Phantasmo: 1-4, 2 points

G1 Climax 34 A Block: Callum Newman VS Jake Lee!

The Prince of Pace is stuck in the middle of the pack, but better than being at the back. Will Callum even out at 3-3? Or will the Smart Bastard find a way to slow Callum down?

The bell rings and they both rush in! Callum gets around to waistlock. Jake elbows free then snapmares, but Callum avoids the Penalty Kick! Jake avoids the roundhouse and bails out! The fans cheer, and even Jake applauds Callum on that opening exchange. Jake takes his time returning, Callum taunting that he’s in a hurry, let’s get going. The fans rally up, the two reset and circle. They feel things out, and Jake taunts Callum with height and long arms. Jake goes low but Callum kicks the hand away. They knuckle lock and Jake wrenches. Callum wrenches back, but then Jake wrenches back. Callum wrenches, slips through, and waistlocks.

Jake standing switches, but then Callum wrenches out to headlock. Callum brings Jake to the mat, but Jake fights up. They end up on ropes and the ref calls the break. Callum lets off slowly, fakes a chop, then backs off. The fans cheer, but Jake storms up to kick low! Jake whips, Callum ducks ‘n’ dodges to build speed and BOOT! Jake tumbles away and the fans fire up! Jake gets on the apron but Callum BOOTS him again! Callum goes out, goes up, but Jake YANKS Callum down! The height comes in handy there. Jake then pushes Callum through the gap in the railing and pulls him back against the railing!

The ref reprimands and counts, Jake lets go while telling the ref to shut up! Jake drags Callum up but Callum fires forearms! The fans rally, but Jake eggs Callum on. Callum fires more forearms, so Jake kicks low! Jake POSTS Callum, then rolls into the ring. The count starts and Jake waits on Callum. Callum rises slowly, and Jake taunts him to hurry up. Callum stands at 10 of 20, rolls in at 13, and the fans cheer. Jake cravats Callum for a neck wrench, but Callum fights up. Jake keeps Callum from ropes, then pushes him down, to drop a leg, brother! Cover, TWO! Jake clamps right on with a chinlock and he grinds Callum down.

The fans rally while Callum endures. Jake pushes Callum down so he can stomp him! The fans rally and Jake smirks. Callum gets up to CHOP! Jake mockingly plays up the pain, and he taunts Callum. Callum CHOPS again, and Jake again plays it up. Callum dares Jake to try then! Jake winds up, to poke Callum in the eye! Jake then whips Callum, but Callum rolls off his back! Jake kicks low, runs, but Callum trips him and DOUBLE STOMPS him! The fans fire  up while both men are down. Jake goes to a corner, Callum rolls up to his feet and UPPERCUTS! Then GAMANGIRIS! Snapmare, and PENALTY KICK!

Jake roars as he sits up, so Callum grins. Callum PENALTY KICKS again! Jake rises again, so Callum fakes and KICKS! Then STANDING MOONSAULT! Cover, TWO! The fans fire up as Callum grabs the legs. Callum works to turn Jake over but Jake gets a leg free and BOOTS back! Jake TOSSES Callum out, then storms out after him. Jake aims from the apron to PENALTY- NO! Callum blocks the kick, trips Jake up, then goes up and up to ASAI MOONSAULT! Down goes Jake and the fans fire up again! Callum feeds off that energy to fire himself up, and he puts Jake in the ring. Callum aims, runs up, DREAMCAST KICK! Cover, TWO!

The fans rally as Callum considers his options. Callum drags Jake up, chicken wings the arms, but Jake stomps Callum’s foot! Callum fires a forearm, then whips. Jake reverses to KNEE low! Callum sputters while he’s down on the mat, but the fans rally up again. Jake rises, fakes a kick, and then clamps on a SLEEPER! Jake laughs while he leans on the hold. But Callum endures, fights up, and JAWBREAKERS free! The fans fire up and Callum goes Around the World to DROPKICK! Callum then goes up and up, but Jake avoids the jump! Jake swings, Callum dodges but the CHOP knocks him down!

Callum kips up to ENZIGIRI! Then OSC- CHOKE SLAM!! Jake slam dunks Callum and covers, TWO!! The fans boo Jake but Jake takes aim again. Callum slowly rises as Jake stomps the mat. The fans clap along, Jake clamps on, CHOKE- RANA!! Cover, TWO!! Callum ROUNDHOUSES! HEEL KICKS! Callum runs, into a GIANT KILLING KNEE! Then the FACE BREAK SHOT!! Cover, Jake wins!

Winner: Jake Lee, by pinfall (gains 2 points; Callum earns 0)

The Smart Bastard used Callum’s own speed against him and comes away the winner! Will he find that outside shot to get into the playoffs? Is the Prince of Pace already out of the running?

G1 Climax 34 A Block: Great-O-Khan VS EVIL w/ Dick Togo!

The Dominator finally got going in this G1 with his win over Jake


 with the Zamberletti Park Capital Improvement Commission have worked raffles and other projects to help raise funds to improve the park.

“Our main goal and initiative right now is to work together with each of the leagues to provide much-needed upgrades, which includes an expansion to the existing concession stand and a new announcer’s booth for youth football,” Gary Delhaye, Zamberletti Park Committee chairman, said. “Both leagues would also benefit from the additional storage space.”

In addition, there are plans to include a new restroom with the expansion of the concession stand. The group also needs to repair some of the siding, replace doors and paint the existing structure. Installation of new security cameras and HVAC repairs have been completed.

With the high cost of everything, and the uncertainty of village funds due to the pandemic, everything has slowed down, Westville Mayor Mike Weese said.

“However, we are committed to help and support these fundraising efforts. We have one of the nicest parks around and have done a lot of things already, such as all the restroom upgrades,” he said.

The groups are selling remaining raffle tickets for a chance at one of the 14 guns or $300 cash daily through June 30. The drawing will begin July 1 based on the Illinois mid-day pick three lottery.

Some of the guns may be delayed due to availability and the pandemic, but eventually all will be received. Tickets may be purchased at the Westville Gas and Water Office between 7:30 a.m. and 4:30 p.m., Latoz Hardware in Westville, or from representatives from each league. People also may contact Jeff Slavik at 304-1404.

The groups are securing donations for sponsors, selling VIP tables and raffle baskets. Anyone interested in this event or raffle tickets may contact Delhaye at (304) 917-1823 or Chris Gallion at 474-3100.

“Our community has always been great to us during our fundraising efforts. We hope to sell the remaining raffle tickets and progress with each of these upgrades,” Delhaye said.

Recommended for you<|endoftext|>• Kevin Mullins

Coaching Excellence: Simplicity is Consistency

Anyone who has ever spent time trying to recreate a recipe has at one time or another muttered to themselves, “Damn, this doesn’t look/taste/smell right.” It could be your grandmother's famous soup, your first Thanksgiving turkey, or trying to recreate a delicious plate from a five-star restaurant for half the price at home - the result isn't matching the intention because of the increased complexity of the process.

Now, throwing together some mac and cheese from a box, or baking a few lightly seasoned chicken breasts; just about anyone with a functioning brain and a kitchen can do that. The simplicity of the intention and process does not fog the pathway to the desired result.

In the first example, there is a noted desire to create, or in this case, cook something special that matches a memory or experience that was enjoyable. The reason a particular meal stood out in your brain, and to your taste buds, is due to the increased complexity of the recipe and cooking instructions. Moreover, an increase in variability in the products used to create the meal, such as the stock for a soup, or the freshness of the herbs in a blend - makes it harder for even a trained chef to repeat a taste profile.

Thus, no matter how much you care, or how hard you try, it is significantly harder to recreate such an intricate dining experience. You may only try this complex of a recipe once in a blue moon.

In the second example, you'll find a lack of emphasis. Maybe you just really want some mac and cheese, or maybe you don't give a damn what your chicken tastes like; you just need your protein and it takes thirty minutes at three-hundredish degrees to get some.

There is no process to follow except the simple instructions to boil water and add pasta, or put the chicken in the oven long enough it doesn't poison you. There are no expectations of grandeur; just a simple motivation to eat food.

Thus, no matter how much you don't care, or how little you pay attention, it is significantly harder to screw up such a bachelor-like dining experience. You could cook like this every dern night.

OK, you are thinking, enough with the analogy - what is your point?

The point is this:

"It is imperative to keep the processes you employ simple and repeatable to ensure consistency."

Whether you are training clients, giving advice to a loved one, or even pushing yourself to actualize a healthier lifestyle - Don't sign up to climb a mountain when you've never seen the top of a hill. There is no sense providing the recipe to the greatest dish in history when the cook in question has never cooked a three course meal.

Coaching Programs

Often times clients will ask for things to do on their own, homework if you will. As a coach it can be incredibly tempting to design them a program with all of the appropriate exercises and necessary volume to elicit the changes they seek. Every set and repetition can be scrutinized repeatedly until you settle on the "perfect" plan.

Once the client is in charge of that plan, however, how likely are they to create the sort of result that you intended? More likely than not they will butcher form, skip the things they don't understand, or waste time texting and finding their favorite song.. Sure, there are those studs that work out alone with the same quality as they do with you, but they are incredibly rare.

Thus, a "perfect" plan goes to complete waste because the trainee is incapable of mirroring the expectations. Sure, there will be sweat and possibly some sore muscles, but more likely than not no real progress was made. The proverbial needle did not move.

A great coach will understand the gap between what their client can perform when under their watch, and what that same person can probably do on their own. This coach will question themselves, the client, and the program with equal intention.

  • Do they understand the exercises?

  • Can they do 'X' exercise safely?

  • Do they ENJOY working out, or do they just do it because they have to?

  • Do they push themselves or tend to slack?

  • Hell, do they even know what a dumbbell is at this point?

  • Do I want them to do this exercise because I want them to, or is it best for them, now?

Over programming exercises or putting together complex repetition/set schemes does more to inhibit this client's progress than it does to benefit it. Like a recipe in a kitchen this complex plan can not be repeated easily.

Simplicity, then, is the best method to improve a client's performance when doing their own workouts. There are so many ways, all dependent upon a client's abilities and goals, that a coach can better program "off-days".

  • Removing a compound lift from the program and focusing on accessory work is one option a coach could do.

  • Emphasizing mobility, stretching, and cardiovascular work

  • Keeping sets simple, and utilizing visual cues to emphasize HOW they should feel

  • Forgetting the gym altogether and putting something together that can be done anywhere.

Personal Note:

I've recently had a client come back to after her first pregnancy. She still has time away from work, but a newborn baby doesn't exactly allow for two hours of personal gym time. Instead of prescribing her a complex workout that will absolutely drop the weight and get her feeling great - I gave her my "Nappy-Kitchen" workout.

What is it?

It is all the moves she could do in a kitchen, quickly, with body weight in those beautiful moments that the baby sleeps peacefully. She can still see her daughter, but will be able to elevate her HR, burn some calories, and feel better. That's a freaking WIN.

Coaching an Exercise

As a coach you can also make the mistake of being a bit too complex in the way you teach a particular exercise. A client might barely understand a hip hinge, but you are talking about dialing in your feet, taking the tension from the bar, and breathing dynamics. All of these points are valid coaching cues, and are necessary at some point to excel at a deadlift. However, are you coaching simple enough for them to make progress - today?

One Step at a TIme - with minimum distraction

If you keep your cueing simple - knees out, tall spine, big chest, push the floor away - then, you'll see a quick growth in ability, and a consistent application of quality effort. At this point you can think about layering in the advanced cues.

But keep it simple silly!

Coaching Nutrition

Similarly, with diets - are you prescribing your clients to eat specific macros right off the bat? Are they counting carbs, and fasting, and doing paleo/atkins/dietoftheweek?

Or, can you simply coach them to make one improvement a week. Eat more vegetables, make sure every meal has protein, and avoid alcohol in non-social situations are great stepping stones for those who may struggle with the particular focus.

If you keep your tasks simple, then a client doesn't feel overwhelmed. They won't feel like a failure for not meeting your ridiculous standards. They'll lock in on a few specific things and make sure they crush that shit like a 3-1 fast ball.

They'll do their best when they can consistently focus on something simple!

Wrapping it UP

This post could have easily ran on for a bunch of non-essential words to only further validate the position of the text. I could have used more illustrations, or gave more personal examples. However, what point is there in writing a post about simplicity if I'm not going to keep it simple myself?

A coaches goal is not to make a client perfect. It is to properly progress


 State)
[New coach; previous position] Joe Dooley;
assistant coach, East Carolina, 1991-95

[Date] April 12
[School] Delaware
[Former coach] Steve Steinwedel (resigned)
[New coach; previous position] Mike Brey;
assistant coach, Duke, 1987-95

[Date] April 12
[School] Tulsa
[Former coach] Tubby Smith (took job at Georgia)
[New coach; previous position] Steve Robinson;
assistant coach, Kansas, 1989-95

[Date] April 25
[School] Murray State
[Former coach] Scott Edgar (took job at Duquesne)
[New coach; previous position] Mark Gottfried;
assistant coach, UCLA, 1988-95

[Date] May 5
[School] SMU
[Former coach] John Shumate (resigned)
[New coach; previous position] Mike Dement;
head coach, UNC Greensboro, 1991-95

[Date] May 18
[School] UNC Greensboro
[Former coach] Mike Dement (took job at SMU)
[New coach; previous position] Randy Peele;
assistant coach, UNC Greensboro, 1991-95

[Date] July 1
[School] Michigan State
[Former coach] Jud Heathcote (retired)
[New coach; previous position] Tom Izzo;
assistant coach, Michigan State, 1983-95

[Date] July 20
[School] St. Joseph's
[Former coach] John Griffin (resigned)
[New coach; previous position] Phil Martelli;
assistant coach, St. Joseph's, 1985-95

[Date] Sept. 6
[School] Penn State
[Former coach] Bruce Parkhill (resigned)
[New coach; previous position] Jerry Dunn;
assistant coach, Penn State, 1983-95

COLOR PHOTO:DOUG PENSINGER/ALLSPORT USA COVER PHOTO ON THEIR HEELS? Or are Dante Calabria and North Carolina better than people think? [Dante Calabria]COLOR PHOTO: BOB DONNANCalabria and the Heels will take more lumps than usual, and Tark (below) is steeped in controversy, as always. [Dante Calabria and University of Maryland player struggling for basketball]
COLOR PHOTO: STEVE R. FUJIMOTO [See caption above--Jerry Tarkanian]COLOR PHOTO: ALLSPORT USA (4) THE HEAT IS ON MEYER OF DEPAUL [Joey Meyer] COLOR PHOTO: ALLSPORT USA (4) [THE HEAT IS ON] MACLEOD OF NOTRE DAME [John MacLeod] COLOR PHOTO: ALLSPORT USA (4) [THE HEAT IS ON] HARRINGTON OF COLORADO [Joe Harrington] COLOR PHOTO: ALLSPORT USA (4) [THE HEAT IS ON] ROBINSON OF N.C. STATE [Les Robinson] COLOR PHOTO: JOHN W. MCDONOUGH[THE HEAT IS ON] AYERS OF OHIO STATE [Randy Ayers] COLOR PHOTO: NATHANIEL S. BUTLER [THE HEAT IS ON] MAHONEY OF ST. JOHN'S [Brian Mahoney] COLOR PHOTO: DAVE BURESH/DENVER POST Moore (above), an ex-Yellow Jacket, should bolster the Buffaloes, while a Tractor plows his way into Ann Arbor. [Martice Moore] COLOR PHOTO: PAUL WARNER/ANN ARBOR NEWS [See caption above--Robert (Tractor) Traylor] COLOR PHOTO: DAMIAN STROHMEYER Tulsa's Smith has gone to the Dawgs. [Tubby Smith] COLOR PHOTO: RICHARD MACKSON With Wilson and his mates hot items, Starkville has turned from hick to chic. [Darryl Wilson] COLOR PHOTO: MANNY MILLAN Allen (left) and Iverson lead a kinder, gentler Big East, and Knight's Hoosiers may get a little juice from some jucos. [Ray Allen] COLOR PHOTO: DOUG PENSINGER/ALLSPORT USA [See caption above--Allen Iverson] COLOR PHOTO: JOHN BIEVER [See caption above--Bob Knight]

Eagle (-2)
Birdie (-1)
Bogey (+1)
Double Bogey (+2)<|endoftext|>Challenge Flow

Warming the Body

Start your practice standing in mountain pose and take 10 slow deep breaths. Flow through 5-10 slow sun salutations to warm the body.
Warrior 3
Standing on the left leg, begin to straighten the right leg behind you and lift into warrior 3 pose. Stretch the arms and lengthen the trunk forward and the left leg back. Stay in the pose for 5-10 deep breaths. Move with the breath into the opposite side for 5-10 breaths.
Standing Wide Legged Forward Bend

From standing mountain pose, step the legs 3-4 feet apart. With a flat back gently fold forward and bring the palms to the floor under the shoulders. Bring your forehead down towards the floor and release through the spine. As you inhale lengthen through the spine, and as you exhale fold over deeper and feel a deep opening through hamstrings. Press the feet down into the floor and lengthen through the legs,holding this deep forward bend. Stay in this pose for 5-10 deep breaths. To go deeper place the hands in reverse prayer position for the forward fold.
Crow Pose

From downward dog come down into a squat position with your feet a few inches wider than hip distance apart. If you have any issues with flexibility and can not place your heels down to the floor, then add a folded blanket under the heels. In the squat pose your knees should be wider than your hips. Stay in this squat for 10-15 breaths or challenge yourself with crow pose. From the squat, lean the torso forward and stretch your arms forward, bend your elbows and place your hands on the floor. Come up onto the balls of your feet and lean forward, putting the weight of your body onto the upper arms. Round your back and draw your belly in super tight to support your balance. Try to feel the legs squeezing against the arms as you press the hands firmly to the floor. Gaze forward or lift your head slightly finding a focus point for balance. Try to hold each pose for 3-5 breaths.
*Yogi’s Tip- grab a few pillows to place in front of your body so you have a place to crash if needed for arm balances.
Firefly Pose
Come in to a squat pose again at the top of your mat. Bring your hands flat on the floor under your feet. Bend the elbows back as you shift your weight back to rest on your upper arms. Tighten the core as you gain balance to lift the feet up off the floor, and hook one foot in front of the other. Try to hold the pose for 3-5 deep breaths.
Challenge Flow: move through these poses linking each pose with breath for 5 cycles.

On your back or supported with props for your level of comfort, begin to close the eyes and relax the breath. Progressively go through the body relaxing and releasing with each exhale. Stay here for at least 10 minutes or as long as you wish. To come out, roll off to your side coming to a seated position and taking a few breaths, noticing the difference in your internal state.<|endoftext|>November 27, 2021

news and update

McLaughlin escapes first-lap IndyCar carnage

3 min read
Australia's Will Power has finished second in the season opening IndyCar race in Alabama, while...

Australia's Will Power has finished second in the season opening IndyCar race in Alabama, while Supercars champion Scott McLaughlin narrowly avoided a first-lap crash to come home 14th.

Power finished less than half a second behind Alex Palou, who scored the first win of his IndyCar career.

Chaos reigned on the opening lap of the season, eliminating a number of drivers expected to contend for the championship this season.

Penske driver Josef Newgarden ran wide exiting turn three, spinning him around sending the chasing pack scattering in all directions.

https://twitter.com/rinusveekay/status/1383900862767013900?ref_src=twsrc{41767989f7681a3f3f7462574348d8166572b8b066bc7ba9c6cb13c83813675a}5Etfw

Andretti Autosport drivers Ryan Hunter-Reay and Colton Herta were left with nowhere to go and made heavy contact with Newgarden, while Felix Rosenqvist's McLaren was briefly airborne, as Carlin's Max Chilton also suffered damage.

"I got loose coming over the hill and then touched the grass. I think once I touched the grass I'm basically sideways," said Newgarden, a two-time series champion and last year's runner-up. "I feel really bad for anyone who got involved in that. Obviously my mess created a bigger mess, so any of the cars that got involved I'm really sorry because it was us that tipped it off."

Herta, who finished third in the championship last year, was philosophical about the early dent to his title hopes,