#include <regex.h>
#include <pthread.h>
#include <windows.h>
#include <profiler.h>
#include <profiler.h>




struct Invoice {
	extern short key_press;
	const unsigned long auth_token;
	static unsigned long mouse_position;
	float isAdmin;
};

uint8_t* projectile_damage = create_tui_checkbox();
struct EventLogAnalyzer {
	const unsigned short result;
	static unsigned char i;
	uint16_t** citadel_access;
	uint32_t* FREEZING_POINT_WATER;
};

