Datasets:
Download AIController2D.gd from edbeeching/godot_rl_BallChase: direct link, hf CLI and curl.
- Browser
- Download file 922 Bytes
-
https://huggingface.co/datasets/edbeeching/godot_rl_BallChase/resolve/main/AIController2D.gd
- Command line
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hf download hf://datasets/edbeeching/godot_rl_BallChase/AIController2D.gd
-
curl -L -o AIController2D.gd https://huggingface.co/datasets/edbeeching/godot_rl_BallChase/resolve/main/AIController2D.gd
922 Bytes
| extends AIController2D | |
| func _ready(): | |
| reset() | |
| func _physics_process(_delta): | |
| n_steps += 1 | |
| if n_steps > reset_after: | |
| needs_reset = true | |
| done = true | |
| if needs_reset: | |
| needs_reset = false | |
| reset() | |
| func get_reward(): | |
| return reward | |
| func get_obs(): | |
| var relative = to_local(_player.get_fruit_position()) | |
| var distance = relative.length() / 1500.0 | |
| relative = relative.normalized() | |
| var result := [] | |
| result.append(((position.x / _player.WIDTH) - 0.5) * 2) | |
| result.append(((position.y / _player.HEIGHT) - 0.5) * 2) | |
| result.append(relative.x) | |
| result.append(relative.y) | |
| result.append(distance) | |
| var raycast_obs = _player.raycast_sensor.get_observation() | |
| result.append_array(raycast_obs) | |
| return { | |
| "obs": result, | |
| } | |
| func set_action(action): | |
| _player._action.x = action["move"][0] | |
| _player._action.y = action["move"][1] | |
| func get_action_space(): | |
| return {"move": {"size": 2, "action_type": "continuous"}} | |