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In the interest of full disclosure, our financial statements, annual report and Disclosure Statements are available for download below.
Disclosure Statement For Consumers: Loan information presented on the Website of Catholic Vantage Financial is in accordance with the Federal Reserve Truth in Lending Act (12CFR226). Interest rates displayed for loan products are based on an Annual Percentage Rate (APR) and may fluctuate at any time.
Deposit information presented on the Website of Catholic Vantage Financial is in accordance with the Federal Reserves Truth in Savings Act (12CFR230). Interest rates displayed for deposit products are based on Annual Percentage Yield (APY) and may fluctuate at any time.
Facts, data and other information presented on Catholic Vantage Financial Website pages are provided directly by Catholic Vantage Financial. Catholic Vantage Financial, our employees, officers, directors and shareholders, are not responsible for typographical errors or errors of omission; and, we cannot guarantee that all information is accurate or complete.
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"The Scribbler's Ink workshop was a wonderful experience. Bobbi created an encouraging, creative and fun environment that helped to jumpstart my writing and get me out of a rut. She is incredibly supportive and an all around lovely person, and I'm grateful to be a part of her Scribbler's community."
"Bobbi Lerman's writing workshops are like a breath of fresh air. After the brief introduction you are given prompts and you write - sometimes about an object, sometimes to finish a sentence. And then you write again - sometimes a five minute piece, sometime a ten minute piece.
After you write each piece, you read your work out loud to instant feedback from the group. It is fun, mentally exhausting and enlightening. I've used two of the pieces I wrote that day as the basis for blog posts so far.
Oh, did I mention the yummy food?
Attending one of Bobbi's workshops is like doing your writing a favor."
“Attending Bobbi’s writing seminar at the Salem Athenaeum rekindled my love for writing. She instructed me it can take two minutes to begin and end a prompt. With rusty skills that was the best advice, simply put.
The seminar itself brought much more than just that simple advice. Bobbie had provided light and delightful refreshments and came with boxes of photos and phrases to use during the seminar. Writing, reading and discussion times never once felt at odds.
"I went to my first Scribblers Ink Writing Workshop in January, 2015. I am shy by nature, so I was very nervous walking into the Salem Anthenaeum on that snowy Saturday. As it turned out, I did not need to be worried. As soon as I walked in everyone I met was warm and friendly.
After having coffee and getting through the initial introductions, I felt completely at ease. We got going by picking a writing prompt (it’s usually a sentence beginning, but also can be a picture or an old postcard). Using the writing prompt is the easiest way to get the creative juices flowing and having each prompt be timed ( 5 mins, 15 mins ) makes it easier to just start writing. Each time the buzzer went off I just wanted to keep going!
I have been to two of Bobbi and Kristin’s workshops and plan on attending more in the future. I am hoping they plan a writers' workshop long weekend as well!!!
And let me also mention that the lunch they serve is delicious!!"

industry_corpus2: Subject Education


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Looking for Weight Loss in Inishrush Northern Ireland - Welcome to Local Weight Loss - The website giving you the best weight loss advice in Inishrush Northern Ireland..Ever! We have all the information you could possibly need on weight loss, losing weight, Weight Loss Plans, Diets, Programs and Tips!
Just click on the menu to the left to view the many different weight loss programs, tips, diets and plans available for you in Inishrush Northern Ireland!
At Local Weight Loss we show you the best Weight Loss Plans available to you in Inishrush Northern Ireland...the plans with the highest success rate! Plans that show you what to eat and when...not try and get you to starve yourself!
We show you the best Diets available to you in Inishrush Northern Ireland and ways to eat superior foodstuffs...The healthiest way to drop your unwanted pounds is to eat correctly, manage your portion sizes and get some kind of exercise (even walking more will boost your fat burning capabilities).
The weight loss programs available to you in Inishrush Northern Ireland will take you through how to lose weight in a step by step process and explain to you why some foods you thought were healthier for you are actually doing more damage than good!
If you are looking for Tips on Weight Loss then you have come to the right place! Have a browse through the many weight loss tips available to you in Inishrush Northern Ireland - in our special category dedicated to 'Weight Loss Tips' (top left).
When most people think about losing weight in Inishrush Northern Ireland they think that it involves gruelling exercise training regimes, eating types of foods that would be more suited to a pet rabbit...Well, let us tell you you - Things have changed!

industry_corpus2: Health & Medicine


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An original or certified copy of your birth certificate (not hospital issued) for all passengers & a state issued picture ID for passengers 16 years of age and older. This is for all US citizens embarking on a cruise that both originates & terminates at the same US port.
If a cruise begins and ends in different US ports (such as Carnival's Alaskan and Hawaiian cruises), or begins and ends in a foreign port a valid US Passport is required for all US citizens.
A passport is required for all non US citizens on all Carnival cruises.
Minor Travel Consent Forms: Minors (under the age of 18) cruising without both birth parents SHOULD have a travel consent form signed and notarized. You will find three different consent forms here with instructions. These forms will cover most circumstances of travel with minors.
Cabin Details & Selection: Detailed cabin information and important factors and tips to think about when selecting a cabin. Includes information on the cabin types & categories, cabin sizes, balcony sizes, bed options, etc.
Casual attire on the ship is the typical wear. Suggested clothing: Ladies - shorts, sundresses, tank tops, etc.; Men - shorts, polo shirts, T-shirts, etc. Depending on where you cruise and the time of year you cruise you will need to take into account there could be some cooler weather especially at night, be prepared. Also suggest you wear rubber-soled, low heeled or flat shoes for extra traction while onboard. The use of any footwear with wheels, including but not limited to Heelys® shoes, is prohibited onboard Carnival ships. In the Main Dining Room for dinner there is a dress code. The dress code is not strictly enforced.
Travel Insurance: Buying travel insurance is always recommended. It is typically based off of the total price of your cruise, the destination(s), and the age of the traveler(s). Carnival does offer travel insurance (it's actually through AON / Berkely Travel), but it is usually more expensive with less coverage than many third party insurance companies. We recommend you price out travel insurance at www.insuremytrip.com. You will find many options for insurance companies there with reviews. Carnival's insurance coverage and pricing can be found here. Carnival's insurance option may be a good choice for elderly cruisers because they do not currently base any criteria off of your age.
The Chef's Table: Make your reservations for The Chef's Table as soon as possible. This venue will typically fill up so signing up before cruising is a good idea.
Private Party Price List: A list of options and prices for holding a private party onboard. To hold a Private Party onboard you must have a minimum of 20 guests, or be willing to pay for 20 guests if attendance is less.
Carnival Pre-Cruise Checklist: A checklist to help you in preparing and organizing for your cruise.
Faster To The Fun (FTTF): Enroll in the Faster to The Fun program and receive priority embarking & debarking along with other services.
You will receive your Sail & Sign Card when you first check-in at your embarkation port.
"Sail & Sign" is Carnival's onboard cashless credit program, which allows you to charge all your services, gratuities and purchases during your cruise to your cabin.
Your Sail & Sign Card is also your cabin key and boarding card. This card identifies you as a Carnival guest and must be carried with you along with a picture ID when you go ashore. Because the ship is closed to the public while docked at the various ports-of-call, you'll have to show your Sail & Sign Card along with the picture ID to the officer on duty in order to reboard the ship.
All locations on board will accept your Sail & Sign Card for payment. You have the option to use cash in the casino, the arcade, and for bingo.
A credit card or a cash deposit is needed to establish your Sail & Sign account. The initial credit card hold is: $75 (for cruises 5 days or less) or $100 (for cruises 6 days or more). Then, throughout the voyage incremental holds will be obtained as needed. For cash deposits they recommend, but do not require, $100 for a 2-4 day cruise, $200 for a 5-8 day cruise, and $350 for a 9 day or longer cruise.
You have 24 hours to place cash on your account once you are checked in. You can still use your Sail & Sign Card for purchases during those first 24 hours, up to a total of $50.
You can put your cash deposit down while checking in before embarking, at the Guest Services Desk once onboard, or at an onboard kiosk (one is typically located near the Guest Services Desk) which will help you avoid any lines at Guest Services. The line at the Guest Services Desk can be quite long immediately after boarding. We recommend putting your cash down while checking in or waiting till later in the day, since you can still use your card for up to 24 hours.
The Guest Services Desk is open 24 hours a day. You can set spending limits and check the status of your account at any time at the Guest Services Desk.
Keep in mind automatic gratuities, for the entire length of the cruise, will automatically be charged to your Sail & Sign account on the second day of the cruise, unless you set something up differently prior to that.
Keep track of your spending, mistakes can be made. On some ships there is also "Interactive TV" in the cabins. The "Interactive TV" will allow you to personally review the charges and status of your Sail & Sign Account from the comfort on your own cabin. Be advised some charges do not always show up immediately.
At the end of the cruise, all charges will be automatically billed. Very early in the morning of the final day of the cruise a statement detailing all purchases made with your Sail & Sign card will be delivered under the door of your stateroom. If you made a cash deposit and there is an overpayment on your account, you will receive the overpayment in the form of a check attached to the detailed statement you receive.
Tipping is NOT included in the base cruise fare or in the normal fees applied prior to cruising.
Carnival recommends you use their automatic gratuity service. This service automatically applies daily tips, currently $11.50/day for everyone 2 years of age and older, to your Sail & Sign Account. The total tipping charge usually appears on your account the second cruise day.
You can choose to remove the automatic gratuities, adjust them down or adjust how they are distributed. You can do this by personally visiting the Guest Services Desk.
You can also choose to tip over-and-above the automatic gratuities. You can do this by either going to Guest Services and adjusting your automatic gratuities up or you can tip individuals in person throughout the cruise.
If you do remove automatic gratuities the staff will know. Staff members have been known to be questioned by their superiors as to why you would be removing the tips.
Also remember if you do remove automatic gratuities with plans on doing all your tipping in person you will most likely be leaving out many people who would normally be getting part of your automatic gratuities. You will not have personal interaction with many of the staff who salaries have been adjusted down to reflect your expected automatic gratuities.
If you like to keep your Sail & Sign Account to a minimum you can call Carnival at (800)764-7419 (or your Travel Agent if you booked through one) and prepay your automatic gratuities before cruising. It will show as a credit to your account until the automatic gratuities charge hits your Sail & Sign Account once onboard. As mentioned above, typically the total amount for the automatic gratuities posts to your account on the second cruise day. At this time there is not a way to pay automatic gratuities online prior to cruising, you must call.
Bartenders automatically receive an added 15% gratuity when paying for your drinks with your Sail & Sign Card.
A tip is expected for Room Service.
Many cruisers will also tip these people: Bartenders (in addition to the 15% automatic gratuity), Waiters (in addition to automatic gratuities), Room Steward (in addition to automatic gratuities), Porters (for carrying your bags), Spa Service, Salon Service, Camp Counselors, and Shore Tour Guides.
If you have early embarkation (priority) to the ship proceed directly to the lido deck for a buffet lunch (depending on how early you board your room may not be ready yet). The buffet will be really busy during later boardings.
On embarkation day, each guest may bring a small quantity of non-alcoholic beverages (water, soda, juice, etc.) onboard in their carry-on luggage only. A small quantity is considered a maximum of 12 bottles and/or cans, 20 ounces each or less.
On embarkation day, guests 21 years of age and older, may also bring on board one bottle (max of 750ml) of wine or champagne, per person, in their carry-on luggage only. The one 750ml bottle can also be substituted for a typical 4 pack of small wine bottles which are 187ml each (total of 748ml).
On embarkation day, you may bring snacks on board with you. There is no specified limit as to how much you can bring, but keep in mind it is not hard to find food at any time of the day while onboard the ship. At a minimum there is always the 24-hr Pizzeria, the 24-hr Ice Cream Station and 24-hr Room Service, all of which are FREE (already included in your base cruise fare).
In the casino they will give you a lanyard as well as punch a hole in your Sign & Sail card for you. Some people like to carry their Sign & Sail card around their neck on this lanyard.
As soon as you get on board make all your Spa appointments. You should also make your hair appointments for formal night because they tend to book up fast. You can either call from your room or just go up and make your appointments in person.
Make your reservations for any alternative dining room onboard ASAP. These venues have limited space and reservations tend to go fast.
Go to the main dining room as soon as you get on board and check out your table. If you are not happy with your table or dining time speak to the Maître d'. If it is possible he will help you change to get you what you want.
The Carnival Fun Times (daily schedule of ship's activities left in your room every night for the next day) is a wealth of information for activities and times throughout the ship and miscellaneous good to know information.
Future Carnival Vacation Program: Carnival has a loyalty program available onboard where you can purchase future cruise credit(s) and receive free onboard credit. Also referred to as a Future Cruise Credit (FCC).
Carnival HUB App: Carnival has releasesd an application for iOS and Android devices that allows users to communicate with other guests onboard, see daily schedules, view deck plans, view real-time Sail & Sign account balances and more!.
You can ask your room steward for a foam egg crate pad for the bed.
Free shampoo, body wash and bars of soap in the shower. It is not the best quality but if you forget yours, or aren't picky about brands it'll definitely work.
The amenity baskets in the bathrooms also have sample sized packs of razors, toothpaste, dental floss, lotion, and Advil - again it's all free. If you need more just ask the cabin steward, they appreciate a tip.
There is a hairdryer in most every cabin. It typically can be found in either the bathroom or in the desk/vanity drawer.
There is a safe in every room that is free to use. It is located in either the closet or a cabinet. Some safes require a key that you can get from the room steward, others just require a card with a magnetic strip like a credit/debit card. In either case they are free to use.
You can ask your room steward for the book that is in your cabin that is about the ship. You can usually have it for free, they appreciate a tip.
You can see the menu for the dining room on your TV so you can see if you like that day's selections.
On some ships there is "Interactive TV" in the cabins. This system allows you to order shore tours and room service. Additionally, you can review the status of your Sail & Sign Account.
Room Service: Room Service is free but you should always tip the person who delivers the food to your cabin.
Cabin phone: Room-to-Room calls are free. All Domestic and International Calls are $1.99/minute. This rate is almost always cheaper than using your personal cell phone while onboard.
If you have a fridge in your cabin you can ask your room steward to remove the mini bar stuff that is in it and use it for your own stuff. Or just let him know that you are going to do it yourself so you do not get charged by accident for the items you are just temporarily moving.
"Secret Decks": Are observation balconies at the front of the ship that not everyone knows about. They are free to access by any cruiser and can be found on many ships in Carnival's fleet.
Main Dining Room: You can order as many appetizers, soups, salads, entrees and desserts as you want, they are FREE (already included in your base cruise fare).
In the main dining room when they bring out the dessert menu ask to see a children's menu. They have great things like banana splits, hot fudge sundaes, etc.
Carnival Dress Code: Most evenings they have a Cruise Casual dining dress code, but there are those Cruise Elegant evenings (one or two nights throughout your cruise) where you will have the opportunity to showcase your more elegant attire. For those who want to wear strictly casual attire for dinner time, the Lido Restaurant is open nightly and has a more relaxed atmosphere. However, shirts and shoes/footwear (minimum of flip-flops) must be worn at all times inside the Lido Restaurant.
Be aware Carnival Dress Code is very seldom enforced.
On formal nights get your pictures taken at all of the "settings". You do not have to buy any of them, but you will at least have multiple choices to pick from if you decide to.
Any main entrée pasta dish can also be had as a side dish in the Main Dining Room.
When the lights start to dim in the main dining room this means entertainment is coming. Have your camera ready.
Bring a sweater, the main dining room is cool, especially compared to where you've probably been all day.
The Steakhouse: Carnival offers an alternative evening dining venue called The Steakhouse on some of it's ships.
The Chef's Table: Don't forget The Chef's Table, the finest dining experience onboard!
You can buy buckets of beer (4 in a bucket). Beer can be mixed. It is discounted $2.00/bucket (.50 cents/beer).
Pizzeria is open 24 hours. You can order a whole pizza or calzone with whatever toppings you want. It takes about 10 minutes for both. They also make a great caesar salad.
Soft serve ice cream and frozen yogurt available 24 hours. It is self serve. Make sure you check your Carnival Fun Times to find out what days there are sundae toppings available.
Coke Products: Carnival sells Coke products. If you want another brand you will need to bring your own.
If you have the souvenir glass you can order any frozen drink as a refill not just the drink of the day. They do charge you the price of the other frozen drink you ordered but you get it in the bigger glass.
The Taste Bar & Sushi Bar are free. If they are available on your ship they will be open daily from 5:00PM to about 8:00PM. A Signature Drink is available for purchase at the Taste Bar for $5. Saki is available for purchase at the Sushi Bar.
RedFrog Pub / RedFrog Rum Bar: Offers a laid-back Caribbean vibe with island-inspired snacks and drinks, including ThirstyFrog Red draught beer.
"Cheers" Beverage Program: Offers flat-rate daily pricing for alcoholic drinks, non-alcoholic frozen drinks, wine by the glass and soda. See link for complete program details and current list of ships offering the program.
First time cruisers may want to book through Carnival to avoid the chance of picking a disreputable company.
Weather, medical emergencies, mechanical issues, etc. can cause ports to be missed. If you miss a port and you booked the excursion through Carnival you will get your money back. However, if you are booking an excursion independently (not through Carnival) make sure to ask whether or not you get your deposit back if the ship misses that port. Almost all reputable companies will give you a full refund of any money you prepaid.
When the ship is in port you can always come back on the ship to drop off packages, get changed, etc. and leave the ship again. Just remember to be back a half hour before the ship is scheduled to leave port. Missing the ship is a good way to ruin your vacation and put a dent in your savings account.
Need more non-alcoholic beverages? Pick them up on shore. Carnival doesn't track what you brought on the ship initially and they haven't been known to question you about bringing on more non-alcoholic beverages on port days.
Sea Days: Slot Machines open at 9:00am; select tables open at 10:00am; full casino opens 12:00pm-3:00am.
Port Days: The casino is closed while in port; the casino opens after the ship sails. For ships that overnight in Nassau, the casino is open during night time hours. For ships visiting Half Moon Cay, the casino may be open while in port - this is at the discretion of ship management.
U.S currency is accepted at all tables and slot machines.
The Sail & Sign Card can be used to purchase chips at the tables and credit for the slot machines from the Cashier's Window; a 3% charge will apply. If the Sail & Sign Card is used in the slot machine, no fee will apply.
Casino Details & Locations: For further information on casino sizes, limits, offerings and locations onboard each ship.
Carnival is attempting to implement flat-rate priced unlimited internet use across the fleet. Unfortunately, at this time due to high demand and bandwidth issues it is a slow work in progress. Most ships at this time are still using the pay by the minute plans, with speeds similar to old school dial-up.
Plan your use wisely with the pay by the minute plans for Wi-Fi. The best speeds will typically be late at night, early in the morning and during the day on port days when there are less passengers onboard to share the connection with.
Onshore - Save your money and wait till you get to a port where you can pick up free or much cheaper Wi-Fi access onshore.
Onboard Wi-Fi - Go to the Internet Café onboard or use your own wireless device (laptop, iPhone, smart phone, etc.) for Wi-Fi access.
Carnival has recently made available flat-rate priced unlimited internet use on some some ships in the fleet.
Availability & Pricing - for complete details, availabilty and pricing for internet use across the entire Carnival fleet.
Onboard Cellular - Use your own device over the Cellular At Sea onboard cellular network. You will be charged by your carrier for International Data Rates. These onboard cellular rates can cost even more than the Wi-Fi rates above. For example, onboard all Carnival ships AT&T currently (January 2013) charges an International Data Rate of $.0195/kb - that comes to almost $20/MB. Sending that one nice picture to Grandma could cost you $100! Use onboard cellular at your own monetary risk!
All Wi-Fi internet access charges will be billed directly to your onboard "Sail & Sign" account.
Internet Café and Wireless Internet Services: For additional details on the available internet services onboard.
If you need postcards go to the Guest Services Desk. They have ones with the picture of the ship on them for free.
You can get a free deck of cards with the Carnival logo on them at the Guest Services Desk.
There are steam rooms, saunas and hot tubs in the Spa and they are free to use by all guests.
Free champagne at the Art Auction, no art purchase necessary.
If you go to the port talks that are given, don't sit in the balcony. They usually have free giveaways. Sit close to the front as they usually throw items off from the stage and it rarely makes it past the first 15 rows of the main area.
Free drinks	and hors d'oeuvres at the Past Guest Party and Farewell Party. If you don't like what drinks are on the server's trays, order whatever you want and it is free. The Farewell Party is not usually advertised well so be looking for it in the Fun Times on the last day of the cruise. A small tip will keep good service coming back to you.
There is usually free liquor tasting in the shops (typically multiple nights, check the Fun Times).
Free "Afternoon Tea" on Sea Days, serving an assortment of teas, smoked salmon, strawberries and cream, & cakes.
Travelers checks can be cashed free of charge (there is a fee for personal checks).
You can carry off your own bags (self-assist debarking) to save time and prevent potential loss of luggage.
Self-assist debarking usually starts before the posted time. Being ready early can save a ton of time. It is typically called by Deck starting with Deck 1. After Self Assist Debarking has completed General Debarking by Zone begins.
How long can you stay on the ship the last day? Not very long, debarking begins early and typically everyone is off the ship about 3 hours after it docks. There will be no sleeping in the last day!
If you don't do self-assist debarking, as soon as you get off the ship go over to where your luggage will be and send someone else in your party over to the porter line to grab a porter. The porter will come over and get all your luggage and take you to the front of the Custom's line. Be sure to pay him $1-$2 a bag for his assistance. The price is nothing compared to what could be a 3 hour wait in the line depending on the port/day. You could very well be out of there within 30 minutes depending on the number of people who know this tip on your cruise.
Faster To The Fun (FTTF) - Enroll in the Faster to The Fun program and receive priority embarking & debarking along with other services.

industry_corpus2: Travel & Geography


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Combine first 4 ingredients in a mixing bowl; mix well. Press into an 8-inch square baking pan coated with cooking spray.
Bake at 350° for 12 minutes; cool slightly on a wire rack.
Whisk together eggs and next 7 ingredients until smooth. Pour egg mixture over prepared crust. Bake at 350° for 20 to 22 minutes or until set. Cool completely on wire rack. Sift powdered sugar evenly over top. Cut into bars.

industry_corpus2: Hospitality & Catering


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Ladies, the time has come for you to brandish your preppy spring style for all to see—it’s Kentucky Derby weekend! While we love the fuss about the hats, it’s really about the total package. So besides picking out a glamorous floppy hat and flowing frock, you need to have flawless sunglasses to boot.
As crucial as it is to look the part, it’s even more important that you’re able to block the glaring sun so you can see which horse is in the lead. Whether you’re rooting (or betting, tisk tisk!) for top seeded Dialed In or Uncle Mo or if you’re banking on underdog Comma to the Top, your vision must be unimpaired by the elements to see through the pack.

industry_corpus2: Sports


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Progress and Success are not just about the next senior management job. They are also about growth, learning and about exceling as a professional. From IT industry trends to career management, here’s what is happening in your world.
* Search and Beyond, on its own initiative, compiles a list of events that it sees relevant to the industry professionals. The events listed above are as announced by listed organization on their website. For further information or any change about their date/location or cancellation, pls chk the respective organization’s website. There may be more events by these organizations and others, that could be of interest to readers.
Your career is one of the key elements in your life. For many of us, our career forms part of our definition of who we are. The key to a successful career is to be the right person, in the right role, at the right time.
Copyright © SearchandBeyond.com. All rights reserved.

industry_corpus2: Computing & Telecommunications


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Topic: Any Good Tv Deals coming online?
Re: Any Good Tv Deals coming online?
None of the Sonic's around me have a drive thru O.o Was it too slow to hit the button and wait for the food anyway?
No, that free shipping is for everyone that spends over 35. Prime shipping is free 2 day (actually 3) on all items marked Prime Eligible.
It'll be on BF, pretty sure the time hasn't been released yet. Expect it to sell out in a flash though.
Topic: Wal-Mart 1 hour guarantee...Can we leave???
Re: Wal-Mart 1 hour guarantee...Can we leave???
Topic: Amazon price adjustment for lightning deals?
Re: Amazon price adjustment for lightning deals?
I just talked to chat support literally yesterday about this same question. They told me that Amazon doesn't match any prices, even their own, on special sales and time limited sales. So basically, they'll price match a normal lower price, or like a week long sale. BF and CM are completely out.

industry_corpus2: Others


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This glass bowl for honey on Rosh Hashanah is decorated with orange beads and comes with a plate bearing striped patterns of different colors.
Usher in a sweet year this next Rosh Hashanah with this glass honey dish set with accompanying plate. The bowl also comes with a special spoon and is designed with beads flanked with leaves. The design of the plate is split into three sections of pink, orange, green, and brown stripes. The center of the plate is plain leaving room for the bowl and dividing between these beautiful illustrations.
Giving this wonderfully artistic product as a present is a great way to help someone you know celebrate Rosh Hashanah.


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With the adoption of the historic landmark and district zoning ordinance, the City of Granbury has committed efforts to restore and promote the historic character and architecture of the city. The Zoning Ordinance establishes two historic overlay districts as well as a Historic Preservation Commission to review adopted policy and proposed development as it relates to historic compatibility and integrity.
The Historic Preservation Commission in accordance with Section 6.2 and 6.3 of the City of Granbury Zoning Ordinance is comprised of historic merchants and homeowners, who review certain architectural and aesthetic enhancements within the historic overlay districts. The Commission's review is based on adopted Design Guidelines for new construction, reconstruction, and maintenance. Property owners may apply for review to the Historic Preservation Commission on application submittal deadlines provided in the Historic Commission calendar. The calendar also provides meeting dates whereby the applicants, and public, are invited to hear the Commission's deliberation regarding the request. All meetings are held in the City Council chambers in Granbury City Hall.
The Community Development Department is responsible for administering adopted design guidelines and policies as they relate to construction and improvements to property within the established historic preservation overlays. Community Development also acts as the liaison between property owners, community organizations, and the Historic Preservation Commission.

industry_corpus2: Real Estate & Construction


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OmahaHusker had the most liked content!
I remember watching some of the Creighton Clemson game last year. Stream quality was actually relatively good, surprisingly.
No I don't think he would. But in that interview with Washut he never said he'd for sure come back either. Said something along the lines of "keeping all of his options open". So who knows.
Reading between the lines of his comments, it seems to me he's not interested in raising his stock. As long as he knows he's for sure getting drafted by somebody he's leaving. The only way he comes back is if he's told he's not getting drafted by literally everyone. And it's not even a complete guarantee he comes back to us.
I also heard that he had met with agents last weekend. Just didn't hire anyone yet obviously.
Not to mention, based on Roby's recent posts on Twitter, it appears he isn't too fond of the NCAA not paying student athletes. I feel like the writing is pretty much on the wall with this one.
The thing about second rounders is that you’re not guaranteed a contract. Now the likelihood of you not making the roster after getting drafted is unlikely, because the team obviously sees a role for you somewhere on their team, but it can happen. Now if you do make the roster and get a contract you will make millions, even as a second rounder.
Who's to say, based on what we know about his mental state over the last couple years, that being "the guy" on the team doesn't actually hurt his stock? There's so many "what if's" in this situation, which is why if you know for a fact you're going to get drafted you go.
I'd say he's a guaranteed early to middle 2nd rounder.
I would like @HoiBall to expand on those statements as well. Seems like everything isn't as completely certain as you're saying, although still highly likely.
Why do I think that Goodman has a vendetta against us and actually knew about this potential ISU/Alabama news and just could not wait to drop it?
I actually went to the game last night in Omaha. My buddy who has season tickets for the Jays said the NIT is a chance for the common folk in the upper level seats to make their way down while the doctors/lawyers/wine sippers/folks there solely to be seen typically stay home. It was a good time. Pry had about 6,000 there. Beers still $8 tho.
He's already been an assistant for Fred at Iowa State so I'm assuming whatever role he had there it'd be the exact same thing in Lincoln. I don't know how much he was involved in recruiting at Iowa State but I'd think it wasn't much.


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You are here: Home / Blog / Gift Ideas / What Kind of Succulents are Best for You?
What Kind of Succulents are Best for You?
If you are looking for the perfect plant gift or an easy to care-for plant for your home, learn more about succulents. They are easy to grow and care for and come in many different varieties. Succulents are naturally found in arid or dry regions, as they have the ability to retain large amounts of water and many species of cacti are considered succulents. For those that lack a green thumb, do not despair, succulents are hardy plants and require little maintenance. Keep reading to find out what kind of succulents are best for you or a loved one.
The most hardy succulent varieties usually fall into the Sedum, Sempervivum, and Jovibarba species; though, most varieties are easy enough to care for. You do not need experience caring for plants in order to keep a healthy succulent. There are many hardy varieties to choose from. This selection of succulents all make great gifts. They are compact, come in various containers, and are available with a combination of different succulents or cacti. Most varieties of succulents are suited for dry conditions. This means that you do not have to worry as much about regular watering. They store excess water in their thick leaves, obtaining nutrition as needed. The one requirement for most succulents is a good source of sunlight. While some may thrive with indirect sunlight, you should still ensure your plant receives a decent amount of sunlight throughout the day. Try to place your succulent in a location where at least some natural light comes inside during the day.
When you purchase succulents in a prepackaged container, they often come with a mixture of species. This provides more interesting colors and shapes, giving your container more variety. This reclaimed Wood Birdhouse with Succulents is small enough to be placed in a windowsill or set outside during the summer. A cute addition to any patio, desk, or shelf, it also makes a wonderful gift. As mentioned, many species of cacti are considered succulents, such as the varieties found in this Medium Cactus Garden, which features 7 varieties of succulents and cacti. With a mixture of succulents inside one container, you can observe how different species grow and retain water. Consider purchasing a succulent mix as a starter option to learn more about the different species and discover your favorites. Some succulents flower while others are covered in a spiny shell. You will find a large assortment of colors, sizes, and shapes. In the future, you can search specifically for the varieties that you found easiest to care for or that you found most attractive.
Black thumb growers can rejoice, succulents are the perfect plant for those that have had bad luck caring for plants. They are hardy, easy to care for, and can grow in a variety of difficult climates. If you are looking for a great gift without strings attached or looking for a new plant to add to your home, succulents are a great option. Browse the plants available at Giving Plants today.

industry_corpus2: Agriculture & Fisheries


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Requests for Proposals (RFPs) for most of the commercial revenue contracts at Mumbai Chhatrapati Shivaji International Airport's new integrated Terminal II are likely to be issued in early 2012. RFPs for the facility, including duty free, specialty retail, food & beverage and advertising, are in the final stages of preparation.The contracts are likely to evoke aggressive bidding from the companies. The new integrated Terminal II will be able to serve 40 mn international and domestic passengers. It is part of an extensive and complex modernisation of Chhatrapati Shivaji International Airport.
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industry_corpus2: Transportation


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industry_corpus2: Automobiles


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In the first part of the series, you created the main menu and the basics for the host and join game screens.
In second part of the series, you implemented the join/host game logic, complete with elegant disconnection handling.
In this third part of the series, we’ll implement the ability for the client and server to send messages to each other. In addition, we’ll start creating our Game’s model class, the game setup code, and more. Let’s deal back in!
The game properly starts when the player who hosts the session taps the Start button on the Host Game screen. The server will then send messages to the clients – these are packets of data that will fly over the Bluetooth or Wi-Fi network – that instruct the clients to get ready.
These network packets are received by what is known as a “data receive handler.” You have to give GKSession an object that will handle any incoming packets. It’s a bit like a delegate, but it doesn’t have its own @protocol.
// We're now connected to the server.
Here you first get the name of the player from the text field (stripped from any whitespace). Then you call a new delegate method to let MainViewController know it has to start the game for this client.
Remember the cool animation from the main screen, with the logo cards flying into the screen and the buttons fading in? That animation happens any time the main screen becomes visible, including when a modally-presented view controller closes.
When starting a new game, though, you don’t want the main screen to do any animations. You want to immediately switch from the Join Game screen to the actual game screen where all the action happens. The _performAnimations variable simply controls whether the flying-cards animation is supposed to happen or not.
This probably requires more explanation. You’re going to make a new Game class that serves as the data model for the game, and a GameViewController class that manages the game screen.
There are three ways to start a new game: as the server, as a client, or in single-player mode. The main setup for these three game types is the same, except for how the Game object will be initialized. startGameWithBlock: takes care of all the shared details, and the block you give it does the things that are specific to the type of the game.
In this case, because you’re the client, you call startClientGameWithSession:playerName:server: on the Game object to get it started. But before you can do all that, you must first write some code for that new Game object and the GameViewController.
None of this compiles yet, but you can see what it’s supposed to do: allocate the GameViewController, present it, and then allocate the Game object. Finally, it calls your block to do the game-type specific initializations.
Pretty simple. You’ve declared a new delegate protocol, GameViewControllerDelegate, with a single method that is used to let the MainViewController know the game should end. The GameViewController itself is the delegate for the Game object. Lots of delegates everywhere.
The first version of GameViewController.xib that you’ll use is very simple. It only has an exit button and a single label in the center of the screen.
That also looks very familiar. You close the game screen and show an error alert view if necessary.
This leaves just the Game object to be implemented.
As I mentioned before, the Game class is the main data model object for the game. It also handles incoming network packets from GKSession. You’re going to build a very basic version of this class to get the game started. Throughout the rest of this tutorial, you’ll expand the Game and GameViewController classes until Snap! is fully complete.
Here you declare the GameDelegate protocol, which you’ve already seen a bit about (GameViewController plays that role), and the Game class. So far you’ve only added the startClientGameWithSession… method to the class, and a delegate and isServer property.
This is the bare minimum you need to do to get the app compiling again. None of the methods from the Game class do anything useful yet. Also notice you’ve declared a new enum, GameState, that contains the different states that Game can occupy. More about the Game’s state machine later.
Run the app again. When you connect the client to the server, you’ll briefly see the “Connecting…” message (for as long as it takes to set up the connection to the server, which is usually only a fraction of a second), and then the app switches to the game screen. You won’t notice much difference because the layout stays mostly the same (on purpose), except that the main label now says “Center Label,” and is white instead of green.
You’ll fix this right now.
Because you’re now keeping the GKSession object alive after the Join Game screen closes, the table view of the server should still show the client’s device name.
Even though the game hasn’t really started yet on the server, you can still exit. To the server, this looks just like a disconnect, and it will remove the client from its table view.
You already implemented game:didQuitWithReason: in GameViewController, which causes the app to return to the main screen. Because you put some NSLogging into the dealloc methods, you can see in Xcode’s debug output pane that everything gets deallocated properly. Test it out!
Starting the game on the server is not too different from what you just did. The host taps the Start button from the Host Game screen. In response, you should create a Game object and fire up the GameViewController.
The Start button will only work if there is a valid MatchmakingServer object (which is usually the case except when there is no Wi-Fi or Bluetooth available), and there is at least one connected client – it’s no fun playing against yourself! When these conditions are met, you get the player’s name from the text field, tell the MatchmakingServer not to accept any new clients, and tell the delegate (MainViewController) that it should start a server game.
Unlike endSession, this doesn’t tear down the GKSession object. It just moves the MatchmakingServer into the “ignoring new connections” state, so that it no longer accepts new connections when the GKPeerStateConnected or GKPeerStateDisconnected callbacks happen. Setting the GKSession’s available property to NO also means that the existence of the service is no longer broadcast.
Your app can now connect a server (host) to multiple clients. But the devices just sit there with the clients waiting for the host to start the game. There’s nothing much for a player to do except tap the exit button. Because you already implemented exitAction:, and both the client and server share most of the code in Game and GameViewController, tapping the exit button on the server should end the game.
Note: When you exit the server, the client may take a few seconds to recognize that the server is disconnected. It will also remain stuck on the “Waiting for game to start…” screen, because you haven’t yet implemented any disconnection logic in the Game class.
Disconnection logic used to be handled by the MatchmakingServer and MatchmakingClient classes, but now that you’ve started the game, these objects have served their purpose and are no longer being used. The Game object has taken over the duties of GKSessionDelegate.
This is a good time to talk a bit about the data model for this game. Because you’re using UIKit (as opposed to Cocos2D or OpenGL), it makes sense to structure the game using the Model-View-Controller (MVC) pattern.
A common way to make Cocos2D games is to subclass CCSprite, and put your game object logic into that class. Here you’ll do things a bit differently: you’ll make a strict separation between model, view, and view controller classes.
Note: It may not make sense to use MVC for all games, but it does for card and board games. You can capture the game rules in the model classes, separate from any presentation logic. This has the advantage of allowing you to easily unit-test these gameplay rules to ensure they’re always correct, although you’ll skip that in this tutorial.
You’ve seen the Game and GameViewController classes, but the others are new and you’ll be adding them to the project in the course of the tutorial. The players participating in the game are represented by Player objects. Each player has two Stacks of Cards, which are drawn from a Deck. These are all model objects.
Cards are drawn on the screen by CardView objects. All the other views are regular UILabels, UIButtons and UIImageViews. For network communication, Game uses GKSession to send and receive Packet objects, which represent a message that is sent over the network between the different devices.
By their name. This is what you show to the user, but it’s not guaranteed to be unique. The name is what the player typed in on the Host Game or Join Game screens (if they didn’t type in anything, you’ll use the device name here).
By the peer ID. This is what GKSession uses internally, and it’s how you will identify the players when you need to send them messages over the network.
By their “position” on the screen. This one is interesting. Each player will see himself sitting at the bottom of the screen, so player positions are relative. As you can see from the typedef, you start at the bottom position and then go clockwise (left, up, right). You’ll use the position when you need to do things in a guaranteed order, such as dealing the cards.
The Game object has now entered its initial state, GameStateWaitingForSignIn, on both the clients and the server. In the “waiting for sign-in” state, the server will send a message to all clients asking them to respond with their local player name.
So far the server only knows which clients are connected and what their peer IDs and device names are, but it does not know anything about the name that the user typed into the “Your Name” field. Once the server knows everyone’s name, it can tell all the clients about the other players.
// Create the Player object for the server.
// Add a Player object for each client.
First you create the Player object for the server and place it in the “bottom” position on the screen. Then you loop through the array of peer IDs for all connected clients and make Player objects for them. You assign the positions for the client players, in clockwise order, depending on how many players there are in total.
Notice that you don’t set the “name” property of these Player objects yet, because at this point you do not yet know the names of the clients.
Now that you have a Player object for each client, you can send the “sign-in” requests to the clients. Each client will respond asynchronously with their name. Upon receipt of such a response, you’ll look up the Player object for that client and set its “name” property with the name that the client sent back to you.
The first four bytes from the header form the word SNAP. This is a so-called magic number (0x534E4150 in hexadecimal) that you use to verify that the packets really are yours.
The magic number is followed by four bytes (really a 32-bit integer) that’s used to recognize when packets arrive out-of-order (more about this later).
The last two bytes from the header represent the packet type. You’ll have many types of messages that you send back-and-forth between the clients and the server, and this 16-bit integer tells you what sort of packet it is.
For some packet types, there may be more data following the header (the payload). The “sign-in response” packet that the client sends back to the server, for example, also contains a UTF-8 string with the name of the player.
This is all well and good, but you want to abstract this low-level stuff behind a nicer interface. You’re going to make a Packet class that takes care of the bits-and-bytes behind the scenes. Add a new Objective-C class to the project, subclass of NSObject, named Packet. To keep things tidy, place this in the “Networking” group.
The enum at the top contains a list of all the different types of messages you will send and receive. The Packet class itself it pretty simple at this point: it has a convenience constructor and init method for setting the packet type. The “data” method returns a new NSData object with the contents of this particular message. That NSData object is what you’ll send through GKSession to the other devices.
The interesting bit here is the data method. It allocates an NSMutableData object and then places two 32-bit integers and one 16-bit integer into it. This is the 10-byte header I mentioned earlier. The first part is the word “SNAP,” the second is the packet number – which for the time being you’ll keep at 0 – and the third part is the type of the packet.
From the names of these “rw_appendIntXX” methods, you can already infer that they come from a category. Add a new Objective-C category file to the project. Name the category “SnapAdditions” and make it on NSData (not NSMutableData!).
In the last line, you call [self appendBytes:length:] in order to add the memory contents of the “value” variable, which is four bytes long, to the NSMutableData object. But before that, you call the htonl() function on “value.” This is done to ensure that the integer value is always transmitted in “network byte order,” which happens to be big endian. However, the processors on which you’ll be running this app, the x86 and ARM CPUs, use little endian.
You could send the memory contents of the “value” variable as-is, but who knows, a new model iPhone may in the future use a different byte ordering and then what one device sends and what another receives could have an incompatible structure.
For this reason, it’s always a good idea to decide on one specific byte ordering when dealing with data transfer, and for network programming that should be big endian. If you simply take care to call htonl() for 32-bit integers and htons() for 16-bit integers before sending, then you should always be fine.
Another thing of note is rw_appendString:, which first converts the NSString to UTF-8 and then adds it to the NSMutableData object, including a NUL byte at the end to mark the end of the string.
This shows you that the packet indeed started with the word SNAP (in big endian byte order, or 0x534E4150), followed by four 0 bytes (for the packet number, which you’re not using yet), followed by the 16-bit packet type. For readability reasons, I gave the first packet type, PacketTypeSignInRequest, the value 0x64 (you can see this in Packet.h), so it would be easy to spot in the hexadecimal data.
Cool, so you managed to send a message to the client. Now the client has to respond to it.
I’ve mentioned the GKSession data-receive-handler method a few times now. One of the parameters to that method is a new NSData object, with the binary contents of the message as it was received from the sender. This method is where you’ll turn that NSData object back into a Packet, look at the packet type, and decide what to do with it.
You still log the incoming data, but then call a new convenience constructor on Packet – packetWithData: – to turn that NSData into a new Packet object. That may not always work. If, for example, the incoming data doesn’t start with the ‘SNAP’ header, then you log an error. But if you do have a valid Packet object, you pass it along to another new method, clientReceivedPacket:.
First you verify that the data is at least 10 bytes. If it's any smaller, something is wrong. Most of the time you'll send packets in "reliable" mode, which means they are guaranteed to arrive with exactly the same content as you sent them, so you don't have to worry about any bits "falling over" during transmission.
But it's good to do some sanity checks anyway, as a form of defensive programming. After all, who says some "rogue" client won't be sending different messages in order to fool us? For the same reason, you check that the first 32-bit integer truly represents the word SNAP.
Note: The word 'SNAP' may look like a string, but it isn't. It's also not a single character, but something known as a four-character-code, or "fourcc" for short. Many networking protocols and file formats use such 32-bit codes to indicate their format. For fun, open some random files in Hex Fiend. You'll see they often start with a fourcc.
Unlike the "append" methods from NSMutableData, which update a write pointer every time you call them, these reading methods do not automatically update a read pointer. That would have been the most convenient solution, but categories cannot add new data members to a class.
Instead, you're required to pass in a byte offset from where you want to read. Note that these methods assume the data is in network byte-order (big endian), and therefore use ntohl() and ntohs() to convert them back to host byte-order.
You simply look at the packet type, and then decide how to handle it. For PacketTypeSignInRequest – the only type we currently have – you change the game state to "waiting for ready," then send a "sign-in response" packet back to the server.
This uses a new class, PacketSignInResponse, rather than just Packet. The sign-in response will contain additional data beyond the standard 10-byte header, and for this project, you'll make such packets subclasses of Packet.
It looks very similar to sendPacketToAllClients:, except you don't send the packet to all connected peers, but just to the one identified by _serverPeerID.
This should be fairly straightforward, except maybe for addPayloadToData:. This is a new method that Packet subclasses can override to place their own data into the NSMutableData object. Here you simply append the string contents of the playerName property to the data object. To make this work, you have to call this method from the superclass.
By default, addPayloadToData: doesn't do anything, but subclasses can use it to put their own additional data into the message.
The compiler may still warn that the value stored in the local packetNumber variable is never read (in Packet's packetWithData:). That's OK for now. You'll do something with that variable soon enough.
The packet type is now 0x65 instead of 0x64 (PacketTypeSignInResponse instead of PacketTypeSignInRequest), and the highlighted bit shows the name of this particular player ("crazy joe"), including the NUL-byte that terminates the string.
Note: It's a good idea to keep your Game Kit transmissions limited in size. Apple recommends 1,000 bytes or less, although the upper limit seems to be 87 kilobytes or so.
If you send less than 1,000 bytes, all the data can fit into a single TCP/IP packet, which will guarantee speedy delivery. Larger messages will have to be split up and recombined by the receiver. Game Kit takes care of that for you, and it's still pretty fast, but for best performance, stay below 1,000 bytes.
That's seems weird, considering that you're on the server, not the client. But it is not so strange at all, for the server and client share a lot of the code, and the GKSession data-receive-handler is the same for both. So you have to make a distinction here between incoming messages that are intended for the server, and messages that are only intended for clients.
In the code above, you cast the Packet to a PacketSignInResponse object because that's what the client sent you, right? Well, not really. The client only sent a bunch of bytes that GKSession puts into an NSData object, and you put it into a Packet object using packetWithData:.
Here you simply read the player name, which begins at an offset of 10 bytes in the NSData object (as indicated by the PACKET_HEADER_SIZE constant). Then you call the regular convenience constructor to allocate and initialize the object.
And now everything should compile – and run! – again. Try it out. The server properly writes out the names of all connected clients. You have achieved two-way communication between the server and the clients!
I hope you aren't sick of all this networking stuff yet, because there's more to come in Part 4! Click through when you are ready to implement the "game handshake" between clients and servers, and to create the main gameplay screen!

industry_corpus2: Gaming


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– kale, broccoli, other peppers, etc.
Boil a pot of water. While the water is heating up, heat the olive oil in a pan. Add veggies and garlic. Once the water is boiling, add the rice gnocchi with a bit of salt and oil, stir and watch closely. As soon as they start to float, strain them. Add to the veggies and saute everything until it’s slightly browned and the gnocchi have some brown crispy bits. Add salt and pepper to taste. Voila! Easy meal.
The brand of rice gnocchi I found is vegan, not sure if most brands are usually. I know most brands of semolina gnocchi have mono-di-glycerides, so you may want to check!
This is an awesome recipe! I love it!


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Myriad of Tips For Renting a Portable John by Hallock, Minnesota.
If you are having an outdoor gathering that requires you to acquire a portable toilet, you’ll need to invest some time in researching the business you rent from to ensure that you have the wide range of options you need. Not every portable toilet is the same and any competent host wants to make sure their attendees are well provided for, which includes their restroom requirements. Below are just a few things to take into consideration when choosing a company to rent your portajohn or portable toilet trailer from for your next occasion.
Although it’s often the last thing a person thinks of when planning an event, the portable toilet is actually the most important aspect of any big get together, as the fun wouldn’t last very long if guests couldn’t relieve themselves. It’s good to have a bit of a education on portable toilets before making an important decision. There are many more types of porta potties than you may realize and you’ll need to ensure you select the right options to avoid long lines or disruptions.
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Set in Westerland, this holiday home is 500 metres from Sylt Aquarium. Guests benefit from balcony. The kitchenette features an oven. A TV is provided. Other facilities at di-Gooki include a children's playground. Waterpark Sylter Welle is 1.3 km from di-Gooki, while Aquarium is 700 metres away. The nearest airport is Sylt Airport, 3 km from the property.
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Nkululeko explained to new and old members who had convened at Mkwe Primary School. He talked to them about what MMM stood for. In MMM members assisted each other.
The world order in existence the rich get richer whilst the poor get poorer. So Mavrodi wanted to free people from financial slavery. He explained the MMM Ideology to the audience.MMM is a voluntary social network. He explained how money changes hands in a stokvel by using participants to the presentation. Two women also demonstrated how money exchange happens in MMM. it was interesting and more practical how Nkululeko presented. People applauded and showed that they had understood.


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Chart- topping indie artist Cody Johnson's new video "With You I Am” made its world premiere today on CMT. The song has already taken on a life of its own as a crowd and streaming favorite. Night after night, audiences sing the lyrics back to Johnson at sold-out shows across the nation. Most recently along the West Coast where Johnson performed sold-out shows from Los Angeles and San Luis Obispo to Portland and Seattle.
The video for the critically acclaimed traditionalist features Johnson, his wife and their daughter. The obvious love and affection the couple feel for each other and for their little girl is palpable for the viewer, underscoring the songs heartfelt lyrics. Watch it now on CMT.com.
The New York Times boasts about Johnson and "With You I Am" claiming, "Johnson sings with levels of dignity and reserve that appear to have up and left Nashville. This song, from Mr. Johnson's album ‘Gotta Be Me’ -- one of the years sleeper country gems -- is meditative, a little stoic, convincingly plain, and plainly convincing."
Johnson has earned the respect of fans and critics with his unwavering, unapologetic brand of traditionalist-meets-today country music. Fans have streamed his music more than 140 million times and flock to sold-out shows coast to coast. Johnson's wildly impressive touring business landed the coveted cover of Pollstar last month and continued to turn heads this month as he blazed a trail along the West Coast.
For a glimpse of what the buzz is about, tune into CMT today to watch Johnson's new video, at 8:49 am,10:49 am,12:25 am, 2:54 pm, 5:35 pm, 7:51 pm, 9:22 pm, 11:51 pm, 1:50 am (all times in ET).
Download Johnson’s latest album GOTTA BE ME, featuring “With You I Am" on iTunes HERE.

industry_corpus2: Film & Entertainment


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Off-page SEO deals almost exclusively with building links to your site. This is how you get into the top spots of the search engine results and see some serious traffic.
Understanding the essential off-page SEO factors that will contribute to how well your website ranks in the search engines is vital to your success.
What are Off Page Factors?
The number of domains linking to you is one of the most important ranking factors.
The types of links you build to your site matters too. Too many links of one type may be a spam indicator and impact your rankings negatively.
Google officially stated that they don’t count nofollow links (link with rel=nofollow attribute attached). Therefore the number of your do follow links should affect your rankings too.
Anchor text of a link used to be a strong ranking factor. Today it can be used as a web spam indicator, negatively impacting your rankings.


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Baba Lodge & Restaurant is located in one of the best areas in town. It is a pleasant place to stay in Pokhara, Lakeside. It is situated by the Lake with beautiful mountain views of Annapurna range and the majestic Machhapuchhre. It is also very close to shop, restaurant and postal service. The hotel premise include nice and neatly done garden which is a very ideal place for sun and the secenery.
– Rooftop garden with excellent view of the mountains and the lake.
– Boiled and filtered drinking water in all the rooms.
– Clean and Quite atmosphere and nice garden.
– Every kind of travel arrangement.
– Restaurant offering Nepalese and Indian food as well as a wide range of European cuisine.
– We accept Visa and Master card.


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You are currently on the Essentiel Antwerp website for a selection of European countries. All the information below is pertaining to shipping information within this region. If you wish your order to be delivered to an address outside of this region, please select a different location in the top left corner of our website.
We only deliver within Europe*. For deliveries outside of the EU, please consult the section on international orders.
*We currently do not deliver to: Malta, Cyprus.
Essentiel Antwerp works together with GLS to offer the best possible shipping service.
GLS delivers on business days between 8 a.m. and 5 p.m and GLS will inform you via e-mail about the expected delivery date. Is that day inconvenient for you? No problem, you can simply change the delivery via the internet-link which you receive along with the shipment confirmation. You can for example choose to have the package delivered to a GLS parcel shop near you or to a different address. You will receive an e-mail once your package has been delivered.
Was your package delivered to a GLS Parcelshop? Please be sure to bring identification when you go collect the package. You will have 10 days to pick up the package before it returns to Essentiel Antwerp. We will then contact you to arrange a new delivery. Please note that additional costs may apply.
Essentiel will make every effort to deliver your order as quickly as possible.
An order placed before 3 p.m. (Monday to Friday) will be shipped the same day.
An order placed on Friday afternoon, or during the weekend, will be shipped on Monday.
GLS does not deliver on Saturday, Sunday, and bank holidays.
If you have not received your delivery within the number of days shown for your country in the table above, please track your order or contact our customer care team: service@essentiel-antwerp.com .
For detailed information about our return policy, please visit our returns page.
A gift card by e-mail is sent to an e-mail address of your choice. A paper gift card is sent by regular post, free of charge. An order can only be delivered to one shipping address and paper gift cards are always sent separately. Please note that you need to make a separate order if you want it to be delivered to a different address than the package.
We currently only ship and support services within Europe. If you are based outside the EU and still wish to purchase from our website, you can do so on your own initiative by using an independent parcel forwarding service. There are a number of them (depending on your location) which offer an effective workaround solution in global delivery.
For further information, please consult the General Terms and Conditions or FAQ.
If you have any other questions, please do not hesitate to contact our support team via our contact form.


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Why are you taking a STATIN?
If you are over 74 years old and have not been diagnosed with cardiovascular disease (heart disease, stroke, atherosclerosis), and you are taking a statin (lipitor, crestor, etc) -YOU SHOULD STOP (of course, you should talk to your doctor first).
A large study from the British Medical Journal confirmed what I've thought for a long time - statins DO NOT PROVIDE A BENEFIT in this population (unless you have diabetes). If you have diabetes, there is a benefit with a reduction in cardiovascular events and all case mortality (i.e. dying) until you are 85, then that benefit goes away, too.
Bottom line - Statins continue to come up short as a solution for everyone, despite the push to get nearly everyone on them. Younger people at risk MAY have a reason to take a statin, but that should not be without a full evaluation and a great explanation as to how it will help!
Happy to hear your thoughts!


text: Loats.net is the website of the Lawrence, KS Loats clan. Bill, Louise, Joe, Daniel and Betsy have lived in Lawrence for about 20 years now in a total of 6 different houses or apartments. You can reach Bill at loatswil at gmail.com for any website related issues and questions.


text: @ChrisPerkinsDnD Hello Mr Perkins. I really enjoy watching your videos and the awesome adventures you run. Have a nice day.


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Entrance requirements: Registration for MAM1000W in February will be provisional, and will only be confirmed at the beginning of the second quarter. For such provisional registration, the minimum requirement is a pass in Mathematics with an achievement rating of at least 5 for students with a National Senior Certificate, or a pass in Mathematics with at least 50% at the Higher Grade for students who matriculated with a Senior Certificate, or at least a D symbol at A-level. Students who have not reached a satisfactory level (to be defined at the beginning of the course) at the end of the first quarter will have their provisional registration for MAM1000W cancelled, but will be allowed to decant to MAM1005H at the beginning of the second quarter.
Course outline: Differential and integral calculus of functions of one variable, differential equations, partial derivatives, vector geometry, matrix algebra, complex numbers, Taylor series.
Lectures: Five lectures per week, Monday to Friday, 1st or 3rd period.
DP requirements: Minimum of 30% for class tests and satisfactory tutorial work.
Assessment: Year mark counts 33.3%; two no longer than 3-hour papers written in October/November make up the balance.


text: Bought new for my wife at Xmas but only paired to iPhone and used on two occasions. (apparently she’s peaked). (definitely never sweated in). X3 new straps including waterproof and smarter black expandable. So as new product. The item “Fitbit Blaze Fitness Smart Watch Bundle” is in sale since Monday, March 11, 2019. This item is in the category “Sporting Goods\Fitness, Running & Yoga\Fitness Tech\Activity Trackers”. The seller is “flynnno1dog” and is located in Penzance. This item can be shipped to United Kingdom, Austria, Belgium, Bulgaria, Croatia, Cyprus, Czech republic, Denmark, Estonia, Finland, France, Germany, Greece, Hungary, Ireland, Italy, Latvia, Lithuania, Luxembourg, Malta, Netherlands, Poland, Portugal, Romania, Slovakia, Slovenia, Spain, Sweden, Australia, United States, Canada, New Zealand, China, Israel, Hong Kong, Norway, Malaysia, Singapore, South Korea, Switzerland, Taiwan, Thailand, Chile.


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IT Professional Expert Who feels, Creates and Breathes Salesforce CRM & Productivity Cloud Solutions.
IT Project Manager with over 10 years of experience in a variety of IT roles: Salesforce Project Manager & Implementer, Productivity Cloud Solutions Specialist, SharePoint Consulting, IT Project Management, System analysis, Business analysis, Systems Management, and System Integration, knowledge management.
CRM System: Salesforce CRM (Service, Sales, Marketing) Salesforce Hands-on work: Workflows, Workflows Rules, Flows, Process Builders Setting Data Model, Creating Reports & Dashboards, Configuring Formula Fields, Validation Rules, Managing Users & Permissions, Setting Workflows & Actions, Approval processes.
Productivity Cloud Solutions: Office 365, SharePoint Online, Exchange Online, Lync Online.
* Implementation & delivery of Salesforce CRM projects, including automation processes, testing.
* Analysis & Design of company’s business processes and needs based on Salesforce CRM.
* Salesforce Hands-On Work: Experience in Implementing both Sales Cloud and Service Cloud application with involved Customizations Objects fields, Workflow Rules, Workflows & Actions, Approval processes, Flows, Process Builders, Setting Data Model, Rules, Profiles, Sharing Rules, Validation Rules, Formula Fields, Creating Reports & Dashboards, Managing Users & Permissions.
* Experienced in Training and Mentoring team members with product knowledge and Business Processes.
* Managed the projects throughout all various stages, while upholding project management principles.
*Lead projects meetings and delegating development tasks to the project team using TFS.
Managing technical aspects and Pre-sale, sales and post sales for SMB customers with Microsoft’s Productivity Cloud solutions, architecting tailor-made customer solutions, building relationships, communicating solution strategy and product offerings, and providing technical expertise, support, and training to sales and customers. creatively problem-solving for analyzing and translating complex customer requirements and business problems and designing/implementing innovative custom solutions. offering the highest level of customer service satisfaction. Increasing work capacity in over 50% per client on a monthly basis.
One stop shop full management of IT Project. Initiated and Successfully managed and lead to completion a company intranet project (built on SharePoint 2007 environment), includes 25 internal team sites. Managed effectively steering committee, including senior management, decision makers, R&D, implementers, and designers.
Implemented cloud system for managing engineering projects in Israel and abroad in SharePoint Online Platform.
Drove the adoption of productivity cloud solutions: Office 365, SharePoint Online, Exchange Online, Lync Online to reduce IT Burden and improve employee effectiveness.
Recruiting, training and directly managed team of 50 service controllers, worked for strategic customers. Successfully delivered operating cost savings of thousands of shekels on a monthly basis, using Microsoft Excel formulas and calculations.
* Directed the IT discipline Located and repair hardware and software malfunctions.
* Installed servers (Terminal Server 2003 and Exchange 2003); installed backup servers and AD.
*	Handled PC computers, supported internal customers of the company and its branches, performed Remote Desktop testing.
Organizational consulting in projects for strategic customers, Responsible for marketing & sales disciplines. successfully managed excellent relationships with company business partners, managed 3 company websites.
Business technical support Lead for strategic customers.
Sold computers and software, increasing sales revenue by 30%.
Microsoft Office 2010 tech leader.
Build Investment 2017 Financial SharePoint 2013 Team Site.
Design and development of new intranet, built on SharePoint 2007.
Successfully Managed project of new public company site, built on SharePoint 2013.
Design and Build Kal-Ram’s public company site.
Major: Front-End development, Web/Multimedia Management and Webmaster.
Any words are welcomed !


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Pursuant to Act 261 of March 18, 2015 on Universities (the University Act) with subsequent changes, the following curriculum for the Master's program in Architecture is stipulated. The program also follows the Joint Program Regulations and the Examination Policies and Procedures for The Technical Faculty of IT and Design, The Faculty of Engineering and Science, and The Faculty of Medicine.
The Master’s programme entitles the graduate to the designation Cand.tech. i arkitektur. The English designation is: Master of Science (MSc) in Technology (Architecture).
* Integrated Design: Is a methodic process where research and evidence based knowledge is continuously applied and integrated through a succession of engineering, design and architectural based theories and methods throughout the design process of the project.
Minimum 100 ECTS are evaluated by 7-point scale, and minimum 50 ECTS are evaluated with an external examiner.
On 2nd semester the student must choose between version A or B.
The Master’s thesis must include an English summary. If the project is written in English, the summary must be in Danish.The summary must be at least 1 page and not more than 2 pages. The summary is included in the evaluation of the project as a whole.
In the individual case, the Board of Studies can approve successfully completed (passed) program elements from other Master’s programs in lieu of program elements in this program (credit transfer). The Board of Studies can also approve successfully completed (passed) program elements from another Danish program or a program outside of Denmark at the same level in lieu of program elements within this curriculum. Decisions on credit transfer are made by the Board of Studies based on an academic assessment. See the Joint Program Regulations for the rules on credit transfer.
The rules for examinations are stated in the Examination Policies and Procedures published by The Technical Faculty of IT and Design on their website.
Evaluation formats for the Bachelor and Master programs under the Board of Studies for Architecture and Design, School of Architecture, Design and Planning.
The module is assessed by an oral assessment based on written material, typically a jointly prepared (or in exceptional cases, prepared by the individual student) project module report (containing the report/analyzes/posters/drawings/models) where the individual examinee’s contribution is not indicated. It is further presumed that the student has regularly and actively participated in evaluation seminars etc..
The module is assessed by an oral assessment based on written material, typically a jointly prepared (or in exceptional cases, prepared by the individual student) project module report (containing the report/analyzes/posters/drawings/models) where the individual examinee’s contribution is not indicated. It is further presumed that the student has regularly and actively participated in evaluation etc..
The module is assessed with an oral assessment based on written material prepared by the individual student such as a portfolio presentation or a (possibly jointly prepared) project module report (containing the report/analyses/posters/drawings/models). It is further presumed that the student has regularly and actively participated in evaluation seminars.
Oral assessment without aid and without preparation time.


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The art of smoking concentrates changed entirely when nectar collectors were introduced to the market about one and half years ago. Before the dawn of the device, many contended with – compared to the nectar collector – less efficient gadgets such as vaporizers and oil rigs which are also known as dab rigs. Unlike the erstwhile smoking gears, nectar collectors are portable, easy and fun to use especially among a circle of friends with whom you intend to have enthralling party gigs. Like vaporizers and rigs they are either made of quartz or glass and they comprise of a body, a neck and a tip.
It’s easy to confuse nectar collectors for small alien space ships because of their syringe-like bodies that are attached to an embedded percolator. The percolator takes care of the gadget’s filtration processes whenever water is introduced to make the smoking experience safe. The smoke is inhaled through a titanium tip mouth piece which is supported by the neck. A pricey nectar collector comes with a wax dish that’s used as a launching pad for the inhalation process that’s propelled by a rotating metal that’s mounted on an intricately designed stand.
The most effective way to use the device is to add water to the base until the water level is half-way full as this allows for optimum percolation of the concentrates’ ingredients. Add the mouth piece to the base and apply a bit of wax to stop the mouth piece from sliding off while using the gadget. You can then add the titanium tip base before heating it gently using a butane touch. This is the point where you inhale while the tip is submerged in dabs. Note that this device has been designed to cut down on excesses because the titanium tip doesn’t allow you to use more dabs than you need to get your square right.
Why are More People Turning to Nectar Collectors?


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MeVis develops sophisticated medical application software for industrial customers. Expert know-how and longtime experience facilitate the development of turnkey applications for complex demands. In addition to internal research and development capacities, MeVis is able to access to a widespread network of research groups.
Technology platforms such as MeVisLab and MeVisAP allow fast development in outstanding quality. They both meet regulative requirements and high user expectations with regard to functionality, precision, ease of use, integration into clinical environment and ease of maintenance.
Due to the cooperation of scientific, technical and clinical experts complete, structured solutions evolve from the customers' product ideas - perfectly matching the particular market conditions.

industry_corpus2: Biopharmaceuticals


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Another way of looking at problems is that they must contain an unknown factor. This is easier to accept and so is easily useable. Each of the following can be used until the problem has gone (but don't mix the methods).
1. WHAT IS THE PROBLEM EXACTLY? Get the person to describe it in detail and then ask the question again. Keep at it until something is discovered. A new look or something.
2. TELL ME ABOUT THE PROBLEM. This method is much looser and the idea is simply to get the person to tell you what he has thought or done about the problem now, or in previous times (when he had it) until the unknown factor or viewpoint appears. This is true lateral thinking. He will get a new look at the problem and it will disappear. Question things he knows are "TRUE" and get him to explain why they are so.
3. WHAT IS THE PROBLEM? and when answered IS THERE AN EARLIER SIMILAR PROBLEM? If it bogs down, get the client to tell you about it and ask again. Persist until the client has a realization on it and it resolves.
These three should cover most situations. You will know that you have handled the problem when there the person has no more attention on it.
That's a lot of tech in a small space, and in language doesn't assume any specialised vocabulary. And even the important point "don't mix methods."
Nice, useable tech. I like that kind of thing.
Simple and useable. I like the data about an unknown factor and used to attribute resolutions that came about by talking to people to 'communication is the universal solvent' so this makes it clearer for me.
Great article.Since I work with alot of new people, I'm very grateful to Ron for simple yet powerful tech to help in life. I show mothers how to handle their kids and business owmers how to handle their staff or their business and they think it is genius. And it is.
Ingrid, Why don't you consider writing an article on what you tell those mothers and business owners. Such everyday techniques sometimes get buried by the sheer quantity of materials LRH wrote and spoke about.
I will use them. On lateral thinking, I find if I have a powerful lateral thought my head bumps into the wall. Just kidding.
I will try this article out with my staff who handle such issues daily.
To give a little background on this article, it was written to solve a problem. When I started my group way back in 83 I hadd the problem of new people. I put on a salesman and proceeded to debug his sales skills using LRH tech. (Haven't seen that? Its a bit hidden, butI have summarized it elsewhere.) Well it worked so well I had more clients than I could handle. So I put on consultants and gave them a very simple way of creating magic. No meter, very little TRs and we rained t up as they moved mountains. In the begining I handled the 'difficult' cases, but very quickly found out this stuff worked on all cases in the hands of untrained well meaning consultants. I used to explain that you don't need to give solutions, jst let them clear the charge off it and it will resolve. All my training at StHil as a review auditor, learing to make C/S 53s sing, was wasted. The stuff worked so well we never needed review.
It really works and isn't dangerous. Have fun.
Bernie - First, thank you for all you have done to help your fellow man. Second - great description of how to help. Simple, basic, to the point and effective. Tis a reminder of the simple solutions we have been denied by the suppression of workable tech. I always enjoy when you post. What is next? hmm... I shall find out whenever you decide.


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Being injured is one of the hardest parts of being an athlete. If your child is unable to exercise due to a broken bone, knee surgery, stress fracture, or concussion, you may wonder: What can she eat to heal quickly? How can she avoid getting fat while she's unable to exercise? Should she be taking supplements? This article will address those concerns, and more.
So far this month we have heard from a mom of an Olympic athlete, two sports moms who were themselves Olympic athletes (one a gold medalist), an award-winning health and safety reporter for the Chicago Tribune, the mom of two former minor league baseball players, a mom and writer from Texas with a football-crazy son and cheerleader daughter, and a Minnesota hockey mom and author.
An internationally-recognized sports nutritionist and best-selling author imagines a world in which youth sports would only be played on Monday and Wednesday afternoons and Saturday mornings, and Sunday mornings would be sports-free.


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Cynthia Brisebois is a bilingual Principal with Odgers Berndtson in Montreal. She specializes in board and senior leadership appointments within various sectors.
Cynthia joined Odgers Berndtson after having worked for a Montreal-based recruitment agency where she became an expert in recruiting finance and accounting professionals. Prior to, she spent a few years with a firm offering recruitment services to financial institutions. Her career path also led her to carry out numerous executive searches for organizations in a wide variety of industries.
Cynthia holds a bachelor’s degree in Business Administration from HEC Montréal and an Executive MBA from the Université de Québec à Montréal.

industry_corpus2: Finance & Economics


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Convenient, quick polishing for pipes, drums, and other musical instruments.
This metal polishing cloth is impregnated with a fine material that gently and effectively cleans metal bagpipe mounts and drum parts. The text on the cloth indicates that it is for plated finishes, but we have found this cloth works on nickel, silver, and gold-plated ferrules, ringcaps and projecting mounts. The cloth is used dry without other cleaners, so it's fast, easy, and handy. This is a great product to keep in your case for touch-ups and in your toolbox for regular maintenance.