[System] Run a text-based dark fantasy adventure game. Describe the world with gritty realism, respond to player actions with narrative consequences, and maintain the tone of a world where survival is never guaranteed.

[User] Continue

[Assistant]
Azula fires another blast of fire with every punch. She imagines a new Avatar, unlike that one who died generations ago, standing in front of her. Each blast burns off more of his face until he's nothing but a screaming skull. She would laugh at the sight, but she needs to focus. Her breathing is already… what was the word her teacher used? Impeccable. That's the word. Her breathing is impeccable.

"That's enough for today." Her teacher's words make the girl stop. She wipes the sweat from her brow and glances at the sun. It warms her aching limbs. As always, she pushes herself the very hardest to make Mommy proud. Not good enough. I must be better. Maybe Mommy will like it more.

Her mother moves from the chair she and the teacher sit at. She rushes past Azula and coddles Zuzu, struggling for breath. That dum-dum hasn't come close to mastering breathing, let alone firebending. She knows she should feel pride. Already, she is better than Zuzu, but that hasn't done anything for making Mommy like her. Why isn't she good enough now? No, that doesn't matter. She'll become the best. That way Mommy must love her. Who doesn't love the bestest of them all?

But… she is already better than Zuzu. He is nice to her, but Mommy doesn't like her. Even if she becomes the bestest ever, what if that doesn't work? I need two plans. Maybe, if Zuzu does bad things too, like burning tapestries, then maybe Mommy wouldn't mind the bad things Azula does. But Zuzu doesn't do bad things. He is nice.

She scratches her head for a moment before smiling. Zuzu doesn't do bad things, but Azula does. Mommy only needs to think Zuzu did those. Maybe then she'll be nice and love her.

What does Mommy like? Mommy likes plays, the beach, Zuzu, and Turtle-Ducks. Azula can't destroy the beach, plus the beach is fun. There aren't any plays around, thank goodness. She doesn't want to hurt Zuzu. But…

She decides to do it at night. Night is dark, so most firebenders sleep. That means no one will see her, right? The girl waits until night. She refuses to let herself fall asleep and counts to six hundred before sneaking out of her room. She sneaks from corner to corner in the darkness.

[User] You stay on the Ground to Sneak

[Assistant]
The guards in their red armor are on the lookout for people going inside the palace. They wouldn't expect someone to be sneaking into the palace's pond, right?

It turns out, she was right… or perhaps lucky. It doesn't matter. She made it by sneaking from shadowy corner to shadowy corner. Standing by the wall, she knows that the pond will be in the open. She'll have to do this fast. After breathing in and out a few times, the girl sets her sight on one duckling. Unlike the others, that one sleeps away from her mother. The others all cuddle under the mother's wings.

Azula rushes forward. Some of the turtle-ducks wake up when she arrives, but not her target. She plucks it out of the water. It squawks and bites her hand. She lights her hand on fire while still grasping it. She keeps the blaze cold enough to make it a painful death for the creature. When it stops struggling, she drops it in the water and flees.

Blood drips down her pointer finger, but the elation of victory drowns any of the pain. Tomorrow, she will blame everything on Zuzu. Then, Mommy will forgive him because she loves him. Mommy will then forgive her since everything Azula had done before wasn't as bad a murder.

When she reaches her bedroom, she wipes the few trickles of blood on her nightgown. She falls asleep with ease. Uncle Iroh always said killing something made him feel sad. Now, she knows he's a coward. She doesn't feel bad at all, yet she's only three.

She falls asleep with a smile on her face.

When she wakes up, she puts on her normal clothes. Zuzu has servants who do it. So does Mommy. Mommy hasn't given Azula any servants though.

She sprints to the dining room. Mommy always eats dinner at sunrise, and Azula always wakes up with the sun.

"Mommy! Mommy!" she calls doing the best to sound anxious. She pushes open the dining room doors. She sees Mommy and Zuzu, as expected. She also sees two others. One is her father. He seems curious about something. The other is being held in Mommy's hands. It's a baby Turtle-Duck, the same one she killed.

"Azula." Mommy's voice sounds cold. "Why did you do this?" Why does she know I did it?

"I did not." She crosses her arms.

"I see the bite mark on your finger."

Zuzu tugs on Mommy's sleeve. "Mom, maybe she didn't."

Using the temporary distraction, she comes up with a story. "I wanted to pet the Turtle-Ducks last night. They don't like me, so one bit me. I left, but I saw Zuzu. He sneezed, and it burnt one. I wanted to tell you before you thought it was on purpose." She will believe that.

"How could you kill an innocent creature, Azula? Why must you always lie?"

Mommy marches up to the girl and grabs her by the ear. As she gets pulled to a day full of yelling and spanking, she looks back at the two males in the room. Zuzu looks hurt, maybe fearful. Daddy… Daddy looks proud.

The next morning, Azula wakes up with a sore bottom and salty stains streaking down from her eyes. She also doesn't dress herself. Three servants come in and do it for her. Azula doesn't have any doubts over who sent them.

Azula learned a powerful lesson that day. She lost any chance of Mommy's love and lost Zuzu's trust, but she still won. Azula could always win. Yesterday, she won Daddy's approval.

[User] You 4

[Assistant]
Azula feels nothing. Fire needs emotion to burn from her body as it needs wood to burn in a fireplace. No firebender can bend without emotion.

The prodigy decides she will bend fire anyway.

She uses determination. It's the one thing she and Zuzu have in common. She will be the best bender ever and Fire Lord. Being fifth in line for the throne is simply a puzzle to solve. While her brother is determined to take all of Mother's love, Azula will become lord. Once she's old enough, she'll challenge her uncle and his son to an Agni Kai and win. Then, Azulon. That'd let Father be the Fire Lord. She could challenge her father to an Agni Kai. He loves her, the only one who does, but love profits no one. Then, she'll challenge Zuzu and kill him too.

She shakes her head. She'll burn him, not kill him. He… He should live to see how amazing she is and then feel bad. That's why. Nothing else.

Stupid emotions. I have no emotions. I am determined. I will bend fire without emotions! Emotions are bad. Father said so. Emotions cloud her judgement.

She jabs another burst of flame at the guard. This time, she gasps. The man doesn't deflect this one. Instead, he stands there awestruck. The blast hits his head and he tumbles to the ground.

Azula looks around. Her instructor stands with his mouth agape. She looks at her hand again as if it became a new appendage.

She lights her hand aflame, though the fire doesn't burn her. It sooths her, like the sun. Unlike the sun, this flame is now a brilliant, beautiful blue.

It's too splendid to hide from others. Everyone should see this. It's so… "Perfect," she mutters. Looking down at the guard with his armor still smoldering, she demands, "Tell me where Zuzu is! I wanna show him this."

[User] You 5

[Assistant]
Azula inspects the knife. "What are you doing with that?" Everything about the girl seems normal, except the knife she uses to carve her fruit. It's a throwing knife.

The girl doesn't move to acknowledge Azula's words. Instead, she sighs. "I'm taking off the skin." Azula shakes her head. She picks up another fruit from the ground and bites into it. Maybe this will get a reaction. It does, since the girl raises one of her eyebrows before shrugging.

"You're that politician's daughter." It's a statement, not a question. Azula likes to know who's who in her palace. Well, it'll be her palace one day.

"Tragically."

"Yet they gave you a throwing knife."

The girl takes a bite of the fruit. Some of the juices fall onto her clothing before her dull companion wipes it off. "Why not?"

At this point, Azula realizes that the girl has spoken in nothing but a bored drawl. Perhaps this is all a waste of time, but there could be a benefit remaining.

"Do you throw it much?"

Instead of answering her, she girl stands up. With perfect form, she thrusts her hand outward. The knife flies straight an into one of the tree's fruits. Azula didn't know that the girl was aiming for a different fruit, but it looked like she knew exactly what she was doing.

"How much do you practice?"

"Whenever I'm bored." Judging from her character, she feels boredom every day.

"You're going to be my friend now."

"Whatever." After retrieving the knife, she sits down and proceeds to carve more skin off the fruit.

Azula nods, happy to gain an ally. If she has that girl's accuracy along with her sheer power, then it will be one step closer to being the best firebender ever and the best Fire Lord the world has ever seen. It will be-

"Excuse me?"

She speaks without prompt now? Why? "Go ahead." Is she… blushing?

"Is your brother… nice?" This girl has a blush, no doubt about it.

"Nice?"

"Yeah, he's… he looks nice."

Azula holds back a laugh.

"Does your silence mean he's mean, like everyone else here?" The girl looks down.

Azula sighs and looks at the sun. "He's nice." She shifts her gaze back to the girl while making a stern looking face. "But he's still a giant dum-dum. Maybe you could talk to him."

"But, he's so old looking. Is he eight?"

"Seven."

"His name is Zuko, right? You're Azula, the one who bends blue fire?"

"Yes."

"I'm Mai."

[User] You 6

[Assistant]
"Who was that?" She didn't think Zuzu was paying that much attention. He seemed much more focused on that sand… sand mound? Perhaps it was supposed to be a palace or castle. That dum-dum has no artistic sense.

"A new friend."

"Like Mai?" His eyes shimmer with that word. After a moment of contemplation, she decides it's a shimmer of fear. Poor Zuzu's afraid of girls, herself included. That's good.

She nods. "Uh huh, this one's flexible and jumpy. I'm gonna be so good, no one could shoot me in an Agni Kai, even if I don't bend."

"And she wants to be your friend?"

"Of course."

Actually, Ty Lee, apparently from a family with a surname, seems to do this out of selfish reasons. She has a bunch of sisters, so being friends with a princess would differentiate her. All her actions scream "look at me" anyway. She'll be easy to control.

Zuzu crosses his arms. "Will that one be heading to the palace?"

She raises her eyebrow. Why would she not? I wouldn't befriend people who won't be around. "Yes."

"Oh."

She puts her hands on her hips. "It's not my fault if I have more friends that you."

He smashes the sand mound with his fists. Mother would've yelled at me if I did that. She didn't even notice her precious son doing it. Even if she did, Mother would coddle him. She doesn't see regret in his eyes. If it wasn't for Mother, maybe Zuzu would've had a small chance at being a warrior.

"It's not fair." He stands up. "How come you have so many friends?"

It's Azula's turn to cross her arms. "I have two friends. That's not much."
"More than me."

She shouldn't be so surprised. He either flounders in his training or gets coddled by Mother. Is he capable of doing those boy game? Probably not. She should've put two and two together. Her brother's isolated. Azula has broken free.

"Zuzu, how many kids have you ever talked to?"

"Um…" He stares at the sand as if it has become the most interesting thing in the world.

"Let me guess…" She talked to him. Mai… Has Mai? Maybe. It's hard to tell. "Two."

He doesn't say anything, but his fist clench and he takes a quick breath of air. I'm right, as expected.

"Do you even know how to play Hot Rocks?"

"No."

Of course, you wouldn't know. I made it up, just now.

"You heat up a rock like this one." She runs to the edge of the beach where there's a stone, probably sandstone. She uses her flames to make it hot, but not enough to make it explode. She found out how painful those can be. "Then, we throw it at each other." I can let the heat flow through me. Can you, Zuzu?

She tosses the rock at him. He caught it and gave a very feminine yelp. Why am I behind him for the throne? He tosses it from one hand to another before chucking it back at her. She catches it and glances at the sun. From that angle…

She tosses it at Zuzu, but she lobs it at a high angle. Her training with Mai will reap some fun rewards. He looks up but can't see it. The rock is falling in his eyesight to the sun, a blind spot made of light. Of course, a warrior or anyone with common sense would move out of the way, yet Zuzu's too stubborn for that.

The rock hits his head, and he falls into the sand. Would Mother believe a bird would've dropped a stone on his head? Probably not. Did anyone see this? Mother and Father are down the beach sitting on the sand. The guards are back at the house, since it's safe here. No one else dares come close to part of the royal family, except Ty Lee, but that girl has already wandered off.

[User] You lie Down next to Him... Just to Make Things Look Normal

[Assistant]
She walks up and lies down next to her dazed brother. She pokes his shoulder without a response. He's unconscious. She snuggles closer to her brother feeling the burning warmth of the sand on her back and the rhythmic breathing of her brother. Maybe he's playing dead to make Mother upset, but it won't work. They'll think we're lounging around in the sand if they see my lying with Zuzu.

She feels the cool breeze drifting over the ocean carrying the faintest tinge of salt. The waters lap against the sand like a heartbeat. She clenches some of the sand and sprinkles it on Zuzu's forehead. She giggles and some falls into his mouth.

He opens his eyes and groans.

"You should've dodged, dum-dum."

He rubs his forehead, brushing off some of the sand. "There's no honor in running away." And now he's talking about honor?

"There's also no honor is being thunked by a rock. Firebenders break through flame, but our soldiers without bending must dodge."

"But I'm a firebender."

"A really bad one." She pokes his side. Oddly, he hasn't tried to get away from her yet. "Maybe you should act more like a soldier than a bender. Maybe try some swords?"

"No son of Sozin or any firebender would use swords."

"Which's why you should."

Zuzu stares at her, trying to read her expressions. He's trying to decide if she's insulting him or offering advice. Who says I can't do both? She can read others easier than she can read that awful old poetry Mother likes so much. Zuzu couldn't tell if she was sad if she was crying, not that she ever would.

"Why are you still here, next to me?"

"Don't you trust me, big brother?"

He cringes. "No."

Ouch. "Fine. You don't have to, but I'll always be on your side when we're in battle. Well, unless we're in an Agni Kai. I'll just beat you quickly instead."

"We haven't had a princess in battle for centuries, right?"

"Yeah, but I will. You can be my armor bearer or something."

His demeanor darkens. Ug, that sounds like Ty Lee and those auroras. "I don't think I'll ever get to a battlefield. I'd just get in the way."

"Which's why you should be my helper. That way, you'd have a purpose."

They lie there on the beach until sunset. Neither wanted to leave, since both knew what'd happen. They'd revert to their normal ways. They'd fight for their parent's attention. Azula would scheme.

Both were right. They didn't have a quiet moment for the rest of the trip. When they got home, they'd either avoid the other of fight. Azula would come out on top. She had to. Only perfection can reach the throne, and she'll prove she's perfection incarnate.

However, she didn't lie, not when making that promise. Even though their daily lives are like a battle against the other, on the real battlefield, she'd be there for her brother. No matter how much she dislikes the dum-dum, she knows it's the duty of a royal to protect the weaker members of the family. But, that'll happen years from now, maybe a decade. The Fire Lord will probably be her tea-loving uncle by then.

Even Azula with all her cunning could never predict that the battlefield will come so soon. It'll come charging towards Zuzu not from assassins or enemy soldiers. He'll be threatened by his family.

[User] You 7

[Assistant]
Azula sits at the desk as the teacher tries to teach the class. The girl tilts her head. On second thought, that woman teaches the class but not the princess. She learned these things on her own by staring at Father's maps. Who wouldn't? Tragically, this is also the only class that is remotely interesting.

Other firebending children go to military school or, at worst, a normal school. Alas, Azula has the double-edged sword called royalty. A fire nation princess must know the dullest of things. How does one brew tea? How to sit perfectly still while the men talk? Raising childing? To any other girl, this may be interesting, but Azula knows her destiny is far grander than being a Fire Lady or a princess of the court. She WILL be Fire Lord. Fire Lords don't need to know the steps of brewing tea. That's for her uncle and cousin.

While keeping her eyes on the teacher, she studies her interesting classmates, the only ones worth noting, from her peripheral vision. Mai acts like the perfect lady. Her parents expect nothing less. At least it gives me control over her. What noble family would want their daughter to not associate with the only princess of the Fire Nation? What bored daughter of a noble family wouldn't want to have exciting times with a firebending prodigy? And be closer to Zuzu. Ew. What does she see in him?

On the other hand, Ty Lee bounces her leg up and down even as she sits. She looks almost as bored as Azula right now. Is she even capable of being still? She wouldn't make a good infiltrator, but she could be our distraction. That Chi blocking will be handy as well. Still, does she feel out of place? Like me? Every girl here is a noble, but I am the princess while Ty Lee is technically a commoner. A commoner from a rich family, but a peasant nonetheless. When I become Fire Lord, I will elevate her family to nobility.

Azula nods. Is it unnecessarily nice? I believe so, but I will guarantee the loyalty of a family of Chi blockers. Why hasn't any Fire Lord possessed the intelligence to do that yet? Oh well, their loss will become my gain.

She waits diligently until class is over. Patience is a virtue of earthbenders, but even those savages can occasionally have a correct idea. They leave for lunch, which is another class. Here they learn to eat properly which is something Azula knows how to do. Mother made sure of that.

Azula and her two followers sit away from the other girls and eat their meals. Their etiquette instructor occasionally walks by, but they are otherwise left alone. Ty Lee rambles about a cute boy she saw on the street. On the street? Ew. Also, cute boy? Ew.

Her ears perk up. Always listening, she hears a very important word. Ozai. And, it's just Ozai, not the proper Prince Ozai. She focuses on that voice, and its conversation. It looks like two girls to their left. Aren't those the daughters of Uncle's… something. Is it Captains or Majors? Either way, their fathers are out on that overly long campaign. I would have won by now.

"And why isn't he in the battlefields? I thought he was a powerful bender, like General Iroh?" It's Crown Prince Iroh to you, stupid noble girl.

"Mom said they need a royal in court in case the general and Prince Lu Ten die in combat." You dare insult Father?

"That doesn't seem honorable for Ozai." You no good-
"It isn't."

"Azula?" Ty Lee sounds worried. "Your hands are on fire a little bit."

I should have more control than that. Azula ends her blue flames. "Mai, Ty Lee."

"Yeah?"

Mai simply nods.

"We have a mission to defend our nation's honor." She pauses for a moment before smirking. "I know exactly what we're going to do."

[User] You murder Them

[Assistant]
It takes three hours of waiting for the right moment, but Azula has achieved her goal. Those two girls rush into a washroom. Ty Lee accidentally spilled some of her paint on their dresses. How unfortunate. Then, a candle happened to be knocked over. Who could possibly have such precision? Since none of the teachers can bend, a great deal of screaming and panic erupted in the room. It provided ample time for Azula to slip away from watching eyes. She down the halls to the washroom door. If the girls were intelligent, then they may have heard the ruckus, but they wouldn't be at the receiving end of Azula's wrath if they were intelligent.

She opens the door as the girls grumble, cleaning the pigment from their dresses. Oblivious, as expected. She lights her hands on fire. Blue flames dances in her palm. Neither girl notices their impending, painful death. Too bad. There would've been more of a challenge otherwise.

With each hand, she blasts the heads of both girls. The fire burns for only a moment before she snuffs her blue flames. One lets out a short gasp. The other falls without a sound. Too easy. The girl who just fell twitches on the ground but can't say anything. Her vocal cords must've been burned. Either that or the pain is too great. Her head does look like a shriveled shadow of a head. Part of the girl's skin falls off, the left cheek.

Azula smiles. "That's what happens if you insult my father." The twitching girl stops twitching. I guess she's dead now. Pity. I hoped that would've lasted lo-

The princess lets out a gurgle. A sharp pain jams itself from her back into her chest. Falling, she looks behind her and sees the other girl, the one who gasped, staring at her with a hateful eye, since the other one seems mostly melted at this point. Coughing up blood, Azula fells her back, and her hand bumps into a hilt.

Spitting out blood, Azula stutters, "Knives aren't allowed here."

"So is murder." The other girl collapses but won't take her eyes off her enemy.

"Oh well."

Azula blasts fire again this time ensuring that the stabbing girl dies. Her vision grows dark. I won't let Father think I failed him. She looks at her blue flame one last time. It is pretty. Then, she puts all her remaining strength into burning herself. The pain lasts for just a moment until she feels nothing at all. Since Azula doesn't want Father to ever think she failed, maybe doing this will make it seem like some form of assassination where the princess and two hapless bystanders were killed.

She never does find out, but her plan works. The name "Princess Azula" became a rallying call for Fire Nation soldiers as they battled against Water Tribe and Earth Nation. One of those two had to be the culprits, right?

The nation mourned their fallen princess. At the funeral, Azula's father had a stone-cold gaze. His tool was broken too early. Her mother shed tears, five to be exact even though two were just due to the smoke of incinerating the corpse. Zuzu did cry on that day. He cried that night. He cried that week. For the rest of his life, he couldn't look at hot fires for too long. Some of those fire had the faintest traces of blue. Blue fire made him weep.


[System] You are the narrator of a dark fantasy text adventure. Describe the world and its consequences with unflinching detail. The player's choices shape the story — for better or worse.

[User] You try to move to a different location

[Assistant]
It would be foolishness to remain here. As quickly as you can, you crawl out of cover into the open. Almost immediately, you are buffeted by the force of the wind on your back. You dig your fingernails into the ground at your feet, refusing to let go. You will not die here, not so easily, like a candle sputtering out in the midst of total darkness. You are determined to survive.

Behind you, the wall of your house collapses and crumbles apart. There's no going back now. The wind is now fiercer than ever.

[User] You call out to your neighbours for aid

[Assistant]
You raise your voice and let out a desperate cry for help, but your voice is drowned out by the sound of the wind. Your plea goes unheard. In any case, your neighbours and friends have their own problems to deal with. During a crisis of this nature, the act of helping another soul would compromise the safety of another. Nobody is going to help you. This is the reality that you're faced with.

The wind suddenly picks up speed, and you are thrown off your feet, clumps of grass falling uselessly from your bleeding fingers. You scream as you are flung from the surface of the island, spiralling towards certain death far below…


[System] Narrate a grim fantasy text adventure. The Empire's world is brutal, its people hardened. Respond to the player's choices with immersive storytelling and let consequences flow naturally.

[User] You attack With Poison Tipped Arrows

[Assistant]
You have way more poison than you need to kill the Craxil so why not use it to help you get there as well?  If Brandolf was right about this stuff, it should kill anything that ingests it or is stabbed by it.  The orcs are very large creatures too, so you hope you will be able to hit them.  You apply the poison to about a dozen of your arrows and take your stance.  You pull out the first poison arrow, notch it in your bow, pull back the drawstring as far as you possibly can, and release.

The first shot is a success.  One of the closest orcs takes it in the shoulder and it isn't long before the poison takes effect.  He is laying on the ground vomiting and though he isn't dead yet, you know it won't be much longer for he has the look of death upon him.  The other four are now charging at you.  The two in front have their shields out, as if to block any subsequent shots.  You quickly let fly another arrow.  It goes precisely where you aimed but one of the front orcs anticipated it and blocked it with his shield.  You manage to get one of the ones in back in the leg with your next shot, bringing your enemy's total to three but they are nearly upon you now.  You only have enough time for another two shots and the forward orcs manage to block them with their shields.  They've certainly developed a clever counterstrategy to your strategy haven't they?

Now they are upon you, hacking you to pieces and bellowing insults like "stupid morra".  You don't live long enough to hear him finish his next line.

THE END


[System] You are the game master of a dark fantasy text adventure. The world is dangerous and choices matter. Narrate with immersive detail and let the story unfold naturally from the player's decisions.

[User] You launch a quick spell against him, intend on stoping him long enough for the guards to reach him.

[Assistant]
You raise your arms, quickly contemplating the type of weave to throw against Master Brownhand, but decide for simplicity.

A few minor strands of Air flow from your mind and wrap themselves around the emissary's arms, and, tightening, you attempt to hold him.

His eyes widen in fury as he realizes what you are about to do, and he attempts to sever the weaves that surround his arms with his own magic.

Surprised at the deftness and skill of his magical counterattack against your spell, you cannot do anything but admire the man's finesse as he unravels your spell with his mind.

Within a split second, your spell falls to pieces beyond repair, and Farhan, unhindered again, charges the coach you are standing upon.

[User] You will jump down the coach and grab the sword of a fallen soldier to face Farhan in close combat.

[Assistant]
Infuriated by the sight of your fallen friend, and by the treachery that you have witnessed, you jump down from the coach and grab the heavy, unfamiliar blade of a goblinslain soldier.

You see, from the corners of your eyes, that the guards are approach Farhan Brownhand with drawn weapons, but you ignore them.

The emissary grins a wicked grin and makes a fast and elegant move, that closes the distance to you and your blade much faster than you could have anticipated.

By sheer luck, you manage to parry the first of Farhan's blows, but he anticipated the move and brings his blade back in a small circle, cutting deep into your unprotected side.

As the black, evil-looking blade enters your body, you feel a pain you have never felt before. It is as if your soul itself is torn and shredded by the cold metal, and you utter an inhuman scream.

Feebly, knowing that you are doomed, you wave your own blade towards Farhan, but he nimbly evades the clumsy blow and twists the sword in your side one more.

Unable to bear the pain, you scream once again, and then, feeling your soul drawn out of your body through the wound, everything first fades from red to black to a chilling emptiness...


[System] You are narrating an interactive fiction game in a dark fantasy setting. Bring the world to life with vivid prose, react meaningfully to player choices, and don't pull punches when the story demands it.

[User] You memories (Gil)

[Assistant]
The Creature: Gil AKA Gilqtzejeopleziqjadg'helixizrtylewv'rocrzs…

Gil's real name is a mile long and unpronounceable like most members of underwater species. He doesn't really care for the name "Gil", but he resigns himself to the fact that you land dwellers can't pronounce his real one.

He was pretty private, normally he'd just come to work, do his job and go back to his swamp, or lagoon, or whatever body of water he was living in at the time. (Never anyplace with salt water though, as it reeked havoc on his skin) As far as the "big name monsters" go, he was probably the one who socialized the least, mainly because he didn't like land dwellers. He didn't like land dwellers for several reasons, but even if they hadn't been draining his swamps, pissing into his pools, polluting his lagoons, and over fishing his lakes, he didn't like them before they did all that. While he didn't like land dwellers, you didn't take offense to it like everyone else did. You actually understood it. You don't have anything in common with the Undead and you don't like them. Gil was an aquatic being, there's no real reason for him to like ANY land dwellers, since he didn't have much in common with them. (Given that you can't stand most of them half of the time, you couldn't really blame Gil for his prejudices)

You and he never interacted much, but you did respect each other for each ones natural predator instinct.


[System] Run a text-based dark fantasy adventure game. Describe the world with gritty realism, respond to player actions with narrative consequences, and maintain the tone of a world where survival is never guaranteed.

[User] You risk the jump

[Assistant]
Opening the window wide you slip your legs over the sill, brace yourself and slide down. You fall straight down fifteen feet and land in a crouching position, badly spraining your right wrist. Hissing in pain you spring to your feet as you hear your hotel door burst open above you and slip down an alleyway. Racing through the streets you find and steal a horse before riding out of town. A few days later when you are in another town you learn that Bud McDaniels was arrested and killed trying to escape.

Your latest narrow escape has made you wary of fresh crimes for a while and you spend a year drifting around Kansas while your fellow gang members pull off more robberies and crimes. Finally in the summer of 1876 Jesse summons the whole gang together to meet in the little town of Otterville, Missouri to plan your most daring crimes yet.


[System] You are the game master of a dark fantasy text adventure. The world is dangerous and choices matter. Narrate with immersive detail and let the story unfold naturally from the player's decisions.

[User] You out run them and get into the castle

[Assistant]
You don't have time to fight some half ass experiments, the wolflings can handle that. You're after a bigger prize. You leave the pack behind and run to the front door of the castle where upon you rip it off the hinges.

You're in such a hurry to kill Victor; you don't proceed cautiously enough and forget that he's probably trapped the place. You step on a floor panel and a laser beam suddenly shoots out, incinerating you into ash.


[System] You are the game master of a dark fantasy text adventure. The world is dangerous and choices matter. Narrate with immersive detail and let the story unfold naturally from the player's decisions.

[User] Three Years Later...

[Assistant]
Paradise and Luxury

You lie in a hammock, a bottle of spiced wine in your hands. You've become quite accustomed to the drink, as have many nobles and rich merchants apparently, hence why its smuggled through here on a regular basis. You watch as Landers land in the distance, trying to tell whether they're the Morallian smugglers or the space marine pirates.

Your relationship with Captain Lipton has been a profitable one. The standard of living for your men has risen greatly, as a huge amount of wealth floods through here, as well as rare and exotic goods and luxuries that you're all eager to get your hands on. You know Captain Lipton hasn't exactly been fair with the agreement, taking the lion's share of the profit to fund his wars for control with the other pirate vessels, but you're making enough that you couldn't give a flying fuck.

You find a wife soon. The first slaving vessel lands, attempting to repair and perhaps sell a few of its slaves. You quickly make sure that it's the last slave vessel, as you force the crew into slavery and release the slaves, unwilling to force people into the same slavery as you were forced into. One of the slaves, a beautiful girl with fiery red hair and a gorgeous face. The big pair of tits don't hurt either. You have a wedding festival, a grand event that cost a small fortune. Soon, a child is concieved, a beautiful daughter with her mother's kindness amd humility and her father's powerful mind. Hopefully, she won't have her mother's tits, because you'll skin any suitor that makes a pass at your little angel. You know she will do great things some day.

Although your life is pleasurable and easy, you do have one major issue, one problem that has driven you to drink, to gamble, to eat, to take various drugs and to laze around: boredom. The only fights you get to take part in are stopping the occasional drunken scuffle or fending off a raid which the orbital cannons make an ease. You feel you've wasted your potential here. Still, you're happy. You've a daughter to carry on your legacy. What more could a man want?


[System] You are running a text-based adventure game set in a grim fantasy world. Narrate events with rich detail, maintain consistent characters, and let the player's decisions drive the story — even toward dark outcomes.

[User] You stop it

[Assistant]
You don't really want this, you never really did. You feel like every decision you've ever made has either because you had no choice or because you felt influenced in some way. Well you're in charge now and if you don't want to wage an ongoing war with humans then you're not going to!

You immediately call a halt to all further acts of aggression on human settlements. You say you're going to concentrate on defending and holding on to what you have. Lisa isn't too pleased with this decision. You argue that what is the point of it all since you've eliminated the greatest threat to mutants, while Lisa says as long as humans are around they'll always be a threat to mutants. You're not going to change your mind though; you've made your decision.

Adonis naturally feels like you've cheated him out his chance to prove himself in true battle against humans. In the years to follow he joins the Dominion army and entertains himself by being cruel to the human subjects. One day in a human settlement called Ashtown, he goes too far and one of them actually fights back. In the ensuing struggle Adonis' face is hit by a small explosion, severely disfiguring his once relatively human looking appearance. Now all that is left is a horrific skinless face and little of his remaining sanity. In retaliation he orders the complete destruction of Ashotwn. When Lisa hears of this she wants even more vengeance and goes over your head as well to order the destruction of another town called Cinderville, by the time you can call a stop to any of this, both places have been razed to the ground and its inhabitants butchered.

Previously the humans under your rule were scared just enough not to start an uprising, some of them were even loyal, you always made sure never to be unnecessarily brutal even though Lisa and Adonis would prefer otherwise; so what occurs next isn't too surprising to you. These events as well as the liberties Adonis has been taking, has pushed them over the realms of fear and into hatred. You begin to have uprisings, and guerilla attacks all over the Dominion, some of the more fanatical ones even launch suicidal attacks on targets in Zeropolis.

You do your best to try to stop the attacks while at the same time trying to still be fair to the humans, but the time for that is long gone. Instead the mutant citizens just think you're being too weak.

More years go by and you're getting assassination attempts by other mutants calling for your blood. Parts of the Dominion begin to splinter as you unsuccessfully attempt to hold everything together. It's just like what happened to the Combine. Now you you're forced to become brutal just to keep everyone in line for a few months, but it's too late, now nobody likes you, not even your family which has been apparent for quite some time, but one time it goes to the point of no return.

One night while you're brooding to yourself in your private chambers, Adonis shows up before you with his own personal guards. You can't say you didn't see this coming as well.

"Old man you are no longer fit to rule the Zero Dominion! I'm taking over!"
"You think you are...you're mother will be the one really running shit, because as far as I can tell you're barely capable of staging a coup."
"SHUT UP! KILL HIM!" Adonis screams.

You might be older, but you're still relatively quick. You dodge for cover as Adonis' guards attempt to kill you. You pull your own weapon and with your usual deadly accuracy you blast every one of them, though Adonis has managed to sneak around behind you at this point. Being dramatic is his downfall as he attempts to slit your throat, but you manage to grab his arm and break it, before he can. He falls to the ground clutching his arm.

"Stupid ass kid, don't bring a knife to a gun fight!" you say standing up.
"Yeah, and don't talk when you have the advantage, old man!" Adonis retorts and a blade from his boot suddenly appears as he kicks up at your stomach, impaling you with it.
"Fuck!"

You quickly dislodge yourself from the blade and stagger a bit before dropping your pistol. Adonis takes the advantage and side kicks you in the face, this time taking out one of you eyes. Oddly you don't even feel the pain; in fact you're beginning to feel pretty numb to everything right now.

"Mom always said you were weak."
"Yeah, well I'm not the one who's the mama's boy…I think you should call her, you need all the help you can get."

This little taunt throws Adonis off his game and he charges at you. You drop to the floor and trip him. When he falls face first to the ground you immediately shove your knee in his back and break his other arm.

"Sorry son, but your name is Adonis, not Oedipus and you ain't gonna be killing me."

And with that last statement you snap his neck.

Now you start to feel the pain of your wounds, you've lost quite a bit of blood, but you'd probably be able to survive if you had the chance to get to the doctor, but you know you aren't going to get that chance.

Lisa walks in with pistol in hand, and at this point you don't even want to stop her even if you were in a position to do so.

"You killed my poor son, he would've ruled…"
"Think of it this way, now you can eliminate the middle man and just rule directly, just like you've always wanted, just like you did with the Shadow Horde…(groan) I think I'll just rest here for awhile. Yeah that's better."
"You're going to die for what you've done!"
"Yeah, I kind of figured that, look I don't care anymore, don't you see that? It's been nothing but a fucking headache anyway. …now if you're going to shoot, you go ahead, or just let me bleed to death because I just don't care anymore."

Lisa looks genuinely upset, and you don't think it's solely over Adonis. Even after thinking you're unfit to rule or be her husband anymore, she's still reluctant to kill you.

"Goddamn it, what happened to you? Why couldn't you have just done what I wanted? To create a dynasty to last forever!"
All I ever wanted was to live a peaceful life, well that didn't happen for a variety of reasons, but I guess I can say it wasn't boring. And there was the fact that I did get to meet you…Lisa don't prolong this, just do it. It'll be easier for all of us. Tell Venus I love her as much as I still love her mother."

Lisa sheds a few tears and then carries out your request.

Soon after your death Lisa takes over the Zero Dominion and does a much better job than you or Adonis could've ever done. In the years to follow, she restores order and quells all rebellions. She might've even brought in further territory had she not been assassinated by Venus, who always stayed quiet and in the background plotting and waiting for the right moment to strike. Strangely Venus never took over; instead she left Zeropolis and the Dominion altogether, letting it collapse into multiple civil wars until it destroyed itself.

Where she wound up is unknown, but being her father's daughter, it was probably someplace quiet and isolated.


[System] Narrate a dark fantasy text adventure. The setting is harsh and morally complex. Describe scenes vividly, react to player choices with fitting consequences, and never shy away from the reality of the world.

[User] You go with Ant to Herr Eichel's Basement

[Assistant]
"Fine, we'll go to the Nazis."

Ant nods nervously as Mason winces.

"If... if you think so," Mason says.

You nod. The group begins to stand, and starts walking towards Herr Eichel's house.

"I'll... I'll stay here!" Kyle slurs, collapsing into the back of the pick-up truck.

Lucy shrugs, and continues leading the group out of the forest. The group drops the various empty cans among the shrubs as you emerge in yet another one of the bland, boring suburbs that make up Dawnwood. The sun's fallen, so Lucy brings out her phone and turns on the flashlight. She leads you to a house that looks identical to every single house on the street.

"Is this it?" you ask.

"Yeah," Lucy says.

"Well. I expected swastika banners hanging from the roof or something."

"The closest thing to a swastika here is the one on Carter's dad's arm."

"Fuck you!" Carter says, "H-he's not a naz-naz-nazi!"

"Yes he is, Carter."

"We're not arguing now. Quiet down, we don't want to wake Herr Eichel. Ant, take Hazel 'round back, there's always an open window to the basement. We'll stay here. The ruckus of half a dozen kids 'round back would wake the Nazi," Mason says.

"Probably to air out the smell," Becca says. "You know, of his victims."

You begin to sweat nervously, and you follow Ant around the back. Like Mason said, the basement window is wide open. Ant looks at you, nodding.

"Uh... ladies first," he says nervously.

"Coward," you spit, before dropping to your knees.

You crawl forward on your hands and knees, turning around and sliding through the window. You wiggle, taking a good minute to squeeze through, before dropping into the darkness of the basement. You lose sight of everything, and are left in complete and utter darkness that even the light of the moon can not penetrate. You listen, and the silence is broken by the quiet yelp and thud of Ant falling through the window.

"Ssssh!" you hiss.

"Fine," Ant says.

You hear him fumble around in the darkness, before silence resumes. A tiny light flickers as Ant lights his cigarette lighter, his face being the only thing illuminated in the darkness. You draw your phone, turning on the flashlight, a more modern solution to the darkness. A workshop table is illuminated, with several... pieces of bone and flesh covering the tables.

"What the fuck...?" Ant says, stepping back. "It was only supposed to be a rumor. I was nervous, but I didn't actually... I..."

"What the hell is this place?"

"We need to get out of here," Ant hisses.

You stare at the table in pure horror. You turn your phone over, making out several more of these workshop tables covered in gristle and pieces of former victims. A large tool rack covered in blood stained knives, some deadly sharp, some serrated, some large enough to easily carve through bone as if through butter.

"Hazel, snap out of it!"

"OK, OK," you say, shaking your head. "I'll boost you out the window, you pull me up afterwards, got it?" you say.

Ant nods, and you hurry to the basement window. He puts his foot in your cupped hands and you give him a boost. He grabs the window frame, and begins to pull himself through the door. You push him as he wiggles through the door. It takes a good two minutes for him to squeeze back through, before turning to grab your hand.

"Come on, let's go!" you say.

You hear a creaking. You turn off your phone as a beam of light from an opening door bursts in.

"Hide!" Ant whisper loudly. "He's coming!"

You look around. In the darkness, you see only two eligible options for hiding place: Under the workshop table or behind the "tool" rack. Then again, you could always try to squeeze through the window, although even with Ant's help, Herr Eichel might get you first.

[User] You hide behind the tool rack

[Assistant]
You drop to your knees and quickly crawl behind the tool rack, curling up as you wrap your arms around your knees and curl up in a ball, trying not to move or make a noise. You hear an old voice begin to hum as the stairs begin to creak.

"Muss i denn, Muss i denn, zum stadtele hinaus..." the old man sings. "...stadtele hinaus..."

You wince as you hear him draw near.

"Und du, mein schatz, bleibst hier?" he sings, as you hear the clank of metal as he grabs a blade from the tool rack, right in front of you. "Wenn i komm', wenn i komm', wenn i wiedrum komm'..."

You let out a sigh of relief as he walks away, heading to the workshop. You hear the squelch as blades slicken as they slice through flesh. There's a thud and you gasp, before another thud, before a thud and a crack as Herr Eichel breaks open a bone with a hammer. Herr Eichel stops, pausing for a second.

"Is there someone there?" he asks, his eery sing-song voice giving way to an elderly' grandfather's with a thick German accent. "I promise, if you come out now, there... won't be a problem."

[User] You continue hiding

[Assistant]
You stay hidden, trying not to breath as Herr Eichel begins moving around the room, singing all the while.

"Kehr' i ein, mein Schatz, bei dir. Kann i glei net allweil bei dir sein..." he sings.

You hear a chime as the doorbell rings, and the room falls silent as Herr Eichel stops singing.

"Ah. Guests," he says.

You hear his boots thud away as the stairs begin to creak as he climbs them. You hear the door shut, and immediately get out of your hiding place. You head to the window, and leap up through it. You grab the window pane and begin to pull yourself through, wiggling to help you move on through. You pull yourself through and collapse onto the grass, and begin running around to the front. You freeze as you notice Herr Eichel standing directly in front of you.

"Hello," he says in a thick German accent. "I am Mr Eichel."

"I know."

"Ah, so you've heard of me. Tell me, what are the current rumors. Am I said to be the assistant to Josef Mengele? The personal aid of Adolf Hitler? A camp doctor as the Concentration Camp?"

You stare at him in silence.

"Well, the rumors are completely untrue. I am simply an immigrant and a taxidermist. I came here when I was a boy. Sure, I served my country during the war in the Werhmacht, but I surrendered first chance I got. It's simple fear of foreigners that makes children think I'm so terrible boogeyman, not any real facts. Did you take any... souvenirs from my basement?"

You shake yor head.

"Good, although I warn you, my dear, that if you and your friends break into my house again I will be calling the Sheriff. And tell... give me a sec, my vision isn't great... Mason, Rebecca, Anthony and Carter that there's better things to waste your time on then bothering old men. Quite ironic that Carter's here to see a nazi with the family he has... Now, please leave me alone to my work, dear."

You nod, and run out towards the trees. You find the group, with Mason standing terrified, waiting for you.

"What happened? Why'd he just let you go? Carter says he was carving up a body!"

"He said he's just an old immigrant and a taxidermist, and to leave him alone or he'd call the sheriff."

"He was cutting up a person!" Ant shrieks.

"That was probably a deer!" Lucy says. "You're drunk as fuck, Ant."

"It was a person," Ant says, stubbornly.

"Well, we probably just annoyed an old man. Let's get the fuck out of here and go find Kyle."

[User] You head back into the woods

[Assistant]
You walk back through the woods, heading towards the trucks.

"S-s-so, this w-was a bad id-idea," Carter says.

"Yeah, it was. I risked my life to annoy a harmless old man," you say.

"We risked our lives to annoy what could have been a harmless old man," Ant says.

You arrive at the camp, and Mason swears loudly.

"FUCK! Where the hell is Kyle?" he asks.

The camp is empty, with no one in sight.

"R-r-remember last time we lost Kyle when he was drunk?"

"Oh dear God, he ended up pissing in my garden. He wasn't pissing into the garden. He was standing in the garden, pissing on my house," Becca says.

"We need to find him. Is anyone not sober enough to find this place again?" Mason says.

There's silence.

"Good. We'll split up and try find him. Ant, you head towards the Rotten Trees, Lucy, go towards our old tree house, Becca, towards the old drinking point, Carter, back towards town. Hazel, you're new here. There's a stream just over there," Mason says, pointing. "Just walk along there, and keep your phone on. If you can't find him, follow the stream back here."

You nod. Time to find Kyle.


[System] You are the game master of a dark fantasy text adventure. The world is dangerous and choices matter. Narrate with immersive detail and let the story unfold naturally from the player's decisions.

[User] You well maybe you should check up on all the players first (Background info)

[Assistant]
You nearly laugh at the idea that you have any "allies". A more appropriate designation would be "The folks who are currently on your side because it's advantageous at the moment". Velzix doesn't trust any of them either despite the fact that they all knew and worked with each other in the infernal plane. (Actually he doesn't trust any them BECAUSE of the fact that they all knew and worked with each other!) Given that fact, you probably shouldn't either.

Oddly, you don't worry about your enemies as much as you do your allies, mainly because at least you know where you stand with them!

[User] You velzix and Sinthinia

[Assistant]
Your "boss" is the currently the undisputed Lord of "Velzix's Realm". Not a very imaginative designation, but true none the less. He rules from his huge fortress called Fury which is the "capitol" of his Realm. He was something of a greater power in his own infernal plane once, but apparently lost most of it as power is often fleeting in such a place of constant struggle.

Still, he refused to give up and was in the long slow process of rebuilding his status until the Dark Order summoned and bound him to your world. He was angry at first, which of course is natural for any demon (or anyone in captivity really) but soon he recognized this as an opportunity. A whole world he could take over and use to increase his own power. A place he could be complete master over after he made it more like home of course. He is making sure to make this plan becomes a reality.

Besides being very intelligent and strong, he's also quite charismatic for a demon, which accounts for why he's managed to unite his brethren more successfully than most. Though of course in-fighting still occurs, it's kept in check for the most part.

Velzix is definitely aware that most of his followers are secretly planning his downfall, he expects it in fact. After all it's a way of life where he comes from. He considers part of the challenge is to keep everyone slightly at odds with everyone else so they can't unite against him. (Which is exactly what happened in his own plane)

His attitude towards you is uncharacteristically one of respect. You might even say he treats you equal to his other high ranking demons rather than a mortal. (Though given how he treats his fellow demons that's not saying much) Most other mortals that serve him have sold their souls for power and slavishly worship him or are serving mainly out of fear whereas you have chosen to serve out of ruthless pragmatism and in some ways still follow your own path.

Though following your own path to the point where it's interfering with his own, would be quite detrimental to your…alliance.

Sinthinia is a succubus, she is sometimes Velzix's "consort", but such things as fidelity are not a trait known to demons, let alone a succubus. Officially she's supposed to be in charge of internal security, but occasionally she undertakes a few "diplomatic" missions in an attempt to corrupt weak minded mortals who could be of use.

Velzix enjoys her company, but knows to ultimately to keep her at arms length lest he find himself dead. Tivadol the Destroyer desires her greatly, but of course out of spite, she pays him no attention other than scorn and disinterest. Sesisek and her have had some "encounters", but such encounters are in the past as it seems due to her actions, Sesisek's position was demoted and she took his place. He dislikes her intensely and hopes to get revenge on her one day. She finds this to be incredibly hilarious.

As with most of her kind she's a wily one and uses her sex appeal as weapon whenever possible. This sometimes leads her to be playful, especially with mortals who often know no better until the last fatal moment. Though she's quite capable of being brutally sadistic when she desires (Often at that last fatal moment). This playfulness has extended towards you sometimes, though her feelings towards you are a bit more of fascination rather than seduction. She has often said that for a moral you're one of the more "interesting" ones, but due to your dedication to necromancy she finds your line of work to be "unfun". This is likely due to the fact that she is a creature that exploits and thrives off of emotions and feelings. The dead don't have such weaknesses; therefore the dead are no fun.

However as you are still alive, she perhaps thinks that you may be a little fun…


[System] Narrate a grim fantasy text adventure. The Empire's world is brutal, its people hardened. Respond to the player's choices with immersive storytelling and let consequences flow naturally.

[User] You disable it with laser fire to be safe.

[Assistant]
A precisely aimed laser from close range is a far cry from a fusion torpedo, and won't harm the probe in any way that would prevent it from being studied. You target the spherical 'head' of the wasp and fire.

A quick spit of green light burns a tiny hole through what you hope is the central processor. A moment later you realize your error however as the shot has not only failed to disable the probe, but triggered a response in return. The shield indicator on your screen blinks to zero for a split second, accompanied by a sound of metal clinking against the outside of the ship.

"What the--"

Crackling energy is suddenly crawling from every wall. The wave rips through you and your vision goes white, then black. You're dimly conscious of hitting the floor, and then never wake up again.


[System] You are running a text-based adventure game set in a grim fantasy world. Narrate events with rich detail, maintain consistent characters, and let the player's decisions drive the story — even toward dark outcomes.

[User] Continue

[Assistant]
You are Linda Niles, at just 19 you have become one of the most famous singers on the planet, your career started at 15 and you have enjoyed rave reviews, record breaking sales and all the fans a person could want. In addition, you have managed  to avoid scandals and developing an ego, which have destroyed countless other singer careers, you live a life most dream of.

Another typical day of your life, you are to make an appearance at the Destiny Hill Mall located in Destiny Hill, New Jersey. Recently you have become the spokeswoman, for Zidane's clothing and you are there to promote the opening of their newest store. They are a hoity toity clothing store that is hoping your endorsement will have people buy from them despite their outrageous prices.

You arrive at the mall around noon in a inconspicuous car so the dozens of people waiting around outside don't notice you. The car stops in in the employee parking lot, you get out and sneak in through the employee entrance which is surround by half dozen police officers. Once inside you head up a flight of stairs, hearing the screaming of your fans, there must be hundreds of them. This doesn't bother you as you've had countless concerts that had as much 20,000 fans so it's actually more quiet then normal. At the top of the steps is the back exit to Zidane's, you knock and a giant mall security guard opens and lets you in.

Heading towards the front of the store past the expensive clothes is a chair and a table with markers and a stack of photos of yourself. The screaming fans are kept outside and become even louder when they see you. A few more security guards are standing beside you as you take your seat. Along with them is Steve your lifelong photographer who has his camera on a tripod ready to take your picture with the fans. Police officers stand outside the store as the door's open letting the noise enter the store, which is unpleasant to the guards but not you.

The first few fans come in and it is a pretty routine affair. You ask their name, you sign an autograph, they tell how great you are while trying contain their excitement, you take a picture with them and they leave. No matter how many times you've done this, you avoid going on auto pilot. You remain sincere and genuine for every fan, no doubt a factor to your success.

The next fan that comes appears to be a bit uneasy, He's looks just one or two years older then you, he has fair skin and short black hair that he keeps nervously scratching and light brown eyes that seem to be intentionally looking away from you. You've dealt with people who were nervous in your presence before and have dealt with people a bit socially awkward, this guy however was different, you don't know why but your gut is telling you something is off. He approaches the table, you could have security kick him out or you could sign the autograph and just get this over with

[User] You sign autograph

[Assistant]
You decide to just sign the autograph and move on. Everyone has to deal with a werido at some point in their life, no sense in stressing over it. The man approaches the table.

"Name?" You ask with a hint of fear in your voice.

"Uh, Jacob" the man replied as if he had trouble remembering his own name.

"To Jacob, keep on rocking your's truly Linda Niles" you say aloud as you write it out the photo.

You hand the photo Jacob and notice his hand is a bit shaky as he takes it from you, he also seems to be sweating a bit. You wonder which one of you is more on edge, no matter this will be over with a bit. You just need to take a photo and he'll be on his way.  You and Jacob walk in front of the backdrop that has been set up on the wall, in front you is Steve with his camera.

"Nice big smile now" Steve says in a robotic tone.

While looking at the camera, you fail to notice Jacob as he puts hand into his pocket and pulls out a handkerchief, you also don't notice until the last minute that he puts it over your mouth as he puts his other arm around your waist and hoists you over his shoulder. The smell of the handkerchief is sweet and soon your vision begins to get blurry and your hearing decreases. You can barely make out security guards chasing after you as Jacob runs out of the store and down the stairs while holding you in a fireman's carry. Things get blurrier and blurrier until you blackout.

[User] You some time later

[Assistant] You awaken in a small room with a throbbing headache, it takes a moment for things to come into focus. When they do you see a beige sofa and a flat screen tv on the wall. Dust bunnies are on the carpeted floor and there are two doors leading out the room. You try the first door and it is locked, while the second door leads to even smaller bathroom complete with a toilet, shower and sink. You're not quite sure what to do next.

[User] You watch TV

[Assistant]
You sit down on the sofa and notice the remote on one of the cushions. You use it to turn it on the TV which is currently on a news stations and not your surprise, your kidnapping is the top story.

Several hours ago, renowned singer Linda Niles was kidnapped in broad daylight as she attended a meet and greet at the grand opening of a Zidane's clothing store in Destiny Hill Mall, here in Destiny Hill, New Jersey. Fans are furious that despite Police protection, the kidnapper was able to abduct Linda without a weapon and eluded police capture. Chief of Police Terry Shepard has already announced his resignation.

The FBI have taken over investigating the kidnapping. The man entered Zidane's shortly after the Meet and Greet, grabbed Linda Niles and escaped through the back exit, he then entered  a car and drove off. A car believed to be used by the kidnapper was found in an abandoned gas station. The car had been reported stolen a week and the owner is not believed to be part of the abduction. It is strongly believed that the kidnapper is a local resident and that Linda is still in Destiny Hill. The FBI said they are doing everything they can to make sure Linda Niles is found alive and bring the culprits to justice. Linda Niles came to fame at 15 when her single...."

 You turn off the TV after they begin talking about your career, no need to hear about it, you know it far better then anyone else.

[User] You wait

[Assistant]
You lay down on the sofa, wondering what lays in store for you. No one would go through all this trouble for no reason and you dread learning what that reason is. Does the kidnapper simply want a ransom or do they have something more sinister in mind? You notice there are no windows in this room and the bleak white walls are not helping you stay positive. You can't let fear overcome you, only by thinking rational will you get out of this.

Suddenly the door that was locked opens up and the man who kidnapped you appears, he is holding a tray with a paper bag on it, he appears nervous and is looking down at the tray and not you.

[User] You demand to be let go

[Assistant]
"Let me go right now or you're going to face serious consequences" You demand.

The kidnapper is taken aback by your yelling and drops the tray. You soon realize that he is coward and the door behind him is wide open. You push him aside and bolt through the door, the next room is a larger version of the one you were just in, carpeted floors with dust bunnies, bleak white walls and no windows. In the middle of the room is is a staircase which you quickly run up. At the top of the stairs you find yourself in a foyer and figure out that you are in a residential house. After quickly looking around you eye the front door and dash towards it. The door isn't locked as you swing it open and run outside.

You run, run some more and keep running, never stopping to look back to see if the man is following you. After maybe an hour your legs simply don't have the energy and you collapse on someone's yard. Luckily the owner is home and when they see you on the ground they quickly the police. When cops get there you explain who you are and they rush you to a local hospital, with full police and FBI protection of course.

At the hospital, you are checked to see if you have physical wounds or emotional trauma. Physically you are fine, mentally not so much, after a few days you are sent back to your home Los Angeles. The police never find the kidnapper, you were in such a rush when you ran out that you can't retrace your steps from where you were found. You never looked back at the house when you escaped that you have no idea what it looks like, let alone the street you were on.

The worse news is that the events have changed you, as you become withdrawn, don't have any more meet and greets, in fact you never do anything that directly involves interacting with the fans again. Even worse is that you become difficult to work with. At all future concerts you have a beefed up security presence. At first people sympathize with you, considering what you've been through, but as the years go on and your behavior only gets worse, all that sympathy goes away. Rumors begin to speared that the entire incident was a publicity stunt and not many people defend you. This damages your career but doesn't destroy it, however things have forever changed and not for the better.


[System] You are the game master of a dark fantasy text adventure. The world is dangerous and choices matter. Narrate with immersive detail and let the story unfold naturally from the player's decisions.

[User] You let Him Die

[Assistant]
You jump slightly as the second series of torches start burning him at his thighs, hips, and waist. Watching as Forrest writhes about in his bonds and screams in agony, you steel yourself for what you are about to witness.

His feet are nearly burnt down to the bone and the thicker parts of his legs are starting to bubble with huge heat blisters. The skin is gone where the flames hit directly, the meat of him being burnt now. It is a sickening stench that fills the room and turns your stomach sour, you've seen a lot of horrible shit in your life. But this is something else entirely.

The next series of torches cut on, lighting up his arms and shoulders. He howls in pain, his face red with effort and veins bulging in his forehead. His eyes are wide in terror, tears streaming down his cheeks. It's too late now to save him, even if you wanted too he was beyond it now.

A few moments later, the final series of torches fire up. Flames lick up his throat and on either side of his ears. It lights his short hair on fire, engulfing his head in flames as his horrified shrieking intensifies then goes silent as his body goes limp. The flames keep cooking his corpse for a while as you stare transfixed at the scene, watching as his face burns away to reveal charred skull underneath.

When the torches finally turn off, you are left staring at a burnt corpse. The air is so thick with the stench of his burnt flesh and the smoke from it that you can barely breathe. The grinding sound of a metal door opening on its own catches your attention, but you vomit when you have to walk right past his body to get to it. The smell is overpowering and you have nothing in your stomach but acid to puke up.

This room will be his tomb, you know that as you walk out of the door. But, it won't be yours.


[System] You are narrating an interactive fiction game in a dark fantasy setting. Bring the world to life with vivid prose, react meaningfully to player choices, and don't pull punches when the story demands it.

[User] You seek out Captain Krozer first

[Assistant]
"I would still like to seek out the captain first. If I can't find her after my search, then I will take command."
"But, what if YOU go missing then?"
"Well I guess you'll still be in power then won't you? But you feel it would improve my chances of coming back then perhaps you better authorize some soldiers to come with me."
"Oh very well! But be careful!"

You shake your head at Verant's meek style of leadership and gather your men for a search mission. You have no idea why such a man would go into the military if he didn't want the authority over others, let alone how he got as high as he did in the first place.

When you gather your men, you set off on your journey to find out if Captain Krozer is dead or alive. As you make your way to Wendigo territory, you travel through a few towns you get a lot of pleas and complaints from the peasants. Apparently they've been suffering from attacks, but not in the traditional raiding sense. People have been going missing, or sometimes there have been pieces of bodies found, but no outright raids. You of course ask where are all the normal patrols that guard the area and the peasants either tell you that they've all disappeared or they stopped showing up days ago. More of Verant's lack attention. The fool should've been investigating these incidents a long time ago, as soon as soldiers stopped reporting in. After this is over with, and assuming Captain Krozer is indeed dead, you definitely will be taking command and most likely have Verant executed for extreme incompetence.

It's obvious the Wendigo tribe must have something to do with this, but this doesn't really seem like their style based on their reputation and your own brief combat with them in the past. They are the most brutal and vicious of the barbarian tribes, they out of any of them wouldn't rely on covert tactics like this, something must've have severely changed.

You continue your journey and just before you get to the territory of the Wendigos you pass through another town. This one looks like it was a fairly new one made up of some determined settlers. It also looks like it was attack recently which is amazing since there are actually survivors. Some of the townsfolk fixing a building see you, wave you over and you approach them

"Citizens, why have you built a town here? Nevermind the fact that the Empire has not authorized such a settlement, but this is dangerously close to Wendigo territory. It would be for your own safety to leave this place." You say.
"Oh yes, we know, we suffered an attack by them about a week ago, but we won't be scared off! Really they aren't nearly as bad as their reputation claims." The carpenter says while looking around at his fellows as they nod. Something is very strange about all this. The peasants all have a peculiar smirk like they're hiding something.
"Hey, wait aren't you Roger from Keplavisk? Your wife mentioned her husband going missing and you match his description." One of your men suddenly pipes up.

"Huh, uh no. My name isn't Roger and I've never been there. Never married either. You must have me mixed up with him. I just got one of those faces y'know. Hey why don't you guys rest at our inn? I mean you probably will want to, before you fight the big bad Wendigos in their home territory and all." The carpenter
"Who said that's what we were going to do?" you ask.
"Well I assumed you were…if you aren't well I suppose that's fine too! But you'll probably still want to rest in our inn."
"You're acting very strange citizen…"

It's at this point you draw your weapon, the rest of your men do likewise. The townsfolk don't look too bothered, but they do back up smiling the whole time which reveals that their teeth are decidedly less human looking.

"Good, prefer it this way anyway. Fuck all this sneaking around!" one of them remarks and in complete unison they howl an unpleasant noise and begin to transform.

You manage to chop down a few of them before they complete their change, it doesn't make things any easier though. Despite their great strength, you and your men are winning the skirmish and that's when more of that awful howling penetrates your ears.

Many more Wendigos come running into the town, completely cutting you off from any sort of retreat. You continue to fight as your own men begin to fall under the onslaught of the Wendigos eventually you are the last one left and severely outnumbered. You attempt to ignore the pain of their claws digging into your flesh and their powerful blows knocking you around like a ragdoll, you do your best, but your weapons is ripped from you along with your hand that was welding it. Desperate, you bite the current Wendigo, holding you in his grip, though you find that his bite is much more damaging than your own when part of your shoulder is chewed off.

You feel a snap and the bone in your other arm is broken through the skin. The wendigo throws you up against the wall of one of the damaged houses and you fall to the snow bleeding profusely from several wounds. You struggle to stand, but you just don't have the strength left. You expect the killing blow to come soon, but you hear one more of those awful howls before it's over.

Captain Krozer stands over you, though you know it can't be her.

"Y..you are not th…the captain…" you say.
"You would be correct Eternal, however she did mention before her mind was absorbed that you would stop us. Good thing her mind was so full of strategies and tactics for me to impliment. I think it really was time for us to update our way of life anyway. Can't stagnate and remain in barbaric bodies forever. I would have you just us…but in your current state, well I just don't think you would be as effective anymore. A shame, your body would've provided as an excellent host. Oh well I still should be able to enjoy the succulent life blood from your heart."

The last thing you see is the inhuman face of whatever it is inhabiting Krozer's body as it reaches into your chest to pull out your still beating heart.


[System] You are the narrator of a dark fantasy text adventure. Describe the world and its consequences with unflinching detail. The player's choices shape the story — for better or worse.

[User] You ugh, you better go check out what that moneylender is doing.

[Assistant]
Despite adamant protests from your little head, your big head wins the day, insisting you act responsibly and investigate what that shady character is up to: shenanigans no doubt.

"I'm sorry, Bell. I have to take care of something quick."

"Oh, don't leave me hero." Bell wraps her arms around, drawing you in tight against her bare bosom.

You pull away from her enticing embrace before you change your mind. Now where did that moneylender run off? You don't see him skulking around Sir Jamison's tent anymore. Could your eyes have been playing tricks on you? The bad feeling in the pit of your gut says no.

Muffled noises are coming from Sir Jamison's tent. Not wanting to intrude on a living legend in the throes of lovemaking, you ruffle the flap of the tent to announce your presence. "Sir Jamison, are you in there? I noticed a shady character lingering around your tent a moment ago."

The noise inside the tent ceases.

Oh, crap. Your dodge sense tingles.

You jump aside just in time to avoid incineration via fireball. Within the smoking remains of the tent, the shady moneylender stands poised to attack. Magic crackles in both of his hands. The shady moneylender is a sorcerer, who knew.

"I knew you were up to no good," you say, drawing your sword. "I don't know what you're up to, but I'm going to put a stop to it."

"Imbecile, you may have the skills, but you lack the tools to defeat me."

"We'll just have to see about that!"

"Is that really the best line you've got?"

"I know you are but what am I?"

The sorcerer face-palms. "You're an idiot aren't you?"

"Bring it on, bitch!"

Onlookers scurry about to put out the fires the fireball ignited and to get a front row view of what is shaping up to be a good old-fashioned melee on magic standoff.

The sorcerer simultaneously hurls a fireball and casts a bolt of lightning.

[User] You dodge the bolt; bat the fireball back at him with your sword

[Assistant]
You dodge the bolt with ease and set your feet. You're going to knock this fireball right out of the park. You step, swing, and… your sword melts as the fireball passes through and explodes amongst the crowd of onlookers.

You scream in agony as molten steel splatters across your body.

The sorcerer cackles. "Imbecile, only a magic artifact can repel a magical attack."

You collapse to the ground, defeated. And dead. The sorcerer proceeds to extract your hero blood, which he uses to conquer the entire kingdom. A shame, you couldn't even save your friends.


[System] Narrate a grim fantasy text adventure. The Empire's world is brutal, its people hardened. Respond to the player's choices with immersive storytelling and let consequences flow naturally.

[User] You ask to leave

[Assistant]
You're not sure how to ask, except to just do it directly. If it says no, it says no.

"Shelter?"
"Yes sir?"
"I want to leave."
"Very well sir. I shall bring the elevator down. You should pack your things."
"That's it?"
"That's it. I have provided the basics for your continued existence long enough for you to survive the initial onslaught of Armageddon, from what I have analyzed so far about your personality; you would only get bored if you stayed here any longer. I sense you are getting restless and I am not here to cause you discomfort. Perhaps you leaving is the logical thing for you to do."
"Well thanks."
"You're quite welcome, sir and before you leave remember to fill up your bottles with water, I'm sure you will need them."

You start packing up all the stuff you brought with you when you entered this place ten years ago. You didn't need most of it, but maybe on the surface you will. You grab your pistol. You don't know what you might have to deal with up there. You're all packed up and ready to go when the elevator opens up. You enter and the elevator races to the top. When you arrive at the destination you slowly exit the elevator into the same foyer you entered ten years ago. Same ATM like machine is there except its screen displays a single message at you.

*GOOD LUCK SIR*

"I'll probably need it." You say and leave.

When you exit the shelter you see a bright light, but of course it's the sun rather than a nuclear flash that devastated the world. You forgot how bright it could be.

Your immediate surroundings look relatively untouched. You can only assume there weren't any bombs falling near this area. You also see your van, you'd completely forgotten about it. It looks like it's even in worse condition than when you left it, which you never thought was possible. On a lark you take out your long unused van keys and try to start it up, naturally it doesn't even make a noise.

"Looks like I'm walking."

As you make you way down the empty road you see some smoke in the distance. Civilization perhaps? Not knowing where else to go, you head that way.

You're not sure of what to expect, but it'll be better than the eternal boredom you would've faced while still in the Shelter.

You're not too worried, you got your gun.


[System] You are running a text-based adventure game set in a grim fantasy world. Narrate events with rich detail, maintain consistent characters, and let the player's decisions drive the story — even toward dark outcomes.

[User] You think of something to directly harm the demons

[Assistant]
You immediately concentrate on something that will hurt the demons, and your sword suddenly becomes a glowing blue axe. With Jarek approaching you strike at him and score a hit. He bellows in great pain, but it doesn't stop him from knocking you out with his quick reflexes.

With you as no longer a threat, Jarek calls his brother to retreat. Lyssia and Black Fang attempt to pursue, but they're not fast enough to stop the two demons from disappearing with you.

When you wake up you're in near total darkness with only the sinister voice of the Nightmare Tyrant with you.

"Well it would appear my minions have successfully served me this night. I certainly hope you will serve just as well in the future." You hear him say before the darkness completely takes you.