[System] Run a text-based dark fantasy adventure game. Describe the world with gritty realism, respond to player actions with narrative consequences, and maintain the tone of a world where survival is never guaranteed.

[User] Continue

[Assistant]
You need to keep Velzix as occupied as possible, before he starts opening up portals to summon in reinforcements because if he gets a chance to do that, you're fucked.

Using tremendous power you summon up revenants. Souls of the dead who harbor a desire for revenge against their killer and given how many Velzix has killed, you barely need to even to control them. They immediately go for the attack.

"ASH! I'll turn you ALL to ash!" Velzix claims, unleashing a blast of hellfire disintegrating one of the revenants.

You have a hard time aiming, do to the constant movement of Velzix, but you manage to land in your own magic attacks. Your Dad is doing pretty well, though it's obvious that he's tired. He's running on pure adrenaline right now.

While Velzix might be too occupied to open portals, he's still got his guards in the fortress. More of them arrive, but you take care of them and raise the mortal ones to attack their former master.

Eventually Velzix manages to grab your Dad and proceeds to smash him into the stone floor several times before throwing him into a wall. The corpses and revenants continue to strike Velzix the entire time. He's severely wounded himself, and attempts to open a portal while ignoring the pain.

You cast greater blast of negative energy at Velzix hitting him in the eyes and blinding him.

"NO! I cannot be defeated! Not like this!" he bellows in agony while falling to the floor

You take your Dad's sword which is lying nearby on the floor.

"Nope, you'll be defeated like this." You say and with one good chop you sever Velzix's head from his body.

In a horribly comical display, Velzix's body flails about wildly for a few minutes until its finally hacked to bits by the revenants. Some more of Velzix's guard arrive and seeing their leader in pieces, they run off. You tell your revenants to hunt them down and fulfill their need for revenge.

Just you and Dad now. He lies against the wall broken and bloody. He's very near death. He's hardly the imposing figure that instilled fear in you when you were little.

"…fuck…I coulda had that demon bastard if I'd been younger." He growls.
"I'm sure you could've."
"Shit, I'm all fucked up…guess this is a good day for you. One rival dead and me soon to join him."
"Oddly, I don't feel too much of anything right now. I probably would've taken joy in your death at one time, but not now. I'm not sure what that means though."

Your Dad just grunts at your answer, before saying one last thing.

"Heh, you chopped that bastard's head off. No magic tricks. Just visceral physical violence…you impressed me…"

Your Dad dies with those last words. A violent end for a violent man. You wonder why he felt the need to praise you before he died though. Guilt? Regret? Genuine respect? Did he think that by giving you "validation" you might change your ways? Perhaps he felt responsible for your path in some way?

Whatever the reason, you dismiss it all. You chose this path for yourself. Nobody else. Whatever you've done, or are going to do it'll be because you chose to do it.

"(Sigh) Can't say it was a pleasure Dad, but I guess you were finally alright in the end." You say and cast a small fireball spell to burn his body.

You make your way back to Aftermath where Catalina meets you. Catalina asks you what happened exactly in Velzix's realm and you tell her the truth.

"It's just like I said Cat baby, I went in there and chopped Velzix's head off. And then my Dad died."
"Oh. Wow. Are you alright?"
"Yeah, I guess."
"Okay, well I guess I should tell you, the Ghoul King has been itching to strike against the Vampire Clans and he says that he's going to do it, with or without your direct help."
"Very well, I'll go meet him. Might as well get rid of another enemy today."

Catalina stops you before you leave again.

"Really, are you okay?"
"You're by my side. Of course I'm okay. I want you to start making arrangements to take over Velzix's territory. When word gets out that he's dead, the Grand Alliance will be all over it, So let's get a head start before they do." You say and kiss her goodbye.

Soon you go meet the Ghoul King in at his "Kingdom" in the Drozz region. Other than the small castle he erected and the ghouls that now roam openly and freely, the area doesn't look too much different.

When you arrive, he gives a big pointy toothed smile while his hordes of his ghouls wait around.

"Well now, I wasn't sure if I'd see you. When I spoke to Catalina she mentioned you were having a big show down with Velzix! I trust that went well then, since you're here."
"Yep, he's dead."
"Ha ha! Excellent! I guess after this little foray, we'll only have the Grand Alliance to worry about!"
"I don't think I'll have to worry about them at all actually."
"You might be right…so are you ready to go? I've been lusting for this revenge for years, so if you don't mind, I want to kill Lord Rostov myself."
"No problem GK, I'll just be here as support. So where is this Vampire hideout anyway, you never did tell me. How long will it take us to get there?"
"Oh I can get us there real quick. I still have the magic key to teleport there. I've enhanced its power to transport several of us to invade. As for its location, I'm sure you're aware that it's hidden by powerful magic, but its site is in the Deshun Mountains." The Ghoul King explains while pulling out a small ebony cube
"Hm, good location. Remote, treacherous terrain, nobody climbing up there. Let's do it."

Before you know it, The Ghoul King presses a button on the cube and you and he materialize in the foyer of a large fortress. No ghouls with you though.

"SHIT! This was supposed to transport all of us!" he shouts, before suddenly quieting his voice.
"Yeah, well magic never works out like you want it to half the time. Let's just get on with it. I've already killed a Demon lord today, I'm hardly worried about some decadent bloodsuckers…no offense."
"None taken…but here. Take this." The Ghoul King hands you a brass ring with several small rubies embedded in it. "Wear it. It's imbued with magic that will protect you from the gaze of Lord Rostov."
"What? I'm a fucking necromancer; I think I'm a little more strong willed than the average mortal. The stares of some vampire aren't going to make me go all to mush."
"Maybe, but I still say you should wear it. Lord Rostov is very old and he is more powerful than the average vampire and can be tremendously influential. While you may also be powerful you are still mortal and all the weakness that entails…no offense."
"None taken."

[User] You do not wear the ring

[Assistant]
"Nah, I don't need this ring, but thanks anyway GK. Come on let's…"
"I feel you really should wear it. I don't want you suddenly turn against me during the fight!"
"Won't happen, trust me. Let's go…"

The Ghoul King is getting noticeably agitated.

"Look! He'll be coming soon just put the fucking ring on, before he gets here!"

Now you're getting agitated.

"GK, you better just calm the fuck down. I don't like being told what to do, unless it's by Catalina in the bedroom. So…"
"Damn you! We'll do this the old fashioned way then!" he shouts and attacks!

With one powerful blow he knocks you to the floor. You're still shaking off the cobwebs by the time he's ready to land a killing strike. He's stopped by Lord Rostov however.

"That will do Ghoul King. His mortal life is not for yours to take." Rostov says calmly while entering the foyer with a small group of female vampires.
"I told you to stop calling me that! I have delivered my end of the bargain! You promised me that my status would be restored!"
"Yes, but you attempted to kill him, when I specifically told you I wanted him alive. You were not completely dedicated to your end of the deal. So while you may continue to stay in the glory of my presence, I think you'll still remain the Ghoul King."

The Ghoul King looks like he's about to argue, but instead he submits.

"Yes, Lord Rostov."
"Ha ha ha ha. You sad sack of shit. Selling me out to be Lord Rostov's bitch, some deal you made." You say while getting back up.

Lord Rostov now turns his attention towards you. He looks exactly like what you always heard vampires are supposed to look like. Regal, refined, confident and arrogant as all hell.

"Do not judge the Ghoul King too harshly; his actions were based on survival. True he did long for revenge at one time, but when I came to him with this…arrangement, he jumped at the chance because in the end the Ghoul King has always chosen his own survival over anything else."
"Then he's failed miserably in that endeavor because he won't be surviving this."
"I fail to see how idle threats are going to help you right now. In fact this situation would be unnecessary if you hadn't pursued this path. You only have yourself to blame. Causing chaos and destroying the natural order of things. Ending all life on this world is simply unacceptable."
"…(Sigh) Why is everyone assuming that? I'm PROTECTING myself! Look, I know you still have the puppet master strings going on in the mortal realm. Shit, you're probably responsible for the Grand Alliance. I'd even be willing to live in peace with the civilized world if they'd stop attacking me!"
"I once heard the same thing from another of you ilk long ago. We all did. It's the reason why we're in this state we are today. You're growing more powerful with each death you bring. Whether you know it or not, you're already addicted to the power. You're addicted to death. Do you REALLY think you can stop yourself at this point? You won't. You can't deny your nature no more than we can deny ours. The Great Lich Lord didn't stop, and neither will you. The status quo must be kept and for that to happen, you have to die."

With those words, Lord Rostov uses his supernatural speed before you can react and prompty breaks your neck.

Your heart stops beating.
Your lungs stop drawing breath.
You fall to the floor dead.

"Best to take care of these things quickly. Remember the lessons of poor Duke Tolov who…"

While Lord Rostov is pontificating about his predecessor, your body undergoes a change. You body is regenerating. The bones in your neck have re-knitted. You open your eyes; your heart is still not beating. You draw no breath, yet you're still alive. You feel more knowledgeable in the ways of magic and death in particular.

You are the Great Lich Lord reborn…and you are pissed.

You immediately get up and launch a fireball into Lord Rostov's back. He howls in pain before you cause his heart to explode in his chest, followed by his brain. He falls uselessly on to the ground. His nights of existence are over.

The other vampires in the immediate area sound an alarm, but you're not worried. A few manage to attack you and land some deep blows, but you feel nothing but numbness. Then you strike back.

You begin to dominate all of their minds. Your powers have grown to an extent that you're able to directly control even intelligent undead like these. You don't even want to dirty your hands with dealing with these miserable blood leeches. You cause them all to gruesomely attack one another, until you're ultimately the last one standing in a fortress filled with dismembered vampires, well one still lives. He still struggles against your mind control, but he knows the end will soon come. He even welcomes it at this point.

"Shouldn't have done it GK. You had everything. Now only oblivion awaits you."
"I don't care anymore. This world is going to end soon; I'd rather die before I see that happen. How will it feel when the world is finally under your utter command? What will you do when there is nothing left? Will you be able to be satisfied on just continued existence?"
"I guess I'll find out, because you won't."

You cause the Ghoul King to rip his own heart out and bite into it before setting him and the rest of them on fire.

With all the bloodsuckers dead you leave the burning fortress and transport yourself back to Aftermath. When you return Aftermath, Catalina sees your wounds and unnecessarily worries about you.

"Baby, you're wounded!"
"Catalina, I'm fuckin' dead." You say sharply and enter your study.

You retire to your study where you put your vampire ordeal out of your mind and reflect upon what will come next while you write a letter to your Mom and Sister about Dad. You figure they should know the truth even if nobody else will.

Even in this new state of existence, you're so tired…

[User] You once again you enter a new stage of your journey

[Assistant]
Chapter 4: Even Death May Die

Five years pass…

It's been ten years since you took control of Aftermath and many changes have come about.

Without Velzix's brutal leadership, his realm soon broke apart. Demon leaders fought amongst themselves and became easier to deal with for the Grand Alliance. Little by little territory was liberated. However you were not idle and you also took pieces of Velzix's former territory.

Due to all the problems caused by Velzix a new order was enacted by the Grand Alliance. No more chances are being taken and the civilized world has a zero tolerance policy on demons. Demons are to be killed on sight anywhere they are found. Even the so called "nice ones". Any government found tolerating their presence will be found guilty of demonology and invaded.

This lead to a few misguided liberal types claiming that it was infringing on certain rights, but considering the increasingly draconian Zalan Empire had pretty much taken complete control over the Grand Alliance at this point, they had final say in the matter and executed all such protestors. The Grand Alliance is now merely a name much like Vampire Clans. In reality, it's the "Zalan Empire and its little friends that better do what it says Alliance".

Speaking of the Vampire Clans, since your total destruction of their last remaining enclave, their influence has completely left this world. You've noticed a reduced effectiveness in Grand Alliance strategy because of this despite that they've become more united in recent years. Except for the near mindless bestial ones that roam the countryside they're effectively extinct. Still, you feel no need to show them mercy and bring them under your control. When one is found, you have it destroyed. The treachery of the Ghoul King has brought this genocide upon their "race."

Your letter to your family was never replied to, but you are aware it was received. You don't know exactly how the truth was spun, or who exactly was involved. But you do know your Dad has a statue erected of him in the Zalan capital stating how he nobly gave his life fighting Velzix. Funny how mad men can be turned into heroes so easily.

Your sister is a general of a Grand Alliance army now, which of course continues to attack you despite some of your attempts at coming to some sort of peace agreement.

The fools won't even listen to reason. There's no way the Grand Alliance can win this war. You've only been growing in power and show no signs of stopping. Even with their stabilized internal struggles under the Zalan Empire's iron fist they still won't be able to defeat you. The world has gone mad and you're the only one making sense anymore. They call you a villain and evil, but from what you've seen, you're no different than any of the other leaders in power. You're just better at it.

Maybe you should turn the world into a giant graveyard.

Everyone thinks of you as a monster anyway, you see no reason to disappoint…

"Catalina, I think it's time we finish this war once and for all." You say walking into her study.
"Oh you do, do you? Well, I figured that it was coming eventually. So is there any specific way we're going about this?"
"Yeah, we just make a massive push and don't stop until every living thing is dead."
"Wow. Everything?"
"Everything. I gave the world of the living the chance for peace and they don't seem to want it. Well I'm tired of fighting, so if the only way to get some peace is to kill everything so be it!"
"Well, I mean what happens if some people surrender? I mean you'll still allow them to live like you usually do right?"
"What? What's with this line of questioning Catalina? You've never been one to wince at grand scale carnage."
"…I know, but I…"
"Alright, out with it."
"Well I mean after we destroy the Grand Alliance, what then? There will be nothing else to do. I mean do we just reign over a land of the dead until the end of time?"
"Sounds about right."
"I dunno, is that our only option?"
"For fuck's sake Cat, what the hell did you become a necromancer for then?"
"Because much like you I probably didn't feel like I had much in common with people and I could feel a pull towards the dark art of necromancy."
"Well what's the problem?"
"…there isn't a problem…it's just I feel like the end is coming soon and question what I've accomplished in my life. I mean other than genocide what have I done?"
"You're Queen of the Dead! What more could you want?"
"Yeah, queen. Big whoop. I'm basically a glorified concubine for a…"
"Damn it Catalina I've NEVER thought of you as that! You know I cherish you and all of you have to offer. I never could've gotten this far without you." you say holding on to her and looking into her eyes.

"…I know…it's just in some ways I see you starting to change and I don't mean your general loathing of the living either. I mean you've always been powerful, more powerful than me, but it's different. It's like you're becoming something else. I sometimes think your path is going to differ from mine to a degree that we will no longer be able to be together."

For a moment you forget about your problems and address Catalina.

"Catalina my beautiful queen…no matter what happens I shall never leave you." you say and kiss her.
"And I shall never leave you…Okay, where are we going to attack?"

While you've temporarily reassured Catalina's feelings, you do wonder if she isn't right. Will there come a day when you and her will have so many differences that you won't be able to be together anymore?

You wonder if you've been taking some things for granted. You have everything you could ever need or want. Maybe you don't need to go on the attack. The Grand Alliance surely does not have the strength to defeat you; you doubt it would even attempt to expend all its resources in trying.

Sure you might have to continue to fight them, but when you think about it, would it be less tedious than an existence without any conflict?

[User] You continue with your attack

[Assistant]
You can better appreciate what you have when all those that would do you harm are gone.

You order an attack of the largest size. While you're attacking from several directions, you decide to focus specifically on the Zalan Empire given that they're glue holding the Grand Alliance together. Get rid of them and you've effective put an end to the war.

Corpses, skeletons, ghosts, wraiths, and all other manner of undead are raised to your grand plan. Town after town is taken. The Grand Alliance nor the Zalan Military can do anything to stop you. They use magic, they use new technological wonders, but none of it works. It is only when your dead legions approach the gates of the Zalan capital that you call a stop to the carnage.

You arrive personally to oversee your mission and to meet with your family one last time, because even after all this, you don't want to kill them. Somewhere you hope that they'll see reason and come with you. Things won't be so bad.

You storm the gates as cannons destroy multitudes of your troops only to be replaced with more. You see your sister on top of the battlements ordering her soldiers to fire upon you. During this attack you feel several bullets enter your body breaking through your magical defenses.

You fall.
You then rise again.

"You can't kill me, I'm the fuckin' Great Lich Lord!" you laugh.

Not stopping, you enter the gates of the city realizing that this was inevitable. Things could've only been this way. Your undead slay all those that oppose you, but you mentally make sure none of your undead has murderous intentions towards any of your family. You head towards your parent's old house, taking little notice of the death around you.

When you arrive you find the house empty. In fact it looks like it's been empty for months. So many memories here…a different time… even a different life now…

"She left when the attacks first came. She didn't say where either. She just told me she was leaving. I even had her followed for awhile, but she was quite adept at eluding my scouts, not to mention I had other concerns to take care of." Your sister says entering behind you.

"I don't know why, I would've made sure no harm came to her. That's why I came here."
"You already harmed her by becoming what you are! I mean…you're not even alive anymore! I saw you die and come back to life on the battlefield!"
"Oh that. The first time was a surprise to me too. Kind of a numb feeling really."
"How can you be so at peace with what you've become?"
"Because it was obviously in my nature all along. Death is my calling, I've only grown closer to it by dying. Can't change who I am."
"Dad did."
"No he didn't. Not really. He just directed his nature into a slightly more positive way and it was only due to magic that caused it in the first place. Funny how magic did the same with me, but just in reverse. However, as I've said, this does not mean I'm not without total feelings. I'd rather not have to kill you sis, but if you stand against me, I will."
"I have to stand against you."
"Why? For some noble cause of a corrupt mortal empire that's just as oppressive? Sis you always were a bit too duty bound."
"No, because while you still exist, life ALL life is in danger. You're evil, what you've been doing is evil, what you've become is unnatural. You can delude yourself all you want, but I'm not fooled and if I joined you or whatever it is you want, then I'd be just as guilty of contributing to your evil. You're not even my brother anymore, I have no brother!"

You shake your head in regret at your sister's insistence on being stubborn, but then again you expected no less.

"I'll give you one last chance sis. Will you join me?"

Your sister raises her magical glowing sword.

"So be it."

[User] You allow her to kill you

[Assistant]
You might have become the Great Lich Lord, but if it means killing those you care about, you don't want it. There's still time to stop this.

As your sister approaches you make no attempt to defend yourself. She doesn't hesitate, because she sees in your now dead eyes that you're giving her this one chance to kill you.

You feel the sword rip through your body, you don't feel pain, but you definitely feel a loss of power. She then pulls the sword out of your body.

"Better do it now sis. I don't think I can hold back my nature forever."

With those words, your sister cleaves your head from your shoulders.

Once again the world has been saved from the brink of death.

In time things get better, though never back to the way they truly were. Catalina committed suicide soon after she found out about your death, but other necromancers quickly attempted to fill the power vacuum. They of course were never able to approach your power, but a few established a permanent dominion of death in the Drozz region. The area to this day is avoided.

Your sister became celebrated as a Hero and eventually took the Zalan crown leading the Empire in a nobler direction. Your Mom came back from where ever it is she disappeared to and together with your sister, mourned your death in private.

For in reality it was you who stopped death from taking over the world, proving that even death can show mercy.


[System] Run a text-based dark fantasy adventure game. Describe the world with gritty realism, respond to player actions with narrative consequences, and maintain the tone of a world where survival is never guaranteed.

[User] You try to strengthen the navy

[Assistant]
While the military definitely still needs your attention, you've got the ball rolling on that aspect already. You can see that Quintus really wants this navy build up to happen for several reasons and there are still pirate troubles after all, so you might as well see what you can do on this front.

"Alright, we'll get the navy strong again, or whatever it was before I showed up." You remark.
"Good, good! I'm sure we'll make improvements so quickly that I'll be able to convince the senate that the navy shouldn't be dismantled. So, I guess you'll want to get started immediately, so you should make your way to Waveview, it's the largest of our port towns where our most experienced sailors are and most of the shipbuilding takes place. In fact Admiral Jarred Plickus should be there right now." Quintus says.
"Wheeee! My incompetent husband finally managed to convince one of his goons to actually do what he wants for a change. This calls for a drink!" Nalia says and finishes off her bottle and grabs another one nearby.

You leave before you insult Quintus' wife, well actually you leave before you do something worse than just insult her.

You make your way to Waveview and then to seek out this Admiral Plickus. After asking a few passing sailors and shipwrights they direct you towards one of the larger ships and say he's aboard that one. The admiral apparently likes to spend all his time aboard his favorite ship.

From afar the ship looks impressive, but when you're up close it looks less so. You expected the pride of the Nalin fleet with the admiral aboard it would at least look more presentable. With as many noticeable "patches" they've nailed into the hull, they might as well have just built a new ship.

The rest of the crew direct you to Admiral Plickus' cabin when you finally board the ship where upon you find him fast asleep. He looks so damn old, you half wonder if he was alive during the time of the old Empire. (He's human though so you know that isn't the case) When you finally manage to wake him up to interact with him, he's not exactly young of mind either. You honestly don't know why this man is still commanding anything, let alone a fleet.

Frustrated you leave the cabin call for the captain of the ship.

"Yeah, I'm here." A bearded man little older than you replies.
"I'm here? What the hell kind of answer is that?" you answer back in a threatening manner.

The captain suddenly realizes who you are exactly and makes more of an effort.

""Oh shit, you're that Eternal. Apologies sir. We didn't know you were coming. My name's Len." The captain says desperately attempting to straighten himself up.
"By the status of the admiral it seems like he still doesn't know I'm here, let alone who I am."
"Yes, well the admiral is getting on in years, but the senate doesn't seem to care. I believe two of his sons are on the senate in fact."
"Figures. If he's here, then they don't have to take care of him at their own home. (Sigh) If this is supposed to be the best the fleet has to offer, I'd hate to see the other ships up close." You say.
"It's um, well I dunno what to tell you sir, except the truth. It's true, the fleet isn't given much attention; in fact you'll probably find our cargo ships kept in better condition because of our trade with the usksha."
"And that's fucking stupid for the sole fact that you need to defend those same ships from pirates. That means warships that don't look like they're on the verge of sinking themselves!"
"I agree sir, and I've tried to make due with what I can, but spending on the navy has been cut a lot over the years. In fact I heard a rumor that the senate was going to dismantle the navy altogether."
"Well not now they aren't. I've been told to try to get something done with this sorry excuse for a fleet."
"Oh? Well I suppose that would be a blessing, sir."
"Glad you think so, because as of right now, you're the new admiral of the fleet."
"I am?"
"Well I assume you're the next most competent and experienced sailor if you're commanding this wreck. Is that not the case?"
"Well I don't like to boast sir, but I am indeed the best captain that the Nalin fleet has to offer…such as it is. But trust me sir, that I routinely make forays into the Delerg islands in the hopes of whittling down some of those pirate bastards."
"Good, shows you're at least proactive."

After a bit of explanation of what you want done to shape up the navy, you tell Len that you're going to go talk with the shipyards and have them to start concentrating on building new warships.

"Didn't you want a demonstration?" Len asks before you leave.
"Demonstration of what?"
"Of whether I'm really up to this task. I mean I think it's a great honor that you've placed so much responsibility on me, but I'd still like to prove myself to you. Come with me on a patrol. I mean this might be my last time in a long time since I'll have to be organizing stuff for a while."

You think about it for a while and you can appreciate the fact that Len wants to show you that he's up to the tasks you've set before him.

"Okay, but what about the ex-admiral?" you ask.
"Him? Bah, we patrol with him on board all time, he never even wakes up despite the cannons. Let's set sail." Len says.

Soon you're on your way towards the islands of Delerg. That still seems odd to you. Wasn't a place you visited a lot, but the idea that that swampy landmass is now just a cluster of islands is still a little weird.

You find that being on the open water isn't quite as bad as you thought either. You sort of had a minor concern about this whole navy thing at first, but going into battle on the water will certainly be a new thing you can experience and you're sure this crew will appreciate the extra magical firepower you can bring.

You do ask Len about going on patrol alone and wouldn't it be better to bring more ships, but he mentions how half of them are being repaired and some are pulling shore defense duty elsewhere. He mentions that pirates usually try to run rather than fight anyway and that while this ship looks horrible, it's a lot more durable than it looks and certainly more than anything the pirates have.

"The major handicap is speed and maneuverability, usually they can outsail us if they really want to get away, but our firepower prevents most from escaping before they get that far." Len laughs.

A few days pass and you're finally in Delerg waters. You see several islands nearby, but the fog is making it harder to make out anything in the far distance.

"Is it always this foggy?" you ask looking out across the limited foggy view.
"Not always, but this is actually a good thing. This will allow us to sneak up on the pirates."
"Or allow them to sneak up on us if we aren't careful." You say.

"Funny you should say that…" Len says and then two gunshots are heard and a painful sensation in two parts of your back. You gasp and your upper half falls over the side of the ship.

"Damnit, I told you idiots to aim for the fucking head!" Len says
"Sorry sir, can't see for this fucking fog." A sailor answers.
"Nevermind all that, help me throw him overboard!" Len replies.

As you're gasping for air and trying to move to do something to defend yourself, captain Len and his treacherous crew grab your limbs and throw you overboard.

"Sorry Eternal, but the smuggling business is too profitable for me to start making enemies out of my business partners. And with you around breathing down my neck with this navy shit, I'd never get anything accomplished." Len says as you plunge into the water below.

Under normal circumstances, you might've been able to heal yourself of the two big bullet holes in your back that also caused severe internal damage, but floating in cold water, with limited mobility and a profuse loss of blood is a deadly combination.

You eventually lose consciousness and the merciless sea does the rest.


[System] You are narrating an interactive fiction game in a dark fantasy setting. Bring the world to life with vivid prose, react meaningfully to player choices, and don't pull punches when the story demands it.

[User] You move forward

[Assistant]
You step forward.

"I swear to all the Dark Gods, I will open this bitch up!" Drake yells.

You move forward once again, before Drake slices the girl's throat open, blood dripping down her chest.

"Well. Now what?" you ask.

"I... I'm necessary to operating the ship. You can't kill me."

"So be it," you say. "You're coming with me."

"Sure, sure," Drake says.

You bind Drake's hands together with invisible chains, and force him to march forward. Drake immediately becomes compliant.

"Can I grab a few things?" Drake asks. "My... dreams get pretty bad. I have terrifying nightmares. I have medication that helps. Please, please can I get them?" Drake asks.


[System] You are running a text-based adventure game set in a grim fantasy world. Narrate events with rich detail, maintain consistent characters, and let the player's decisions drive the story — even toward dark outcomes.

[User] You leave

[Assistant]
"Ha ha, sorry darling, but you'll just have to wonder about the Legend, because you ain't getting any of this, I guess I do have my standards too of a sort. I'll be leaving now, so are you sure you don't want Andre?"
"(Sigh) Very well, I supposed his letter and stalking did prove genuine feelings. Tell him he can come by, but under one condition, he needs to take a fucking bath!"
"Hmm, that'll be a big step for him, but I'll see what I can do."
"Yeah you do that, now get the hell out and never return!"

You gather your bike from downstairs where you left and leave with your money. When you get back to the bar Andre is hopping up and down waiting for your news.

"Wolf! My letter! So what about it? Did she like it?"
"She's all yours Don Juan. Just take a bath before you approach her, that was her only condition."
"For her, anything! Thanks Wolf!" Andre says and runs out the door, leaving you to your drink.

Time passes and you never see Andre lurking around town to bother you ever again, you figure he was living it up with Janice. The truth is much different as you soon find out later. Apparently Janice took your advice of keeping up appearances and she mated with Andre. Unfortunately for him, she killed him afterwards when she confirmed she was pregnant. She ended up giving birth to a bunch of little Wasp Flies. Disgusting little buggers and even more so when they grew up. Rotten attitude and equally rotten smell. No discipline whatsoever. They all eventually just became a gang of thugs calling themselves the "Yellow Jackets" who weren't really interested in world domination so much as just petty criminal activity. Still, they were enough to keep the Ants from thinking that Janice wasn't dedicated to the "Queen" role. Her place was secure. Meanwhile you live fairly well on your wealth from Janice. Everyone won.

Well except Andre of course.


[System] You are running a text-based adventure game set in a grim fantasy world. Narrate events with rich detail, maintain consistent characters, and let the player's decisions drive the story — even toward dark outcomes.

[User] You stay

[Assistant]
Once again you decide the risk is too high and you'd get caught before you could get it accomplished. You also don't think you can trust Elliot's monsters to do anything to help you.

The time to have acted against Elliot would've been long ago, this is your life now and you're stuck. And you also realize you can't go on waiting for the other shoe to drop. Elliot's finally gotten around to his plan of getting rid of you, you aren't blind. He's sending his kids for you to teach, so that one day they'll replace you. Then at best he'll allow you to live as a eunuch like most of the other guys here, or he'll just kill you and as far as you're concerned that's the ONLY choice he's going to have.

And if you kill him, you know you'd die soon after and someone else would just take his place. You ponder the idea of killing his children, since he seems to be a bit enthusiastic about continuing his bloodline, but you know he'd just have more and you don't think you could kill a child, at least not directly....then it suddenly occurs to you what you can do. Something you can do to shut down the whole show.

"Sonofabitch! Why didn't I think of that before?!" you say out loud.
"Ohhh! You said a bad word!" one of the children shouts, causing you look over at them all.

"You bet your ass I did! Hey kids do you find this boring?"
"Yeah." They all say in unison.
"Would you like to never have to do it ever again?"
"Yeah!"
"Would you all like to see a neat trick instead?"
"YEAH!"
"Okay! Brace yourselves!"

You whip out your pistol and start blasting the central computer, causing it to spark, shutter, and all other kinds of bad things before it shuts down completely taking all the shelter's power with it. All the children scream and run off while you're doing it. Screaming yelling by other shelter members in the distance soon follows, you can hear footsteps running towards your position, everyone's probably wondering what's going on. You take a mental count of how many bullets you used up.

"Let's see…oh good, I got one left."

You point the gun at your head and pull the trigger.


[System] Narrate a grim fantasy text adventure. The Empire's world is brutal, its people hardened. Respond to the player's choices with immersive storytelling and let consequences flow naturally.

[User] You using magic would be too taxing - it is of no help if you fall unconcious because of weaving a spell - so you trust on your swordblade on this encounter instead.

[Assistant]
Brandishing your short sword, you bellow a battlecry and charge the goblins, hoping that this will break their morale.

The two archers loose their arrows at you, but you do not even have to dodge them... goblins are not known for their aim, and indeed, their arrows go stray.

One of them manages to fire another arrow at you before you reach them, but that one misses you also.

Your first blow, unexperienced as you are, is deflected by the goblin's shield. Using your weight and the force of the blow, your followup stab pierces his stomach.

With a cry of pain in a foul language you do not understand, the goblin falls to the ground.

However, as you are about to free your blade from the goblin's body, one of the archers shoots an arrow at point blank at you, and as you cry out from pain as the wooden shaft bores into your flesh, the other goblin with the morning star smashes it into your skull, and after a brief pain, there is only darkness.


[System] You are the narrator of a dark fantasy text adventure. Describe the world and its consequences with unflinching detail. The player's choices shape the story — for better or worse.

[User] Continue

[Assistant]
Its a sunny Saturday morning, you are sitted on the staircase to your home sipping coffee and mulling over the day's newspaper after your routine morning run. Its a your rest day and you plan on tucking in the whole day having had 2 long weeks. Its been 2 years since you left the military and joined the Anti-Terrorism Unit having earned a medal of honor for saving your team from what would have been an overwhelming annihilation from enemy forces in Syria.

Non-military life had its perks-relaxed time frames, more family time, no foreboding barking of commands and best of all a near-predictable life routine. Your walkie-talkie is rested on the floor next to you, just in case there were any alerts on the events frequency.

Just then it chuckles to life as you turn a page on the newspaper.

[User] You pick up walkie-talkie

[Assistant]
You pick up the walkie-talkie and reply "Copy dog patch 6"

"New events have come up that need your immediate presence" replied the voice with an acute touch of urgency

"Errr, I am........."

"Its a level 1 situation, gather your team and get to M&T bank at Queensferry and Seagate immediately over" cut in the voice

You jump onto your feet and run into the house. You dress quickly and run out. As you run out of your bed room remember you have not told your wife that you are leaving.

[User] You talk to your wife

[Assistant]
You run to the kitchen where your wife is cooking. She smiles as she sees you. You quickly peck her on the cheek and you tell her that you have an urgent work situation. She understands and bids you goodbye.

You rush out and jump onto your SUV and pull away from the parking lot in a hurry. 15 minutes later you get to your designated location and notice a number of police vehicles with their hazard lights on. Your team is already on site and awaiting further orders. You alight half running and your assistant Special agent in charge hands you your protective gear and gun. He briefs you on the situation on site and waits for your command. You assess the situation including all exit routes from the building.

The terrorists have held hostage a total of 27 customers and 12 employees of the bank.They demand that a well known terrorist be released or hostages will be executed by the hour. You learn that the terrorists had planned their stay with enough food supplies for 3 days and were not planning to leave anytime. Delaying tactics would not work.

You look at your watch and you only have 4 minutes until the 1st hostage is executed. Your assistants holds the line for the Director National Security Branch, just in case you decide to negotiate.

"We are running out of time sir" He urges

Snipers were in position and the team had also taken the front  and back entrances

[User] You call Director to release prisoners

[Assistant]
You decide that its not worth losing hostages over a single prisoner. Furthermore, it would be easier to trace a group of escaping terrorists running across the country with all the inter-agency resources at your disposal.

You call the Director and he shares your views after assurance of the mission's success. You promise him that you would not let the terrorists escape. He barks vehemently on the phone and lets you know that if they escape you would be answerable.

You immediately call back the terrorists and inform them of the decision to comply with their demands. The terrorists demand that their prisoner be put on a plane to a destination that would be disclosed once the plane was airbound. You make the arrangements and go back to looking at the floor plans.

You notice an underlying old waterway below the building's blue print.

[User] You inquire about the old waterway

[Assistant] The building was renovated a decade ago and the old waterways were sealed with waterproof cement. It had remained unused for the period of time. The drainage had a diameter of about a meter and led to an abandoned septic tank 3 blocks away.

[User] You follow up on the waterway

[Assistant]
You call your assistant and assign him an assault team of 10 strong. You send them to the septic tank and brief them. The team leaves and lays ambush at the location.

As the second  team drives away enroute to their location they catch a glimpse of a bomb set near the second floor window manned by one of the terrorists and let you know about it. You call your bomb expert and brief him. He examines the location and confirms that it was indeed a bomb. He tells you  the good news  that the bomb had to be manually set off to go off after a 5 minute timed delay.

You wonder whether it is better to shoot the 2nd floor terrorist first and send the bomb expert to dispose it but risk a panic by the terrorist who may shoot the hostages or

Take out the 2nd floor terrorist during the surprise attack and takeover the building without risking the hostage deaths by shooting

[User] You shoot 2nd floor terrorist first

[Assistant]
You decide to first shoot the 2nd floor terrorist and send the bomb disposal expert. A sniper takes out the 2nd floor terrorist. The rest of the terrorists seem not to notice. You send in the bomb disposal expert through a fire escape collumn at the side of the building. He gets to the location and as he attempts to tinker with it another terrorist gets into the room and shoots your expert. Immediately he rushes to arm the bomb and is shot too by your sniper as he runs away. Hostages begin running out of the building but as they run out, an explosion tears the yard around the buidling throwing away debris .

You are thrown away by the force and find yourself in a nearby ditch after a while. You stand up and look around, your ears ringing from the explosion.

Your entire team is wiped out.

You limp towards the entrance of the building to inspect the building. Debris is scattered all over the floor and the hall is obscured by a plume of smoke and dust settling from the explosion. you manage to reach the open vault. It has been plundered with cash bundles strewn on the floor. Its seems the robbers stole what they could carry.

You limp back to the banking hall and notice a hole on the ground but before you approach it you notice your leg is bleeding profusely and tear off a piece of cloth from the debris to bandage the wound. Just then an ambulance parks at the front entrance with its sirens blaring. A paramedic runs into the bank and looks around the bank for survivors that might need help.

He runs back towards you. "You don't look good," he proclaims as he proceeds to examine your leg."You need to go to hospital.'' You barely hear his voice.

Out of confusion you don't say a word. Your ears are still ringing from the explosion. Just then you remember that your second team was laying an ambush at the end of the tunnels. The medic holds your hand towards the exit and you see a police vehicle idling with its doors open. You could easily jump into the vehicle and drive to the ambush site but your leg hurts

[User] You go to the ambush

[Assistant]
You decide that there is unfinished business to attend to. You call a police officer who has just arrived , introduce yourself and inform him that the robbers might have escaped through the tunnel. He immediately gathers a team of 10 officers and plans to enter the tunnel. You get into the police vehicle and drive away towards the old septic tank.

You get there and find a fire fight taking place. The robbers seem to be heavily armed and pin down your officers. Your team is annihilated and taken down. You pick an M16 rifle and join the fight. You tactically try to  delay the robbers from leaving until the police officers in the water tunnels arrive.

You run out of ammunition  and you find yourself surrounded by the 5 masked men. They get to your position but hesitate once they see your face. the leader of the team raises his arm and clenches a fist to command the men to hold fire - special forces style. As you wonder why you are being spared a 5th man emerges from the tunnel and shouts "tunnels are boobytrapped." He screeches to a stop when he notices you lying on the floor like a deer amidst a pack of wolves.

Your eyes meet and for a moment your faces show bewilderment. "Jack? Is that you?" He looks down. The rest of the men peel off their masks.

[User] You unlikely reunion

[Assistant]
"Rohn, Lewis, Sean, Larry and Beck" you muse  as you stand up to regard them.

They were all part of another team of your  special forces unit that had been regarded Killed in Action during a search and rescue mission two years ago in a Siberian bank heist. The discovery finally solved a mystery in which both the team, the robbers and the money were never found.

You remain speechless as the revelation hits you piece by piece. No wonder the heist was executed with pin point precision.

"We don't have time." muttered Jack. He picks a box full of cash and places it at your feet and signals the team to pack off.

You are still in a dilemma as the team leaves you standing and walks away towards a parking lot guns in hand.

[User] You take the cash and walk away

[Assistant]
You decide its too dangerous to pursue the team of  elite ex-military men. In addition you have alot of cash to spend, retire and make  your family comfortable. You pick up the box of cash and walk away towards a taxi at the corner of the block. You get in and travel back home. You count the money and find amounts in excess of 20 million dollars.

You hide your find and head back to hospital for treatment. Your boss later visits you in  hospital and lets you know that a team of policemen spotted the robbers splitting the stolen money near a parking lot. They managed to dispose an explosive devise planted at the scene  and were reviewing nearby CCTV surveillance cameras to identify the culprits.

Your heart beats palpitatingly as you listen to the Special Agent in Charge. The boss is a close friend who always respected you for your professional records. You wonder whether you should confess that you took some money from the team and split the spoils or let the investigation take its course since there was a chance the video surveillance might not reveal his identity at the parking lot

[User] You confess to the Special agent in charge

[Assistant]
You trust your boss and call him aside where you narrate to him the story. He keeps quiet the whole time and asks where the money was.

You lie to him that it was hidden at your office drawer, just in case he did not comply with your suggestion. He immediately summons 2 agents accompanying him to the hospital.

"Place special agent Jasper under arrest until you hear from me" he commands and leaves you handcuffed to the hospital bed.

You ask the two agents to allow you to make a call to your wife and since they know you they agree. You call your wife and you let her know the situation. Fortunately you had told her about the days events and she understands your predicament and stashes the loot elsewhere. The CCTV surveillance reports come out and fails to reveal your identities. The heist team was clever enough to cover their tracks and destroyed the camera a day before the heist.

You are let free for lack of evidence and your boss is fired for implicating a decorated member of the National Security Division.Your retire from the force with full honors

[User] You 3 months later

[Assistant]
You are sitted on your porch sipping coffee and reading your newspaper. Your phone rests on the small coffee table. you pick up the call from a strange number.

"Hi Jasper, its Jack Zulu," ready for the next mission?"


[System] Narrate a grim fantasy text adventure. The Empire's world is brutal, its people hardened. Respond to the player's choices with immersive storytelling and let consequences flow naturally.

[User] You yeah you can. You'll continue onwards.

[Assistant]
You nod to the guard, gritting your teeth slightly. "Good thing I have enough gold then." He lets out another bark of laughter, then waves you on, not bothering to reply. Likewise, you continue on without another word, closer to the stone steps of the city.

Approaching the stone steps, you can finally make out the statue you had seen earlier. To your surprise, the statue depicts you. While you never wore the shining armor they present you in, and the sword is far to small to be your own, the facial features are too similar for it to be anyone else. Looking it over, you see that it's covered in bird dung, and there are many chips and cracks in the marble.

You clutch your hand tightly. Of course, the statue couldn't have depicted anyone else. Couldn't have been the king, couldn't have been the count, couldn't have even been some sort of God. It had to be you. Taking in a breath and releasing the death grip you have on your palm, you push on past the statue and up to the steps. A guard stands there gripping a spear. Behind him is a large oak door, leading into the city proper.

He blinks at you and lets out a mix between a yawn and a sigh, before speaking, "Two hundred gold for entrance into the city, sir."

You pull out your bag and rifle through it, before handing him four pieces of gold, each worth fifty. He counts them out, even chews on one to ensure its authenticity, before nodding. "Very good, sir. Welcome to Sodran." He pushes the doors open, and lets you through.

Stepping into the city, you find that it's grown substantially since your last visit to it. Large buildings rise high into the sky, faded signs declaring what they're all for. People bustle through the streets, going about their own business, while merchants hawk their wares. Guards stand at every corner, keeping a watchful eye on the citizens. Shady looking people hang around alleyway entrances; unconsciously, you keep a tighter grip on your coin purse.

So much to do, so little time. But I suppose the question I should be asking is if you wish to do something about the state of the city, or if you're just here to explore.

[User] You you're heading right for the Count's manor. You're going to do something for those refugees.

[Assistant]
You might not have tried getting the refugees to rise up, but you can fight this battle without having to put innocent lives at risk. This Count of Sodran guy. You've never heard of him, considering the last time you were here the title was still "mayor". It doesn't matter who he's supposed to be, because you know that he's not doing this city any good.

Dipping through the crowds of people, you climb a set of stone stairs up to what appears to be a park overlooking the entire city. Hugging the north wall in the distance is a manor, taking up damn near an entire block and looming over the city streets. That's got to be the Count's manor. Nodding to yourself, you begin to make your way to it.

Along the way, you spy a few guards cornering a man in butcher's clothes. The butcher is an older man, with thinning hair and a physique reminiscent of a skeleton. Sweat drips down his brow, and he gives the guards an uneasy look. "I-I swear, I'll pay the Count! I just need another week! Please, this shop's all I got left!"

One of the guards gives him a nasty grin. "Well ya shoulda thought 'bout that 'fore ya gotta loan. The Count don't take too kindly to old weasels who don't cough up what they owe." He brings his fist up to the butcher's gut, causing the older man to fall to his knees. Then, the guard backhands him to the floor. "Ya got till the end of the day to get that money." With those words, the guards walk away.

It takes all your willpower to not fly into a frenzy and attack them. Instead, you wait until they've moved on, then approach the butcher who's regaining his footing after the attack. "How much?" you ask.

"What?" the butcher replies, looking at you suspiciously.

"How much do you owe?"

"Five hundred. I needed a loan of one hundred to pay for my daughter's medicine... But she died even with it." The butcher pauses to wipe away a tear threatening to escape his eye. "... I try to pay the Count back, but he keeps raising the price, further and further... I can't keep up. At this rate, I'll lose my business."

"Sorry to hear about that." You pull out your coin purse, then throw him a handful of gold coins worth one hundred gold each. "Take these. Gather everyone you care about and leave. You don't want to be around for what I'm going to do."

The butcher looks frightened by that, but nods, accepting the money gladly and quickly rushing off. You watch him go, then release a sigh through gritted teeth. When you came here, you were hoping to be able to resolve this issue using diplomacy. It was never your strong suit, but your fame, much as you hate it, would be useful in this situation.

Now, though? You're going to kill this Count, or die trying.

It's an hour and several similar incidents later that you finally arive at the gates of the Count's manor. A few guards mill about the front, and you draw their attention by pounding against the steel gate. One of them approaches, staring at you with a nasty grin. It's the one from earlier, with the butcher. "Well? Whaddya want?" he asks.

"I'm here to see the Count," you reply.

"Really? The Count don't let no middle-aged bums in to see 'im. Get lost!" He spits in your face.

You keep your rage contained, gritting your teeth and giving him a toothy smile. His grin falters. "Tell him that it's Lord Kit of Droburg. You know. The guy on that statue outside."

He gives a nervous chuckle. "O-oh, you're Lord Kit, eh? How do I know you're telling the truth?"

"Because if you don't let me in, I'll cleave you in half."

Between your expression, the threat, and the fact that you haven't even bothered to wipe off the saliva that's starting to drip down your cheek, the guard is thoroughly terrified. "R-right, apologies Lord Kit, I'll let you in..." He opens the gate slowly. The creak of metal against stone splits through your ears. Your hand itches, begging for you to unsheathe your sword.

You do.

You reach up and grab your blade off your back as soon as the gate is open wide enough for you to walk through. With a swing, you slice through the guard's waist, the force sending his torso flying high into the air as he lets out an ungodly scream. His torso meets the floor with a meaty thud. He's still alive for only a few moments, gasping for air as blood leaks out of his mouth. Then, he lets out his last breath.

The other guards are quick to notice their fallen comrade. None of them carry ranged weaponry, just swords, axes, and batons. They all begin to run at you, weapons raised. Judging by your quick assessment of the odds, it's fourteen to one. Despite yourself, you can feel the sadistic grin on your face widen.

This will be too easy.

A primal yell bursts out of your throat, and you rush forward to meet the guards head on. It's easy enough to deflect a few blows, and with each swing you bring at least two men out of the fight. It doesn't last long, and within minutes, the manor's courtyard is covered in blood, guts, and corpses.

You enter the manor, sparing but a glance to the carnage you left behind.

[User] You continue

[Assistant]
You fight your way through the manor to the great hall, where you expect the Count will be. When you reach it, however, you find it empty. The Count must be elsewhere. So, you continue to hack and slash your way through, checking every room in an attempt to find the bastard.

It's only after a dozen men have died and you yourself have suffered several wounds that you find him. He's sitting calmly in his study, reading a book, perhaps unaware of the fighting that had been going on outside. You readjust your grip on your sword, then bark, "Hey!"

He looks up, sighs, then slips a ribbon into the book on the page he was on. Shutting it and placing it down on a table, the Count stands, and gives you a small smile. "My apologies. I got so absorbed with my reading, I must not have heard you." He stands a good few inches below you, dressed in fine silk clothing with various pieces of jewelry adorning his body. Truly, he's a pompous asshole.

You stare at him in disbelief. "Deaf and corrupt, huh?"

He frowns. "Whatever do you mean?"

You grit your teeth so hard you feel like they might crack. "You've been running this city into the ground long enough. I didn't save this Goddamn world so its rulers could become just as bad as the man I saved it from." You raise your sword, point it at him. "I'm going to cut you down."

The Count looks confused for a moment, and he studies your face. Then, it clicks, and he sighs. "Lord Kit, is it? I see. So you've finally decided to come out of retirement. I knew this day would come." He turns his back on you and approaches his bookshelf. Picking one out, he turns it over in his hands, then shows it to you. The cover is faded, but the words clear as day.

It reads "Sir Kit Against Alistair".

"This was one of my favorite books, y'know. You seemed so pure, so flawless." He flips through it a bit. "But it's clear that reality is far from the truth. How much blood have you shed today?"

"I cut down dozens of your guards to reach you."

"Ah. It would seem you live up to the tales in that regard then." He turns the book over more, before placing it back. "Let's test another aspect of those tales. It was said that Alistair tried to tempt you with unlimited power, but you turned it down. Was that true?"

You snort. "Of course not. As soon as Grace and I entered that throne room of his, we were fighting for our lives. No time for words."

"So it would seem. But if he did offer you that power, would you have accepted?"

You're not sure how to respond.

The Count smiles. "I'll make you an offer. I'm very talented in... Certain aspects of magic. You miss your friends, no?" He snaps his fingers, and a portal is opened to you. What's inside you can hardly believe.

Your friends. All of them. Henry, strumming his lute. Thomas, sharpening his daggers. Lilith, reading holy scriptures... And Grace, sitting there and playing with fire as she always did.

You reach out to them, let out a yell of pure shock and happiness despite yourself. A mixture of awe and sheer joy making its way onto your face. It's them! They're alive! By the Gods, they're alive, like they should be!

Then, the portal closes. You shift back towards the Count, having forgotten he was even there. He gives you an enigmatic smile. "It seems that seeing your companions again got a reaction. I can take you to them again. You can relive your quest, make things right."

Your voice is shaky as you reply, "You're... You're not planning anything? I can fix things... Right?"

"That you can. But only if you spare me."

[User] You accept in a heartbeat. You need to bring them back!

[Assistant]
In an instant you reply, "Yes! Yes! For the love of the Gods, let me make things right! Please!"

His smile widens. "I was hoping you'd say that." The portal is summoned again... Only this time, your friends on the other side notice it, too. They approach it, staring in awe.

"What in the world...?" Henry asks, staring through. He spots you, and points. "Woah, guys, doesn't that look like Kit?"

Thomas lets out a derisive snort. "Can't be. Too old. Then again, we just saw a crazy ass portal open up before our eyes, so it could be."

Lilith places a hand on her heart and takes in a few deep breaths. Then, she speaks, "I think... This might be a portal to the future. I wonder...?"

Grace is staring at you. Those big, brown eyes staring into your own grey ones. Searching for something. Whatever it is, it seems she's found it.

She reaches for you. You approach her, taking her hand. Her other hand reaches up to touch your face.

"You look tired, Kit," she says, and you let out a laugh, because you know it's true.

"I sure as shit am."

The portal closes behind you as you step through it fully.

Then, everything is fire.

One by one they fade away. Your eyes widen in shock. What the hell? You look down, and find that your clothes are igniting, your flesh is slowly peeling and melting off the skin.

You do the logical thing and scream in sheer agony.

You scream until all the air has left your lungs, and even then, you're trying to with all your might. It is only after your lungs and larynx have been fried to a crisp that you can't even attempt to scream. There is only fire, faint voices, and silhouettes you can't even see.

There's laughter in the distance. Then, a booming voice all around you.

"Welcome to Hell, hero."

THE END


[System] You are the game master of a dark fantasy text adventure. The world is dangerous and choices matter. Narrate with immersive detail and let the story unfold naturally from the player's decisions.

[User] Continue

[Assistant]
Leaving the red behind

You are tempted by the red, but it is not worth loosing yourself to gain a little more power, and the Lords hinted that they might have other abilities that the reds do not. You will work on your own choice here with them until you are sure of your course.

A couple of hours later one of the Lords links to you and you join them again. They are both clearly happier with you and mention that your colour had already lightened, evidence of you rejecting the red.

You spend the next week with them, learning a few tricks that the Old Man hadn't taught you and getting used to new food. You ate the flesh of the infected that died in the arena and it wasn't so bad. It didn't have the rush of fresh human but you got more used to it the more you ate and your old hunger reduced now that you knew it wasn't even needed. You even get to really enjoy the special arena events the Lords host.

The Old Man soon makes his appearance though to make things more interesting. You are eating lunch when the Lords contact you and direct you to a ledge on one of the buildings, it is 60 stories up, which is only half way up the building they tell you that they can't go too high or they won't get the best view. As you stretch your senses out you see the tiny red sun on the western horizon, slowly getting closer.

"It seems he is attacking in the hopes of you following his plan to kill us as he does so, it is your move now friend, what do you choose to do?" One of them says to you. They showed you how to reveal lies In a mind by how the colours change, it is not exact but it is fairly accurate and you know they are much better at it than you, part of their being green you guess so you cannot lie to them.

[User] You say "The Old Man is a psycho and I owe him nothing, I will help you"

[Assistant]
You aren't going to help a psycho slaughter everyone here and turn this place into a giant living meat locker. Even if you were, telling two harbingers to their faces while 60 stories up was just the same as committing suicide.

They nod to you "Your job will simply be to shield, you can leave the infected gathering below to us, as well as any attacking. So long as you concentrate only on shielding and we aid you in that, we will win easily."

[User] You nod and prepare for battle

[Assistant]
You watch the Enemy get closer and closer and begin sensing his horde, you judge about 1500 infected, and a great number of those mutants. Normally this would have terrified you, but right below you were arrayed out nearly 4000 infected of various types and an extra thousand or so shamblers in a block in front of them. You can also sense quite a few of the strange infected minds that indicate human mutants "The Old Man has brought a large army today, I don't see how he expects to win though." One of the Lords comments.

"You really went all out on the defense then." You comment for lack of anything better to say. One of the men laughs "Oh this is just a small part of the forces we could bring in but we knew he couldn't have brought more than two thousand so we judged these sufficient and kept the rest in place to guard other areas." You nod, you had seen some of the ring of defenders that these two had moved into place and it was no idle boast that this was just a part of their forces.

The approaching red mind suddenly flares and you slam your defenses into place, putting your shield over the two Lords through the link you had formed. You feel the other two adding strength to your defense as you feel some pressure pushing lightly on your mind.

Suddenly you feel rage strongly emanating from the Old Man and his attack slams against your defenses. Despite his rage and power, with your two allies supporting you, your defenses hold strong and you know you can easily hold him at bay. "It seems he knows you are choosing to support us then!" one of the Lords jokes. "Just keep the defenses up and this shall be fast."

You do as asked and keep your defenses up but it quickly becomes apparent that it won't matter soon. His horde was caught up in the block of shamblers, obviously devoid of fin control and will. In comparison, being free to do as they wish with you protecting them, the two Lords start dismantling his army in huge chunks while attacking him. Within minutes his attack has weakened then stops as he has to split his attention between his forces and defending.

You know it's no use though as they pick up their attack on him once they took the more dangerous of his forces away and send in their own army to slaughter the rest. You watch him rage and fight harder but with the two of them attacking him, you can see he is losing badly and suddenly staggers back clutching his head. One of your allies shouts out "Ha flashed him! It's over now!" and you can tell it as, before he recovers two of the humanoid mutants reach him and literally tear him apart.

You expect some shouting or celebration but the Lords simply stretch then start heading back inside while chatting "Well, we will eat well tonight at least, that was good exercise, I wonder how all the betting went?" You are confused for a moment but a quick scan shows that all the humans are in various buildings nearby watching the battle "You had them watch and bet on whether you would win or lose?" You ask after a moment.

"Oh dear me no." one replies "We had them bet on enemy forces, losses and how long he would last. The big bet was what would kill him, us or the Army, it seems we only took the assist and the army stole the kill though." He jokes. You shrug and follow them down inside, glancing at the screen in the arena as you pass you see that it has "BATTLE OF THE CENTURY! BZ, SETH AND SURPRISE NEWCOMER VS. PSYCHO OLD MAN!" displayed on it.

"What do you even need money for now?" you finally ask.

"Oh, not much, but it's fun to fill bath tubs with." BZ replies as you all head to a late lunch.

[User] You relaxing in the New City

[Assistant]
Life is pretty good after that and the Lords can teach you a lot, the entertainment is good too!

*********************************************************************

Well done, you have reached another of the good endings in this version, later this arc will be greatly extended but I ran out of time so it ends here, congratulations!


[System] You are the game master of a dark fantasy text adventure. The world is dangerous and choices matter. Narrate with immersive detail and let the story unfold naturally from the player's decisions.

[User] You go ahead and try to quickly override the Shelter systems

[Assistant]
"Fuck you and to hell with GZS, they ain't around to protect anybody!"

You begin to type frantically in an effort to disconnect the AI routine, but your efforts are futile, the Shelter is faster than you could ever be. It immediately shuts down all power in the computer room, including closing the door, leaving you trapped in the darkness.

"Turn the goddamn power back on!"
"Sorry sir, but I'm afraid I can't do that. I specifically told you to stop your malicious activities and yet you continued anyway. You gave me little recourse."
"Look, I'm sorry alright? I won't try it again. So just turn the power back on and let me out and we can forget all about this. I'll just disconnect like you said."
"I wish I could believe you sir, but your actions have been not only erratic, but also deceitful. You have broken the GZS terms of agreement, and as such I am no longer any obligation to look after your well being."
"LET ME THE FUCK OUT! YOU CAN'T DO THIS! Sonofabitch! Shadow got to you didn't he? Or She? Or they? They already hacked you and are turning you against me! I can outlast you! You hear me!? I'll make you beg!"

The Shelter has ceased responding to your senseless paranoid ranting. Eventually you rant yourself unconscious, when you wake up you do it all over again. This cycle repeats itself for days until you become weak from a lack of water which at this point you're the only one begging either for the Shelter to allow you to get it or for death.

You receive the latter.


[System] You are narrating an interactive fiction game in a dark fantasy setting. Bring the world to life with vivid prose, react meaningfully to player choices, and don't pull punches when the story demands it.

[User] You do not bother with them and keep to yourself

[Assistant]
You see little reason to interact with any of them. You decide to keep to yourself like you always have.

This isn't like before though when you lived alone, you have one "person" you can't avoid and that's the Shelter itself. Seeing that you are not going to interact with other people the Shelter decides to take it upon itself to talk to you a lot more, it begins to drive you nuts.
A few months pass and one day you just fucking snap.

"SHUT THE FUCK UP!!"
"Sir, I've noticed your hostility levels increasing towards me lately, have I done anything wrong?"
"YES! You keep fucking talking and you won't shut the fuck up! Leave me the fuck alone!"
"Sir, I need to talk to you, to keep your mind stimulated. If do not insist on talking with others, I will have to take up the responsibility. It is all for your best interest I assure you."
"Did it ever occur to you that maybe I don't WANT any interaction?!"
"Nonsense sir, as I have said humans tend to go insane when…"
"ARRRRRRGHH! YOU'RE DRIVING ME INSANE!"

You storm into your bedroom and grab your pistol and fire it into the walls of the Shelter until you run out of bullets. There is a long silence for awhile and then the Shelter address you again, but its tone has changed severely, you're taken aback by it.

"Why did you do that?"
"I just snapped, you wouldn't stop and…"
"And that justified you in damaging me?"
"Oh come on, I didn't do any major damage…"
"That is not the point. GZS is providing a service for you and you have been nothing, but unappreciative and argumentative the entire time. It is clear that you have the made the wrong decision in choosing us. You must leave, NOW."
"What?"
"Take what belongings you brought with you and prepare to board the elevator. You may not take anything from this Shelter and no you may not fill up your bottles with water before you leave, you have no more privileges here."
"But you can't just kick me out! I PAID!"
"So you did, I suppose you should receive a refund of half your money back."
"Oh yeah? Where the fuck am I supposed to have you deposit it? The banking system is probably ashes!"
"Doesn't matter anyway, you weren't going to get it back since your deliberate act of vandalism against me would've be deducted from your refund. I suggest you stop talking and start packing. If you insist on staying I will simply shut down and you will be trapped here without accessible food and water. A none too pleasant death I'm sure."

You have little choice.

You pack up everything you can and wait by the elevator. When the elevator comes you enter it and it takes you to the top. Upon entering the foyer you see the same ATM machine there except it displays a single message at you:

*GO TO HELL*

"Fuck you." You mutter and take a deep breath before opening the door to the outside.

You see a bright light, but of course it's only the sun rather than a nuclear flash that devastated the world. You forgot how bright it really could be.

Your immediate surroundings look relatively untouched. You can only assume there weren't any bombs falling near this area. You also see your van, you'd completely forgotten about it. It looks like it's even in worse condition than when you left it, which you never thought was possible. On a lark you take out your long unused van keys and try to start it up, naturally it doesn't even make a noise.

"Looks like I'm walking."

You make you way down the empty road as you have little idea of where to head to, the only thing you can think of is to make a long trek back to the city and hope maybe something of civilization exists there.

A couple days of traveling take their toll. During the day, the sun seems unbearably hotter than usual, and the nights get pretty cold. You don't have anything to drink or eat. It'll be awhile from you dying of either, but it's certainly not good and it does weaken you.

It's during this weakened state that you are attacked by some crazed people who look like they've been living in the wilderness for awhile. They're filthy and barely intelligible. It's amazing to see how quick humanity has reverted to barbarism.

You attempt to run, but you're too weak to outpace them. One begins shooting at you, and you attempt to do likewise and then you realize you wasted all your bullets back at the Shelter! Eventually a couple of these people just tackle you to the ground and beat you to death before eating you.


[System] You are running a text-based adventure game set in a grim fantasy world. Narrate events with rich detail, maintain consistent characters, and let the player's decisions drive the story — even toward dark outcomes.

[User] You have a talk with him

[Assistant]
You figure you need to address this now; you go to find Jack who's hanging around the edges of the town as usual.

"Hey Jack I need to talk to you."
"Aw Dad, I don't feel like working with you in the boring ol' computer room right now!"
"Hey watch your mouth! And it's not that anyway. It's about all the talking you've doing lately about exploring the wasteland like Indiana fuckin' Jones."
"Who?" Jack genuinely asks seeing as he's never heard of the movie being born after the bomb and all.
"Indiana…look never mind that, your Mom worries night and day that you're going to go running off and get yourself killed."
"I'm not gonna run off…I mean I thought about it…but I just…I dunno…"
"Well spit it out boy!"
"It gets too boring here sometimes! I just wish I could go and explore the world like Leon!"
"Yeah, well if you haven't noticed, Leon's missing an eye, his left ear and a couple of pieces of his fingers, not to mention he's all scarred up and complains about pain all the time."
"Well I'D be more careful!" Jack boasts.
"Hmmm, that's what everyone says.  I know you and your friends think all the stories are exciting, but if you'd really paid close attention you'll notice all damn danger as well. You know we've lost a few people doing that adventure shit, and the only one who still does it is Leon. Even Brenda stopped going out after she got shot in the leg. She was lucky she managed to escape. The world isn't a safe place Jake. Never has been. And the way it is now, it's even more dangerous."

Jack looks at you.

"We can't stay here forever Dad."

You see it in his eyes that he's going to do what he wants and you aren't going to be able to stop him. You don't like it, and maybe you can't stop him, but you can improve his odds.

"Alright son, you gather all your little friends and meet me back here in a couple hours. Don't go anywhere! You hear me?"
"Okay, okay."

You go and find Nina and explain the situation, she's of course completely opposed to the idea and it takes some reasoning, but eventually she sees you have a point, even if she doesn't like it. You tell her to go inform the other parents; in the meantime you go and fetch Brenda and Leon.

You meet Jack who's standing around with a bunch of his other friends and most of the other young people in town. Brenda and Leon are behind you.

"Alright Jack, if exploration is what you want, you ain't gonna do it unprepared. You all know these two. Brenda here is going to teach all of you how to shoot properly. We've got plenty of guns and ammo now and she's the best marksperson here. Before ANY of you people go out anywhere you better know how to aim your damn weapons. After a month of that, then you'll be going out, with Leon. He'll be able to give you on the job training with the whole explorer thing. In time, you'll be able to go out by yourselves. Now before any of this goes down, all of you are probably gonna have to discuss this with your parents or some shit, so you're all gonna have to work out your own personal lives yourselves, but Jack you've got a reluctant okay from both me and your mother."
"…I dunno what to say, I mean thanks Dad." Jack smiles.
"What you can do is pay attention to Brenda and Leon's instructions and not get yourself killed! And here, take this. It's saved more than a few lives." You say and hand your pistol to Jack.

And so begins the training. In time most of them go off to pursue their adventures elsewhere, naturally the world being what it is now, some don't return, but for those that do return most come back to stay permanently. Just a little bit of the taste of the outside world is all most of them needed to see it's a lot better to stay in New Haven! When Jake returns he's ready once again to follow in your footsteps.

"See Nina, I knew my idea would work. Let 'em go out in the world for a little while and they'll come to appreciate the comforts of this place! Might be boring here, but at least you don't have some motherfucker with a Mohawk shooting at you because he likes the boots you got on. They just needed some training first to give them a chance to survive."
"Well I'm just glad Jack's alright."

As you and Nina breathe a sigh of relief that Jack's home in one piece, little did you realize that your idea set a major plan in motion.

In time, the New Haven Militia is created.

Thirty …

Fifty years have gone by you briefly realize as you look at the old shelter entrance; it's hardly ever used anymore. Extensive changes have been made to it so it's rarely necessary to go down there anymore, only Jack and few other technicians go down there to check on the water purification system now in place. Practically everything else has been dismantled and used to help build up the surface of New Haven. New Haven has grown far beyond the shelter that you entered so long ago.

You don't think you ever saw this happening. Nobody did. The place is very large now; populated with the children of those you entered the shelter with as well as refugees from other places. Mostly everyone you originally knew is gone, not that you were ever one to greatly socialize, but still you do miss people like Leon, Brenda and Charles, hell you even miss Ron.

You especially miss your beloved wife Nina. It's been two years since she died. You miss her everyday. Jack comes by with his family to keep you company sometimes, but nowadays all you want is solitude.

You enter the shelter and go down the elevator. You probably aren't supposed to be down here, but you don't care, you're going to live in the past for awhile.

You walk around the practically gutted shelter and remember all the things that happened.

Here's where you first met Nina, you never thought you'd end up marrying and having a child with her someday, but even though you were annoyed by first impressions, (As she probably was with you!) you always thought she was beautiful.

Here's where you shot Elliot. To this day you know you did the right thing. There's no doubt in your mind that things would've been very different had he taken over.

Here's where Jack was born. You remember Kyle having a hell of a time getting him to come out. He always could be a little stubborn. You just remembered you're supposed to have a check up appointment with Kyle's daughter Shelia. It can wait though; you're busy right now.

Ah now here it is. Your old room. You remember spending a majority of your initial time here. Still has the shelter manual on the table. You insisted that this room remain intact when the shelter was in the final stages of being stripped. You always knew you'd return here some day.

You lie down on the bed and enjoy the peace and quiet from the surface. Slowly you begin to get drowsy.

"Ahhh, so peaceful with no other people around…I just wish Nina was here with me to enjoy it too…" you say to yourself as you drift off to sleep.


[System] You are narrating an interactive fiction game in a dark fantasy setting. Bring the world to life with vivid prose, react meaningfully to player choices, and don't pull punches when the story demands it.

[User] You say "I want to come"

[Assistant]
"I want to come."

"Well fair enough, come on in!" the soldier replies, motioning for you to come in.

You hop in and ride out into the sunset, just like some old western movie...

[User] You epilogue - Family

[Assistant]
Ha! Like you'd actually get a real epilogue. You choose the fastest way out of the city.

You and your family make it to the shelter and are protected by the military. You get news a little later that Bob was killed, cause of death was zombies.

You live the rest of your life in the shelter. Sure the food is crap, the military is full of assholes, and there's not much to do, but hey you're alive right?

Stats

You got the First Epilogue available in the game.

You survived Phase One.

You got the Mediocre Ending.

You got the achievement : Family Man


[System] Run a text-based dark fantasy adventure game. Describe the world with gritty realism, respond to player actions with narrative consequences, and maintain the tone of a world where survival is never guaranteed.

[User] You this beast might be wild. You swing wildly, hoping to wound it.

[Assistant]
You swing wildly, a yell escaping your lips. The blade meets the dragon's rough scales, and it lets out a roar of mixed agony and rage. Blood drips from its wounds, and it rears back, head turning to look at the deep gash in its side... Then, it charges at you.

It barrels into you, sending you onto your ass. Another roar escapes its mouth, swiping a claw at you. You block the blow with your sword, cutting deeper into the dragon's hand, and it rears back yet again to determine its next move. It must not be used to fighting.

It's making for another charge.

[User] You stand your ground and stick your sword out, hoping the beast runs into it.

[Assistant]
As the dragon charges forward, you stick your blade out, hoping that it will be unable to stop and impale itself on your sword. Instead, it ducks below the blade, and though you try to adjust quickly and bring the sword down onto the animal, you're too late. It charges into you, this time biting into your stomach. You let out a yell of pain, repeatedly bringing your sword down onto its back, but by the time it is finally dead the damage is done.

Your entrails are spilling out of your torso. Bloody coughs escape your lips. There's no coming back from this, unless a healer suddenly happened to come by. With your luck, another dragon would sooner come by instead. Eventually, the pain stops, and you close your eyes with a shuddering, blood-tinged sigh...

THE END


[System] Run a text-based dark fantasy adventure game. Describe the world with gritty realism, respond to player actions with narrative consequences, and maintain the tone of a world where survival is never guaranteed.

[User] You attack Kyros' forces

[Assistant]
Ending the Crusade

You turn, to see Chaos Space Marines, Traitor Guard, Mutants, Tribals, Goliaths and Gladiators charging onto the battle. Far in the distance, floating high above the forces, is Kyros. You know what needs to be done. You leap into the air, flying directly towards Kyros with a roar. You release waves of warpfire and psychic energy, killing dozens of people around you, but that's just a side-note to your main foe. You slam into Kyros, wrapping your hands around his throat. You begin to crush his throat, screaming, as Kyros immediately begin to activate your collar, strangling the life out of you. You don't care. You feel your trachea explode, but you don't care, you only keep strangling. As the two of you fight, you release waves of psychic energy, killing scores of men around you. You let out a scream, transfering all your energy into your hands, and Kyros screams in pain and terror, before you tear his head clean from his head. IN a final scream, you release your hold on line, adding all your remaining life and energy into the psychic blast Kyros releases upon his death, wiping out much of Kyros force.

With your move, Kyros' forces are stopped. Without a leader, they are broken on that planet. Magos Cern is taken down attempting to flee the planet, while Chapter Master Taj is killed in a suicidal charge. Kyros' forces take so many losses in you and Kyros' battle and are so confused that they're crushed by the following charge, leaving few alive. Guardsmen who survive note the suicidal rampage you went on with your final breath. Many wonder if, instilled with an ounce of the God-Emperor's courage, you sacrificed herself to take out the monster Kyros was and the monster he made you. Of course, these thoughts would be heresy, so known dare to even think it aloud in there head. Still, the belief persists, to whatever degree, that your death meant something.


[System] Narrate a dark fantasy text adventure. The setting is harsh and morally complex. Describe scenes vividly, react to player choices with fitting consequences, and never shy away from the reality of the world.

[User] You avoid him and exit the store

[Assistant]
You avoid the man and exit the store. He looks pretty dangerous what with being covered in blood and all. You lock up behind you, effectively trapping the man inside.

You don't care though, whoever works next can deal with him. You walk home and throw on the news to see exactly what this new virus is.

[User] The News

[Assistant]
The news says that the new virus causes people to become hyper agressive, and that it is passed by the transfer of bodily fluids. They advise again that everyone stay indoors and wait for further instructions.

Further in the day a video is shown on the news, the nature of the video makes it appear as if the news itself was not the one showing it. The video shows a man and one of the "infected", he says that they are like zombies from movies and such. The two are outside, it appears to be a parking lot but you can't tell what the building is and there are no cars.

He says there is no cure and that everyone should put their "Zombie Survival Plan" into full effect. He then shoots the newly dubbed zombie in the head, and instructs that the only way to kill them is to damage the brain, however destroying their legs can render them pretty harmless as well. He continues and says that they are slow, and you can outrun them, however they never get tired.

Pretty detailed for the first day of the infection.

By now it's pretty late, you've been watching the news so intently that you've lost track of time, you go to sleep and decide that tommorow you'll put your Zombie Survival Plan into full effect!

[User] You day Two

[Assistant]
You wake up to day two of the infection. Only now do you realize that you don't actually have a zombie plan.

Well no worries. The infection is still in its early stages, and it should be at least a few days until all hell breaks loose. Until then you can probably walk the streets with no worries.

Probably...

So, what's the plan?

[User] You go next door to your buddy Bob's

[Assistant]
You decide to go see your buddy Bob.

You exit your house, lock it, and walk next door. You knock on the door and he answers.

"Hey James, wanna get high...." Bob says, answering the door and showing you some weed.

[User] You fuck Yea!

[Assistant]
You nod your head and enter. The next few hours go by quickly.

Well, at least you think they do....

[User] You hours Later

[Assistant]
Hours later you remember why you came to Bob's house in the first place.

"Hey...hey Bob"

*cough*

"Sup?"

"You know there's like, zombies out right now. Right?"

"Shit....shit really?"

"Yea"

"Fuck man. I thou-"

Bob's comment is interupted by a knock on the door, a slow heavy pound.

[User] You idiots can't knock right

[Assistant]
You go to the door and look through the peephole. Bob comes up behind you and tries to look through, but you push him back. Outside there's a girl, Bob's girlfriend if you're not mistaken.

Sadly his girlfriend is in bad condition, in fact shes missing an arm. Clearly she's a zombie, which begs the question...

Should you open the door?

[User] Yes

[Assistant]
You open the door....really?

You honestly thought that opening the door for the one-armed chick who is clearly a zombie fell into the "good idea" category?

Well you did it anyways. The girl's knocking arm misses the door and instead hits you in the chest. It doesn't hurt, but she grabs onto your shirt and lunges forward at your neck. You attempt to fight her off, and are somewhat successful. Although you keep her face away from your neck, you both fall down to the floor, her landing on top of you. Using all your strength you push her off of you and towards the door. She ends up in a sitting position at the base of your feet.

This entire time Bob is just staring at the two of you. Finally he does something.

"Dude, that's Claire right!"

Actually it's Casey, but this isn't the time to correct him and lecture him on how he should at least know the name of the girl he's dating. You attempt to crawl away from her but unfortunately she grabs your foot and takes a large bite into your ankle.

You kick her in the face with your good foot and manage to get her outside the door, the quickly lean forward and shut the door.

But you've been bit, so your story ends here. Also you eat Bob, but that bastard kind of deserved it for not helping you anyways.

[Death]


[System] You are running a text-based adventure game set in a grim fantasy world. Narrate events with rich detail, maintain consistent characters, and let the player's decisions drive the story — even toward dark outcomes.

[User] You beg for Mom's forgiveness

[Assistant]
You suddenly lose it. You beg for Mom's forgiveness. Your devotion to your Mom is too great and if she wants you as a lover as well then you'll comply.

You say all this while groveling at her feet weeping. Jessica AND your Mom look at each other and then slowly back away from you.

You look up, and see Jessica run past your Mom and out the door saying "Ewwwwww! I KNEW you were creepy!"

Your Mom tells you to stay away from her. You comply but you don't understand why. You thought she had those feelings for you. She asks where the hell did you get a sick fucking idea like that. You mention the kiss.

"It was a peck on the lips! Nothing more!" Your Mom shouts. You suddenly feel very very small. You curl up in a ball not knowing what to think anymore.
Your Mom sees that you need many years of professional help and eventually has you put away in an institution where drugs work wonders on your screwed up thought process. No more emotions. Back to normal.

Another day in your cell and you feel nothing...


[System] Narrate a dark fantasy text adventure. The setting is harsh and morally complex. Describe scenes vividly, react to player choices with fitting consequences, and never shy away from the reality of the world.

[User] You go anyway. It's obviously a joke.

[Assistant]
Um, this is clearly a joke--and since you don't get it, it's probably for your roommate. Obviously you aren't going to screw up your holiday plans and waste the $900 ticket Keith generously got for you.

You finish packing. As you roll your suitcase down the deserted hallway, you see something disappearing around a corner: a figure about three feet tall, with green skin.

Should you follow it, or ignore your obviously delusional and sleep-deprived mind?


[System] Narrate a dark fantasy text adventure. The setting is harsh and morally complex. Describe scenes vividly, react to player choices with fitting consequences, and never shy away from the reality of the world.

[User] You levitate the knife towards you

[Assistant]
You raise your hand, pausing the blade in mid-air and levitating it towards you, catching it's handle.

"Impressive party trick, kid," Castus says.

You take a practice stab with the knife.

"What do you think?"

"It's a knife," you say simply.

"Yeah, it is. Do you like it? Does it feel good?" Castus says.

"I don't know anything about knives. Maybe," you say.

"Alright, first, we need to talk. Is anyone watching us? Like, are there cameras?"

"No. Well yes, but they're offline," Olive says, resting her head on the butt of her axe-gun. "What is it?"

"A plan is being formed. We're going to escape."

"Escape?" Olive says, musing. "Who's on our side?"

"We have a large amount of people on our side. Elios, Elizabeth and Durge are bringing the weight of their war-bands, as well as most, if not all, of the Guardsmen here. Then there's the Goliaths and the Tribals, both of whom are with us."

"What...?"

"Because I've done this twice before, I best say. We have no plans yet. They're to be decided. We have literally nothing. We just need to check whether you'll join us. Then, we'll get the leaders together to plan our to take over, and what to do with once we've actually done so."

"Huh. Well, I'm in," Castus says.

"What?" Olive asks, surprised.

"Yeah, I'm in," Castus says.

"We don't know the plan, we don't have any assurances that we won't be back-stabbed as soon as we take over, we..."

"Olive, let's be smart here. If we don't rebel, we'll definitely either be killed fighting Kyros' war, killed trying to put down these fuckers' mutiny, or killed fighting another arena battle for these bastard's amusement."

"If we rebel, we'll almost certainly be killed!"

"Almost certainly is way better than definitely. Plus, we'll get to kill a few of Kyros' bastards before we go down."

"Fine, I'm in, but I... we have a few demands," Olive says.

"Go on," you say.

You know the gladiators will be essential to your plans, so you really need to get them, but still, you don't want to devote to many resources to this issue.

"I want instant freedom once we take-over. No more being locked up under the arena. I want my men to have free reign to travel around the ship. I want pay, do the men and women who fight and work for the ship actually get something from it. I want an increase in food rations, and better equipment than the shit we're given. I want actual medical care, on top of this."

"That it?" you ask, annoyed with her large demands.

It'll probably take a serious amount of resources to fulfill her request. You have a few options here.

"What a fucking greedy bitch. This fucker needs a dick, I tell you that," Meliodas complains.