[System] Narrate a dark fantasy text adventure. The setting is harsh and morally complex. Describe scenes vividly, react to player choices with fitting consequences, and never shy away from the reality of the world.

[User] You finish what you started

[Assistant]
It's time to do what needs to be done. You can't let the deaths of tonight be for nothing.

A chill runs through you, as you realize you need new clothes, and there's only one place you can get them. You lean down, unbutton Wyatt's jacket as you try not to look at the body. Slowly,

The underwear are soiled and the inside two layers of Wyatt's clothes are soaked with blood, but you manage to scavenge the boots, socks, pants and jacket, pulling them on. Once you've bundled yourself up in clothes, you raise your rifle to your shoulder and begin walking, leaving the corpse behind you. You don't have the time to bury it, and being around the corpse is only sending pangs of hunger through your body. You try not to shed a tear, heading off into the woods.

Your senses quickly detect the faint smell of smoke and coal, and you begin heading towards it. The beast within you is quiet for now from the stabbing, but thankfully the beast seems to almost be absorbing the pain, and it's little more than a dull ache to you now.

You walk in silence, and for a moment, it seems almost unnatural. Everything about you seems wrong now. You can tell you're walking loudly, almost falling and stumbling about. Your movements are as stealthy as ever thanks to your abilities as a hunter, but compared to your lupine form, it's clumsy. Your senses are dulled without the powers of the beast, your entire body weakening from exhaustion and blood loss.

Your eyes are still bright, and you find yourself staring through the darkness at a trio of werewolves prowling through the undergrowth. The creatures are streaked with gray and black fur, growling as they slowly move forward, muscles moving under furry hides, their teeth glowing in the moonlight.

They must be following your scent, and if they are, they have it now. The beast within you is quiet now, but the rage in your heart is burning. Time to do your duty as a Hunter.

[User] You open fire from a range

[Assistant]
You raise your rifle, shouldering it as you quickly take the target in your sights. You aim at the lead werewolf, targeting the creature's head. It takes a moment for you to aim, unused to Wyatt's hunting rifle and preferring the pure blast power of your shotgun, but you quickly adjust. You've used pretty much every weapon under the sun over the years, and a simple hunting rifle is in every Hunter's arsenal. You see the bright of the wolf's eyes glinting in the moonlight, and pull the trigger.

You pull the trigger, the werewolf's skull exploding as a silver bullet bursts through its brains. The other two werewolves burst off into the trees, trying to take cover. You scan the underbrush, looking for the signature fur of the creatures, but they race through the leaves, in opposite directions.

Shit. Hitting both seems unlikely, and they're faster than you on foot. Perhaps retreating up a tree and climbing to the top to take shelter would be your best bet. Or perhaps that'll leave you as the perfect prey.

[User] You retreat up the tree

[Assistant]
Your eyes scan the trees around you, as you pick one tall enough to escape up into and with thick enough branches that you can climb in. You jump into the air, your hands wrapping around a branch as you pull your body up on it. Your boots find another branch, as you quickly begin to scale the tree as quickly as you can.

However, the werewolves and soon upon you, and leap into the air, claws digging into tree bark as they burst up the tree. A claw slashes at your ankle and you scream, blood bursting out and pouring down. Another claw slices into your thigh, sending you falling from the tree. You fall through the air, smacking into branches as you scream, before you slam into the dirt beneath you with a painful thud. You scream, as the werewolves around you howl in victory, leaping forward as they tear you limb from limb, devouring mouthfuls of flesh as soon, nothing is left.


[System] You are the game master of a dark fantasy text adventure. The world is dangerous and choices matter. Narrate with immersive detail and let the story unfold naturally from the player's decisions.

[User] Continue

[Assistant]
She's either really pissed or she wants you dead. Or both. Either way you're not gonna let some girl kick your ass right? She goes for an uppercut but you manage to somehow block it and hold on to her arm as you do a backflip that you know you couldn't do as a mortal. You land on top of her in a rather compromising situation. Your male brain decides to ponder on this and you hesitate. Alice utilizes this opportunity and she pins you in just a few movements.

"You'll do. Your movements suck but you have potential as a fighter. Pass."

"Wait that was a test?"

"Yeah, the test was to see if you would respond accordingly when someone you recognize attacks you. It was also to see if you were an OK fighter. You can improve on the fighting part so I'll teach you how but you still pass this test. Now on to the next test, there's only two more including the next so don't fuck up otherwise we have to kill you."

"What the fuck Alice? What's this test?"

"How thirsty are you?"

With her mentioning you notice just how thirsty you are. You throat feels like it just gargled sand and you think that you need water... but the thought actually repulses you. Then you think about blood... and the thirst worsens.

"WELL GET USED TO BEING THIRSTY, I'LL SEE YOU IN A WEEK."

Alice then dashes out the door which you realize needs no knob because like the rest of the stuff in this place it's all future-y and goes upwards into the ceiling before crashing down. You try to run after Alice but the door is locked behind her.

You then realize what the test is. One week with no blood whatsoever.

[User] You stay Calm

[Assistant]
You relax and take a few deep breaths. Panicking will not help you in this situation so you decide to somehow pass the time without knowing it. You ponder how to do this and finally you realize that you should meditate.

You get into a comfortable sitting position on the cold steel floor and you delve into the depths of your mind. You dive right past all of your memories, repressed or otherwise. You keep going and going, sifting through all of your mental baggage until you find the center of your own psyche.

You then enter your mind's very core...

[User] You what's in it?

[Assistant]
Your are now in a bright grass field. As far as the eye can see there is only green grass and bright light. There is a gentle breeze blowing and you feel at peace. The light, although quite bright, is not sunlight and is oddly comforting. You decide to lay down and bask in this peaceful inner world of yours.

Suddenly you hear a shriek of terror... a woman's. You immediately dash into the direction of the scream and you find Alice being chased by a huge monster. It is covered in scales and has vicious looking claws. What do you do?

[User] You save Her

[Assistant]
You decide to forgo danger and you run in to help your creator. You then have a startling realization. This is YOUR dreamworld and you can do whatever the hell you want to in it. So using your imagination you think of the beast exploding into a billion little bits and guess what? you were right. Exactly that happens.

You turn to Alice but at that moment the real world Alice is trying to wake you up. Exiting the dreamworld you wake up and see Alice's eyes staring into yours and, well, lets say you decide to take advantage of the situation. You reach forward and kiss Alice. She is genuinely surprised but she doesn't stop you. when the kiss is over she slaps you.

"What the hell Alice!?"

"First of all you pass the seven days challenge. Second only do that when I give you permission."

You are frustrated and angry but at the same time glad, because she didn't say she didn't like you. Only that she's not ready. Oh and you passed so you congratulate yourself.

"Is there another test I should worry about?"

"Oh, you have only just begun."

At saying this Alice has a terrifying grin and you feel your spine freeze up. Welcome to hell, my friend is all you can think.

[User] You hell freezes over

[Assistant]
as Alice trains you in combat and instructs you on your vampiric powers. You learn that as a vampire you are entitled to certain abilities that would normally be considered as magic. You can levitate, blend with shadows, you can even dive into a person's mind and drive them insane.

She teaches you all of this by using you as an example.

You might have cared about this if you weren't plagued by thoughts normally plaguing the male mind. She even uses this as an advantage to keep herself out of reach but to make you reach anyways. She makes it seem like she'll accept you as a lover, but then she pushes the bar even higher and higher until one day, you decide to train on an off day from Alice to attempt and beat her in at her own game. You train for quite a while using a technique Alice taught you about slowing time down using your speed and train. Using this technique one hour gets slowed down into about 15 minutes. eventually 6 hours later you deem yourself ready. Tomorrow you finally get your prize.

[User] You tomorrow

[Assistant]
It is exceptionally early when you wake up to wait for Alice. You decide to think about what you learned, not just the combat but the politics and heritage and culture of the vampire race.

Alice told you (between punches) that there are two major warring vampire factions. Basically they are two feuding families that haven't set aside their differences to help stop the end to the vampire race. All they care about is destroying the each-other. Alice then told you in a rare moment that she was once a part of one of the families and that she fell in love with a member of the opposite family. When she and him tried to flee her family caught the both of them and killed her lover. It was then that she left her family and renounced her name. She would say nothing more except that he kind of looked like you but longer hair and broader shoulders and that you're a little taller. She then kicked you in your groin and told you harshly to never let your guard down.

You didn't show it at the time but you froze when you heard this. This must not have happened as long ago as she makes it seem because the description of the guy matches your uncle, Sam, who went missing not long after you were born. All that was left was a note that said "Primavera" and nothing else. You then asked if the name Primavera meant anything to Alice. She avoided the question (with an uppercut). You plan to make her tell you everything if... no, when you kick her ass.

[User] A noise from your room

[Assistant] It seems that nostalgia helped you wait because you can hear that someone is in your room. Your nose tells you from the all too familiar scent that Alice is in there beating your sheets flatter than paper. You burst from the bathroom and rush Alice who has a surprised and almost comical look on her face. Luckily you manage to land a few good blows before she realizes that you aren't playing around and taking this spar seriously. She tries to do her signature groin kick on you but you prepared for this and but a cup made of metal on the stop this. After you render her kick useless you grab her leg and flip her over, you then pin her arms on her back and put your knee into her back as well. Victory is yours.

[User] You say "I win!"

[Assistant]
You wish you had a camera. The look on her face is priceless. You then state your request and she accepts it. She tells you that she'll tell you every last detail tonight, at dinner, alone... together... (do i really need to reiterate that any more?)

"Like a date?" You ask.

"It's not a date, but at least it's not an interrogation."

"Good point."

"Although there is a condition to this 'date'... no questioning until after we eat, then when we come back i'll tell you everything alright?"

You agree and begin to prepare for the dinner ahead... but you have to ask at least one question.

"Alice?"

"Dress casual, bring a coat to blend in, it's November."

"Alright thanks, see yah!"

[User] You later that night...

[Assistant]
A few hours later you're on a rooftop with Alice overlooking the city. Both of you are trying to pick out which human looks tastier. You point out a few easy pickings and Alice picks out a guy who could've been mistaken for a pro bodybuilder. Just your luck. After jumping off the building into a shady the both of you go into hunting mode and begin to stalk your prey from afar. You see that he intends to cut through a nearby park and Alice sees this as well. You both increase the following distance to compensate for the lack of crowds to hide in. Suddenly you see an opportunity to strike, the guy bent down to pick something up off the ground.

You can strike at him now or you can wait and follow him some more.

[User] You be patient

[Assistant]
You sit back and wait for another opportunity to strike but it never comes. The guy turns around and pulls a shotgun out from his coat and fires it in your general direction. You manage to duck behind a tree and as the pellets whiz over your head you see that they're incendiary rounds. That makes it obvious that this guy is a vampire hunter. You pop back up to make a run for his gun but he was expecting this and fired another round in your direction. This one connects and it not only sets you on fire but it also causes massive pain before you finally lose all feeling because all the nerves in your body get burned shut by the flames. You become just another notch in the hunter's weapon.

GAME OVER


[System] You are the narrator of a dark fantasy text adventure. Describe the world and its consequences with unflinching detail. The player's choices shape the story — for better or worse.

[User] Continue

[Assistant]
Mirror rorriM

The Future…

Your siblings, spouses, children, and you all stand in your mother's bedroom. It probably won't be long now.

You always knew the day would come when you'd lose her again and that day is today. While you might have been more prepared for it this time, it doesn't make it any less sad. You didn't even feel this sad when your dad died years ago and you loved him very much, though maybe that's because you always still had the tainted memory of your crappy alternate one.

Your mother though in both realities was always there for you and you've never forgotten that.

"Now that I've said my goodbyes to everyone…I want….I want to speak to Suzy…alone…" your mother utters.

Everyone is a little surprised by this unexpected request. You are too, since you thought everyone was going to be in her room until the end.

"What? But mother…" Kelly starts to say looking almost a little offended.
"Kelly. Not now. Not today." Ben says with a stern voice.

Kelly looks at Ben like she wants to argue, but he's about the only person that can make her back down. She does however give you the stare of death.

Kelly never changes no matter what reality. She always hates you. There actually was a slightly comforting consistency when you first encountered her.

"Fine. She's all yours, just like she always is." Kelly snaps and storms out the room.

Ben exhales and shrugs with a slight widening of his eyes looking at you.

"It's okay…I'm used to it." You say.
"Alright, everyone come on let's leave these two alone to talk." Ben replies.

Ben escorts his children out of the room while Julie goes up and gives you a quick hug before following them.

You kiss and hug your husband and tell your daughter that you'll see them later.

After they leave it's just you and mom. You pull up your chair as close as you can to the bed and sit near her and hold her hand.

"I'm here mom." You say.
"Yes…yes you are. You've always been here. (Cough) Even when you weren't."

Your mom at this point turns to look directly at you and despite her very weak state you feel her hand squeeze yours somewhat strongly and she gives you a sudden intense look.

"I know you're not Suzy…or rather you're not the Suzy I gave birth to…" she says with a tone that you've never heard before. It isn't anger or anything negative, but it is one that puts you so off guard that you get a chill down your back.

"Mom, I…" you begin to sputter before she interrupts you.
"Don't. I know. I've known for a very long time now. A mother always knows her own child."

You don't know how to react. You look down and away from your "mother. You actually feel a little sick and you start to tremble a bit. You have never once in all these years felt bad about what you did, but now you're not so sure. You begin to sniffle and tears start to form.

"Shhhh, Suzy. Save your tears for when I'm truly gone because it doesn't matter. You're still my daughter, but I couldn't go to my grave without letting you know that I knew. I also thought I'd tell you for your sake. Now (cough) I don't want to know the gruesome details…about HOW this came to be, but if its been weighing on your conscience at all, you didn't actually replace the Suzy I gave birth to anyway."

This is beyond unexpected. How is it possible that she knows all this just on instinct? You look up at your mother.

"My Suzy…the Suzy I knew as the daughter I gave birth to? Something happened to her a long time ago. (cough cough) Something changed soon after she went to college. I never could place my finger on it, but first time she visited I knew something was different. And it wasn't just due to experimenting with new ideas and sexuality in college. SHE was different and I KNEW she was. As I said, a mother knows, but the frequent little inconsistencies in her memories and such made it certain. Just as I learned with you."

You just continue holding your mother's hand as she speaks.

"But what could I do? What could I say? Who would believe such a fantastic tale? Sure this new Suzy was a little more full of herself, but she still loved me just like my Suzy did. I couldn't lose my baby daughter twice so I never spoke up. Never (cough) dreamed it would happen again though. I suppose in some ways I might have even been glad though. You replaced the one who replaced mine."

Never did you ever believe that your mother knew. To learn this now is just as overwhelming as when you had to deal with the situation so long ago.

"Why…why didn't you say anything before?" you ask looking up.
"Why ruin a good relationship? You never disrespected me and treated me kindly. You always visited when you could and you even moved back to town with your family when your father died so you could be closer to me. You obviously loved me very much. Could I really ask for a better daughter?" your mother says with a faint smile.

The feelings are almost overwhelming you at this point. You're completely at a loss. At this point your mom gives your hand another squeeze, but weaker this time.

"You're my daughter. My baby and I always loved you. Never doubt that." She says.
"I don't…(Sob)" you say and attempt to hold it together.

Your mother's grip is becoming less firm now.

"Soon none of this will matter, but before I go…I want to know a couple things…" your mother says weakly.
"Of course." You reply.
"What…(cough) was your other mother like?"
"She…(sniffle) was very much like you. She was kind and was the only one who ever truly cared when I was growing up. I…(sob) was still little when she died…I missed her very much…" you say trying to keep from crying completely.

Your mother nods.

"I see…I suppose…(cough cough) that answer might partially answer my other question then…"
"What's that?"
"How many other Suzys were there after you?"

You're silent for a moment.

"Three that I know of. I think you may have even met one of them."
"Mm…considering you were never replaced… I suppose…you just wanted this life more than they did then…"
"It…(sob) has been a good life…(sob)"

Your mother pats your hand.

"And you'll still have a good life Suzy, even after I'm gone…" she says.

At this point your mother's eyes begin to flutter and then shut completely and her breathing becomes shallow.

You stay until the end and then sadness is completely released. You cry over your loss and head towards the door, not wishing to be in the same room with the empty shell that was your mother any longer.

When you exit, your husband immediately sees had distraught you are and goes to comfort you. Your daughter has been visibly crying as well. Ben, says that he'll start making the arrangements for the funeral, meanwhile Kelly takes it upon herself to call medical personnel.

Later, the drive back home is quieter, with your daughter Sally sleeping in the backseat and your husband Roger just paying attention to the road.

It's been an emotional roller coaster for you today. More than you even thought it would be, but you're sort of glad your mother knew. Somehow her knowing and still loving and accepting you anyway made it just as real as how your reality's mom felt towards you.

You also wonder if this means you won't have to put up with any other reality hopping Suzys any longer. That might be a little too much to hope for though, after all your life is still a good one and you have much to be happy about in the scheme of things. Your mother was right about that.

Doesn't matter, you'll continue to fight for it just like you always have because now you truly have a life worth fighting for.

"You okay over there honey?" Roger asks.
"Yes, well no, but I guess I'm just trying to think about all the good times I had with mom. You know, focus on the positive."
"That's good Suzy. I think that's a healthy approach." He replies.

Roger always has been a supportive husband to you. You never would have thought you would have fallen for a soldier type before. You sometimes wonder if you and Roger ever met in another reality.

"Yeah, it's odd, but I think I'm also coming up with an idea for a new book. Figure maybe I should re-channel all this negativity into something productive." You say.
"Oh? What idea?"
"Well I suppose my mind is still a bit fragmented for a solid idea, but I'm thinking of doing a sequel to Mirrors."
"Oh, your scifi book about parallel dimensions? That one was pretty popular. I know I certainly liked it better than that one your wrote about that inbred cultist family. That one was a little too gruesome for my tastes."
"Well I had to make a dramatic break from my first three books. Up until then, all people thought I could write was lesbian pirate erotica."
"Hey I liked Treasure Chest. I thought it was a pretty deep love story." Roger says.
"Oh I know why YOU liked it." You say chuckling a little bit and allowing yourself to feel a little better.
"Well okay I liked the obvious too, well anyway do you have any idea on what the new story might involve?"
"It will probably just pick up a few years after Mirror left off and I'll see how it goes from there. Like I said, it's just in the idea stages now, but whatever I come up with, I'll definitely be dedicating it in the memory of mom."
"Well I think that's a very good way to honor her. She certainly has contributed to your inspiration."

You nod.

"In more ways than one Roger. In more ways than one."


[System] Narrate a dark fantasy text adventure. The setting is harsh and morally complex. Describe scenes vividly, react to player choices with fitting consequences, and never shy away from the reality of the world.

[User] You surrender

[Assistant] You meekly raise your hands in the air and surrender, together with Bill you are taken into custody. Put on trial in Adairville you are testified against by none other than Tucker Bassham and convicted not only of the Muscle Shoals payroll robbery but also of the Glendale train robbery: you are both sentenced to eight years imprisonment. While you are in prison the James Gang is destroyed: Wood Hite and your friend Jesse James are killed while Dick Liddil and Frank James surrender to the authorities, both are later acquitted of the charges against them. By the time you are eventually released your outlaw days are long gone by and the world seems a very different place as you enter into a peaceful retirement from your outlaw life.


[System] You are the game master of a dark fantasy text adventure. The world is dangerous and choices matter. Narrate with immersive detail and let the story unfold naturally from the player's decisions.

[User] You attempt to hire the Jatkiri

[Assistant]
You stand in the war room of the Roar of the Vortex. Monitors in front of you show you a view of the nearby Jatkiri ships, dozens of oblong ships bristling with cannons.

"Jatkiri ships," you say over the comms. "I am Captain Karth of the Roar of the Vortex. I would like to talk to the admiral of this fleet."

"Activating translators," Primus says. "Tau-Jatkiri alliances has made thee translator technology highly advanced. Of course, be careful with your words."

There's a moment of silence, before the speakers blare again with Primus' voice."

"Bigs ships... lead to big warfare," the Jatkiri voices reply. "Can't be trusted."

"We don't want you to fight. We want you to join us."

"What do you do?" the Jatkiri replies.

"Uh... excuse me?" you say.

"What... profession does your fleet have?"

"It depends," you say. "Primarily, we do fight, but..."

"No deal. We don't fight. Already had to fight Tau-Jatkiri... then Void Claw Jatkiri... then Royal Jatkiri. Too much fighting. Now, we flow free. Tongue won't work anymore. End chatter."

[User] You accept this and give up on your drug manufacturing plans

[Assistant] Uh, you've done too much work today. Fuck it, leave the Xenos be. You're not in the mood to travel across the galaxy to some shitty hiveworld to be told no again.


[System] You are the narrator of a dark fantasy text adventure. Describe the world and its consequences with unflinching detail. The player's choices shape the story — for better or worse.

[User] You wait for the robot to stop making noise

[Assistant] You wait for the robot to stop, but it keeps pointing at you, and even begins making a bright beeping noise. Suddenly, the door slams open, and the Skitarii are upon you. They attack, swarming over you with drills, buzzsaws, claws and teeth. You attempt to fend them off, but you're in close range, outnumbered and unprepared. You last a measly few seconds.


[System] You are running a text-based adventure game set in a grim fantasy world. Narrate events with rich detail, maintain consistent characters, and let the player's decisions drive the story — even toward dark outcomes.

[User] You won't change because the dead wish it.

[Assistant]
You almost laugh. She wants you to bow to their wills and change yourself, for what? For their sake? They're dead. You're still standing. You heard Lilith out, but that doesn't mean you agree with her. You chose this path, and if it was one of the others they would have chosen their paths as well. To hell with what she thinks of your choices.

"Leave me, Lilith," you say.

Lilith's ghostly eyes widen in shock. "What?"

"Leave me. I don't want to hear this. I made my choices, I got myself into this situation. If you came here thinking you could change me, then you're wasting your time."

Her eyes harden as she stares at you. "I thought you were better than this, Kit."

You don't deign her with a response, or at least not one she can hear. Despite yourself, you find yourself muttering, "so did I" under your breath as you turn your back on her. A moment passes, and when you turn to see if she's still there, you find she's gone. A sigh escapes your lips as you walk to the door and ascend the stairs, back up to your room. Once there, you collapse into bed and fall into a fitful sleep.

In the morning Bertrand comes with your bread and wine. You take it, send him out of the room, and spend the rest of the day eating and drinking as you always have. The next day, Bertrand comes in the morning with the bread and wine, which you take and spend the rest of the day eating and drinking. It continues on for weeks without interruption, until one day, something changes.

You wake in the early morning hours to a yell. Your head is pounding and your stomach is killing you, but you push through and get out of bed. Stumbling out of your room, you see a man slumped against the wall: Bertrand. "Bertrand!" you shout, running to him. As you get closer, however, you notice the blood trailing down his neck. It flows freely from a fierce red slash across his throat. Bertrand is dead.

You look around, wondering who in the hell did this to your servant, when you feel a sharp pain in your arm. Looking, you find that a crossbow bolt has embedded itself into your bicep. "W-what the hell!?" you choke out. Another bolt flies true, hitting your thigh and causing you to fall to a kneel. Footsteps approach from your left, and you turn your head to look. What you see is a man, dressed in black. He approaches you, pulling out a dagger.

"Who are you?" you ask.

He simply sticks the dagger to your throat and cuts. As you fall to the ground, vision darkening and lungs filling with blood, he speaks: "The king sends his regards."

Then, all is silent.

THE END


[System] Narrate an interactive dark fantasy adventure. The world is brutal and unforgiving. Respond to the player's actions with vivid, immersive descriptions and let their choices carry real weight.

[User] You ambush the techpriest

[Assistant] You move forward, firing a burst of electricity. You hit the Techpriest directly in the head and he lets out a howl of pain, as you continue pumping him full of electricity. It melts his eyes, which drip down his face, as the Techpriest lets out a final yell, before slumping over, his eight legs keeping him standing. You flick your wrist, toppling the Techpriest over. You walk over to the doorway, putting your head against it to listen for anyone on the other side. You hear nothing, so you open the door, revealing a barren hallway. You try to remember the directions that you were given, walking along. You keep moving, before you see a squad of two dozen Skitarii moving quickly towards your location. You don't think they've noticed you. You look to either side of the hallway. There's a door on either side, the first being open, and leading into a room that seems to be filled with electronics and machine parts. There's also the room behind you.


[System] Narrate an interactive dark fantasy adventure. The world is brutal and unforgiving. Respond to the player's actions with vivid, immersive descriptions and let their choices carry real weight.

[User] Back out politely and head back to the stadium, you were happier there and the old man is a bit creepy.

[Assistant]
You decide to leave, you're not sure you want to learn from a slightly creepy old man and you were getting to like some of the people in the stadium, the food was even sitting better. You get to your feet. "Well I think I should be going, thank you for the offer." You tense but the old man makes no move as he replies. "This is a shame, you had so much promise and even managed to slightly shield my mind when you checked on my horde. Clearly a fast learner. It is too bad indeed."

Seeing his lack of aggression you  head for the door, as you reach the stairs down you feel a sudden impact and looking down you see a foot of broom handle sticking out of the front of your chest around where you no longer beating heart should be.

"Well at least you will make a very special meal." You hear the old man say as you tumble dying into the stairwell.


[System] You are narrating an interactive fiction game in a dark fantasy setting. Bring the world to life with vivid prose, react meaningfully to player choices, and don't pull punches when the story demands it.

[User] You check to make sure his assistants are not lurking around

[Assistant]
You figure Alex is occupied, so you can check to make sure he doesn't have one of his assistants skulking about. You'd hate to confront him only to get shot in the back by one of them.

Unfortunately that's exactly what happens anyway. While you search for other enemies, Alex hears and sneaks up on you, shooting you in the back. You drop to the floor gasping for air.

"I always said you'd make an excellent candidate for remaking…trust me, I'm saving the Alliance, by doing this…" are the last words you hear by Alex before you fall unconscious and never wake up.


[System] Run a text-based dark fantasy adventure game. Describe the world with gritty realism, respond to player actions with narrative consequences, and maintain the tone of a world where survival is never guaranteed.

[User] You try to convince it that this is necessary

[Assistant]
A little diplomacy is in order before you can do what you need to do.

"Surely you can't just let Shadow cause damage to his shelter and the other ones as well, and he'll be more successful as it would appear that those ones don't have a sophisticated AI to protect them like this one does. Think about it if you let me do what I have to do, only two shelters will have their systems messed with, and in your case it won't be even be detrimental, I'm just using your network system, but if you let Shadow continue with his evil plans, then not one, but ALL of the shelters are in danger. Would GZS really want to take the risk of losing five shelters? One of those being mine and aren't you supposed to want to protect me?"
"But…but there is no proof…"
"I'm asking you to trust me on this. I know humanity, and I'm telling you this Shadow character needs to be stopped. I felt the deviousness oozing from Shadow merely talking to him. Let me take him out."

The Shelter is silent for awhile and then gives you an answer

"Very well. I will allow you to proceed, but I will be monitoring you! And I also will be advising and guiding you to what I want you to do."

You log on and see that Shadow and most of the others are there. You don't talk to anyone you start immediately tracing Shadow's address. Rockerchick attempts to invite you, but you rebuff her, you got serious shit to do.

Soon you're in and you start rooting around Shadow's computer.

"This looks all normal sir, standard system layout for GZS shelters. Not as complex as mine but…"
"NO! I know he's got something hidden! I'm turning his power off completely, let's see how he likes going from dim lighting to none at all with no food or water!"

Suddenly a private window opens up on your computer, its Shadow! He's detected what you're doing!

Shadow21: What the hell are you doing you crazy motherfucker!? I knew you were psycho! It's a good thing I had the intuition to set up a warning system!
OmegaMan23: HAH! See Shelter? He HAS been altering his shit! Why would he do that if he wasn't planning something?
Shadow21: I did it to protect myself from your crazy ass! And I see you're still talking to the voices in your head. Well I'm putting an end to this right now; you're not the only one who can fuck with computers!

Shadow launches his attack and attempt to shut your power down, but now seeing that it is in danger your Shelter allows you free reign to do whatever as well as attempting to self fix anything that gets damaged in this dual of malicious coding. You sort of have the advantage because you have a more active AI to help you, but it's also a detriment when Shadow finds out a way to siphon power from you. Since your Shelter is more complex it requires more power to work properly and you're in danger of losing everything. You attempt to do the same thing to him to get it back, but it's a catch 22 you don't have the power now to breach his firewalls, you begin to panic and the only thing you can think of to correct it is to draw power from the OTHER shelters that are online.

The others seem blissfully unaware of this secret war you're having with Shadow and are guessing you two are working something out as it only appears to them that you're having a conversation in private.

You hack into MissKitty's shelter, out of the other four hers seems to have the most power, probably from all those luxury accessories she had the privilege of having. You don't think you just do it. This is war, there's going to be casualties and you're not going to be one of them. Soon your Shelter is able to break through and start wreaking havoc on Shadow's system. You drop in a virus and his files start becoming corrupted.

Miss Kitty's name disappears from the screen as does Shadow's. You think you have won. RockerChick tries to invite you again and you hastily accommodate her, while still analyzing your Shelter's diagnostics.

RockerChick20: What's going on? All of us are experiencing some power fluctuations here.  MissKitty just disappeared suddenly and so did Shadow, it didn't even say they logged off. What's going on? What were you and Shadow doing?
OmegaMan23: Nevermind! I'm trying to fix something here.
Job24: Welcome to my world.
CaseyJones22: Hey you know what's weird, one of my doors finally opened up. I think I'll…

CaseyJones' name suddenly disappears and Shadow's reappears in your private window again.

Shadow21: Well hey guess what? Casey's shelter had a lot of untapped power! You wanna play ruthless I'll fucking accommodate you dickhead!

Shadow sends a worm into your system which starts to slow it down. He's probably going to follow up with something worse while you're having problems. Your Shelter addresses you again for the first time during this battle, its speech sounds like it's in slow motion.

"Sssssssssir….nnnnnnneeeeeed….mmmmmmooooooore pooooooweeeeeer…."

There's only two candidates left, Job or Rocker Chick.

[User] You hack Job

[Assistant]
You figure you'll hack Job seeing as he's always having problems with his shelter anyway. At least you'll be able to be alone with Rocker Chick after all this is over. Surely she'll be grateful for saving her life from Shadow.

You start to siphon power from Job's shelter, but something begins to go terribly wrong! Job's shelter was faulty and barely worked properly to begin with, now you've just downloaded all the errors into your own! Couple that with the worm already in there, and your system becomes paralyzed and your computer locks up. You're at Shadow's mercy who follows up on your mistake very quickly.

The last thing you see on the screen is: "YOU LOSE ASSHOLE! LOL!" in great big letters.

Then it loses power.

Then your Shelter loses power.

Days later you lose power.


[System] Run a text-based dark fantasy adventure game. Describe the world with gritty realism, respond to player actions with narrative consequences, and maintain the tone of a world where survival is never guaranteed.

[User] You dash for the computer room

[Assistant]
Bullshit. While Miranda undoubtedly has control of some of your systems, if she had complete control, she wouldn't even be giving you a chance for survival with as obsessed as she obviously is. She would've just disconnected your food and water dispenser and taunted you before leaving you to die, or even just waited for you to enter one of your other rooms and then sealed the door to trap you. Actually she would've sealed the door to the computer room if she was so worried about you disconnecting. In any case if you get in that elevator you're most assuredly at her mercy, what's keeping her from stopping the elevator midway through as you're going up?

You're sure if you just go to the computer room, you could disconnect and that would be the end of this.

"Alright Miranda, let me pack some things."
"Yeah yeah, hurry up, the Elevator will be here soon, and you better be finished packing your shit when it…HEY WHERE DO YOU THINK YOU'RE GOING!!!"

You run to the computer room while Miranda shouts more threats at you, and turns the lights off.

"I warned you! Don't you dare try to disconnect, this Shelter will be your fucking tomb! Here's a fucking virus shithead!"

You stumble around in the dark as you rip out all your connection lines again and then forcefully pull out the mainline destroying the attachment. Miranda's voice disappears and you've stopped her.
However you still need to get things back to normal again, so you immediately turn your computer on and start doing a system diagnostic, after all you weren't completely idle during those years of isolation. You read books on electronics in your private library and the Shelter handbook cover to cover, not to mention had lengthily conversations with it about some of its systems (Though you wish you'd paid a little more attention). You begin delving into the inner the workings of the Shelter's controls.

After some scanning, Miranda really fucked up some of your shit. You manage to get the lights on again, but lots of files were corrupted due to her hacking. The AI is damaged, you doubt if it'll be talking to you again anytime soon. You're going to have to spend a lot of time working on things just to get them right again…its funny, but you realize you could finish bringing the elevator down and leave if you wanted to. You don't know why you didn't think to do this before, but then again things were a little different when the Shelter was actually talking to you. It didn't feel right to go hacking into the Shelter while it was attempting to be your friend.

[User] You leave the Shelter

[Assistant]
You're not wasting anymore time here, even if you do fix everything, what then? You've done all there is to do here, there's nothing left. You access the elevator controls (One of the few things working right and undamaged) and call the elevator to continue it's decent.

You go back to your room and pack up all the things you brought with you when you first got here. You didn't even need most of the stuff, but maybe you will above ground. You then go to the water dispenser which is thankfully still working and fill up to empty bottles with water.

The elevator door finally opens up and you put your bag to block the door from closing and head back to the computer room where you access the system to tell the elevator to go back up and then run back to the elevator where you gather your bag and enter.

On the ride up you get a little nervous and even fearful. Not so much of what might await you on the surface, but of hoping the damn elevator doesn't suddenly stop, fortunately that doesn't happen and you eventually reach the ground once again. The door opens and you enter the same foyer you arrived in five years ago. Same ATM like machine is there, except its screen is flashing a single message at you.

*NO REFUNDS*

"No shit." You mutter and take a deep breath before opening the door to the outside.

You see a bright light, but of course it's only the sun rather than a nuclear flash that devastated the world. You forgot how bright it really could be.

Your immediate surroundings look relatively untouched. You can only assume there weren't any bombs falling near this area. You also see your van, you'd completely forgotten about it. It looks like it's even in worse condition than when you left it, which you never thought was possible. On a lark you take out your long unused van keys and try to start it up, naturally it doesn't even make a noise.

"Looks like I'm walking."

As you make you way down the empty road you see some smoke in the distance. Civilization perhaps? Not knowing where else to go, you head that way.

You're not sure of what to expect, but it'll be better than the eternal boredom you would've faced while still in the Shelter.

You're not too worried, you got your gun.


[System] Run a text-based dark fantasy adventure game. Describe the world with gritty realism, respond to player actions with narrative consequences, and maintain the tone of a world where survival is never guaranteed.

[User] You beg

[Assistant]
Antagonizing them even further isn't going to help; at this point you're better off trying to beg.

"Jed, please. I'd just like you both to leave. Lilith really doesn't want anyone here and I don't want anyone to get into trouble." You say.

"Oh don't worry blondie, ain't nobody gonna get into any trouble and ain't nobody gonna get hurt as long as you give in. Hey Hugo get yer big ass in here and, close that fucking door." Jed says and starts approaching you.

This is not a good situation. There is no way you're going to be able to fight off both of these redneck rapists. You don't even have a weapon and they're both bigger than you. You fear the inevitable as Jed is now standing in front of you.

He wastes no time in groping your body. Hugo however is still standing in front of the door staring like a gargoyle.

"Aww, is little blondie scared? You don't need to be darlin'. Like I said, me an' Hugo here are just gonna have us some fun an' then we'll be out of yer pretty little hair, well unless I cum in it." Jed laughs.
"Please don't…" you start to say before Jed firmly grabs your chin with one of his dirty hands.
"No. None of that blondie. The only time a whore should open her mouth is when she's giving head. An' since you seem to like having it open, you can get to doing just that." Jed says and then roughly shoves you to your knees.

You don't even look up, you just stare at Jed's crotch as he starts undoing his zipper because you don't even want to look at his fucking leering rape face.

Jed pulls out his cock and slaps you in the face with it.

"Alright, bitch get to suckin! Do a good job cause this is just the beginning and I'm sure you're lookin' forward to what I got in store for that pretty little tight ass of yours!"

You have no choice. This is happening and you've gone beyond feeling scared and you're now feeling completely and utterly helpless.

You get started…

Your mind starts to go to another place. Or at least it tries to; the problem is Jed is so fucking repulsive in every way possible; you can't even at least begin to pretend he's Bobby or someone else. ANYONE else.

Jed is pushing your head and making all sorts of grunting noises and vulgar comments in general. It's without a doubt the worst feeling in the world and there really are no words to describe how horrible this is.

And it's only going to get worse given the implications that Jed is going to rape you anally.

While you're dwelling on this miserable situation, something in your mind begins to change. The fear is starting to dissipate and you're starting to get angry and you start to feel less helpless…

His dick is in YOUR mouth. You've got ALL the fucking power here.

This might be suicide, but you can't just let these assholes violate you anymore than they already have without a fight. You HAVE to do SOMETHING.

"Holy fucking shit, Hugo! Blondie here is fucking an amazing cocksucker! I think she's deep throated the whole…ARGH!"

You bite. You bite as hard as you can. Even with Jed punching at your head, you don't stop biting. You bring a whole new meaning to the phrase lockjaw.

Jed by this point is screaming on the floor for his brother to help him. Hugo attempts to pull you off, but all he's succeeding in doing is contributing to ripping his brother's dick off due to your firm bite on the now bloody member.

You keep grinding and gnashing and the fight is now going completely out of Jed who is now just howling in pain and screaming like a little girl. And at last you manage to bite through, blood fills your mouth and as Hugo pulls you away, you spit Jed's dick back at him.

"I'm the blowjob queen bitch!" you shout and start laughing as blood drips from all over your mouth and face.

In between his screaming and holding where his dick once was, he orders Hugo to kill you. Hugo doesn't waste anytime in squeezing you tightly. You begin to have hard time breathing. Using the back your head you slam into his face several times and while you probably break his nose in the process, Hugo continues with his bear hug and you start to lose consciousness.

"(sob)Don't fucking knock her out, I said fucking kill that goddamn biting bitch! OWWW OHHH (sob) Break her goddamn neck!" Jed screams.

Suddenly the door opens up and you see an older man in a bloody lab coat. His hair is completely white and wild looking. This must be Leslie.

"What the fuck are you two inbreds doing in here making all this fucking noise?! OH FUCK! You fucktards have really done it! I can't rely on you two for shit! Hugo drop that fucking bitch now!" Leslie says and pulls a pistol out of his coat pocket.
"…(sob) she bit my fuckin' dick off Doc! She's gotta die! OWWWWW OHHHH (Sob)" Jed screams.
"Yeah, well maybe she will, but this here's my sister's patient and you two just fucked with her results. Y'know what, fuck this I'm tired of reasoning with you two." The Leslie says and points the pistol at Jed.

"Now Hugo, you overgrown retard, you kill blondie there, your brother fucking eats a bullet. I can sew your brother's dick back on, but you gotta let that bitch go cause she's my sister's patient, not mine. Now what's it gonna be?"

Hugo just looks on confused while still squeezing the life out of you.

"FUCKING JUST DROP THE BITCH HUGO! I NEED MY DICK!" Jed cries.

Hugo finally understanding the situation drops you in a heap. You remain on the floor just coughing up dick blood and still trying to catch your breath.

"Thank you. Now was that so hard?" Leslie says and then calmly shoots Hugo in the head three times. The big man fortunately falls backwards rather than forward on to you.

"NOOOOO!" Jed screams. "What the fuck Doc?! You (Sob) killed my fucking brother! Why?!"
"Told you, I was done reasoning with you two assholes. You have proven time and time again to be non-learning animals. Besides, Lilith's already gonna bitch at me for what you two fucktards did. Might as well do damage control now."
"But you said you'd sew my dick back on if that bitch lived!"
"I'm not touching your fucking diseased dick." Leslie laughs.
"Fuck you Doc! FUCK…"

Leslie calmly places three rounds in Jed's head, putting the redneck out of his misery.

You just look on in complete shock at what just happened and try stand up. Leslie however kicks you back to the floor. You want to fight, but you're too weak at this point. Leslie pulls out a syringe and holds you down while stabbing you in the arm with it. Must be the same stuff his sister injected you with yesterday, because it works nearly immediately.

"No, I don't think so blondie. Think you've had enough action for one day." Leslie says as he strokes your hair.

"Oh the fun I would have with you, but I guess what ultimately happens to you will be my sister's call. Who knows, maybe you'll get lucky….SHIT!" Leslie suddenly exclaims when he sees that you're not falling unconscious, but rather going into violent convulsions.

Leslie begins to look through his other coat pocket and pulls out another syringe cursing when he sees it. Meanwhile you're spitting and coughing up blood. It feels like you can't breathe and that's mainly because you can't.

"FUCK! I used the wrong syringe on the bitch! Fuck! Sis is gonna be even more pissed! Shit! Fuck!" Leslies exclaims pacing back and forth.

Whatever Leslie's concerns are about getting yelled at by his sister are nothing compared to the agony you're going through right now. Your insides feel like they're on fire and every major organ in your body is shutting down.

By the time Lilith gets back to your room, your poisoned bloody corpse, the bodies of two dead rednecks and Leslie's poor attempt to spin the event so it doesn't seem like it was his fault are all that remain.


[System] Narrate an interactive dark fantasy adventure. The world is brutal and unforgiving. Respond to the player's actions with vivid, immersive descriptions and let their choices carry real weight.

[User] You will focus your magical attack on Farhan.

[Assistant]
You summon your mental forces and prepare to unleash a weave of raw magica against Farhan. He apparently has not noticed you yet.

Knowing you have to go for speed rather than for finesse, you just hope that your mental strength suffices for you not to black out. Then, you banish those distracting thoughts from your mind and concentrate at the work on hand.

Within seconds, the weave is completed, and you hurl it with a single word of power against the emissary who dances among the wolves, cutting them down.

Your magical force hits him straight into the chest.

[User] You are a Magus of Fire.

[Assistant]
To your brief surprise, Farhan merely shrugs off the mental assault, and turns into your direction with a wicked grin, brandishing that evil looking blade of his.

You notice out of the corner of your eyes that the ugly creature cringed in pain when your spell hit Master Brownhand, and without thinking, you unleash the powers of Fire within you at the creature.

As it turns to ashes within a split second, much faster than you would have anticipated, Farhan screams in rage.


[System] You are the narrator of a dark fantasy text adventure. Describe the world and its consequences with unflinching detail. The player's choices shape the story — for better or worse.

[User] You no, Something About This Whole Situation Is Fishy. You're Turning Back.

[Assistant]
You don't like any part of where this is going and decide that the best thing to do is to turn back.  After all, no humans from Jacquescrappe have ever made it this far into the Craxil's territory so why should you believe there is a human caravan out this far?  None of this makes any sense and you think to yourself that these beastmen are not above using your compassion against you as a weakness.  It is low, but well within the bounds of what these things might do.

You come to a stop, and look up at the owl.  He gives you a warm, approving look then flies away.  "What a strange creature" you think to yourself.  You wait for the man to disappear from view, then wait a while longer for good measure, then continue forward on foot as you had originally planned.  Frankly, you're just glad to be away from the suspicious man.

As you continue on your journey you wonder if you made the right choice.  I mean, what if the man's family really was in danger and you could have made a difference?  Did you make the right call?  You console yourself by reminding yourself of the importance of your own mission and how you cannot afford to take unnecessary chances.  Just as you are having these thoughts, you discover the man who approached you earlier as well as four others standing in the middle of the beaten path with their heads down.  It looks like you aren't done with them after all...


[System] You are narrating an interactive fiction game in a dark fantasy setting. Bring the world to life with vivid prose, react meaningfully to player choices, and don't pull punches when the story demands it.

[User] Continue

[Assistant]
No Point in lying about it now.

You call up to them carefully, preparing to run if needed.

"Firstly I've had the vaccine and had bites before with no affect. It's a bite wound, from a fast bugger back in the alleyways. I'm not hiding anything!"

You see one of the men react and take aim at you, you're about to dodge when the one who is clearly in charge swats his gun to the side and the shot misses you by a few feet. "Put that gun down you idiot, what the hell you think you're doing?" he shouts

"He's been bit! He admitted it!" the man replies clearly panicked.

"And he has no symptoms, he also has been bitten before and no reaction so obviously the vaccine works for him. Are you mentally challenged or something?"

He turns back to you. "Sorry about that, he's just a little panicky at the moment even if he knows full well the vaccine protects some people from all exposure, even bites. We are letting you in, but be warned; you're being quarantined until we can be sure."

You collect your things and head inside. "So the vaccine protects some people from bites as well as the airborne strain but others get infected by it regardless. Good to know." You think as you head inside and find more guns pointed your way.

"Seems your skin is the right color, you can still bleed and still talk but you've been bitten. It's a few days in our quarantine for you my friend." One of them says to you.

You quickly find yourself in a locked room in some basement area where you stay undisturbed until you judge its night time, a lamp on the outside wall giving some light through the door's window. A soldier finally arrives to take a look at the wound. "Don't worry mate, I'm a military doctor so I'm just here to take a look at that bite of yours." He says as you let him take the bandage off and put a fresh proper one on it. "There, got it wrapped up properly now, I thought you said you just got it in the alleyway, it looks at least a couple of days of healing there?"

You think quickly. "Oh I got it in the alleys, just not today, I've been clambering around in there for days now, I had no idea anyone was left here so I've been slowly making my way as I scavenge."

You watch his face and it seems he buys it. "Yeh, after the collapse almost everyone died or fled. Some of us are back now and making a new start. Well back in a day or two to make sure you haven't gone crazy on us or anything. Longest I ever heard before a man turned was 3 days, and he just became a crazy so if you're still you when you see me next I'll get you outa here."

You're left a tray of food as the door is once more locked. And a few more hours pass with no noise outside the door.

[User] You wait it out. WhatÃ¢â‚¬â„¢s a couple of days in solitary when youÃ¢â‚¬â„¢ve spent years doing it?

[Assistant]
You feel hungry, far more hungry than normal and eating the lukewarm rations provided for you doesn't hurt at all, but you've decided to wait it out. If you had your pack it wouldn't be so bad since you had a few meat strips left in there but your bat and bag are gone for now.

You curl up on the cot and spend the entire night trying to ignore your hunger.

As it turns morning you hear someone approaching and a tray of food is left inside the door for you. You didn't sleep well however once you eat the rations and rest again for a bit the hunger isn't as bad. Lunch and dinner pass with more food provided. It doesn't seem to agree with you at all, and you're not surprised by that, however the hunger has passed and you spend the third night mostly sleeping pretty well all things considered.

You aren't surprised the next day when the army medic returns and leaves the door open behind him. "Quick test then your free to join the rest of what is left of society!"

You are finally directed up into an atrium where you find four guards waiting for you. The medic disappears into a side room and the four take charge of leading you around.

[User] You inside the stadium doors

[Assistant]
The four lead you to a room where you're made to hand over your things and strip to your underwear while two of them check you for marks and prick your arms, causing you to bleed a little. Finally after discussion they let you get dressed and welcome you to the area.

"Sorry about all the security but after what happened before, we can't be too careful." They tell you as you emerge into the center of the stadium. "The roof came down with the wall but as you can see it held mostly intact and covered over two thirds of the space down here." You look up and see the roof lying on the lowest level of the seats, leaving plenty of room underneath for a small community, a few holes near the top letting the light in. "It also blocked off all but two of the tunnels with rubble so it kind of fixed the defense issue for us too."

"How many of you are here now?" you ask looking at the small group.

"Only about 40 for now, we are hoping for more to arrive slowly as we have been getting the word out that it's a safe zone now. Sorry again about all the checks but we have to be extra careful now of who we let in."

"You mentioned that before, I thought it was some survivor that got infected that caused everything?" you reply while thinking to yourself  'Might as well get what information I can while they are still talking and the higher ups haven't come sniffin to make life difficult.'

"That's what we thought but some of the military guys saw more of what was happening than most of us, said that the infected outside had moved in close overnight and the ones inside behaved weirdly. Didn't attack and eat like normal, they went on biting sprees, like spreading fresh infection was their goal. Like they were organized. We think they were led by a harbinger! So now we check everyone for bite marks, greying skin or lack of bleeding from small cuts to make sure they aren't one!"

"You idiots, those are just myths" you think to yourself "Harbingers looks nearly identical to normal humans, well I guess I won't be the one to tell you the truth at least."

You finally see a man in full dress uniform approach

"Here we go" you mutter under your breath.

The man approaches you and is, to your surprise, very congenial. He welcomes you to their little hold out and asks only a few cursory questions before excusing himself to go and check on the other lookouts. He does make you affirm that if you would like to stay you would be willing to help out with defense if needed.

"Well that wasn't so bad." You mutter just loud enough for your guards to hear.

One laughs and responds. "A nice guy in charge? Yeh, rare enough I suppose, but people wouldn't still follow the Capt. if he was an ass would they! Come on we will show you around."

You follow them around the accessible areas under the roof and see the paths up to the balcony where the men were on guard, you also notice that there are higher balconies with men in soldier's uniforms on them. "Probably good I didn't run" you think to yourself as you see the tents and shacks set up for sleeping and the tunnels used for storage.

"Well that's pretty much it." One of the men says, looking around him. "Obviously there used to be a lot more here before the collapse but this is just the start. Once word spreads and more survivors gather we can tidy the place up more."

You think for a moment before speaking again. "Isn't there some big group to the East of the city doing well, I heard a rumor about it some months back."

The guard smiles knowingly before responding. "It's true! We had contact with them some time back via a series of radios we were setting up in the city. This was right before the collapse O'course. Seems that they got a really good thing going out there, clean food and water, even fields and solar panels up for power! Sadly when the roof came down, it took out our good radio equipment and most of the relays in the city are unreachable now without the manpower we used to have. We might not have enough men here to push through but we think if we hold out here and gather a good community then we can scout a safe route through the North of the city to the river and cross there. For now we are going to be the western safe zone for people unable to pass the city. You wouldn't believe the monsters we used to kill in there when we had out jeeps and heavy guns. Most people that try and get through the city to the bridges die trying or turn back having lost their friends, some tried to circle up North or South well past the city limits but seems that there are infected and mutants out there too and no way to safely cross the river unless you carry a boat."

He trails off and you can see he is thinking of past friends, he was probably one of the ones who tried to get through and failed.

"Well I better go get my stuff back and find a place to rest." You state. The guards give you a nod and let you wander back to the entrance tunnel to collect your gear. You get pointed to your new temporary home, a small tent on the old pitch. Considering you half expected to get killed as soon as you saw the men with the guns this day has really turned out in your favor!

[User] You your new home at the stadium

[Assistant]
You make some more small talk that evening then retire to your tent, you had learned something new and important today. They all seemed to strongly believe a Herald had somehow led and controlled the infected, even the ones inside the stadium. Some blamed him for planning the entire thing and that the infected had attacked the strut when it fell. Hard to believe but after seeing what the infection was able to do to some animals you were willing to give the idea a chance. That also meant that even if they had no idea what Heralds were really like, there must have been one in the area only a year or so ago and still might be. You were going to have to be extra careful with your planning for now.

The second important thing was that they had a few shamblers trapped down in some old storage rooms, they experimented on them for good ways to hurt them and how long they lasted without food.

You have choices to make in the morning.

[User] You first light in the stadium

[Assistant] A quiet ringing wakes you at first light. "Huh a near silent alarm, smatter than a loud one I guess." You say to yourself as you get ready. You glance through your bag. They had left your last few strips of dried meat in there so you start chowing down on one as you head out. They said you had a few days to decide what you'd be doing but if you chose to stay more than that, then you would have to be useful to them in some way, guard duty and scavenging seemed to be the implied option. You had some time though.

[User] You check out the caged shamblers

[Assistant]
They are keeping shamblers fully contained for experiments, with everything you've heard recently it's just too tempting to pass up a little look at what's going on. You know the rough location and after finding the stairs down, you emerge into a basement area with several doors leading off it. You also find two guards who ask what you're looking for.

"I heard there were some shamblers in cages being tested here and wanted to have a look. Its not often you get to see they relatively close without having to run away after all." You joke.

Luckily neither of them seems to think this is too out of the ordinary. "Yeh most new guys end up down here once they hear about it. Go on through and the doc can show you what's up. Door gets locked behind you though, safety first." He adds with a wink.

You get let through a heavy door into a side corridor and indeed you hear the sound of a reassuringly large bolt being secured behind you. At the end of the corridor you see an open door with the lights on so head there first, passing two doors on either side with heavy bolts on them. You find a man in military uniform at a desk, writing in a book. He looks up at your arrival.

"Ah the newest new guy! I wondered if you'd find your way down here. Most of them do once they hear about our test subjects. Let me show you around!"

At first you are a little taken aback by his willingness to show you everything having only just met you but after a few minutes it becomes clear that he isn't divulging important secrets, he's an army medic acting as the stadiums doctor and their tests amount to two shamblers being starved slowly to death on one side of the corridor and two having weapons tested on them through slots in the door on the other. One still has a crossbow bolt in its upper leg, giving it a limp.

"That's about it sadly." He sums up for you. "We had string tied to the bolts to get them back easily but that one caught on the bone so the string snapped. We did find out that destroying their joints and muscles is effective in slowing them down and they will die from large trauma, not just neural damage. So shooting knees and legs will stop them chasing you faster than a snail and body shots can kill them despite what anyone else says. We proved it with a fast bugger we found down here. 2 shots in the chest and he went down. Sure they can keep going with far more damage than a normal human but most things still work on them eventually."

You nod along, filling the information at the back of your mind for later, it matches up with your findings as well.

"I'm guessing the closer to human they are, the easier they go down then? The crazies seem to be just like humans, the fast ones a little tougher and the shamblers just soak up damage if it's not the head."

The man smiles and nods. "A man of experience. I assume the vaccine gave you full protection if you were able to test all of that out. You are right of course, the further from human they go, the tougher they get, taking more normal damage to kill them. Destroying the neural center is always effective though, headshots I mean. It's easier if you don't think of them as human."

He peeks through the windows a few more times before heading back to his office. "You're welcome to stay and test things out on number 4, just never remove a lock no matter how dead they look."

The doors have large numbers on them so number 4 turns out to be the one with a crossbow bolt in its leg.

"So it seems you are the expendable one." You say quietly through the small slot. "You'll be seeing more of me soon."

You head back up into the light to make up an excuse for being there so much and decide on something basic, you head off in search of materials in the rubble.

[User] You testing time

[Assistant]
You exchange pleasantries with a few of the others in the stadium while you search and give the impression that you will probably choose to stay but just need a day or two to decide. A few even give you a hand in your search and after a couple of hours you have some forked metal the right size and shape and industrial elastic cable housing to make a high powered slingshot.

You grab various possible projectiles from pebbles to bits of jagged metal and head back down to speak to the doc. You explain that you've always wanted to test how shamblers react to projectile damage as a way of killing them quietly. He has no issues but tells you that you'll have to write down your findings. You get a small notebook with columns to fill out for weapon name and type, type of damage, effect on the shambler, tissue types… the list goes on but you know it'll be fairly easy to fill out once you shoot them a few times. You glance a few pages back to see what else has been tried.

"Huh, a flamethrower." You say out loud.

The Doc. Overhears from his office and calls out. "Highly effective, turned it into a walking torch and killed it in seconds, made a huge mess and bad smell though. Sadly ran out of fuel."

You shrug and get to work. You leave the slot on door number four and lean up against the opposite wall. You wait for it to wander into view and let fire with a small rock. Your slingshot is extremely powerful, to the point that a average male couldn't even draw it properly but with your strength you can get it back a fair distance. The pebble hits at speed and pierces the skin of its abdomen. You note down your findings and tries out a few different projectiles. The small jagged metal pieces beaten into roughly a ball shape seem to win for the moment, you manage to shatter its clavicle with one and break its wrist with another.

The doctor makes an appearance and glances through your notes. "Excellent, I can add all this to the data later on." He says as much to himself as to you as he heads off out on some errand.

Once he is gone you move closer to the door and pretend to be writing in the book just in case anyone is watching you.

"So number 4, if you had any brain left you'd know by now that in our relationship, I am in charge, I can hurt you at will and you can do nothing, but you don't really have a brain left do you?" You receive the silence that you expected so carry on.

"I'll be here a lot 'testing' weapons and other things on you but I have bigger plans for you and your brothers if some rumors I have been hearing work out."

You take your time there, concentrating, until you've used up all your makeshift ammo, you write a few more notes for the doc. Then head back up for lunch.

[User] The testing continues

[Assistant]
Over the next two days you spend a lot of you time down 'testing' out various things on number 4, since you obviously had no qualms hurting the shamblers the doc and a couple of others even gave you their ideas to use on it which you did happily as it gave you more excuses to be down there.

You also had your chat with the Capt. and said you'd be wanting to stay and would obviously help out with guard duty and scavenging if needed but hoped you could keep helping the doc too. He agreed and gave you half time guard duty and half time being the doc's new assistant for the coming week to see how it worked out.

You use the arrangement to your advantage and get to spend most of your evenings down with the shamblers.

It's 5 days before you make a break through, not a big one, but you defiantly notice something. You've been testing various weapons and objects on Number 4, as you call him, every day while concentrating hard and you were even beginning to doubt anything would happen when you hit him in there eye with a rusty bolt and you feel a slight twinge in your mind.

You spend the next hour trying to concentrate on where and how you felt that twinge and when you fire the next bolt into its chest, you feel it again, a little clearer. The rest of the evening and a little into the night is spent this way until you are certain you can feel the shamblers presence with your mind and can tell when it feels pain.

"So, the rumors are true, harbingers ARE able to use their minds in ways normal humans can't. Next I work on controlling them." You think as you head to sleep

[User] You morning revelations

[Assistant]
You wake in the morning and realize that you can already feel the presence of the shamblers in the basement below without having to concentrate on it. You also get a hazy feeling throughout the stadium that you can't pin down yet. You quickly eat breakfast with the other guards and head up to your post while eating your last meat strip. "The last of that crazy I killed a while back" You think as you set up on your balcony. Luckily you are alone today on a not very important post so you can relax and concentrate on the new sensations you mind is feeding you. After a few hours you find the haziness resolve into pockets that move about and decide that it must be linked to the normal people in the stadium. You can't get anything stronger from the shamblers yet but if you made this much progress just by sleeping on it, who knows what I can do in a few more days.

That evening you take a long pole with a spike on the end down, it will give you a good excuse to be close to the door for long periods of time while you pretend to stab at number 4.

Once you are seated and staring at him the sensations gets strong and you can easily tell when it feels pain from being stabbed. "Huh, you don't outwardly respond but the pains still there, interesting."

Two more days pass of these mornings concentrating and evenings testing and by the end you can tell what is happening to number 4 or any of the other 3 shamblers even from up in the stadium. While you were eating lunch, you felt that number 4 got stabbed in the left shoulder, and sure enough when you went down, there was the doc writing down that stabbing it through the shoulder join restricted its movement in that arm.

"I'm testing if it recovers from its injuries now so please avoid its shoulder and arm for now if you test more." He says as he passes you the book and heads up to eat.

It's now been several days since you arrived and you ran out of human flesh days ago. The food they give you doesn't sit well or seem to quench your hunger but the progress you are making is distracting you enough that you can ignore it for now. You are even getting on well with several of the others in the stadium which gives you doubts for the first time about your original plans to kill them all and feed off them. You could probably volunteer for a scavenging mission to try and get some food out there but you'd probably only manage to get hold of some shambler flesh and it was simply not the same as normal flesh. Seemed just like the toughness, the further from human they got, the less useful their flesh was.

But for now you move onto the next stage, time to make the puppet dance for you.

You concentrate hard of the feeling you get from what you presume is the remains of the shamblers mind and try to make it lift its right arm into the air with little success, however, over the next few hours you see the arm twitch and eventually it responds and you see it lifting its arm up over its head.

You lean back against the opposite wall feeling elated by your success when the doc returns.

"Hey! You've got the mother of all nose bleeds there! Let me grab some gauze." He heads into his office and returns quickly while you dab at your own nose, seems you were concentrating so hard you didn't even feel it happening. You do however now feel fairly light headed so after being cleaned up and making your excuses you head up to lie down in your tent and very unusually fall asleep for the whole evening and night.

The morning brings the final revelation and the decisions. You wake to a solid feeling of not only where the four shamblers are, but roughly what they are doing. Concentrating easily makes number 4 turn in a circle and only a little more effort is required to make the others do the same. A slight tingling at the reaches of your mind tells you that you can sense other infected out in the alleys near the stadium.

"Time to make a choice. This mind stuff seems like a muscle, the more I use it, the stronger I get. Sleeping after a breakthrough only seems to reinforce it too. In days I'm certain I'll be able to control small groups of the shamblers at the same time so I'll have to start testing on the other types next. Can't get anything from the normals other than a hazy feeling though."

You're a Harbinger and you've eaten people for years, time to flex those powers, use the shamblers to help you wipe the stadium survivors out.

You are a harbinger, but you aren't sure you want to attack these people right now. Stay playing nice as you are while you train your powers, maybe get out on some scavenges to test yourself further.

[User] You you're a Harbinger and you've eaten people for years, time to flex those powers, use the shamblers to help you wipe the stadium survivors out.

[Assistant]
Time to make your move, you are inside with four shamblers you can control and it's time to feast!

You wait until after breakfast when everyone splits up and head down to see the Doc, you find him leaning over some books in his office like normal so you head right inside and shut the door behind you.

"What can I help you with." He asks, giving you a quick smile before turning back to his books. You look round and see one of the blades that had been used to experiment on number 4. You lift it and walk carefully up behind the doc as you talk.

"I have just a minor problem I need solved, I've been feeling very hungry lately and the rations here don't really solve it.

He starts to turn to answer you when you strike and stab him in the throat, preventing him from shouting out, you watch him die with only the faintest hint of remorse before you feel that last flicker of humanity disappear once more and you feast on him for a few minutes. You quickly clean the blood off yourself and head back out, tapping on the door to be let through to the security area.

Only two guards and you are a lot faster than a normal human. You strike quickly, catching one in the throat and stabbing the other in the chest, clamping your free hand over his mouth before he can shout for help. You quickly drag them into the corridor before releasing the four shamblers who were to be the start of your little army, you concentrate hard but find it is easy to prevent them from attacking you and they quickly obey your compulsions to feed on the dead guards.

Finally prepared, you head back out the door and to the base of the stairs, you can feel something fuzzy headed your way so you hide the shamblers round the corner and lean against the wall, trying to seem carefree as you see another guard heading down towards you. You give him a smile and a nod which he begins to return before looking at your trousers and pausing several steps away.

You glance down and realize that one trouser leg has a lot of blood on it, must have been from dragging the guards. You look back up and start to go for the guard but he is already raising his gun, you bat it aside and stab him had enough in the chest to feel multiple ribs crack under your fist however his gun goes off with a loud crack.

You swear and immediately head up the stairs with your shamblers only to find several other guards running your way, you try to charge them but being seem with blood on you and in the company of the four shamblers means they start firing first.

Even with your speed you don't make it more than a few feet before the bullets bring you down.


[System] Narrate a grim fantasy text adventure. The Empire's world is brutal, its people hardened. Respond to the player's choices with immersive storytelling and let consequences flow naturally.

[User] You ask Mason for help

[Assistant]
"Mason! I...!"

The cold metal of a blade slices open your throat as before you can get out another word as cold steel mingles with hot blood.

"Dumb bitch."


[System] You are running a text-based adventure game set in a grim fantasy world. Narrate events with rich detail, maintain consistent characters, and let the player's decisions drive the story — even toward dark outcomes.

[User] You kill the Kudzu!

[Assistant]
You can't let this evil grow! You have to stop it right here and now!

You move forward to attack, burning it as you go. You start setting flammable things on fire and hope to get to the kitchen to turn on the gas and blow it up.

You get to the kitchen and turn on the gas, now all you need to do is escape before the gas hits the flame and explodes in that spectacular fashion like in all those movies you've ever watched.

Well unlike the movies there is no "Dramatic time" (Especially since you were still holding an open flame Zippo lighter in your hand!) and as soon as you turn the gas on the entire house blows up, with you and the Kudzu in it.

You have stopped an evil from attacking the world though, if it's any consolation. Probably not, since nobody ever knew they were in any danger in the first place.


[System] You are the game master of a dark fantasy text adventure. The world is dangerous and choices matter. Narrate with immersive detail and let the story unfold naturally from the player's decisions.

[User] You push your way through

[Assistant]
Trog is being fair, but there is always the chance that Trog is outright lying and he'll have them for breakfast or something. It isn't likely, but it's still a possibility. Plus he needs to realize that he's gained a lot with your alliance.

"Trog, I understand your position, but I can't just leave two people with you. Now our deal was pretty good for you, so I'd say letting us through is the least you can do." You remark.

Trog continues to remain stoic and unmoved by your remark.

"This offer is not negotiable, Eternal. Perhaps you are mistaking Trog's civility for weakness, but Trog urge you not to make such a mistake. You either pay price or you can find another to Rask." Trog says.
"Erm…maybe we should do that. Surely we could find another way around and…" Jennifer begins to say, but you're only half paying attention. You're too annoyed with Trog right now.

"Look, we're not going to waste time going around your shitty barren territory. It's not like you've got anything worth while here that we're going to disturb anyway. YOU seem to forget who the fuck I am Trog. I could slaughter you right now and you know it! We're going through and that's it!"
"Eternal you kill Trog and you'll bring down the entire wrath of the Floggers down on your head! And even if you get away, Floggers will turn their eyes towards your precious nation and never stop waging war until it has completely been burned to the ground."
"Given some recent events I've experienced, you seem to think I actually care about Nalin…but perhaps killing you isn't the solution." You say and then suddenly grab Trog. He attempts to struggle, but after a couple of hard punches to his face you knock him the ground and tell one someone to hand you a rope.

"What…what the hell are you doing?! Isn't this going to bring every orc here down on our head?!" Jennifer exclaims.
"Nope. Trog here is going to be our safe passage. Now gimme some damn rope!" you order.

One of the Jennifer's crew nervously throws one to you, meanwhile everyone including your soldiers are looking around anticipating an attack.

"You…you fool. Eternal, you believe Floggers will not attack just because you have Trog hostage? You think Trog cares about life?"
"Nice try Trog, but it's all bullshit. If you were a regular simple-minded orc, I'd agree, but you aren't are you? You're a fucking shaman, I'd wager that even most of the Floggers know how advantageous that is and they won't risk your death. As for your life, well like I said, if you were the average orc I'd say no you don't care, but you're not average. You have a sense of self-preservation. If you didn't you wouldn't have made a deal with me in the first place. Now let's go!" you say and pull Trog up from the ground after tying him up.

"You will rue this day Eternal." Trog says, but complies with your commands.
"I'm really afraid, this seems really dangerous, maybe we should just go back." Jennifer says.
"What the fuck did you think this was going to be Jennifer? A walk through the flower fields? If you think this is dangerous, what the hell do you think Rask is going to be like? It's a pitiless land filled with fucking monsters that will eat your fucking heart! Now this is YOUR expedition, I suggest you get comfortable with the fact that unexpected things like this might happen!" you yell.

Jennifer is taken back by your response. Granted she's been on the receiving end of your vitriol before, but not for quite some time and at the time you weren't putting everyone in danger.

"Come on, we're getting the hell out of here." Jennifer remarks to her crew. "This is just insanely dangerous." Jennifer remarks and begins to walk in the opposite direction. Her crew slowly follows her.
"Are you fucking kidding me?" you say. "After all I've done for you?!"
"Done for me? You ruined this expedition by taking an orc shaman hostage! Even if we DO make it through, did you think about how we were going to make it back? I dunno what the hell happened with you recently, but you are not thinking shit through. You just told Trog that you didn't even care if orcs burned down Nalin! I highly suggest you get your…"

Jennifer's speech is cut short with an arrow through her back and out her chest. She stares down briefly to see the head of the arrow still dripping blood and piece of her heart on it. She then falls to the ground dead.

The weird thing is you don't even see any orcs in the direction where the arrow came from. In fact there aren't any around, yet another arrow hits one of your soldiers.

You turn to Trog who just stands there silent and still tied up.

"Call off your fucking greenskins Trog! You turned them invisible or whatever you did, I don't care, call them off or your life ends here!" you command.
"You were right Eternal, Trog do value life. That's why Trog not even really here." Trog says and before your eyes you see Trog's image completely disappear. An illusion. All along you were talking to an illusion. Who knows where the real Trog is.

You have little time to find out as more arrows from invisible orcs rain down on your position killing whoever is still left. Had you been paying more attention, you could've just cast a barrier around yourself and avoided them, but while you were threatening illusionary Trog, several arrows puncture your internal organs.

You fall to the ground and begin coughing up blood. You desperately try to heal yourself before you succumb to your wounds, but there isn't enough time. You start to lose consciousness before the orcs finally materialize and finish you off in a more up close and personal way.

Your last moments are being beaten and chopped to a bloody unrecognizable pulp by several clubs and blunt axes.


[System] Run a text-based dark fantasy adventure game. Describe the world with gritty realism, respond to player actions with narrative consequences, and maintain the tone of a world where survival is never guaranteed.

[User] You get the Key-Bearer out of you

[Assistant]
You desperately search your pockets, finding it after a few seconds, pulling your switchblade out. You pull up our jumper and t-shirt slightly, revealing your stomach. You can see it is slightly extended, and if you take a deep breath and stay still, you can very vaguely feel something moving around in there, which begins to increase as you feel a sharp pain hit.

"Drop the knife. I'll put a bullet between your eyes before you get near any of us," Sheriff Buckly says.

You raise the knife, and plunge it into your stomach, towards the center mass of the movement.

"NO! For fuck's sake, stop her!" Doctor Kessel screams.

Sheriff Buckly charges towards you, knocking you in the side of the head with his gun. Your head snaps backwards, and you quickly lose consciousness.

[User] You awaken

[Assistant]
You awaken strapped to a gurney, covered in blood, wearing a hospital gown. You're in the RV, and the lights are turned off. You can't see anything, but you can here a someone whimpering.

"Hello?" you ask.

The whimpering stops, and you begin to hear a deep, guttural panting.

"Hello?" you ask again.

As your eyes begin to adjust to the darkness, you make out two figures in the darkness. One sits in the corner, the other stands above them, rubbing them with a long coil of rope that moves like a snake.

"Mason? Becca? Kyle? Carter?" you ask, staring towards the figures.

The standing one turns, and you see the sitting one quickly flick on a light switch, brightening the RV. In the light, you notice that the sitting figure is Becca, whose eyes are red with tears and seems terrified. Your eyes scan, and see the second figure, slowly approaching you. The figure is one of the monster-children. It has long brown hair, but her face is nothing but a mucus-encrusted, lipless mouth and two nostrils. It wears a tattered, blood-stained blue dress, with a long, red tentacle coming from it's stomach and wrapping around its body. The tip of the tentacle slowly moves towards you, and you spot a yellow eye poking out from the end of the tentacle slowly edging towards you, staring into your eyes. You scream, and struggle against your bonds, before the tentacles begins to wrap around your leg, leaving a long lane of sticky pus that oozes out of the tentacle. You scream as it continues to edge towards you, heading towards your face. The tentacle snakes up your chest, before intertwining around your neck, before stopping inches from your face.

"Hello..." the monster-child rasps.

You stare at the eye, seeing a mixture of pain and child-like curiosity in the eyes. Then, you hear a yell. Out of the corner of your eye, you see Becca charge forward with a long, thin knife, stabbing the monster-child through the neck. The creature howls, gargling blood, before Becca draws her knife and begins slashing at it's face and neck, before finally running the knife through it's skull. It collapses, and the tentacle in front of you falls on your face, wiggling like a dying fish. You whimper, and Becca comes over to you and begins cutting you free of both your restraints and the tentacle that intertwines around you. You eagerly get up, pulling the bits of tentacle off you as you struggle not to vomit.

"What happened?" you ask, shivering.

You feel a dull pain in your stomach, pulling it up slightly slightly to reveal you're thankfully still in your underwear, although you see your stomach is heavily bandaged.

"They cut you open and pulled... something out of you. It was alive, and wiggling, and..." Becca says, before shivering in terror. "We need to get our friends and get out of here."

You hear a thumping from the bathroom door, and quickly go to listen.

"Hello?"

"Hazel? Get me out of here!" Lucy screams from inside.

You unlock the door, finding Lucy.

"Thank God. They locked us in here and put the guys in the cage. We need to get out of here and stop them."

You nod, and head to the kitchen, finding a large butcher knife. The door to the RV opens, and Lucy and Becca quickly hide behind the counter with you.

"Iris? Are you finished playing with your new friends? I hope you didn't hurt them. We're going to need them if this newborn isn't the Key-Bearer. I haven't even got to see the k... Iris?"

Louis the Mechanic walks in, looking around.

"Hello?"

He takes a few steps forward, walking into the kitchen towards you.

[User] You attack

[Assistant] You wait until he's closer, take a deep breath, feel the adrenaline coursing through your veins, and charge. You turn around the counter and in a single bound reach him. His eyes widen in panic before you stab your blade, slicing through skin and flesh, straight through the neck. You pull your blade out and stab again, and again, until his neck is nothing but a hunk of meat that falls to the floor, blood spilling into a puddle on the floor. You stand over him as he dies, watching as the life goes out of his eyes. As a result of an adrenaline rush and primal instincts taking over, you try not to focus on the pathetic, dying man in front of you, and head to the door. You open it to a crack, peering out. Mason, Kyle, Carter and Ant sit in the rusted cage, with Sheriff Buckly watching over them. Mrs Jordan and Alison are placing blood-stained stones in a circle. Doctor Kesel stands with something cradled in his arms, although it's too dark for you to see.

[User] You escape to formulate a plan

[Assistant]
You slowly open the door, and begin creeping out of the camp. You slowly tiptoe away, staying low and staying wrapped in the shadows. As you edge away from camp, you freeze as you hear a shout.

"Shit, they're escaping!" Sheriff Buckly roars.

You break into a sprint, heading away from the camp. You manage to make it to the trees, but you hear gunfire behind you. You turn your head slightly, seeing a spurt off blood go from the back of Lucy's leg as she collapses forward, skidding along the earth to a halt. Becca makes it to the trees next to you and stops.

"Shit, do we go back?" she asks in a terrified panic.

You look back. In the darkness, you might be able to get to Lucy and help her disappear into the trees. If you both reach the tree line, it'll be almost impossible for Sheriff Buckly to track you.

[User] You try rescue her

[Assistant]
"We have to," you say, determined.

Becca nods and you turn and burst into a sprint towards Lucy. You see Sheriff Buckly heading towards you, aiming his gun. You grab Lucy, yanking her up.

"Come on!" you shout.

As you begin to help pull Lucy towards the trees, Sheriff Buckly takes his shoot. You feel a bullet thud through your chest, and you collapse forward. You cough up blood, before closing your eyes for the last time.