[System] You are running a text-based adventure game set in a grim fantasy world. Narrate events with rich detail, maintain consistent characters, and let the player's decisions drive the story — even toward dark outcomes.

[User] Begin a new story

[Assistant]
Year 27

"Is it too expensive?" Yvette asks.
"Well we could afford it, but I shudder to think what the ongoing property tax is going to be like." You say.
"I suppose…but it's so nice!"
"Maybe, but it's also a security hazard. I mean the locks on these doors are just pathetic. There are windows everywhere, which would allow for any thief to break into. There isn't even any fencing around this place. We'd have to spend more money just to secure this place better."
"You are really paranoid sometimes. You always think someone is going to break in someplace. This is a good neighborhood and ever since the Talons were eliminated the crime rate has gone down anyway."
"That's no reason to be off guard. I'm just saying that as a locksmith I have some experience in these matters."
"Or maybe you're a thief!" Yvette laughs and teasingly pokes you.
"Yeah you got me." You joke back, finding her comment humorous in a completely different way than she does.

You then embrace Yvette and kiss her during the bit of playfulness. She then places your hand on her stomach. It's not visibly noticeable yet, but your son or daughter is in there.

You never thought you'd be in this position, on the verge of marriage with a baby on the way. So much has changed that it's hard to believe, but everything is good or at least everything save for one thing.

You still have yet to meet Yvette's father. (Yvette's mother unfortunately died while giving birth to her) You've managed to avoid it for a long time. Part of that was because it wasn't like Yvette was in a hurry for you to meet him either. She'd mention him in passing at times, but she always gave the impression that he was a rather distant and cold man who only paid for Yvette's college out of the barest sense of parental duty.

Still, the man is her father and the fact you got her pregnant BEFORE you married her is something you're going to have to deal with because Yvette just couldn't bear to keep a grandchild from him a secret.

You know that while he isn't on the council, he does something important in the government, which is something you generally try to avoid. However, it's better to get this over with.

"I think I should go meet your father." You say.
"Oh. Now?" Yvette asks.
"The sooner the better."
"I suppose you're right. It's just; it was a nice day before you brought that up. Are you okay going alone? I just met with daddy again a few days ago and he was as unpleasant with me as ever."
"Does he yell and threaten you? I mean you're a powerful wizard, I would think that would be a deterrent."
"You always keep saying that and I'm not. But anyway, as I said he never does any of that and short of him hitting me which he would never do, it's not like I'm going to cast a lightning bolt at my father for being a jerk. He just was very disapproving. I mean I suppose I get it…but…"
"Yvette, look don't beat yourself over it. I want you to stay in positive spirits okay?"
"Okay. But anyway, he should be home right now. Takes most of his work home with him. I don't think he gets along with a lot of people there either."

Parting ways with your beloved, you head to Yvette's father's home which actually isn't too far away from where you were looking at potential houses.

When you arrive it isn't a mansion, but certainly nice place befitting of someone who works high up in the government.

You knock on the door and half expect a servant of some sort to answer, but instead an older man with dark circles under his eyes, thinning white hair and what is probably a permanent scowl answers the door. His eyes look you up and down and he even makes a little snort sound as if he's clearly unimpressed by you.

"Uh Mr. Franklins?"
"Yeah?"
"I'm…"
"I know who you are. You're the lowly sneak thief rat who somehow managed to fool my trusting daughter into going out with you. And not only that, but you got her pregnant with your criminal seed before you even had the decency to marry her."
"I…"

Before you can even answer this, the old man manages to catch you with a left to your jaw. You fall on your ass and hold the side of your face. The old man packs quite the punch.

"Okay. I probably deserved that." You say.
"Pfft. YOU deserve much more than that, however what's done is done. When you're done befouling my porch with your presence, you can come inside and befoul that too." Mr. Franklins remarks.

You pick yourself up off the floor and follow Yvette's father into his house. He sits down in a comfortable chair and just as you're about to do likewise, he tells you to stop.

"No. You don't get to fucking sit down. You stand there and listen to what I have to say, because I'm not going to repeat myself. Now, before I begin, don't bother trying to lie to me. As I said, I know who the hell you are. Who you REALLY are. Just because my daughter only recently told me about you, doesn't mean I wasn't keeping an eye on you before. I did my research. I'm a little foggy for a few things on your past, but that doesn't matter. I know that you are…or I suppose WERE a thief of little importance in this city, which you aren't even a citizen of. It seems the only reason why you stopped is due to pressure from the militia and meeting my daughter again. The first reason I'd dismiss as simple cowardice since you ratted on the Crimson Talons in order to catch a break in the first place. However, the second reason, well that one takes a little more examination."
"If you knew all this why not warn your daughter ahead of time?"
"Pfft. Like she'd listen to me. Besides, by the time I did find out about all this, you and her were together for at least a year, and I knew she was in love. It was in her eyes. Never seen her so happy when she was with you. I know it now more than ever just from how she spoke of you to me. Attempting to break you up at that point would have crushed her and now would be unthinkable. And all of that's on me for not paying attention sooner and having you removed from her life."
"I guess thanks for not having me killed?"
"Who said anything about killing you? I said removed. I could have just had the militia kick you out of the city and had you exiled. I'm not a fucking murderer."

Yvette's father grabs a bottle of wine near his table and pours himself a glass, taking a drink before he continues to lecture you.

"Now here it is. Contrary to popular belief, I love my daughter. It may not seem like I do, but it's true. I just want her to be happy and apparently you make her happy. My point is, I believe you love her too because despite your lies about your past, you haven't gone back to any criminal activity and I'm guessing now that you're trying to put down roots you probably won't be going back to your old life because YOU know that you struck gold when you met my daughter and you'll do ANYTHING not to fuck that up."
"True."
"Hm, which is about one of the few redeeming qualities about you that I can tell so far. (Sigh) Look, I'm not a complete hard ass, but even with your good intentions I still can't shake the feeling you're going to fail my daughter spectacularly in some way in the future. Human nature is flexible only to a point and at some point you are probably going to snap. Maybe you won't, I don't know. But I'm going to give you an out right now."

Mr. Franklins suddenly gets up and goes to a drawer, grabs a bag and tosses it to you. You open it up and find diamonds. Flawless diamonds. There has to be hundreds of them here. This is a fortune that you couldn't even begin to imagine. There is also an odd shaped key and a piece of paper.

"That is more riches than you need for your lifetime assuming you're not being a complete idiot with it. That key and deed are to a place in Jicol which is on an island not far from Hessla. You can probably take a ship to there. Granted I haven't been to the place in years, so I don't know what condition it's in, but with those diamonds I'd wager you could fix the place up. Take them both and never return to Klyton."
"But…"
"Yvette? She'll cry over you for a long time, but she'll carry on if only for the sake of your child. She'll probably blame me and I'll give her reason to. Better that I disappoint her than you. And your child? It will be taken care of, that you can be sure of. Even if my daughter refuses my help to support it, I can pull strings to still help her."
"And if I refuse?"
"Then I suppose I'll have to hope that you prove me wrong."

[User] You give back the loot

[Assistant]
You have to admit, there is a small part of you that finds this tempting. A part of you that you thought you had abandoned, but as this bribe attempt has proven, your old nature is still there. Always looking for the easy way no matter what.

Maybe Yvette's father is right in that respect, but if you do fail, it isn't going to be today and it isn't going to be over this. You're refusing and perhaps that's proof that you aren't the same person anymore.

"Yeah, not taking this. If you want me gone then you're going to have to do it yourself. I'm not going to make it easy for you and disappear voluntarily, just so it can ease your own conscience that if I took your bribe then you somehow did the right thing because I was a scumbag thief anyway." You say and toss the bag on the chair.

Mr. Franklin nods.

"Very well. You've made your decision and I'll have to live with it. Inform Yvette That I begrudgingly accept that you are the father of my grandchild and acknowledge that you're at least competent enough to be a husband to her. Also that whether she wants me to attend the blessed event or not, I will pay for the entire wedding and whatever else she requires, but I want it to be at a church of Joachim, not one of those Dorna temples or whatever that goddess those wizards pay homage too." He says.
"Didn't know you were a follower of Joachim." You respond.
"Of course I am! All right thinking folks are! I can only hope that some day my misguided daughter finds the light. Just because she was gifted with magic doesn't mean she has to kneel before a false goddess."
"I don't think she does actually. I mean I know sometimes she says a few prayers, but I've never known her to go to a temple or anything."
"Ugh. I suppose that's slightly better. And I don't expect you're a follower of Joachim's light either. Probably a completely godless heathen."
"I dunno, I've been to the church of Joachim a few times. Even been a long time friend with a priest of Joachim." You say embellishing the truth as usual, Mr. Franklins probably doesn't even believe it, but he hardly cares at this point.

"Now obviously I'll keep your secrets, but I hope for your sake you can maintain your own lies because if you DO hurt her, physically, mentally, emotionally, or whatever I will make it my personal mission to make your life a living hell. And again, I don't even mean death though you'll be begging for it by the time I'm done." Franklins says.
"Understood." You reply.
"And you are not off the hook with me. Which means if I need your help with some matter, I'm going to call upon you and I will expect you to comply without complaint!"
"What is it that you want me to do exactly?"
"Nothing right now. In fact I'm not even sure how someone like you could even help me given my considerable resources. So maybe I'll never call on you for help. However, the real shits and giggles is YOU won't know until that day I do. Have fun living with that possibility." Franklins says with an amused tone. It's probably the first time he's sounded upbeat.

Franklins then dismisses you and tells you to get the hell out of his house.

Well that certainly wasn't exactly the meeting you were expecting. You suppose it went better than you expected, but worse than you hoped. You just know that old bastard is going to call on you for a favor one day.

Still, you need to focus on the here and now and not what might never come and despite everything, you have Yvette's dad's support, if not his respect. You have a wedding to prepare for and all that other family stuff coming up.

With this final "nail" in the coffin so to speak, it would seem that your life has taken a completely different turn. You can't imagine ever going back to your old life again.

Your mother and father would probably be proud if they knew about any of this. (You assume that they aren't really dead.) You wonder what your sister would think, but you believe she would be happy for you.

Looks like your days as a rogue may have come to an end.

[User] You time passes…

[Assistant]
Chapter 3B2: The More They Stay The Same

Year 30

You knew this damn day would come.

You had to make up an excuse to Yvette and Trinity of why you had to meet with him, but you're fairly certain that they didn't think anything more of it. Just bonding with an in-law over security advice of the newest and best locks right?

Your daughter Trinity did want to come with you, but you told her it would be boring adult stuff and she could visit grandpa another time. You hate lying, but what choice do you have?

You hoped and thought that you probably wouldn't ever be important enough for him to call on you for help, but here you are about to knock on his door.

You knock on the door and it opens right away.

"Took you long enough. Come in." Franklins says turning his back to you to as soon as he opens the door.

He takes a seat and for a change he tells you to do likewise.

"Okay, since I don't want you here any longer than necessary, let's get to it. I need you to break into some place."

You didn't expect this.

"What?" you ask.
"You got fucking wax in your ears? I need you to break into a place and steal something important." Franklins remarks.
"You do realize I haven't done that in years right?"
"Yes, I'm fucking aware. You're an average slob with a regular job and family. However, I know damn well you aren't out of practice because you're a fucking locksmith by trade."
"True, but…I'm not understanding this. I thought you didn't approve of my previous occupation."
"I don't, but desperate times call for desperate measures and besides all that, YOU owe me a favor and this is probably the only way I'm going to be able to call it in. Besides, you'll be going up against pure evil, so what you're doing is for the greater good…well I hope Joachim sees it that way at least."
"Wait, pure evil? What the fuck? Look, I don't want to step out of line here, but I need to ask some questions."
"You don't want to step out of line, but you're already stepping out of fucking line by asking damn questions!"
"Yeah, and I think it's fucking valid if you're sending me up against pure evil! I mean as you've pointed out several times in the past, I'm not a damn hero. I was a lowly criminal who is now a working class slob. I never was a fighting type to begin with and tried to avoid it if possible. Nevermind the fact that I'm married to YOUR daughter and father to YOUR grand daughter and I've made sure to never hurt either one of them. Seems like this is asking me to potentially do just that at best and just getting myself killed at worst."
"(Sigh) Fine, I suppose you should know in case you need some extra preparation."

Franklins pours himself a glass of wine and takes a drink before continuing.

"Okay, do you know who Mr. Reynolds is? Surely you must have heard of the man given that you were a thief at one time."
"Yeah, he's a loan shark. My family actually was in debt to him once when they owned an inn here. Never met the man personally though since I tried to avoid being in debt."
"Hmm, interesting. Well in any case, the man is more than just a loan shark. He's an embodiment of evil in this city and needs to be stopped from getting on the Klyton Council which he's been making plans to do."
"Okay? So if he's all that bad, why don't you have him arrested or something? You're always telling me you have connections."
"Yeah well those connections aren't good enough to get him and he's got connections of his own. Doesn't help that anyone that might speak out against him aren't just intimidated by him, but are also intimidated by those two goons he hangs around with. One of them being his equally demonic son and weird looking ogre."
"You really don't like this guy do you?"
"No, because despite him being an obvious evil piece of demon shit, he has been gaining a following that genuinely likes him now. In fact the asshole is probably more popular than I am among people who actually pay attention to politics."
"That's hard to believe."
"Ha ha. But make no mistake, this is no laughing matter, which is why in the next few days, you're breaking into his place of business and stealing a hexagon shaped container that he keeps a record of all his dealings in. Don't bother trying to open that though, you'd need magic. Just bring it back here."
"Okay, so got any idea where he keeps it?"
"No, but I imagine he'll probably have it in some sort of safe. Don't know where that would be either, but it has to be close since I can't imagine he'd keep it in a bank and would definitely want it close to him.

You start laughing.

"What?" Franklins asks.
"You're asking me to go steal something that is apparently magical and you don't have any idea where this item is in the place. Not to mention if this container is magically sealed, I have to believe he's probably got it in some sort of safe that has magic protection as well if its that important. That means I'm going to need special tools for that job and more time to acquire them." You answer.
"You work as a fucking locksmith!"
"Yeah and while the old guy I work for doesn't ask me too many questions, I can't just start taking specialized magic lock breaker from the job without some explanation, unless you're asking me to steal those too…"
"Look I don't give a shit what you gotta do! You need to get into that evil fucker's office and grab the container and get it back here!"
"I dunno, you keep going on about evil, but all of this seems pretty fucking shady. I mean granted I don't doubt that Reynolds isn't an asshole given the stories I've heard, but how is what you're planning to do any better? Seems pretty hypocritical that you gave me grief about my background and here you are a self proclaimed follower of Joachim scheming to…"
"DAMNIT MAN DON'T YOU KNOW ANYTHING? I just told you the man is DEMONIC SHIT!" Franklins stands up to shout at you.
"Wait…you weren't just saying that as a casual description of how much of an asshole he is?"
"NO. He's a fucking DEMON. Okay, perhaps half demon, but he's demonic shit and MY kind have been fighting his for a lot longer than you could ever think about!"

Franklins suddenly sits back down and begins cursing to himself and you feel like you've heard more than he meant to tell you.

"What exactly do you mean your kind…wait, are YOU human?"
"Yes! No! Fuck! I hate to lie! (Sigh) Damnit, I didn't want to get into this…I'm half celestial."
"Celestial? So like an angel? YOU'RE an angel?"
"No you idiot. I just told you I'm only half. Just like Reynolds is only half demon. Doesn't matter though, we are mortal enemies as has always been the way."
"Wow. You don't hear about angels too often."
"Well maybe if you attended the church of Joachim, that wouldn't be the case you faithless heathen. As I said, I am only half celestial. My foolish father gave up his otherworldly home to be with my mother…but we're getting off topic…"
"Wait a moment! Then that means Yvette…"
"Yes, she has celestial blood as well. It's probably why she has magic potential. It's probably also why she was always a bit on the trusting side. I never got any of that, all I got was a strong sense of right and wrong and fairly good health all throughout my life. Never been sick once. Better than nothing I suppose and before you even ask, no she doesn't know any of this and you better keep it that way."
"I don't get why you wouldn't tell her though."
"Because it's a fucking burden knowing that's why! Because I know I have to live up to some damn ideal that I can't hope to achieve. Hell, my own father didn't achieve it and HE was a full blood! I know Yvette and if she knew about all this, she would have wanted to go out on a crusade to right wrongs and all that bullshit with her magical powers and promptly gotten herself killed in the process. Better that she be a good person in her own small, but safe way."
"She might have surprised you and done great deeds or something."
"Oh and you're the expert on good behavior now?"
"Okay, fine I don't know shit about it. But what about Trinity?"
"She would have celestial blood too obviously. Though in her case, I'm sure it's been diluted so much with your lowborn mortal blood that she isn't going to have any potential powers and will most likely just live as a normal human. Lucky her."

You can't believe all this new information that's been dumped on you. It doesn't seem real, but Yvette's dad has never been one to lie and if he is indeed half angel like he claims, you guess it's hard for him to even do so directly. (Omitting the truth and spinning it, is a different story apparently)

All of this still doesn't change the fact that he's asking you to do a job, because he doesn't want to get his hands dirty. Still seems hypocritical to you, not to mention dangerous now that you're apparently going to be involved in some secret holy war.

It occurs to you that you could just refuse. He just admitted all this stuff to you. Now you have a secret. What's he going to do? You know he not going to kill you or even set it up in such a way that would happen. Have you exiled or get rid of you in some way? You don't see that happening either. Not now.

[User] You help Franklins

[Assistant]
Maybe you're just cautious, or maybe you actually have become a better person, but a deal is a deal. You agreed to help in exchange for his silence so that's what you're going to do. Doesn't mean you're going to like it though and it certainly doesn't mean you're going to go through with it like how Franklins would have you do it.

"Okay, a deal's a deal and I'll do your dirty work, but I'm going to ask why don't you just do the obvious." You say.
"What?" Franklins asks.
"Kill the bastard. I mean you got militia connections. Surely it wouldn't take much."
"I'm not using the people who are supposed to be keeping law and order around here as my own personal hit squad."
"Given some of the interaction I've had with them and how they massacred the Crimson Talons, most are bullying assholes anyway. They'd probably love an excuse."
"Be that as it may, I'm not going to resort to such tactics…hmm do you know any assassins?"
"What? Why? Because I used to be a thief? I know you claim to know all about me, but if that was really true you'd also know I didn't hang out much with other criminals, let alone professional assassins. If you want one of those, go seek one out yourself, you certainly got the means to do so."
"I'm not associating with anymore criminal scum than I have to. It's bad enough I have to deal with you."
"Oh fuck you hypocrite. You don't seem to have any problems with me risking my life breaking into some place, which is run by a half demon. Or maybe you just don't give a shit? You'll win whether I succeed or get myself killed in the process right?"
"I am not trying to get you killed. I was just under the impression that YOU were very skilled in your…trade. If you don't think you can handle it, then fine. I'll figure something else out."
"So you can harass me later? I'm not going to have this hanging over my head…" you start to say before you're interrupted.
"You don't have anything hanging over your head! Not anymore. I mean I just blabbed a big secret to you and you didn't even try to use it as leverage against me to weasel out of our deal, which I half expected you to do. At this point I can't even claim the moral high ground anymore. As far as I'm concerned you're free of your obligation. You're obviously better than I previously believed you capable of. Congratulation, now get out of my sight."

That's a pretty strong statement coming from him. You know that had to be hard for him to admit.

"(Sigh) Look, I'm still willing to help, but I'm still not understanding WHY you can't just use the militia to kill Reynolds. If he's as evil as you keep claiming, isn't it better that you just get rid of him as quickly as possible before he can do any real damage?" you ask.
"Because it's a slippery slope. Sure, you may even be right. I abuse my power to eliminate an obvious evil. No harm done. What about next time though? Maybe the next person isn't demon spawn. Maybe he isn't even as bad, but is just in my way. Will I resist the temptation? I don't know and neither do you. I sometimes look at this city and even though it's probably one of the better bastions of civilization in this forsaken land, I sometimes still see the decay and rot underneath. It's always there even to a minor degree. Part or the curse of being half angel I suppose, but I'm trying to maintain what order I can without lowering my own standards and I'm already failing horribly at it. I can't afford to fail even more." Franklins remarks.

Franklins goes back to his drink and you search you mind of a way to help while still trying to fall within his weird angel guidelines. (Or maybe it's just his own weird personal code that he's placed upon himself for misguided reasons)

"The two goons Mr. Reynolds has. Why don't you have them arrested? I know you said Reynolds has influence, but I gotta believe his two thugs are probably shady enough that they could at least be held on suspicion right?"
"Well…Reynolds' son has been a minor suspect in some suspicious murders. As for the ogre, I think he's busted up a few bars. While I'm sure the militia could hold them both for a little while, maybe even a week, but they would be out in a very short period. And I guarantee they won't turn on Reynolds if that's what you're thinking."
"Don't need them too, just need them out of the way since I'm betting at least one of them is acting as an on duty guard even when his office is closed. I think with them out of the picture, it will lessen the risk to pull this off. I just need more time than what you suggested."
"Wait, you're still going to do it?"
"As I said, a deal's a deal. You didn't say shit about my past to Yvette, so I'm going to do this favor for you. Besides, I'd be lying if the challenge isn't stirring up old interest at this point. Just let me know when those two goons are out of the way. I'll be working on shit from my end until then."

Franklins is so surprised by your helpfulness he doesn't even have any snide comments towards you for the rest of your time you speak with him. He's got some reservations about what you propose, but he says if you think you know what you're doing, he's going to trust you.

You leave Franklins place wondering if you've maybe lost a bit of your mind for agreeing to this task, but then you realize, you were probably just getting a little bored.

Still, a lot is riding on your plan and you have to be very careful because this isn't just you now. It's your whole family you could potentially lose. It doesn't make things easier that part of this plan indirectly involves Yvette.

You don't exactly keep up on all of Yvette's magic studies and such, but you know that she was recently working on something relating to invisibility. Of course you're really going to have to approach this carefully or this is going to make things infinitely worse. The only reason why you're considering it is because quite frankly you haven't exactly been as active as you used to be and have probably gotten slightly out of shape.

If you're invisible however, it takes some of the pressure off of things like not having lightning reflexes and the quickest feet any more.

Later as you're settling down for the night, you address the subject to Yvette who is reading something in bed as she usually does.

"So, uh…you mentioned something about working on something related to invisibility?" you ask.
"Huh? Yes I am." Yvette says not looking up from her book.
"I remember you mentioning something a week ago or so about it. Is this a new spell or potion or something else?"
"It is a potion actually or rather an attempt to strengthen the existing formula."
"Something wrong with the old one?"
"Yeah, invisibility potions are hard to make due to the ingredients, which means they're rare to begin with, but the bigger problem is they have never been very effective." Yvette says now looking at you.
"What, like they only turn you invisible and your clothing is still visible or something like that?"
"Hah, that can happen with the wrong ingredients, but the main obstacle is they don't last very long. Usually ten seconds tops. Most wizards won't even bother making them due to the long, tedious process involved for such a short payoff. I've been trying to figure out a way to extend that to at least a half hour."
"So is it easier to just cast the spell?"
"Yeah, but only on yourself. Casting the spell on others can really take it out of you as far as upkeep is concerned. It's probably why the research on the potion was made. So…why all this sudden interest in my work? You don't tend to ask most of the time."
"Well to be honest when you speak to me about this stuff, it usually sounds so complicated that I feel sort of dumb."
"That's ridiculous! You are most certainly not dumb! I mean you had the intelligence to go to Klyton University at one time. I always said you should go back and finish your degree in…engineering wasn't it?"
"Yeah I just don't have time for that now. Besides, I'd rather spend my free time spending it with Trinity rather than in a class room."
"You are an attentive father." Yvette says with a smile.
"I try, but anyway I was also asking because I was wondering if you could help me in a job."
"Oh?"

You explain to her that some government associate of her father wants some elaborate security system, because he doesn't want any militia guards assigned to his house. You aren't exactly sure what it's all about, something about death threats from an unknown ex-government worker. He says he isn't worried, but it couldn't hurt to update his security so he asked for you and he wants the best.

You explain that you want to test the security you're installing will be good against someone who is invisible.

"Shouldn't the locks still keep them out? I mean even if someone is invisible, they aren't intangible." Yvette asks.
"True, but just in case they still manage to get in, I've actually have been working on something that detects movement. I guess it's experimental, sort like what you've been doing." You explain.
"Huh. I didn't know. Well I mean I suppose I can help, though I'm not sure how."
"Well you said you made a bunch of potions of invisibility. Just give me about ten of them and I'll…"
"Wait. Are you going to drink them? You can't just drink ten invisibility potions one right after another! You'd get sick!"
"Well you said they didn't last long. I'll pace myself. Wait, haven't you been making progress on the formula?"
"Um, yeah a little bit. I created one that last up to around twenty minutes give or take…wait you don't want to try that do you? It's only in the experimental stages and I've only tested it on qweepas! You don't know how many died before I got that right! Its a good thing the university has an infestation of the critters otherwise I might have run out of easy test subjects."
"Well I trust you. Just give me a couple of those improved potions and…"
"A couple?! No, if you were going to get any, you'd get ONE. And I still don't think that would be a good idea."
"You're going to have to test it on humans at some point right? I could help you with this, while you help me!

Yvette thinks about that proposal for a moment.

"Well…I suppose it could speed things along…but I dunno…I'd never forgive myself if something went wrong. But if you want to risk it, I'll give you one like I said." Yvette says.

This is a question of how fast do you think you'll be and whether you want to risk drinking something that could quite possibly turn you into a purple frog with a cat head or just outright kill you instantly.

[User] You take the experimental potion

[Assistant]
This whole thing is a gamble, might as well go big.

"I'll take the experimental, as I said, I trust your abilities and this will help you with your own research. Don't worry." You say and give Yvette a kiss, though she still seems a bit worried.
"Maybe I should go with you when you do this." Yvette says.
"No! I mean, no because this guy doesn't want anyone else around who isn't directly working on this and he still has to work shit out on his end and get things prepared. You know how these government types are with their hurry up and wait shit. Chances are, it's going to be a sudden thing that I'm going to have to drop everything I'm working on at the time. I just want to have the potion when I do need it."
"Hm, well okay. I'll get it for you tomorrow when I come back from work. You don't need it sooner I hope."
"Nope, like I said, it's going to be awhile."
"Okay, but if I make progress in between that time and discover something wrong I don't want you drinking it!"

Well now you just hope that doesn't happen before Yvette's father lets you know that Reynolds' goons are both out of the picture.

As it turns out, you don't have to wait too long and Franklins is pretty efficient in that regard. He informs you that from what he heard, Reynolds protested very loudly about his son and the ogre being arrested and has already claimed that he is going to make sure heads are going to roll for this slander and injustice. Franklins tells you his name predictably came up in the blame game, so he wants you to go get that container before Reynolds starts acting on his threats.

You gather up some extra supplies from work. Ned isn't really going to notice and the guy is practically on the verge of willing you his place of business when he dies anyway. Even when you say you need one of the special magic lock breakers he hardly bats an eye and just tells you to be careful with it since they're very hard to acquire, let alone make.

Later that week when you finally have everything you need and feel prepared, you tell Yvette that you're going to be working a little late on this paper pusher's security since this is the moment. She's of course still worried about you, but also slightly eager to find out what you'll experience and reminds you to tell her everything.

You linger around in the neighborhood where Mr. Reynolds maintains his place of business. In the old days you might have been a little concerned about getting mugged in the area or running afoul of some sort of thugs while you wait, but things are lot more cleaned up without the Crimson Talons around and the militia keeping on top of things. Probably just as well that you gave up your profession when you did…so to speak.

Eventually Mr. Reynold's place of business closes down for the day and unfortunately just as you figured he doesn't leave. Probably has a whole living area to himself in the building, which means more caution is going to be needed on your part while you search for a safe because you're going in totally dry.

You decide to do this the old fashioned way and stealthily break in and only use the potion if you get into trouble. You're still a bit hesitant to use it after all.

One thing you wish is there that there was a back door to the place, but you looked around earlier for one and no luck. Not even a window, or least not one you could easily climb up to. As the streets become less populated, you head to the front door and work on the lock. It's actually not difficult and you're in pretty quickly.

You have to put yourself back in that calm mentality when you used to do this before, but it's a lot more difficult because there are so many things that could go wrong. That's not even counting that this guy is a half fucking demon. Who knows what sort of powers he really has?

You do your best to press forward and just get on with it. You're just glad you had the forethought to go to the bathroom before you did this.

You sneak about his office first, hoping that maybe he keeps a safe in here, but so far all you're finding is locked drawers with papers and not much else. You do find a fancy looking pistol under his desk. Its way nicer than the one you have at home and has multiple barrels, (You sort of wish you brought it with you) probably a custom job. You figure since you're here stealing shit anyway, you take it.

You eventually finish going through everything you can in the office area and that's when you realize you're going to have to search Mr. Reynolds' living quarters.

You give yourself a few moments to mentally prepare yourself and then head through a door where you see some stairs going up and down. You forgot that there might be a cellar to this place. Hoping that the safe might be down there, you decide to try it first.

The cellar isn't cluttered like you'd think it would be. In fact there isn't much here at all other than a few tables and chair. Though it looks like there are also some shackles and several what could only be torture instruments down here. For deadbeats and others that get on Reynolds' bad side no doubt.

Just as you're about to give up, and resign yourself to searching in the demon's inner sanctum, you spot a small hidden door in the floor. Upon closer inspection, it's definitely a safe of some sort.

"Shit, this isn't even state of the art." You say to yourself and start trying to open it with your regular tools. You don't believe that you're going to be so lucky to find what you're looking for, but when you finally get it open, you're pleasantly surprised.

"Yag is certainly smiling on me today." You say even though you've never been one to place too much stock in the gods, but really is a good stroke of luck. You take the black hexagon container and place it in your bag. Time to leave.

You start walking up the stairs and then suddenly one of the steps breaks and your leg nearly goes through it. It's all you can do to try to hang on to the nearby railing so you don't hurt yourself any further even though you still take a tumble backwards. You're just lucky you didn't break your leg or your neck, though you aren't so lucky in that you were completely silent since you did shout in pain briefly before stopping yourself, not to mention all the other noise.

You're sure that probably got Mr. Reynolds' attention. If he wasn't awake now, he is now.

You quickly stand up from the bottom of the basement stairs and already hear noise coming from above your location.

"I hope this works." You say and take out the invisibility potion and drink it. You feel a strange sensation and half think that you're going to fall down the stairs from the temporary wooziness. (Though maybe some of that is from the fall)

You look at yourself, or at rather your hands and arms and even in this torch lighting you can't see them anymore. A further glance down your body and you can't see that either. You're guessing it is working.

You're about to make your way back up the stairs, but then that's when you see a figure standing at the top of them. Mr. Reynolds is there with what looks to be a musket.

"I know someone's down here, you might as well come out now and make this quick."

He's aiming downward, but hasn't shot you yet. It's a clear line of sight so the potion must definitely be working. However he's in the way and you aren't going to get past him as he makes his way cautiously down.

You back up deeper into the basement and figure you might be able to sneak around him. The problem is he isn't moving much further in and is now just standing near the bottom of the stairs pointing his weapon into the darkness.

"Got all the time in the world. The longer you make me wait, the worse it's going to be for you...hmmm….let me guess…whoever you are, you're working for Franklins aren't you? Yeah, it all makes sense now with my two loyal workers being recently arrested." Mr. Reynolds remarks.

He keeps looking around from his position like he's trying to see something, but it's not that huge of a basement and if you weren't invisible you wouldn't have many places to hide.

Still, this potion isn't going to last forever and you really aren't sure if you're going to be able to sneak around him.

Of course, you do have that fancy pistol of his that you picked up. Though you weren't here to assassinate the guy, you were just supposed to steal from him and who knows if bullets are going to work on him? There's also the fact that you haven't actually killed anyone since Klint and it isn't like it's a major part of your nature though this is a desperate situation, just like it was with Klint.

[User] You sneak around him

[Assistant]
In your heart you've always been a thief, never a killer. You're going to sneak around him.

You move forward cautiously as Reynolds continues to squint in your direction. He can't see you as far as you can tell.

"There you are!" he suddenly shouts and fires directly at you.

You feel the burn of lead going into your body and damaging vital organs before falling to the floor. You moan and groan in pain while Reynolds advances on your position. He stands back as he looks on the floor in your direction.

"I figured someone was playing hide and seek. Unusual invisibility you have there. Usually potions don't last that long and if you were a wizard, my shot would have broken your concentration and I doubt there is another wizard lurking nearby. It's a good thing these ol' eyes can detect heat if one is close enough."

It's clear that Mr. Reynolds still can't quite make everything out, but it's good enough that he can see you well enough and starts roughly grabbing at your hands, which are attempting to go for his fancy pistol that you stole.

You are strong enough to resist, but only initially. Mr. Reynolds eventually manages to grab the pistol and in the ensuing struggle he shoots you with it. This time the shot is fatal.

The last thing you hear is Mr. Reynolds cursing that he'll be unable to get any more information from you.


[System] You are the narrator of a dark fantasy text adventure. Describe the world and its consequences with unflinching detail. The player's choices shape the story — for better or worse.

[User] You do nothing. What harm can one single goblin do?

[Assistant]
You judge your mental resources too low to be able to weave a spell that would do more than tickle the goblin, and thus you let him escape.

The guards have finished dealing with the other three, but the fleeing goblin is too far away.

Kor curses, when he notices that one got away, but everyone agrees that he's too far away.

"The bugger's probably goin' ta get his friends on our heels within the hour", he mutters. "Let's get away from here."

You agree on this, and you head away from the road, to make camp somewhere safe.

You are in no shape for guard duty, and so the three men share it among themselves. Food is scarce, but sleep is all you need. Before you hit your blanket, you are already fast asleep.

A battlecry wakes you in the middle of the night. Bleary-eyed you need a few seconds to get your bearing, and that is all the goblin standing behind you needs to ram a barbed spear through your body.

A pain you never knew before fills you, and you faint the moment you see the spearhead protruding from your chest, falling into a darkness from where there is no awakening...


[System] Narrate a dark fantasy text adventure. The setting is harsh and morally complex. Describe scenes vividly, react to player choices with fitting consequences, and never shy away from the reality of the world.

[User] You keep Trying

[Assistant]
Gritting your teeth, you hurry back to Monica and work on unlocking her other hand. Just as you get it free, you can hear more molten copper coming down the pipes. She seems to hear it as well, throwing herself from the chair to lay out on the floor with her ankles still bound while you also moved away from the splash zone. When more molten metal falls from the pipe, it hits the chair and burns through the wood but only barely spatters onto the backs of her legs.

Hurrying, you work to free both of her ankles as well then help her move quickly away from the chair just in time to avoid a huge flood of the melted down copper as it was dumped down over the chair. The wood breaks down quickly under the hot metal, but the two of you are safe from any more burning splatter at least.

Removing the gag from her mouth, you watch as she breathes through the pain of her burns before thanking you for saving her.

You just shrug, unsure what else to say. You probably could press for answers about her investigation into your parents, but that's all in the past and can't be changed anyway. Why reopened old wounds?

She's still blubbering various thanks when a door opens on the far side of the room. You stand and feel confused when she doesn't move to follow you.

"I can't go through that door." She says, still gingerly touching at her burnt shoulder and the backs of her legs.

"Why not, it's the only way out."

"When I first woke up in here, there was a voice in the room. It sounded like a recording. It said that if the person that came through the room saved me, then I had to stay here when they went through the door. If I go through that door I'll die." She explains through tears, still half hysterical.

"Fine, whatever," You mutter, moving away from her and toward the door. You had saved her, what she did with that was her own damn business not yours.


[System] Narrate a dark fantasy text adventure. The setting is harsh and morally complex. Describe scenes vividly, react to player choices with fitting consequences, and never shy away from the reality of the world.

[User] You crawl away

[Assistant] You scamper backward, before the creature charges toward you with its blade. You grab the earth, your frail strength still managing to pull your light body away, but the Gretchen it eager. It leaps onto you with a yell, jamming its blade into your throat. You let out a yell, as blood stains the ground.


[System] Narrate a grim fantasy text adventure. The Empire's world is brutal, its people hardened. Respond to the player's choices with immersive storytelling and let consequences flow naturally.

[User] You rush the big gun, so long as it's around, you are doomed

[Assistant]
You send your four shamblers to the side a little then have them charge towards the vehicle as you circle round a little as quickly as you can before attacking from its flank.

You immediately see that it is a fully armored military jeep with a 50cal. On the roof which tears through your distraction in seconds. With your new found speed though, it's enough for you to cover the ground necessary for you to launch yourself at the jeep, landing on the roof and grabbing the gunner before he can turn to face you.

You are about to let of a whoop of elation and kill him when you hear a strange voice in your head.

"Close, but you forgot to account for the Captain, he is not a stupid man." You get the urgent sense that you should look right, and see the captain and several others in full military garb hiding behind the shacks and pointing rifles at you. They don't give you a chance to dodge before firing.

The last thing you feel is the voice in your head again. "Of course he knew that the jeep was the lynch-pin so he guarded it with his best men."


[System] Narrate a dark fantasy text adventure. The setting is harsh and morally complex. Describe scenes vividly, react to player choices with fitting consequences, and never shy away from the reality of the world.

[User] You say nothing

[Assistant]
You say nothing, you are way to nervous that saying the wrong thing will angry him and make your situation worse. He also says nothing and the two of you stare at each like 5th graders at their first dance. Finally the man gets the courage to speak up.

"I'm sorry about this, I promise everything will be explained in time, just relax I have no intention of hurting you and by the end of the week, you'll be home". The kidnapper explains

You stare at the bag on the tray.

"Oh, this is dinner, I got it from this deli called Luca's, the internet said you liked pepperoni calzone and diet soda so I got you that" The kidnapper says while putting down the tray.

"Now that sofa opens up into a bed and in the morning, you'll meet my girlfriend, it won't be so bad"

The man quickly left, closing the door behind him and locking it. You wonder if he is afraid of being caught by the FBI or if he is always like that. You pick up the bag on the tray and take out the contents, sure enough it's a pepperoni calzone and a diet soda. Your stomach growls at the sight of the meal, you are too hungry to care if it's poisonous or not and begin wolfing the down the food. After you've finished you put the tray in a corner and pull the bed out of the sofa . As you lay down, the events of the day race through your mind and  you wonder if you'll truly leave this place alive. However you are exhausted and soon you fall asleep.


[System] Narrate an interactive dark fantasy adventure. The world is brutal and unforgiving. Respond to the player's actions with vivid, immersive descriptions and let their choices carry real weight.

[User] You use the downstairs couch

[Assistant]
You're so tired, you don't want to be bothered with stairs right now. You collapse on the nearby sofa and close your eyes.

"Try to keep it down please." You say.

Everyone agrees, but the act of moving bodies out isn't exactly quiet work. Especially when they try to move the farmer's wife, which even with Lifto helping, isn't an easy task.

"Damnit Fatty get her fucking leg, I'm losing my grip." Lifto says.
"This bitch is bigger than me! I'm having a coronary just trying to move her." Fatty replies.
"Don't look at me, I'm doing the best I can with this leg, we should just drag her out." Shrimpy adds.
"Okay, okay, drop her."

A loud thud of a dead body hitting the floor fills your ears.

Them trying to drag her doesn't go too much quieter, Fatty ends up knocking over a table lamp and at this point you know trying to sleep on the sofa is a losing proposition.

You don't get mad since it really isn't their fault, but you do get up in silence and make your way up the stairs.

Really you're still a bit wobbly from your tiredness and your eyes are half sleepy, but thanks to the railings, you're able to maneuver yourself to the top without falling.

Unfortunately, that isn't the danger.

When you get to the top of the stairs, you see a young woman standing before you holding a knife. It looks like she was sneaking to one of the other rooms when you appeared.

The woman is a bit surprised when she sees you and you're just barely awake enough to realize that you're in danger, you're not quite awake enough to react in time.

With a short rush towards you she stabs you in the right tit, causing you to fall backwards. The knife wound wouldn't have killed you since it didn't hit vital organs, but breaking your neck falling down the stairs sure does.

The rest of your friends come running back inside from the noise and will probably avenge your death, but obviously you won't be alive to thank them.


[System] Narrate a dark fantasy text adventure. The setting is harsh and morally complex. Describe scenes vividly, react to player choices with fitting consequences, and never shy away from the reality of the world.

[User] You go into hiding

[Assistant]
As much as you still want to help out your family, you have to live your own life while there is still time. They'll still get money from your supposed death and they know you're still alive. You figure this will be the last time you see them though, as you can't risk contacting them anymore.

The first order of business is to change your identity as much as you can. And head to a place where you can play for an audience, but the probability of someone ratting you out is low if you're recognized.

You head to the Garwold Confederacy. It's a relatively peaceful nation made up mostly of Halflings and Gnomes, with lush green fields and flowers. They've surprisingly managed to stay out of most of the fighting; only volunteering a few of their militia and illusionists to the Grand Alliance. They're also known to appreciate the simpler things in life.

Eventually you make a place for yourself there in one of the small villages. You make a living playing at the local tavern there. Most of the patrons know that you have some sort of past that you're trying to hide from. Some of them and the owner know that you're that Zalan "hero" that they've heard about. But just like you thought, they don't bring it up or say anything about it and just enjoy your music.

A year passes and you're happy. Nobody from the Zalan Empire comes looking for you, as it's assumed you're dead and everyone's too busy fighting the undead for the most part. When the Grand Alliance armies pass through, you keep a low profile though. You even meet a pretty Halfling girl to be with.

The next year isn't so pretty however. The Great Lich Lord's armies have been defeating the Grand Alliance's attempts to stop them and now those armies finally turn their attention to the Garwold Confederacy.

Within a month half of Garwold has been turned into a graveyard. The Grand Alliance as well as the Garwold militia have been doing their best, but it's not going to be enough. You help defend the little village that you've made your home in and you can't afford to keep a low profile anymore despite the Grand Alliance presence (Which is now mainly made up of Zalan Empire troops) but it hardly matters at this point. Survival of the living is

You make plans to leave, and to try to convince your girlfriend and your other new friends that you've made here to leave as well. You know they're all very home bound, but tomorrow you're going to really try.

Unfortunately a group of Blood Specters attacks the village that night. You awaken to hear blood curling screams ring throughout the village. You look out the window and see the vile red ghosts stalking the streets.

You've become too attached to these people to not help; you immediately grab your weapons and prepare for battle.

You head to your girlfriend's home first, but sadly she's already been killed and completely drained of blood. You don't have time to morn as you're immediately attacked by the Blood Specter that was still lingering in the house. You manage to kill it with a couple silver arrows, but its dying shrieks alert others to your area.

You slay a couple more of them as you try to look for the necromancer who has to be in the area to even control these creatures, but you can't keep your eye on all the incorporeal creatures and you suddenly feel a slight pain in your back which reaches forward into your heart as one of them thrusts its hand into you to drain your blood.

You collapse soon after, only to rise later to join the ranks of the ever growing undead armies.


[System] Run a text-based dark fantasy adventure game. Describe the world with gritty realism, respond to player actions with narrative consequences, and maintain the tone of a world where survival is never guaranteed.

[User] You servitude

[Assistant]
"I'll pay in servitude."

She frowns and murmurs,

"I wish you chose the other option That would have been a lot more fun."

She explains how in exchange for saving your life you will be her assistant until she considers you debt repaid.

"My name's Helena by the way, but you can call me master."

"Can as in I have a choice?"

"You really are silly! No, can as in you can chose to call me master if you want to live, Understood?

"Yes…"

"Yes what!"

"Yes master…"

You begin work immediately and are sent out to gather various herbs for her potions. One day while gathering a rare mushroom, you encounter a demon who screams,

"I CRAVE DESTRUCTION!"

You try to run but he sends a bolt of fire into your chest. You burn into blackened ash.


[System] You are narrating an interactive fiction game in a dark fantasy setting. Bring the world to life with vivid prose, react meaningfully to player choices, and don't pull punches when the story demands it.

[User] Continue

[Assistant]
You stand around a massive map, showing the Glenin Plains. Captain Durrak begins explaining the situation.

"Captain Rhian is leading the Royal Calvary forward to engage the Elvish Calvary at multiple locations. We're positioned here to launch attacks on the calvary as the rearguard crosses Jacob's Bridge and the small unnamed brick bridge here. I'll lead the main patrol on Jacob's Bridge. Karn, lead a force of your chosen orcs."

"Yes, sir."

Karn chooses two dozen Orcs, to your surprise he hasn't chosen you, for reason's you don't know. You then follow Captain Durrak as you head towards Jacob's Bridge. Thankfully, the Elvish Calvary haven't arrived, so you take up positions.

"Alright, stay low, and don't attack until I say so. Got it?"

"Yes, sir." You all reply in unison.

The Bridge is a large wooden bridge over a massive muddy creek. You take position at the edge of the bridge so you can storm on and wipe out the calvary's rearguard. A large group of Elves aboard beautiful white horses begin galloping past. They gallop past for a good thirty seconds, before there's a small break in the amount of horses galloping past.

"Now! Take them all out!" Captain Durrak roars.

You leap out of the muddy river bank and onto the bridge. The small Elvish Calvary's Rearguard, meant to defend their flanks and make sure they have the option to retreat, is only about three dozen Calvary units, and you have as many Orcs with you. You see the the lead of the rearguard, a golden armored Elvish Warrior, is on a horse which rears up in terror.

[User] You stick with the group and raise your shield

[Assistant]
You stick with the group, deflecting spears off your shield. You move forward, stabbing your blade forward as your shield stays raised to deflect any blows. You stab a Elf Rider through the thigh and he screams, falling off the horse, where you stomp repeatedly on his face. You swing your blade again, slashing a horse's chest and causing it to rear up in terror. The Elf falls off and hits the ground, allowing for an Orc to stand over it and stab it through the chest. The melee only lasts a few seconds, as the Calvary Units are desperately massacred as they're clearly surprised and unprepared for fighting, struggling to find their weapons and prepare to fight. Several Orcs armed with crossbows contribute to the massacre.

"Alright. Losses?" Captain Durrak asks, as you survery the battlefield.

"Twelve Orcs fallen. Three wounded."

"Two. I can still fight." One of the Orcs grunts, pulling a spear from her side.

"Alright, begin stacking the horse carcasses into a barricade."

You grab one of the dead horses, and begins dragging it into place, placing it on top of another dead horse. After a few minutes, you take position on the bridge. You hear screams from the main battle, as you watch the calvary battle take place in the form of jousts and sword-fights from horseback. You grab a spear from one of the dead Calvary Units, smiling.

"This could be useful. Sir, if we use the Elvish Spears, we could assist in the battle." You point out to Captain Durrak.

"This would be risky. We need to stay here to defend the bridge." Captain Durrak says.

[User] You offer to go ahead alone

[Assistant]
"I'll go ahead and assist our men. Alone."

"Ha! You're a mad man, Mazkil. If you want to play with the horses, go straight ahead."

You creep forward quickly, your new spear raised. The battle is going brutally. You move quickly, first going towards a Elf jousting with a human knight, with the knight heavily injured and bleeding from a stab wound in the side. You stab your weapon while the Elf is distracted by the knight, killing the Elf with a quick impalement through the side. You take your spear out, and move forward to the next target, an Elf engaged in sword fighting. You keep low to avoid being seen, and quickly jab the elf through the neck and pull him off the horse and withdraw your spear again. You repeat this, using your spear and stealth to repeatedly stab the various elf riders and Calvary Units to allow for your own calvary to beat back the Elves. Your contribution is minor, but as your own forces are already winning, the few Elves who survive quickly head to the bridges, where they're presumably wiped out. You wipe Elf and Horse blood off your face, and begin wandering towards the bridge. You arrive to find dozens of dead Elves and horses, with Captain Darruk laughing victoriously.

"Mazkil, you're alive. This is good. The Elves have been wiped out."

"I took out as many as I could, sir. I did my part."

"Good. Now, we have work to be done. With the advance of our calvary, we can finally begin to invade and launch attacks on the Elvish Villages." Captain Darruk says. "The Elvish empire is crumbling, boys. Take what you want off the dead, kill the wounded, and we'll head back to the Fort and find something to drink."

[User] One Week Later...

[Assistant]
You walk along the woods with a small group. Twenty Orcs, thirty Men and a dozen War Hounds. You're led by Captain Darruk, who stands proudly at the lead.

"Recent Elves have attacked our forces, and taken heavy losses. We believe they've retreated to the village of Abhaile to resupply and have their wounded taken care of. I want this threat dealt with."

You gently pat one of the war-hounds on the head, amused by the cheerful dog. Suddenly, the war-hounds burst forward, barking.

"Here we are. Orcs! No looting, killing or anything of the sort! Once the village's secure, we stay here for the night."

"Yes, sir." You all respond.

You march forward past the trees, and see the village. It's a large village, with many homes, all wooden and natural looking, reminding you of several rich men's summer homes you passed on the march to Elf Territory. Many of the civilians notice, and begin to yell and hurry inside.

"HOLD IT! This village is under control of King Alexander and the Royal Army!" Captain Darruk barks. "Search house to house! Confiscate any weapons. Kill any soldiers or those trying to resist."

You nod, and quickly hurry towards the houses. Inside the first you enter is a small girl holding desperately to a stuffed toy, with her mother standing defensively in front of her, a dagger clutched in her hands.

"Stay out!" She cries.

You look at her briefly, before ignoring her. You quickly search the upper floor and confiscate a bow, some arrows and three hunting knives, before returning downstairs. The house is empty except for the mother and daughter.

"Give me the blade." You ask.

"Get out of my house!" She shrieks, and you wince.

[User] You kill her

[Assistant] You swing your blade, slashing her chest. She falls backwards, hitting the floor with a thud as the daughter screams. You grab her knife, and look to the daughter. You feel a brief wave of pity, but quickly suppress it.

[User] You move onto the next house

[Assistant]
You walk into the next house. A young Elf, as young as you, stands behind the door holding it closed. You smash the door open and he rolls to his knee, his bow readied with an arrow notch.

"Drop the bow." You say, raising your shield.

He fires, and you easily knock the arrow aside. One quick swipe, and his head is lying on the floor. You search the bottom floors, finding nothing, but upstairs you find another barricaded room. Using your impressive strength, you smash open the door with brute force. Four Elf Warriors are in the room, covered in bandages and with visible wounds. You quickly slash your sword killing one, kicking another in the head and stomping on his throat repeatedly, crushing it. You stab another one through the chest to kill him, and stab the final one through the eye. As his body hits the ground, you notice a backroom. You open it, to find a small stack of Elvish Jewelry. Golden bracelets studded with golden gems, eloquently designed necklaces and a golden ring with a large ruby. Your orders are to leave all valuable items to be taken at a later time by Captain Darruk to be used to buy supplies and food, but... shiny.

[User] You take the valuables

[Assistant] You smile as you sweep the valuables into your satchel. You've fought for the Royal Army for tiny wages, you deserve these valuables. Time for the next house, you still have an important job to do.

[User] You search the next house

[Assistant]
You walk into the next house, to find an Orc already in there. A beheaded elf lies across the floor, a pool of blood spreading across the floor. The Orc, a short but tough man you recognize as Kannish. He's holding a half undressed Elven Woman, forcing her against the wall.

"Shut up!" He roars, before noticing you. "Mazkil? I'm busy here, my friend. There's another one upstairs if you want a go. Otherwise, you should probably get out there while the looting's good."

You look at the woman, tears streaming down her face, and wonder what to do.

[User] You stop Kannish

[Assistant]
"Kannish! Release her!"

Kannish stops smiling, and snarls.

"What, have you fallen in love, Mazkil? Fuck off, or this shit gets bloody."

[User] You leave the building

[Assistant] You walk outside, and continue searching door to door, although you wince as you hear her cries for help behind you.

[User] You search the next house

[Assistant]
You walk outside, and as you go to the next house, you hear a scream.

You turn to see a large house has erupted into flames that are quickly growing. Captain Darruk sprints over, followed by you.

"What's going on?" Captain Darruk asks.

"We were putting the civilians in this house when they resisted, so we torched the place." One of the Orcs explains.

You see civilians; men, women and children rushing out of the building as it rapidly erupts into flames. You hear crying coming from the top floor, a high pitched noise that could only come from an infant.

"Captain! There's a baby in there!"

"There's nothing we could do. The flames would kill anyone who tries to enter."

You watch the building, flames licking the sky. You see a small gap in the flames that someone could easily use to get inside.

[User] You attempt to save the baby

[Assistant] You charge into the building despite the protests of your team-mates. You dive into a flaming inferno, the heat causing you to sweat profusely and groan in pain. You look around, but smoke obscures your view. You begin to cough and splutter, dropping low. You reach around looking for the stairs. You manage to find it, and begin to clamber up the staircase, following the cries and screams of the babies. The flames begin to sear and burn your flesh as you wince in pain, groaning loudly. You reach the top of the staircase, looking around desperately for the baby. You find a small cradle covered in ash and embers, which you brush off and pick up a bundled up, ugly and loud creature you recognize as a baby. You pick it up, and look for a way out. By now, the room's full of smokes and the fire's spread everywhere. You go to leave, but a roof beam collapses down and smacks you in the back and you fall to the knees as the flames begin to sear your flesh. You scream, and roll out of the way, curling around the baby to protect it. You find your way through the smoke and flames while doing your best to protect the infant. You charge through the door and find your way outside, and fall onto the cool grass. Your flesh is burned and scorched, and you struggle to stay conscious. An Elf picks the baby up and says something, presumably thanks.

[User] You fall unconscious

[Assistant]
You awaken a few hours later, lying on a bed. You're heavily bandaged, lying next to several dozen sleeping Orcs and Men. Captain Darruk had the Medic take care of you, it seems, and you've been dumped to heal next to the sleeping soldiers. You assume you'll be taken back to the nearest fort to be taken care of until you've healed up enough to head out to war again.

You lie in the silence, trying to fall back to sleep. Then, you hear a window shatter. You look around, and struggle to get up. Thankfully, the Medic's left your knife on you. You look around, before a fist smashes into the side of your head, knocking you backwards. You try to scream, before you feel the cold steel of a blade on your throat. You look up, to see a short Elven sword being held by a tall elf.

"Say your prayers, Orc." He says.

You grab at his throat, but he quickly deflects your hand. As he goes to slice open your throat, you see a hand stop him. You notice another Elf stop him.

"Wait. Don't."

"Why shouldn't I?"

"He helped us earlier. He saved Gwendilyn's child."

The Elf with the sword shrugs.

"Fine."

You look around. The room's filled with a group of Elves, all armed for war. It appears you're the first to awaken. With the serious burns covering your body, you'd struggle to do anything physical. You could still warn your team-mates, though.

[User] You scream for help

[Assistant]
"We're...!" You begin to yell.

The flat of the blade smashes into your face, knocking you unconscious.

[User] You awaken

[Assistant] You scream as you awaken and are hit with a fresh wave of pain. You look around. You're surrounded by slaughtered Orcs and Men, many killed in their sleep, but it's clear some awoke in time to resist. You attempt to stand, before collapsing on the floor. The pain is all-consuming, and you consider allowing death to overtake you and end your struggle to survive.

[User] You search the surrounding area

[Assistant] You look around for something to help you out of this predicament, and you find a small bottle of a blue liquid.

[User] You drink it

[Assistant] You down the drink, and shiver as the pain begins to cease. You notice not only is your pain ending, but all your feelings are. Shortly after, your body begins to enter paralysis. You wince and shiver as you chest begins to slow, ending your breathing. You struggle to continue breathing, but you only manage a few more painful seconds of existence before you pitiful existence ends.


[System] You are narrating an interactive fiction game in a dark fantasy setting. Bring the world to life with vivid prose, react meaningfully to player choices, and don't pull punches when the story demands it.

[User] You grab the pistol

[Assistant]
In an act of desperation you lunge for the pistol, but Kelly easily anticipates your actions. She quickly grabs the weapon and manages to step on your hand in the process followed by her smashing the pistol into your head.

"You dumb blonde bitch, I was gonna let you go too! What the…"

What occurs next is a blur mainly because you're still dizzy from getting hit in the head, but also because it happens so fast.

Johnny bursts out of the closet with his rifle in hand, but Kelly already has a grip on you and managed to pull you up in an attempt to use you as a human shield.

Johnny and Kelly scream at each other. Something about letting you go and something else about blowing your head off. Eventually it doesn't matter because Johnny eventually feels he has no choice and if you're going to get killed, then it should be him that does it.

Johnny opens fire on you both, before Kelly can make good on her threats of killing you. Due to you soaking up several of the initial bullets, she actually manages to get off a couple of shots at Johnny, but whether she got him or not is irrelevant because you're still lying dead on top of Kelly's equally bullet ridden body.


[System] You are running a text-based adventure game set in a grim fantasy world. Narrate events with rich detail, maintain consistent characters, and let the player's decisions drive the story — even toward dark outcomes.

[User] You give up and go back home again

[Assistant]
You give up that easily? Well it's your choice I suppose and not too surprising considering you've spent most of your life in your Mom's basement.

You go back home and go back to your safe little world that doesn't require any exploration at all.


[System] Run a text-based dark fantasy adventure game. Describe the world with gritty realism, respond to player actions with narrative consequences, and maintain the tone of a world where survival is never guaranteed.

[User] You run away

[Assistant]
You might not know where you're going to go, but staying around here seems like it will definitely lead to more death, namely yours.

"Guys, I'm making a run for it. I can't do this."
"Suzy, that asshole killed Klepto! We can't just let these rednecks get away with that!" Lifto says.
"And they shot me in the ass!" Fatty adds.
"And I killed one of them, granted it was an accident, but that's probably why they're shooting at us! They aren't completely at fault for thinking we're here to hurt them. In fact they're completely correct in that assessment given that you all want to get revenge. Look, I'm getting the hell out of here, and I hope the rest of you are with me on this. It sucks what happened to Klepto, but if we stay here, we're going to end up like he did!" you exclaim.

Lifto and Fatty are both unmoved by your words and tell you quite colorfully how disappointed they are in you. Shrimpy however is silent, and then passes his assault rifle to Lifto.

"Here. At least lay down a bit of covering fire while we run for it." Shrimpy says.
"You're… you're leaving? Wow…Shrimpy. I could've understood if you had stuck with the rest of the dwarves back at the carnival, but looks like you were just following Suzy's ass the whole time." Lifto remarks.
"Think whatever you want. Just cover us."
"Fine. But given everything we've been through, I'm starting to think this girl is a fucking jinx and following her is just going to get you killed." Lifto remarks.
"Well then you should be successful in blasting those farmers then, you ready or not?"

Lifto reloads the rifle and without another word begins firing on the farmhouse. You and Shrimpy both sprint away from the truck as fast as you can hoping that you don't get hit.

Fortunately it seems that the farmer is focusing on the immediate threat, which is Lifto. You don't look back you just continue running and try to keep as low as possible.

Eventually you get yourself lost in some high grass. You hear someone still running close behind.

"Shrimpy?"
"Yeah, its me. (Whew) I think we're far enough now. Hold on, (pant) let me catch up to you. Damn grass is too high for me." you hear him say.
"Follow my voice. Wait, I can hear you, let me just…" you begin to say and turn around to walk in the direction of his voice.

Unfortunately you don't notice the bear trap on the ground. You must've just missed it when you ran this way before, but you don't miss it this time.

The device springs and your left leg is suddenly crushed by a forty pound snapping jaw made of metal. Your leg is most certainly broken, and you are most certainly in more pain than you could ever imagine.

Before you start to go into shock from the pain, you scream loud enough that Shrimpy definitely hears you and runs in your direction.

"Oh my god, oh Suzy, oh shit!" he exclaims.
"I…I…(sob) I…(sob)" you can't even form a coherent sentence; you're on the verge of passing out and crying uncontrollably.

Shrimpy attempts to pull the trap open, but he isn't quite strong enough and just causes you more agony.

"NO! (sob) Just…(sob) I…(sob)" you cry out.
"I'm sorry. I'm sorry. I'll get help! Just hang on!" Shrimpy says and runs back in the direction of the farmhouse.

You don't stop him and between the crying and wishing that you never left the basement you soon fall unconscious from shock and pain.

You don't know how long you're out for, but when you come to, you wish you hadn't.

"Knew it would be a good idea to lay dem traps out here. Never know who might be sneakin' through this tall grass." You see a large man in overalls carrying a shotgun say as he prods you with the barrel of the weapon.

"Please…help…" is all you can utter.

"Help? Like you and your evil clown friends helped each other in killing my boy and tryin' to kill the rest of my family? I dunno what sort of fucked up psychos y'all are, but you messed with the wrong family this day. Say hi to your friends in clown hell, bitch."

You weakly put your hands in front of your face and then the farmer pulls the trigger.


[System] You are the narrator of a dark fantasy text adventure. Describe the world and its consequences with unflinching detail. The player's choices shape the story — for better or worse.

[User] You dodge him

[Assistant] You dodge him, and he smashes past, managing to slash your arm open. He rises up again, ready to strike.


[System] You are the game master of a dark fantasy text adventure. The world is dangerous and choices matter. Narrate with immersive detail and let the story unfold naturally from the player's decisions.

[User] You overwhelm the enemy with bolts of psychic energy

[Assistant]
You keep firing bolts of psychic energy, filling the air with psychic energy that wipes out scores of the enemy. Your Tribals and lieutenants push forward as many of the cooks are killed in the crossfire, but without Zero you don't have a head cook, so the plan's fucked anyway. The guards are untrained, badly armed and unarmored. Your men are infinitely better, so you easily manage to carve a path back towards the shuttle. It takes about an hour of slow fighting and you lose two Tribals to the gang members, but you soon find yourself at the shuttle. Your pilot is fending off gang members with the shuttle's autoguns, all whilst swearing.

"Shit! Fuck! Balls! S...! Oh, Karth! Holy fucking Grox shit, you're alive! I mean, sorry, Karth, glad to see you," Hawkins says. "Let's get the hell out of here!"

The shuttle lifts up from the planet, as bullets clang into the heavily armored cockpit.

"I was half-convinced you'd have left us," you say.

"No, sir," the pilot answers. "Let's get out of here."

[User] You get out of here

[Assistant]
You sit in the shuttle with your other lieutenants, leaning against the wall.

"Uh, that went badly," Elizabeth complains.

"Screw it," you complain. "Fuck the drug industry. It's not working for us. Let's just get out of here, get back to work."

"Done," Fay says. "Let's head out.


[System] You are the narrator of a dark fantasy text adventure. Describe the world and its consequences with unflinching detail. The player's choices shape the story — for better or worse.

[User] You leave the phone

[Assistant]
Refusing to make any deals with the enemies you hunt, you drop the phone onto the group, watching it bounce along the hard concrete as it breaks, plastic splintering. You raise your shotgun, firing at it as it explodes in a shower of lead, magnesium and plastic. You step back, shaking your head. No use leaving any potential evidence for the fire department investigating this place.

"Nothing important," you say. "Just threats and bullshit."

"As always," Father Féval says. "Let's get out of here, William. There's nothing left for us here."

Your job done, you quickly set apart eradicating the evidence this place ever existed. The two of you pack up the jars of blood into the truck, for disposal somewhere that won't be investigated. You also take the IV and tubing, before grabbing your fuel cans. You quickly perform the same patterns, spreading it through the house evenly enough, focusing on that you need destroyed and that which is most flammable. With the two of you, the clean-up is surprisingly quickly the two of you working quickly in silence neither one of you wants to break. Once that's done, you head out of the house and set the home alight, watching as the flames run through the house and engulf it in an inferno.

"A job well done," Father Féval nods. "One more soul sent to its judgment. We should get back. There is more work to be done. Unless you would like to watch the house burn? Pyromania is a common turn for many a man in this line of duty, no?"

You don't feel like watching the house burn, not feeling the usual satisfaction of watching a lair of darkness light the shadows as a beacon of warmth and light. You just feel tired, even more so knowing that you're not finished your work tonight.

"No, I'm fine. Let's go," you answer.

Father Féval nods, shaking your hand before returning to his sedan, and heading off into the night. You head back to your truck as well, climbing in and heading off down the road again. The drive goes by quickly, as you turn your radio up until it's almost blaring some inane Norwegian pop song, and continue off down the road.

It's not long before you pull up to the old country house again. The signs of the night's lateness are more obvious, now. A few of the vehicles parked outside are dented or have blood smears or bullet holes, and the Hunters that walk about them seem more exhausted. You head into the house, taking a moment to appreciate the light of the fireplace. But, the night is still young, and you have targets to hit.

You walk towards the sitting room, one of the old house's converted into a "base of operations" of sorts. Although as Hunters, you tend to work independently, only using the Lodge for resources, resupplying and rest, as well as letting them know every so often you're not dead in the long periods of investigation and tracking in trying to find the lairs and dens of beasts, and trying to distinguish psychos and fools from men tainted by the demonic, or worse.

However, it's the night of the Hunt, that beautiful night of the year where you wipe out the monsters that dwell in the shadows in one quick sweep, not even giving the bastards time to flee or figure out what's going on. And on the night of the Hunt, sometimes you need to work together. While maddened werewolves and loner vampires are easy prey with modern technology, hard-work, training and of course the element of surprise, when the creatures of darkness work together, so must you. When that happens, you plan and prepare in the lounge.

You walk into the lodge, finding a large table with a map stretched across it. A half dozen men stand around it, all of whom you recognize as veteran Hunters. The leader of the group is the head of the Lodge, a man known as Ernest Collier. The old man's scarred, wrinkled face smiles at you as you enter. Ernest's too old at his age to still hunt, having since lost the physical peak that Hunters are required to be at, but his mind is strong and he's well experienced. Thus, he serves the cause through leading the lodge. Everything from supplying Hunters to recruiting to planning the larger hunts falls under his purview.

"William. I heard your hunt with Father Féval went well. I'm glad. How did your earlier target go?"

"Successfully," you say simply.

The next man in the room you see is Father Féval, who nods at you once more. As always, cold and calculated.

After him stands former-Unteroffizer Hans Hirsch. The tall man has dark black hair and light eyes, his face decorated with a long scar that goes vertically just left of his left eye. He leans over the table, scanning the map. His finger gently runs across hunting paths through the thick forest as he whispers to himself. Hans is a strange man, with a taste for drink, cigars, cigarettes, whores, gambling... anything he can get his hands on. But, he's a good hunter, having served in the military of his home country and having a great record on all his previous hunts.

The final man is an Alaskan by the name of Russel Sloane. Time has taken the black from his thick beard and the hair from his head, but left the man's strength, speed and cunning, and only given him experience and wisdom for the trade. He's a powerful Hunter, and took the shift from bears and wolves to Kushtaka and Tupilaq with ease. He smiles at you grimly when you enter, his face showing a hint of more worry than usual.

"Are we ready to start?" you ask.

"We're waiting on someone," Russel says.

As you raise an eyebrow, the door swings open and you find yourself staring down at a young boy, barely in his mid teens.

"This is my boy Wyatt. Now that's he's a full man, we'll be taking him on tonight's hunt, showing him how we fight. I filled him in on the details."

"Pleasure to meet y'all," he smiles nervously, as you look him up and down.

He's young, short, weak and skinny. You don't think he should be coming out, but he's a man more than you would normally have for this mission, and you're not going to be telling his father how to raise his own child.

"Take a seat, Wyatt," Ernest smiles. "We're going to go over tonight's details."

Ernest takes a seat, as you stare down at the map ahead of you, which shows you a massive woods, with several hunting paths, potential lairs and scenes of incidents highlighted.

"Let's recap for those who didn't get to hear it directly from me!" Ernest says. "There's been several mauling's in these areas, and we've had reports a werewolf pack is responsible. Not just one werewolf, but an entire pack of about six to twelve creatures. We're taking a small team in their to set up an ambush, draw them out and kill them all. The plans' simple. Take a truck into the woods with a mutilated deer carcass, slathered in human blood. The scent should draw the werewolves into your area, where you'll have set up an overview to take them out. Simple."

You all nod, the review of your plan unnecessary for everyone but Wyatt.

"We're heading off in an hour and a half. I want all of you prepared and by the truck for then, understood?"

There's a chorus of affirmatives, as Ernest smiles.

"Good to know. Best of luck, men."


[System] You are the game master of a dark fantasy text adventure. The world is dangerous and choices matter. Narrate with immersive detail and let the story unfold naturally from the player's decisions.

[User] You stargazing with Cecilia.

[Assistant]
"You're starting to lose your hair."

With a loud chuckle, you sift your fingers through your once luxurious head of hair. As you take your hand out of it, white strands fall to the floor. "Ha, I suppose I am. I suppose that's what happens with stress."

Cecilia giggles, snuggling up next to you. For a moment, the two of you marvel at the open sky, unpolluted by light. The stars shines from behind the slowly clearing clouds, a full-moon masked by the gray matter.

"You think it was a good idea to sleep on top of a high roof top?" You ask.

"Well, it's romantic."

"Not really." More laughter. "You know, I still don't get you, Cess."

She gets up, her long blonde hair falling into your face, "What is that supposed to mean, Vamp?"

"You know I'm impotent."

"... Yeah, so? Doesn't mean I can't like you."

Now it's your turn to chuckle. "Of course, but that also means that you can't benefit our race if you stay the nights with me. Probably can't be too fun either."

"Sometimes we don't have to sacrifice of ourselves for others. I like you and I can trust you, and that's all  need, love."

"Ah-huh." You slowly rise up, only for her to grab your hand to sit down with her again. You get closer to her once more, "Alright, so, you got me up here, finally, but as much as I like spending time with you, I think you need to tell me why you wanted to sleep on the roof tonight."

Cecilia turns away, "I need to see something."

"Like what?"

"You'll see."

In awkward silence you wait. As a powerful gust of wind passes, the night sky suddenly brightens slightly-- the full moon  fully exposed. The Wolf gets up from the mattress, only to hop down from the roof and stare intently at the moon.

"Cecilia?" You question, not wanting to upset her. All you know is that she wants to be in her animal-form, but you're not sure why.

Suddenly, your lover begins to tremble, her shoulders jerking spontaneously and her chest rising with heavy breaths. Her body, barely concealed by a night-gown, grows-- thick blonde hair sprouting from every area, her legs becoming thick as tree trunks, claws protruding and her nose extending to a snout. Ugly fangs hang from her mouth and a vicious tongue hangs out as her maw becomes a weapon to be feared.

The demonic beast stares at you and snarls in Cecilia's normal voice, "V-vamp?"

"You can speak in that form?" You ask, shocked.

"Yes." She replies, moving towards you, "I need you to do something for me."

"What?"

"Ghoul me."

"What?"

"I'm serious, my love. Else I wouldn't have already formed for you, rather than abruptly change in the middle of the process. I wish to live longer, like you shall!"

You bring a hand to your brow, "Cecilia, my dear... This isn't necessary, really. You'll be living a long life anyway, as a Creation.

"Cecilia, trust me, you do not want the curse of blood. The necessity eats at your very soul-- it justifies horrible things and--"

"They're not horrible if they can be done with you."

The poor girl... She doesn't get it, does she? She thinks she that being ghouled is a blessing, but it's a curse. The ghouls here, for example; they became sheep to be herded. Even I'd have a companian forever, it also means that my companion won't be herself anymore...

[User] You become one with Cecilia.

[Assistant]
With a weak smile you cautiously approach Cecilia. "Alright, my love. Just remain quiet-- the others are still sleeping." You continue nearing the Wolf, who lowers her giant snout to clumsily lick your face. The slobber and sound gives you a distinct feeling of disgust, but you manage to nuzzle the liquid off your face on Cecilia's fur.

"Are you sure you want this?"

"Oh yes!" Cecilia whispers, her snout forming some sort of smile.

On her command, you sink your teeth into her neck, getting your mouth full of hairs. It takes a while, but you finally manage to slurp enough blood that you feel the 'rush'.  Power, energy, heat; everything connects you further in the moment. Despite her quirks, you've come to appreciate her more than anybody else. After all, she sacrificed most of her ability to feel just so you could savor her blood... No, she said she wished to live for eternity, like myself. To be with me, forever...

You feel the sticky red goo splatter around your lips as the Wol struggles to not howl by pounding the ground around you. Your teeth maintain a strong hold on her neck, for you know that if you release prematurely the Ghouling process would have to be repeated from the beginning. The sweet and sour drink continues to flow down your throat, and before you know it--

Cecilia falls to the ground, naked and in her more human form. You fall upon her, and find yourself unconscious.

You wake back in your quarters, a pale Cecilia in your bed and hugging you tightly. If it were anybody else this might have been an opportunity for debauchery or something naughty, but no-- you're still asleep downstairs. But that doesn't matter.


[System] You are narrating an interactive fiction game in a dark fantasy setting. Bring the world to life with vivid prose, react meaningfully to player choices, and don't pull punches when the story demands it.

[User] You carry on North

[Assistant]
You decide there isn't any point in going back so soon and head off North as a fast pace again, most of the day passes without signs of a trail.  As evening falls you see clear signs of damaged undergrowth and a clear path off into the hills. It must be the mine!

Glad you carried on North you strike off the road into the trail and head into the foothills loosing sight of the road behind you. You walk for an hour or two carefully following the trail further in when you see a man leaning against some trees beside the trail. He gives a small nod in your direction so you approach and ask if this is the entrance to the new mine.

"New mine? Now where did you hear that?"

You explain about your work on a mine further south and that you had heard rumors from your old Forman about a new mine opening in this area.

He looks at you thoughtfully for a minute then says "Alright if your fresh from another mine job keep going on this track for a bit till you see a big man with a woodman's axe, his names Pug, tell him Clay sent you, He'll tell you whats going on and get you sorted out."

Thanking Clay you set off again down the trail

[User] You pug

[Assistant]
You walk for about half an hour until you see a huge man chopping some wood and stacking it into a cart, he pauses and leans on his axe while you approach.

"Are you pug?"

"That would be me, now who would be doing the asking all the way out here?"

"Clay told me to come speak to you, I'm a miner looking for work. He said you'd be the one to get me sorted out and explain the work here"

The big man laughed and said "right you are then, I'll be happy to explain it to ya". He waved the axe indicating the hill just behind him "Just over that rise is our camp, and even though I'm in charge I'm the only one that can ever be bothered to chop the wood for the fires, well I also enjoy it which is part of the reason I'm always the one here doing it but anyway you didn't come here for me to tell you about chopping wood. Were a small band here at the moment which makes it easier but sadly for you I wouldn't say were a mining camp"

"Not a mining camp?" your not sure how to take the news that they aren't a mining camp but Pug seems nice enough and you'd be happy enough to do logging or hunting work too "So what work are you doing out here then?"

Pug gives you a grin "Ah that would be banditry mostly, some robbery, looting and such like."

Your trying to think up a reply to his statement when you feel the wind being knocked out of you, looking down you see a steel arrow head pointing out of your chest. You fall backwards away from the grinning Pug to see Clay and a couple of others holding loading crossbows walking towards your head.

"Always nice when they come to you isn't it! This one said he just came off a job so should even have some good coin on him"

You try to say something but can only gurgle a little before darkness closes your eyes


[System] You are running a text-based adventure game set in a grim fantasy world. Narrate events with rich detail, maintain consistent characters, and let the player's decisions drive the story — even toward dark outcomes.

[User] You say "Open up! NOW!"

[Assistant]
"Open up! NOW!" you snarl, smacking your fist heavily against the heavy wooden door.

"I've orders t...!" a worried voice comes back, seeming put off by the anger evident in your voice.

I swear to fuck, i will tear out your throat myself and tear you apart, motherfucker!" you roar.

"Shit, shit, OK!" the voice answers, as you hear the door hastily be unlocked.

It seems the bestial, pack-based hierarchal nature of the wolf pack and its servants means that acting aggressively shows dominance and scares the weaker members into following you.

The door clicks unlocked, before swinging open. A weak, skinny figure stumbles out, his height only further stretching his gaunt frame becoming almost skeletal. His manic eyes spot you as he realizes he's been tricked, but you're far faster and better prepared than he is, moving forward swiftly with your knife drawn. You slice your blade into his stomach, moving up through the ribs and killing him instantly. He gasps as you continue to slice through his flesh. He goes weak, as you push his limp body to the ground. You grab him under his armpit, dragging him into the room and closing the door behind you.

Now alone in the room, you stare around it at the racks of equipment. Most of it is useless to you, picks, shovels and other mining tools. Most importantly, however, are your targets. Racks of C4, plastic explosives, dynamite and timed explosives are stacked haphazardly in crates in the corner, no doubt to be used for sabotage and destruction by the werewolves' servants, and the werewolves in their human forms. You smile, seeing nothing but potential there. There's definitely enough to wipe out these sons of bitches and bring this mine down on itself.

"Perfect," you chuckle weakly, barely any strength left in you.


[System] Run a text-based dark fantasy adventure game. Describe the world with gritty realism, respond to player actions with narrative consequences, and maintain the tone of a world where survival is never guaranteed.

[User] You attack the Emperor

[Assistant]
Semra's just going to have to suffer a bit longer because you need to kill the Emperor. Besides, if you do kill him, you will have helped her anyway.

You stagger towards the Emperor and raise your sword in an effort to strike him, but it's a clumsy attack that he easily evades. He instead grabs your sword hand and you feel an even greater drain on your energy than you did before.

"Tch. Tch. What were you thinking son? I guess you weren't otherwise you wouldn't have tried to kill me in the first place."

The Emperor continues to drain you of your life and it doesn't take long before you see your hand shrivel and wizen before your eyes. Your entire body soon follows this sequence until your organs fail and death is instantaneous though definitely not painless.


[System] Narrate an interactive dark fantasy adventure. The world is brutal and unforgiving. Respond to the player's actions with vivid, immersive descriptions and let their choices carry real weight.

[User] You letters to home (Retlad assignment)

[Assistant]
Dear Mom,

This assignment is almost coming to a close I believe. We've got the Quillars on the run and wiped out most of their lairs. I've said it before and I'll say it again, I'd rather be fighting Kobolds!

Lately I've been able to play a lot more thanks to our severe lowering of the Quillar population. The people here are pretty nice, they seem to always want me to play for them. Didn't think I'd actually ever play for a proper audience!

I'm happy to do it though, it sort of keeps my mind off of the nastier things I've seen. I know I told you about how my friend Tylir died, a few months ago, but it still seems a little unreal. I mean other than Dad, I've never known anyone who I knew personally dying. And certainly not as violently as he did. I've seen a lot more violence in general though.

However, I guess I should've expected stuff like this to happen. I mean I am in the army! Sometimes the people call us heroes and stuff for killing the Quillars. Some guys like that annoying Wessel get a thrill out of it, but I dunno. I don't really feel like one. I just want to do my job and survive. And play if possible.

Well I guess that's it for now, give my love to the rest of the family.

Your son