I. Introduction

II. Game-Theoretic Framework

III. Potential Games

IV. Learning Algorithms

IX. Channel Assignment to Enhance SINR and Capacity in TX Network Model

XI. Channel Assignment to Enhance Throughput in Collision Channels

XV. Flow and Congestion Control in the Fluid Network Model

XVI. Arrival Rate Control for an M/M/1 Queue

XVII. Location Update for Mobile Nodes

XIX. Conclusions